local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/CeleryHub/Shlexware-s-Orion/main/source')))() local Window = OrionLib:MakeWindow({Name = "Lazy Script V2 - Anm Battlegrounds", HidePremium = true, IntroEnabled = false, SaveConfig = false, ConfigFolder = "OrionTest", IntroText = "Are You Lazy?", IntroIcon = "rbxassetid://16336200609"}) local Tab = Window:MakeTab({ Name = "Main", Icon = "rbxassetid://4483345998", PremiumOnly = false}) local Section = Tab:AddSection({Name = "Okarun"}) Tab:AddButton({ Name = "Swirl Kick", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Swirl Kick"].Client.SwirlKickEvent:FireServer() end}) Tab:AddButton({ Name = "I'm So Depressed", Callback = function() game:GetService("Players").LocalPlayer.Backpack["I'm So Depressed"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "20 Blow", Callback = function() local args = { [1] = "20 Blow Counter" } game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("20 Blow").Handler.Connector:FireServer(unpack(args)) end}) Tab:AddButton({ Name = "Claws Rampage", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Claws Rampage"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Hurricane Dropkick", Callback = function() local args = { [1] = "Dropkick" } game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hurricane Dropkick").Run.Connect:FireServer(unpack(args)) end}) Tab:AddButton({ Name = "Rush Strike", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Rush Strike"].Client.AxeKickEvent:FireServer() end}) Tab:AddButton({ Name = "Rush Rampage", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Rush Rampage"].LocalScript.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Saitama"}) Tab:AddButton({ Name = "Serious Punch", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Serious Punch"].Client.Connector:FireServer() end}) Tab:AddButton({ Name = "Table Flip", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Table Flip"].Client.Connector:FireServer() end}) local Section = Tab:AddSection({Name = "Sung Jin Woo"}) Tab:AddButton({ Name = "Impale Cuts", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Impale Cuts"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Speed Blitz", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Speed Blitz"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Shadow Dash", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Shadow Dash"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Shadow Slash Barrage", Callback = function() for i = 1, 8 do game:GetService("Players").LocalPlayer.Backpack["Shadow Slash Barrage"].LocalScript.Event:FireServer() end end}) Tab:AddButton({ Name = "Shadow Rush Rampage", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Shadow Rush Rampage"].Client.Connector:FireServer() end}) Tab:AddButton({ Name = "Arise", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Arise.LocalScript.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Gremmy"}) Tab:AddButton({ Name = "Water Flip", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Water Flip"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Mini Meteor Tool", Callback = function() local tool = Instance.new("Tool") tool.Name = "Hacked Mini Meteor!" tool.RequiresHandle = false tool.Activated:Connect(function() local troller = game.Players.LocalPlayer:GetMouse().Hit.Position game:GetService("Players").LocalPlayer.Backpack["Mini Meteor"].LocalScript.Event:FireServer(troller) end) tool.Parent = game.Players.LocalPlayer.Backpack end}) Tab:AddButton({ Name = "Big Meteor Tool", Callback = function() local tool = Instance.new("Tool") tool.Name = "Hacked Big Meteor!" tool.RequiresHandle = false tool.Activated:Connect(function() local troller = game.Players.LocalPlayer:GetMouse().Hit.Position for i = 1, 5 do game:GetService("Players").LocalPlayer.Backpack["Mini Meteor"].LocalScript.Event:FireServer(troller) end end) tool.Parent = game.Players.LocalPlayer.Backpack end}) local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Surprise Meteor", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) lol = PlayerUsername loool = game:GetService("Players")[lol].Character.HumanoidRootPart.Position + Vector3.new(0, 0, 0) game:GetService("Players").LocalPlayer.Backpack["Mini Meteor"].LocalScript.Event:FireServer(loool) game:GetService("Players").LocalPlayer.Backpack["Mini Meteor"].LocalScript.Event:FireServer(loool) game:GetService("Players").LocalPlayer.Backpack["Mini Meteor"].LocalScript.Event:FireServer(loool) game:GetService("Players").LocalPlayer.Backpack["Mini Meteor"].LocalScript.Event:FireServer(loool) game:GetService("Players").LocalPlayer.Backpack["Mini Meteor"].LocalScript.Event:FireServer(loool) end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) Tab:AddButton({ Name = "Fissure Slap", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Fissure Slap"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Magma Explode", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Magma Explode"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Magma Splash", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Magma Explode"].LocalScript.Event:FireServer() wait(0.15) game:GetService("Players").LocalPlayer.Backpack["Magma Explode"].LocalScript.Event:FireServer() wait(0.15) game:GetService("Players").LocalPlayer.Backpack["Magma Explode"].LocalScript.Event:FireServer() wait(0.15) game:GetService("Players").LocalPlayer.Backpack["Magma Explode"].LocalScript.Event:FireServer() wait(0.15) game:GetService("Players").LocalPlayer.Backpack["Magma Explode"].LocalScript.Event:FireServer() wait(0.15) game:GetService("Players").LocalPlayer.Backpack["Magma Explode"].LocalScript.Event:FireServer() wait(0.15) game:GetService("Players").LocalPlayer.Backpack["Magma Explode"].LocalScript.Event:FireServer() wait(0.15) game:GetService("Players").LocalPlayer.Backpack["Magma Explode"].LocalScript.Event:FireServer() wait(0.15) game:GetService("Players").LocalPlayer.Backpack["Magma Explode"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Grenade Explosion", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Grenade Explosion"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Water Prison", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Water Prison"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Space Vacuum", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Space Vacuum"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "The Strongest Quincy", Callback = function() game:GetService("Players").LocalPlayer.Backpack["The Strongest Quincy"].LocalScript.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Subaru"}) Tab:AddButton({ Name = "Shamac", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Shamac.