cmake_minimum_required(VERSION 3.18) project(Hork-Samples) #include_directories(Hork-Source) #include_directories(${CMAKE_BINARY_DIR}/include/ThirdParty) include_directories(Source) set(HK_ASSET_DATA_PATH "${CMAKE_CURRENT_SOURCE_DIR}/Data") set(HK_ASSET_DATA_INSTALL_PATH "${HK_PROJECT_BUILD_PATH}/Data") make_link(${HK_ASSET_DATA_PATH} ${HK_ASSET_DATA_INSTALL_PATH}) add_subdirectory_with_folder("Samples" 00_Empty) add_subdirectory_with_folder("Samples" 01_HelloWorld) add_subdirectory_with_folder("Samples" 02_FirstPersonShooter) add_subdirectory_with_folder("Samples" 03_ThirdPerson) add_subdirectory_with_folder("Samples" 04_RenderToTexture) add_subdirectory_with_folder("Samples" 05_NavMesh) add_subdirectory_with_folder("Samples" 06_SkeletalAnimation) add_subdirectory_with_folder("Samples" 07_IesProfiles) add_subdirectory_with_folder("Samples" 08_MoviePlayer) add_subdirectory_with_folder("Samples" 09_GifPlayer) add_subdirectory_with_folder("Samples" 10_InverseKinematics) add_subdirectory_with_folder("Samples" 11_WaterVolume) add_subdirectory_with_folder("Samples" 12_Terrain)