local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/CeleryHub/Shlexware-s-Orion/main/source')))() local Window = OrionLib:MakeWindow({Name = "Lazy Script - Gojo vs Sukuna", HidePremium = true, IntroEnabled = false, SaveConfig = false, ConfigFolder = "OrionTest", IntroText = "Are You Lazy?", IntroIcon = "rbxassetid://16336200609"}) local Tab = Window:MakeTab({ Name = "Main", Icon = "rbxassetid://4483345998", PremiumOnly = false}) local Section = Tab:AddSection({Name = "The Strongest - Gojo"}) Tab:AddButton({ Name = "Reverse Cursed Technique - Awake", Callback = function() game:GetService("ReplicatedStorage").Remotes.ReversedCursedTechnique:FireServer() end}) Tab:AddButton({ Name = "Hollow Purple", Callback = function() game:GetService("ReplicatedStorage").Remotes.Purple:FireServer() end}) Tab:AddButton({ Name = "Imaginary Purple:", Callback = function() game:GetService("ReplicatedStorage").Remotes.ImaginaryPurple:FireServer() end}) Tab:AddButton({ Name = "Reverse Cursed Technique - Heal", Callback = function() game:GetService("ReplicatedStorage").Remotes.Heal:FireServer() end}) Tab:AddButton({ Name = "BlackFlash", Callback = function() game:GetService("ReplicatedStorage").Remotes.BlackFlash:FireServer() end}) Tab:AddButton({ Name = "Unlimited Void", Callback = function() game:GetService("ReplicatedStorage").Events.UnlimitedVoid:FireServer() end}) local Section = Tab:AddSection({Name = "The Vessel - Sukuna"}) Tab:AddButton({ Name = "CursedBarrage", Callback = function() game:GetService("ReplicatedStorage").Remotes.Yuji.CursedBarrage:FireServer() end}) Tab:AddButton({ Name = "DivergentFist", Callback = function() game:GetService("ReplicatedStorage").Remotes.Ywuji.DivergentFist:FireServer() end}) Tab:AddButton({ Name = "SlaughterDemon", Callback = function() game:GetService("ReplicatedStorage").Remotes.Yuji.SlaughterDemon:FireServer() end}) Tab:AddButton({ Name = "ManjiKick", Callback = function() game:GetService("ReplicatedStorage").Remotes.Yuji.ManjiKick:FireServer() end}) Tab:AddButton({ Name = "King of Cursed - Awake", Callback = function() game:GetService("ReplicatedStorage").Remotes.Sukuna.KingofCurses:FireServer() end}) Tab:AddButton({ Name = "Dismantle", Callback = function() game:GetService("ReplicatedStorage").Remotes.Sukuna.Dismantle:FireServer() end}) Tab:AddButton({ Name = "Triple Dissect", Callback = function() game:GetService("ReplicatedStorage").Remotes.Sukuna.TripleSlice:FireServer() end}) Tab:AddButton({ Name = "Fire Arrow", Callback = function() game:GetService("ReplicatedStorage").Assets.Remtoes.Fire:FireServer() end}) Tab:AddButton({ Name = "MalevolentShrine", Callback = function() game:GetService("ReplicatedStorage").Remotes.Sukuna.MalevolentShrine:FireServer() end}) Tab:AddButton({ Name = "Reverse Cursed Technique", Callback = function() game:GetService("ReplicatedStorage").Remotes.RedHeal:FireServer() end}) local Section = Tab:AddSection({Name = "Luckyiest One - Hakari"}) Tab:AddButton({ Name = "Lucky Beatdown", Callback = function() game:GetService("ReplicatedStorage").Remotes.LuckyBeatdown:FireServer() end}) Tab:AddButton({ Name = "Pachinko Ball", Callback = function() game:GetService("ReplicatedStorage").Remotes.PachinkoBall:FireServer() end}) Tab:AddButton({ Name = "Shutter Doors", Callback = function() game:GetService("ReplicatedStorage").Remotes.ShutterDoors:FireServer() end}) Tab:AddButton({ Name = "Go/jo Shutter", Callback = function() for i = 1, 14 do game:GetService("ReplicatedStorage").Remotes.ShutterDoors:FireServer() end end}) Tab:AddButton({ Name = "Container", Callback = function() game:GetService("ReplicatedStorage").Remotes.Container:FireServer() end}) Tab:AddButton({ Name = "Container Kick", Callback = function() game:GetService("ReplicatedStorage").Remotes.ContainerKick:FireServer() end}) Tab:AddButton({ Name = "Idle Death Gamble", Callback = function() game:GetService("ReplicatedStorage").Remotes.IdleDeathGamble:FireServer() end}) local Section = Tab:AddSection({Name = "Cursed Child - Okkotsu"}) Tab:AddButton({ Name = "Cursed Repair", Callback = function() game:GetService("ReplicatedStorage").Remotes.Yuta["Cursed Repair"]:FireServer() end}) local Tab = Window:MakeTab({ Name = "Move", Icon = "rbxassetid://4483345998", PremiumOnly = false}) Tab:AddToggle({ Name = "Infinite Jump", CurrentValue = false, Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps Callback = function(InfiniteJumpEnabled) local InfiniteJumpEnabled = true game:GetService("UserInputService").JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") end end) end,}) Tab:AddSlider({ Name = "Speed", Min = 16, Max = 250, Default = 16, Color = Color3.fromRGB(0,125,245), Increment = 1, ValueName = "Speed Power", Callback = function(v) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = v end}) Tab:AddSlider({ Name = "Jump", Min = 30, Max = 500, Default = 30, Color = Color3.fromRGB(0,199,42), Increment = 1, ValueName = "Jump Power", Callback = function(v) game.Players.LocalPlayer.Character.Humanoid.JumpPower = v end})