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Rental Goa", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Rental Goa"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "REM!", Callback = function() game:GetService("Players").LocalPlayer.Backpack["REMM !"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "I can return from death", Callback = function() game:GetService("Players").LocalPlayer.Backpack["\"I can return from death\""].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Reinhard", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Reinhard !!"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Return By Death", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Return By Death"].LocalScript.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Yhwach"}) Tab:AddButton({ Name = "Blut Vene Aufheben", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Blut Vene Aufheben"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Sklaverei", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Sklaverei.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Auswhlen", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Ausw\195\164hlen"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "The Almighty - Awake", Callback = function() game:GetService("Players").LocalPlayer.Backpack["The Almighty"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Splash Almighty", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Splash Almighty"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "8x Sankt Zwinger", Callback = function() for i = 1, 8 do game:GetService("Players").LocalPlayer.Backpack["Sankt Zwinger"].LocalScript.Event:FireServer() end end}) Tab:AddButton({ Name = "Kill All", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/IFeelPower/Battle/refs/heads/main/Yhwach%20all"))() end}) Tab:AddButton({ Name = "1 Shot slash", Callback = function() for i = 1, 8 do game:GetService("Players").LocalPlayer.Backpack["Yamamoto Slash"].LocalScript.Event:FireServer() end end}) local Section = Tab:AddSection({Name = "Yamamoto"}) Tab:AddButton({ Name = "Reiatsu", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Reiatsu.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Ryujin Jakka", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Ry\197\171jin Jakka"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Hado 96 Ittokaso", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Had\197\141 96: Ittokaso"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Bankai", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Bankai.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "World Destroyer", Callback = function() for i = 1, 8 do game:GetService("Players").LocalPlayer.Backpack["World Breaker"].LocalScript.Event:FireServer() end end}) Tab:AddButton({ Name = "1 Shot Flame Slash", Callback = function() for i = 1, 8 do game:GetService("Players").LocalPlayer.Backpack["North Tenchi Kaijin"].LocalScript.Event:FireServer() end end}) Tab:AddButton({ Name = "West Zanjitsu Gokui", Callback = function() game:GetService("Players").LocalPlayer.Backpack["West Zanjitsu Gokui"].LocalScript.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Aizen"}) Tab:AddButton({ Name = "Sonido Clones", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Sonido Clones"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Hado 90", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Hado 90"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Awakening", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hogyoku Fusion").LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Hadō 90: Kurohitsugi!", Callback = function() game:GetService("Players").LocalPlayer.Backpack[utf8.char(72, 97, 100, 333, 32, 57, 48, 58, 32, 75, 117, 114, 111, 104, 105, 116, 115, 117, 103, 105)].LocalScript.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Toji"}) Tab:AddButton({ Name = "Awaken", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Inverted Spear Of Heaven"].Script.Event:FireServer() end}) Tab:AddButton({ Name = "Little Hand", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Little Hand"].Combo.Event:FireServer() end}) Tab:AddButton({ Name = "Wrong Way", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Wrong Way"].Main.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Kenjaku"}) Tab:AddButton({ Name = "Uzumaki", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Maximum Uzumaki"].Move1.Event:FireServer() end}) Tab:AddButton({ Name = "Squid Curse", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Squid Curse"].Move1.Event:FireServer() end}) Tab:AddButton({ Name = "Supreme Art Uzumaki", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Supreme Art: Maximum Uzumaki"].Move1.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Shadow V1"}) Tab:AddButton({ Name = "Overdrive", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Overdrive["Full Cowl"].Event:FireServer() end}) Tab:AddButton({ Name = "Heal", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Heal.Script.Event:FireServer() end}) Tab:AddButton({ Name = "V1 Atomic - You Need hold item", Callback = function() game:GetService("ReplicatedStorage").AtomicFolder.gaydog:FireServer() end}) Tab:AddButton({ Name = "V1 All Range Atomic - You need hold item", Callback = function() game:GetService("ReplicatedStorage").AtomicFolder.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Kuchiki Byakuya"}) Tab:AddButton({ Name = "Gokei", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Gokei.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Seamless", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Seamless.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Bankai", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Bankai.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Senkei", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Senkai.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Sakura Aura", Callback = function() while true do wait(2) game:GetService("Players").LocalPlayer.Backpack.Seamless.LocalScript.Event:FireServer() end end}) Tab:AddButton({ Name = "Hado 99 SOKATSUI", Callback = function() for i = 1, 6 do game:GetService("Players").LocalPlayer.Backpack.Sokatsui.LocalScript.Event:FireServer() end end}) local Section = Tab:AddSection({Name = "Inumaki Toge - Hold Cursed Speech"}) Tab:AddButton({ Name = "Come", Callback = function() game.Players:Chat("come") end}) Tab:AddButton({ Name = "Sleep", Callback = function() game.Players:Chat("sleep") end}) Tab:AddButton({ Name = "Die", Callback = function() game.Players:Chat("die") end}) Tab:AddButton({ Name = "Heal", Callback = function() game.Players:Chat("heal") end}) Tab:AddButton({ Name = "Troll Heal - use this to boss", Callback = function() for i = 1, 50 do game.Players:Chat("heal") end end}) local Section = Tab:AddSection({Name = "Ayanokouji"}) Tab:AddButton({ Name = "serious", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Serious:FindFirstChild("Full Cowl").Event:FireServer() end}) local Section = Tab:AddSection({Name = "Manjiro"}) Tab:AddButton({ Name = "Dark Impulse", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark Impulse"):FindFirstChild("Full Cowl").Event:FireServer() end}) local Section = Tab:AddSection({Name = "Mahito"}) Tab:AddButton({ Name = "True Curse", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("True Curse").LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Eye pop", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Eye Pop").Rush.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Sukuna"}) Tab:AddButton({ Name = "V1 Dismantle", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Dismantle.Dismantle.Event:FireServer() end}) Tab:AddButton({ Name = "V1 Go/jo Dismantle", Callback = function() for i = 1, 10 do game:GetService("Players").LocalPlayer.Backpack.Dismantle.Dismantle.Event:FireServer() end end}) Tab:AddButton({ Name = "V1 World Slash", Callback = function() game:GetService("Players").LocalPlayer.Backpack["World Slash"].LocalScript.RemoteEvent:FireServer() end}) Tab:AddButton({ Name = "V1 World Slash Net", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Dismantle: Net"].LocalScript.RemoteEvent:FireServer() end}) Tab:AddButton({ Name = "V1 World Slash Dismantle", Callback = function() game:GetService("Players").LocalPlayer.Backpack["World Slash: Dismantle"].Punch.Event:FireServer() end}) Tab:AddButton({ Name = "Become Fake V2 Sukuna", Callback = function() game:GetService("ReplicatedStorage").Remotes.KingofCurses:FireServer() end}) Tab:AddButton({ Name = "V2 Cleave", Callback = function() for i = 1, 5 do game:GetService("Players").LocalPlayer.Backpack.Cleave.LocalScript.Event:FireServer() end end}) Tab:AddButton({ Name = "V2 Dismantle", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Dismantle.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Normal Fuga", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Furnace.LocalScript.event:FireServer() end}) Tab:AddButton({ Name = "True Fuga", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Furnace.LocalScript.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Gojo Unleashed"}) Tab:AddButton({ Name = "Black flash", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Flash").LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Simple Domain", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Simple Domain"].Use.RemoteEvent:FireServer() end}) Tab:AddButton({ Name = "10 Black flash", Callback = function() for i = 1, 10 do game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Flash").LocalScript.Event:FireServer() end end}) local Section = Tab:AddSection({Name = "Gojo V2"}) Tab:AddButton({ Name = "Awake 1 - One Six Eyes", Callback = function() game:GetService("Players").LocalPlayer.Backpack["One Six Eyes"].Script.Event:FireServer() end}) Tab:AddButton({ Name = "Awake 2 - Six Eyes", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Six Eyes"].Script.Event:FireServer() end}) Tab:AddButton({ Name = "Freeze Black Flash - use old hakari domain after u use this", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Black Flash"].BlackFlash:FireServer() end}) Tab:AddButton({ Name = "Grab Divergent", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Grab Divergent"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Maximum Hollow Purple", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Maximum Hollow Purple"].Skill.Event:FireServer() end}) Tab:AddButton({ Name = "Unlimited Void", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Unlimited Void"].Skill.InfinityVoid:FireServer() end}) local Section = Tab:AddSection({Name = "Okkotsu"}) Tab:AddButton({ Name = "Black flash", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Black Flash"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "10 Mimicry", Callback = function() for i = 1, 10 do game:GetService("Players").LocalPlayer.Backpack.Mimicry.Script.Event:FireServer() end end}) local Section = Tab:AddSection({Name = "Okkotsu Gojo - You can get this from Okkotsu mimicry skill"}) Tab:AddButton({ Name = "Fury Barrage", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Fury Barrage"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Lapse Blue", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Lapse Blue"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Blue Laser", Callback = function() while true do wait(0.1) game:GetService("Players").LocalPlayer.Backpack["Lapse Blue"].LocalScript.Event:FireServer() end end}) Tab:AddButton({ Name = "Reversal Red", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Reversal Red"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Hollow Purple", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Hollow Purple"].LocalScript.event:FireServer() end}) Tab:AddButton({ Name = "Imaginary Technique Purple", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Imaginary Technique Purple"].murasaki.Event:FireServer() end}) Tab:AddButton({ Name = "Unlimited Void", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Unlimited Void"].Skill.InfinityVoid:FireServer() end}) local Section = Tab:AddSection({Name = "Itadori Yuji"}) Tab:AddButton({ Name = "Boxing Arena", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Boxing Arena"].Skill.RingOfDeath:FireServer() end}) local Section = Tab:AddSection({Name = "Fushiguro Megumi"}) Tab:AddButton({ Name = "Dark Surge", Callback = function() for i = 1, 7 do game:GetService("Players").LocalPlayer.Backpack["Dark Surge"].Skill.Event:FireServer() end end}) Tab:AddButton({ Name = "Triple Elephant", Callback = function() for i = 1, 3 do game:GetService("Players").LocalPlayer.Backpack["Max Elephant"]["Max Elephant Strike"].RemoteEvent:FireServer() end end}) Tab:AddButton({ Name = "Chimera Shadow Garden", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Chimera Shadow Garden"].Use.RemoteEvent:FireServer() end}) Tab:AddButton({ Name = "Become Mahoraga", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Mahoraga.Mahoraga.RemoteEvent:FireServer() end}) Tab:AddButton({ Name = "Eat Mukbang Finger - become Fushiguro Sukuna", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Mukbang Finger"].Script.Event:FireServer() end}) Tab:AddButton({ Name = "Become Megumi Fushiguro", Callback = function() local args = { [1] = "Megumi Fushiguro" } game:GetService("ReplicatedStorage"):WaitForChild("Picked"):FireServer(unpack(args)) end}) Tab:AddButton({ Name = "Summon NPC Mahoraga", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Summon Mahoraga"].Use.RemoteEvent:FireServer() end}) Tab:AddButton({ Name = "Dismante - Fushiguro Sukuna", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Dismantle.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "World Slash - Mahoraga and Fushiguro Sukuna", Callback = function() game:GetService("Players").LocalPlayer.Backpack["World Slash"].LocalScript.RemoteEvent:FireServer() end}) local Section = Tab:AddSection({Name = "Ichigo Vasto Lorde"}) Tab:AddButton({ Name = "Scream", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Scream.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Cero", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Cero.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Grab Cero", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Grab Cero"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Hollow Mask", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Hollow Mask"].HollowMask.Remote:FireServer() end}) local Section = Tab:AddSection({Name = "Kamado Tanjiro"}) Tab:AddButton({ Name = "Death Dance", Callback = function() for i = 1, 7 do game:GetService("Players").LocalPlayer.Backpack["Dragon Sun Halo Head Dance"].Ground.Event:FireServer() end end}) local Section = Tab:AddSection({Name = "Akaza"}) Tab:AddButton({ Name = "Compass Needle", Callback = function() for i = 1, 7 do game:GetService("Players").LocalPlayer.Backpack["Compass Needle"].Akaza.Event:FireServer() end end}) Tab:AddButton({ Name = "Death Punch Rush", Callback = function() for i = 1, 7 do game:GetService("Players").LocalPlayer.Backpack.Disorder.Punch.Event:FireServer() end end}) local Tab = Window:MakeTab({ Name = "Steal V2 V3", Icon = "rbxassetid://4483345998", PremiumOnly = false}) Tab:AddLabel("you can use skill until you die or leaving server!") local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Steal Sung Jin Woo V2", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) lol = PlayerUsername workspace[lol]["Sung Jin Woo: Shadow Monarch"].Script.Event:FireServer() end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Steal Gojo V3", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) lol = PlayerUsername workspace[lol]["The Strongest Of Today"].Script.Event:FireServer() end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Steal Cid V3", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) lol = PlayerUsername workspace[lol]["Cid True Power"].Script.Event:FireServer() end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Steal Aizen TYBW", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) lol = PlayerUsername workspace[lol]["Aizen TYBW"].Script.Event:FireServer() end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Steal Starrk", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) lol = PlayerUsername workspace[lol]["Coyote Starrk"].Script.Event:FireServer() end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Steal KJ - Find 5k HP Player", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) lol = PlayerUsername workspace[lol].KJ.Script.Event:FireServer() end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local Tab = Window:MakeTab({ Name = "V2, V3", Icon = "rbxassetid://4483345998", PremiumOnly = false}) local Section = Tab:AddSection({Name = "Sung Jin Woo V2"}) Tab:AddButton({ Name = "Kamish Dagger", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Kamish Dagger"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Slash Blitz", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Slash Blitz"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Impale Cuts", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Impale Cuts"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Head Slam", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Head Slam"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "One Punch", Callback = function() for i = 1, 9 do game:GetService("Players").LocalPlayer.Backpack["Head Slam"].LocalScript.Event:FireServer() end end}) Tab:AddButton({ Name = "Ruler's Authority", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Ruler's Authority"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Hacker's Authority", Callback = function() for i = 1, 7 do game:GetService("Players").LocalPlayer.Backpack["Ruler's Authority"].LocalScript.Event:FireServer() end end}) Tab:AddToggle({ Name = "Hacker aura", Default = false, Callback = function(Value) lol = Value while lol do wait(0.2) if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ruler's Authority") then game:GetService("Players").LocalPlayer.Backpack["Ruler's Authority"].LocalScript.Event:FireServer() end end end}) Tab:AddButton({ Name = "Dragon Fear", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Dragon Fear"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Shadow Monarch Slam", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Shadow Monarch Slam"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Arise", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Arise.LocalScript.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Gojo V3"}) Tab:AddButton({ Name = "Heavy Punch", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Heavy Punch"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = " Heavy punch Black Flash", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Heavy Punch"].LocalScript.Event2:FireServer() end}) Tab:AddButton({ Name = " Heavy punch Rush Punch", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Heavy Punch"].LocalScript.Event3:FireServer() end}) Tab:AddButton({ Name = " Heavy punch Rush Punch + Black Flash", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Heavy Punch"].LocalScript.Event3:FireServer() end}) Tab:AddButton({ Name = "Blue Pull", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Blue: Pull"].LocalScript.Event:FireServer() end}) Tab:AddToggle({ Name = "Ultra BOOM", Default = false, Callback = function(Value) lol = Value while lol do wait(0.1) if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Blue: Pull") then game:GetService("Players").LocalPlayer.Backpack["Blue: Pull"].LocalScript.Event2:FireServer() end end end}) Tab:AddButton({ Name = "Blue Attract", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Blue: Attract"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Blue Ball", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Blue: Attract"].LocalScript.Event2:FireServer() end}) Tab:AddButton({ Name = "Reversal Red", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Reversal Red"].LocalScript.Event1:FireServer() end}) Tab:AddButton({ Name = "Reversal Red 2", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Reversal Red"].LocalScript.Event22:FireServer() end}) Tab:AddButton({ Name = "Red Push 2", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Red: Push"].LocalScript.Event2:FireServer() end}) Tab:AddButton({ Name = "Imaginary Technique Purple", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Imaginary Technique Purple"].murasaki.Event:FireServer() end}) Tab:AddButton({ Name = "Animated Imaginary Technique Purple", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Imaginary Technique Purple"].murasaki.Event1:FireServer() end}) Tab:AddButton({ Name = "Hollow Purple Nuke", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Hollow Purple Nuke"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Hollow Purple Nuke 2", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Hollow Purple Nuke"].LocalScript.RemoteEvent:FireServer() end}) Tab:AddButton({ Name = "Unlimited Void", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Unlimited Void"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Six Eyes - choose this for no cd skill", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Six Eyes"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Six Eyes 2", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Six Eyes"].LocalScript.Event2:FireServer() end}) local Section = Tab:AddSection({Name = "Cid True Power V3 - NPC Drop"}) Tab:AddButton({ Name = "Blade Master Technique", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Blade Master Technique"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Afterimage", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Afterimage.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Kill all", Callback = function() local Players = game:GetService("Players") local function teleportToPlayers(player) for _, targetPlayer in pairs(Players:GetPlayers()) do if targetPlayer ~= player then player.Character:MoveTo(targetPlayer.Character.PrimaryPart.Position) task.wait(0.2) game:GetService("Players").LocalPlayer.Backpack.Afterimage.LocalScript.Event:FireServer() game:GetService("Players").LocalPlayer.Backpack.Afterimage.LocalScript.Event:FireServer() game:GetService("Players").LocalPlayer.Backpack.Afterimage.LocalScript.Event:FireServer() game:GetService("Players").LocalPlayer.Backpack.Afterimage.LocalScript.Event:FireServer() game:GetService("Players").LocalPlayer.Backpack.Afterimage.LocalScript.Event:FireServer() game:GetService("Players").LocalPlayer.Backpack.Afterimage.LocalScript.Event:FireServer() wait(1) end end end local localPlayer = Players.LocalPlayer teleportToPlayers(localPlayer) end}) Tab:AddButton({ Name = "Birdcage - stun player", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Birdcage.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Gravitational Stomp", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Gravitational Stomp"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Overdrive", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Overdrive["Local Script"].Event:FireServer() end}) Tab:AddButton({ Name = "Recovery Atomic", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Recovery Atomic"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Shadow Rush Cut", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Shadow Rush Cut"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "All Range Atomic - You need to hold item", Callback = function() game:GetService("ReplicatedStorage").CidKageeno.Atomicc2:FireServer() end}) Tab:AddButton({ Name = "Atomic Bomb", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Atomic Bomb"].LocalScript.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Vergil V2 - NPC Drop"}) Tab:AddButton({ Name = "Judgement Cut End", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Judgement Cut End"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Ultimate Judgement Cut", Callback = function() for i = 1, 50 do game:GetService("Players").LocalPlayer.Backpack["Judgement Cut"].LocalScript.Event:FireServer() end end}) local Section = Tab:AddSection({Name = "Aizen TYBW - NPC Drop"}) Tab:AddButton({ Name = "Garganta", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Garganta.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Shatter", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Shatter.LocalScript.event:FireServer() end}) Tab:AddButton({ Name = "3x Reiatsu", Callback = function() for i = 1, 3 do game:GetService("Players").LocalPlayer.Backpack.Reiatsu.LocalScript.Event:FireServer() end end}) Tab:AddButton({ Name = "2x Spiritual Pressure", Callback = function() for i = 1, 2 do game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spiritual Pressure").LocalScript.Event:FireServer() end end}) Tab:AddButton({ Name = "Normal Hado 90", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Had\197\141 90"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Hado 90 Unstealed - Awaken", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Unstealed.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Dominate No Need Aizen v2", Callback = function() game:GetService("ReplicatedStorage").Aizen.RemoteEvent:FireServer() end}) Tab:AddButton({ Name = "Big Hado 90 - Awaken skill", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Had\197\141 90: Kurohitsugi").LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Hado 99 Goryu Tenmetsu Tool - Awaken skill", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/IFeelPower/Battle/refs/heads/main/aize"))() end}) local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Surprise Hado 99", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) lol = PlayerUsername loool = game:GetService("Players")[lol].Character.HumanoidRootPart.Position + Vector3.new(0, 0, 0) game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Had\197\141 99: Goryutenmetsu").LocalScript.Event:FireServer(loool) end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) Tab:AddButton({ Name = "Divine judgment - New", Callback = function() local Players = game:GetService("Players") local function teleportToPlayers(player) for _, targetPlayer in pairs(Players:GetPlayers()) do if targetPlayer ~= player then local loool = targetPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 0, 0) game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Had\197\141 99: Goryutenmetsu").LocalScript.Event:FireServer(loool) end end end local localPlayer = Players.LocalPlayer teleportToPlayers(localPlayer) end}) local Section = Tab:AddSection({Name = "Unleashed Starrk - Boss drop"}) Tab:AddButton({ Name = "Awake - You have to wear shirts and pants in roblox avator", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Resurrecci\195\179n: Los Lobos").LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Colmilo", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Colmilo.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Divine Dogs", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Wolves["Divine Dogs"].RemoteEvent:FireServer() end}) Tab:AddButton({ Name = "Spinning Shots", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spinning Shots").LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Sonido Cero", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sonido Cero").LocalScript.event:FireServer() end}) Tab:AddButton({ Name = "Right Gun", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Right Gun").LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Cero Metralleta", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Cero Metralleta").LocalScript.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Shadow V2 - Boss drop"}) Tab:AddButton({ Name = "V2 Speed Blitz", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Speed Blitz"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "V2 OverDrive", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Overdrive["Local Script"].Event:FireServer() end}) Tab:AddButton({ Name = "V2 Recovery Atomic", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Recovery Atomic"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "V2 Atomic - You Need hold item", Callback = function() game:GetService("ReplicatedStorage").AtomicFolder.gaydog:FireServer() end}) Tab:AddButton({ Name = "V2 All Range Atomic - You need hold item", Callback = function() game:GetService("ReplicatedStorage").CidKageeno.Atomicc:FireServer() end}) local Section = Tab:AddSection({Name = "Sukuna V2 - Boss drop"}) Tab:AddButton({ Name = "100% v2 - Use this after you get Sukuna finger", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Sukuna Finger"].Script.Event:FireServer() end}) Tab:AddButton({ Name = "V2 Cleave", Callback = function() for i = 1, 5 do game:GetService("Players").LocalPlayer.Backpack.Cleave.LocalScript.Event:FireServer() end end}) Tab:AddButton({ Name = "V2 Dismantle", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Dismantle.LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "V2 Death Rush Beatdown", Callback = function() for i = 1, 5 do game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rush Beatdown").LocalScript.RemoteEvent:FireServer() end end}) Tab:AddButton({ Name = "V2 World Slash", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("World Slash").LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "V2 World slash Net", Callback = function() game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dismantle: Net").LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Normal Fuga", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Furnace.LocalScript.event:FireServer() end}) Tab:AddButton({ Name = "True Fuga", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Furnace.LocalScript.Event:FireServer() end}) local Tab = Window:MakeTab({ Name = "Move, TP", Icon = "rbxassetid://4483345998", PremiumOnly = false}) Tab:AddToggle({ Name = "Infinite Jump", CurrentValue = false, Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps Callback = function(InfiniteJumpEnabled) local InfiniteJumpEnabled = true game:GetService("UserInputService").JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") end end) end,}) Tab:AddSlider({ Name = "Speed", Min = 16, Max = 250, Default = 16, Color = Color3.fromRGB(0,125,245), Increment = 1, ValueName = "Speed Power", Callback = function(v) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = v end}) Tab:AddSlider({ Name = "Jump", Min = 30, Max = 500, Default = 30, Color = Color3.fromRGB(0,199,42), Increment = 1, ValueName = "Jump Power", Callback = function(v) game.Players.LocalPlayer.Character.Humanoid.JumpPower = v end}) Tab:AddButton({ Name = "Sonido", Callback = function() game:GetService("ReplicatedStorage").Remotes.sonido:FireServer() end}) local Section = Tab:AddSection({Name = "Teleport"}) Tab:AddButton({ Name = "TP to Normal world", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(3.6723702, 103.105331, -419.923584) end}) Tab:AddButton({ Name = "TP to Hueco mundo", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-40479.5039, 50.7923508, 1717.92053) end}) Tab:AddButton({ Name = "TP to Vergil NPC", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-31097.8438, 1377.82935, -13591.8994) end}) Tab:AddButton({ Name = "TP to Soccer world", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(99.8644791, 490.387634, -12647.9004) end}) local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "TP to Player", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) lol = PlayerUsername game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[lol].HumanoidRootPart.CFrame end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local Section = Tab:AddSection({Name = "Kidnapping Player"}) local playerNametwo = nil local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Kidnapping Player to You", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) playerNametwo = PlayerUsername local gh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local ohInstance1 = workspace[playerNametwo]["Left Leg"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(ohInstance1) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = gh end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local playerNametwo = nil local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Kidnapping Player to Hueco mundo", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) playerNametwo = PlayerUsername local gh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-40479.5039, 50.7923508, 1717.92053) wait(0.1) local ohInstance1 = workspace[playerNametwo]["Left Leg"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(ohInstance1) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = gh end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local playerNametwo = nil local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Kidnapping Player to Vergil V2 NPC", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) playerNametwo = PlayerUsername local gh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-31097.8438, 1377.82935, -13591.8994) wait(0.1) local ohInstance1 = workspace[playerNametwo]["Left Leg"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(ohInstance1) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = gh end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local playerNametwo = nil local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Kidnapping Player to Prison Realm", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) playerNametwo = PlayerUsername local gh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-831, -40, -60) wait(0.25) local ohInstance1 = workspace[playerNametwo]["Torso"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(ohInstance1) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = gh end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local playerNametwo = nil local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Kidnapping Player to Trash Can", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) playerNametwo = PlayerUsername local gh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-416, 19.9, -308.5) wait(0.1) local ohInstance1 = workspace[playerNametwo]["Left Leg"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(ohInstance1) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = gh end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local playerNametwo = nil local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Kidnapping Player to Soccer", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) playerNametwo = PlayerUsername local gh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(99.8644791, 490.387634, -12647.9004) wait(0.1) local ohInstance1 = workspace[playerNametwo]["Left Leg"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(ohInstance1) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = gh end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) local Section = Tab:AddSection({Name = "Kidnapping NPC"}) Tab:AddButton({ Name = "Kidnapping Anh Tài Say Xỉn NPC", Callback = function() local omgohh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local npclol = workspace.NPC["Anh T\195\160i Say X\225\187\137n"]["Left Leg"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(npclol) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = omgohh end}) Tab:AddButton({ Name = "Kidnapping Weaknest Dummy", Callback = function() local omgohh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local npclol = workspace["Weakest Dummy"]["Left Leg"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(npclol) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = omgohh end}) Tab:AddButton({ Name = "Kidnapping Cid Kagenou Boss", Callback = function() local omgohh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local npclol = workspace["Cid Kagenou"]["Left Leg"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(npclol) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = omgohh end}) Tab:AddButton({ Name = "Kidnapping Coyote Starrk Boss", Callback = function() local omgohh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local npclol = workspace["Coyote Starrk"]["Left Leg"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(npclol) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = omgohh end}) Tab:AddButton({ Name = "Kidnapping Aizen Sosuke NPC", Callback = function() local omgohh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local npclol = workspace["Aizen Sosuke"]["Left Leg"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(npclol) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = omgohh end}) Tab:AddButton({ Name = "Kidnapping Gojo Satoru Boss", Callback = function() local omgohh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local npclol = workspace["Gojo Satoru"]["Left Leg"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(npclol) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = omgohh end}) Tab:AddButton({ Name = "Kidnapping Ryomen Sukuna Boss", Callback = function() local omgohh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local npclol = workspace["Ryomen Sukuna"]["Left Leg"] game:GetService("ReplicatedStorage").Remote.BoogieWoogie:FireServer(npclol) task.wait(0.95) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = omgohh end}) local Tab = Window:MakeTab({ Name = "Option:killaura", Icon = "rbxassetid://4483345998", PremiumOnly = false}) Tab:AddButton({ Name = "Hold all inventory tools", Callback = function() for _, tool in ipairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = game:GetService("Players").LocalPlayer.Character end end end}) Tab:AddToggle({ Name = "Always show Characters", Default = false, Callback = function(Value) local player = game.Players.LocalPlayer local playerGui = player.PlayerGui neko = Value while neko do task.wait() local selectionGui = playerGui:FindFirstChild("SelectionGui") if selectionGui and selectionGui.Enabled == false then selectionGui.Enabled = true print("I am lazy") end end end}) Tab:AddButton({ Name = "Delete all Inventory tools", Callback = function() local Player = game:GetService("Players").LocalPlayer local Backpack = Player.Backpack local Character = Player.Character for _,v in pairs(Backpack:GetChildren()) do if v:IsA("Tool") or v:IsA("HopperBin") then v:Destroy() end end for _,v in pairs(Character:GetChildren()) do if v:IsA("Tool") or v:IsA("HopperBin") then v:Destroy() end end end}) local Section = Tab:AddSection({Name = "Kill Aura"}) Tab:AddToggle({ Name = "Sukuna Killaura", Default = false, Callback = function(Value) lol = Value while lol do wait(0.4) game:GetService("ReplicatedStorage").Remotes.colovo:FireServer() end end}) Tab:AddToggle({ Name = "Sukuna Killaura 2", Default = false, Callback = function(Value) lol = Value while lol do wait(0.3) game:GetService("ReplicatedStorage").sukuna.remotes.dismantle:FireServer() end end}) Tab:AddButton({ Name = "Get Awaken Toji", Callback = function() local args = { [1] = "Toji Fushiguro" } game:GetService("ReplicatedStorage"):WaitForChild("Picked"):FireServer(unpack(args)) wait(1) game:GetService("Players").LocalPlayer.Backpack["Inverted Spear Of Heaven"].Script.Event:FireServer() end}) Tab:AddToggle({ Name = "Toji Annoying KillAura - Amanai!", Default = false, Callback = function(Value) lol = Value while lol do wait(1) if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Wrong Way") then game:GetService("Players").LocalPlayer.Backpack["Wrong Way"].Main.Event:FireServer() end end end}) local Tab = Window:MakeTab({ Name = "Nuke", Icon = "rbxassetid://4483345998", PremiumOnly = false}) Tab:AddButton({ Name = "NUKE and Kill Aura script", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/IFeelPower/Battle/refs/heads/main/2nd%20Latest"))() end}) local Tab = Window:MakeTab({ Name = "Special", Icon = "rbxassetid://4483345998", PremiumOnly = false}) local Section = Tab:AddSection({Name = "GOD MODE"}) Tab:AddButton({ Name = "GOD MODE - Use Meow", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/IFeelPower/Battle/refs/heads/main/Meow"))() end}) local Section = Tab:AddSection({Name = "Jun"}) Tab:AddButton({ Name = "No More Games - Owner Move - bugging", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/IFeelPower/Battle/refs/heads/main/JN"))() end}) local playerNames = {} local playerDropdown local players = game:GetService("Players") local function updatePlayerNames() playerNames = {} for _, player in pairs(players:GetPlayers()) do table.insert(playerNames, player.Name) end if playerDropdown then playerDropdown:Refresh(playerNames, true) end end playerDropdown = Tab:AddDropdown({ Name = "Surprise No More Games", Default = "Select player", Options = playerNames, Callback = function(PlayerUsername) lol = PlayerUsername loadstring(game:HttpGet("https://raw.githubusercontent.com/IFeelPower/Battle/refs/heads/main/JN"))() wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[lol].HumanoidRootPart.CFrame end}) updatePlayerNames() players.PlayerAdded:Connect( function(player) updatePlayerNames() end) players.PlayerRemoving:Connect( function(player) updatePlayerNames() end) Tab:AddButton({ Name = "Kill all with No More Games", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/IFeelPower/Battle/refs/heads/main/JN%20all"))() end}) local Section = Tab:AddSection({Name = "Megumin"}) Tab:AddButton({ Name = "Strongest Magic Tool - Pay to win", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/IFeelPower/Battle/refs/heads/main/Explo"))() end}) local Section = Tab:AddSection({Name = "KJ"}) Tab:AddButton({ Name = "KJ Collaretal Ruin - Admin Move", Callback = function() game:GetService("ReplicatedStorage").Kj.Remotes["Collaretal Ruin"]:FireServer() end}) Tab:AddButton({ Name = "Grab KJ DropKick - Admin Move", Callback = function() game:GetService("ReplicatedStorage").Remotes.Skill.KJ.Dropkick:FireServer() end}) Tab:AddButton({ Name = "Dash KJ DropKick - Admin Move", Callback = function() game:GetService("ReplicatedStorage").KJ.Remote.DropKick2:FireServer() end}) Tab:AddButton({ Name = "KJ 5 Season - Admin move", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/IFeelPower/Battle/refs/heads/main/KoJ"))() end}) Tab:AddButton({ Name = "KJ Unlimited Flex Works - Admin Move", Callback = function() game:GetService("ReplicatedStorage").Assets.Resources.UFW.Use:FireServer() end}) Tab:AddButton({ Name = "KJ effect - Admin Move", Callback = function() local args = { [1] = "UFW Final Punch" } game:GetService("ReplicatedStorage").Assets.Resources.UFW.UseSkill:FireServer(unpack(args)) end}) local Section = Tab:AddSection({Name = "Hakari"}) Tab:AddButton({ Name = "Old Hakari Domain", Callback = function() game:GetService("ReplicatedStorage").Domainthing:FireServer() end}) Tab:AddButton({ Name = "100% Win Hakari Domain", Callback = function() game:GetService("ReplicatedStorage").Remotes.IdleDeathGamble:FireServer() end}) Tab:AddButton({ Name = "Death Ball Tool", Callback = function() local tool = Instance.new("Tool") tool.Name = "Death Ball" tool.RequiresHandle = false tool.ToolTip = "Gambling!" tool.Activated:Connect(function() for i = 1, 10 do local player = game.Players.LocalPlayer local mouse = player:GetMouse() local targetPosition = mouse.Hit.Position local ohCFrame1 = CFrame.new(targetPosition) local ohVector32 = Vector3.new(targetPosition.X, targetPosition.Y, targetPosition.Z) game:GetService("ReplicatedStorage").Remotes.PachinkoBall:FireServer(ohCFrame1, ohVector32) end end) tool.Parent = game.Players.LocalPlayer.Backpack end}) Tab:AddButton({ Name = "Go/jo Cut", Callback = function() for i = 1, 10 do game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("ShutterDoors"):FireServer() end end}) Tab:AddButton({ Name = "Hakari Container", Callback = function() game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("ContainerKick"):FireServer() end}) local Section = Tab:AddSection({Name = "Sukuna"}) Tab:AddButton({ Name = "Death Sukuna Rush", Callback = function() for i = 1, 7 do game:GetService("ReplicatedStorage").sukuna.remotes.rush:FireServer() end end}) Tab:AddButton({ Name = "Sukuna Dismantle", Callback = function() for i = 1, 5 do game:GetService("ReplicatedStorage").sukuna.remotes.dismantle:FireServer() end end}) Tab:AddButton({ Name = "Colovo - Sukuna domain slash", Callback = function() game:GetService("ReplicatedStorage").Remotes.colovo:FireServer() end}) Tab:AddButton({ Name = "Small Malevolent Shrine", Callback = function() game:GetService("ReplicatedStorage").RyomenSukuna.MalevolentShrine.Gaymalev:FireServer() end}) Tab:AddButton({ Name = "Big Malevolent Shrine", Callback = function() game:GetService("ReplicatedStorage").Events.shrine:FireServer() end}) Tab:AddButton({ Name = "Small Malevolent Shrine 2", Callback = function() game:GetService("ReplicatedStorage").Events.MalevolentShrine5:FireServer() end}) Tab:AddButton({ Name = "Pay to win Malevolent Shrine", Callback = function() game:GetService("ReplicatedStorage").Events.Malclash:FireServer() end}) Tab:AddButton({ Name = "Reverse Cursed Technique - You need this item", Callback = function() game:GetService("Players").LocalPlayer.Backpack["Reverse Cursed Technique"].Script.Event:FireServer() end}) local Section = Tab:AddSection({Name = "Okkotsu"}) Tab:AddButton({ Name = "Okkotsu Domain", Callback = function() game:GetService("ReplicatedStorage").Yuta.ytd:FireServer() end}) Tab:AddButton({ Name = "Pure Love", Callback = function() game:GetService("ReplicatedStorage").Yuta.love:FireServer() end}) local Section = Tab:AddSection({Name = "Cid"}) Tab:AddButton({ Name = "Imminet Blink", Callback = function() game:GetService("ReplicatedStorage").CidKageeno.Blinkk:FireServer() end}) local Section = Tab:AddSection({Name = "Gojo"}) Tab:AddButton({ Name = "Gojo Rush", Callback = function() game:GetService("ReplicatedStorage").GojoSatoru.rush:FireServer() end}) Tab:AddButton({ Name = "Hora Hora - Counter skill", Callback = function() game:GetService("ReplicatedStorage").Remotes.HoraHora:FireServer() end}) Tab:AddButton({ Name = "Max Blue", Callback = function() game:GetService("ReplicatedStorage").GojoV3.maxblue:FireServer() end}) Tab:AddButton({ Name = "Max Red", Callback = function() game:GetService("ReplicatedStorage").GojoV3.maxred:FireServer() end}) Tab:AddButton({ Name = "Purple Shot", Callback = function() game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Purple"):FireServer() end}) Tab:AddButton({ Name = "200% Purple Shot", Callback = function() game:GetService("ReplicatedStorage").GojoV3.haitram:FireServer() end}) Tab:AddButton({ Name = "Nuke Purple", Callback = function() local ohString1 = "FinalHollowPurple" game:GetService("ReplicatedStorage").Events.Abilitys.Gojo:FireServer(ohString1) end}) Tab:AddButton({ Name = "Unleashed Gojo Nuke", Callback = function() game:GetService("ReplicatedStorage").GojoV3.nuke:FireServer() end}) Tab:AddButton({ Name = "0.2 Domain", Callback = function() game:GetService("ReplicatedStorage").Events["UnlimitedVoid0.2"]:FireServer() end}) Tab:AddButton({ Name = "0.2 Domain - Pay to Win", Callback = function() game:GetService("ReplicatedStorage").Events["Domain0.2"]:FireServer() end}) Tab:AddButton({ Name = "Unlimited Void", Callback = function() game:GetService("ReplicatedStorage").Events.UnlimitedVoid:FireServer() end}) Tab:AddButton({ Name = "Unlimited Void - Pay to win", Callback = function() game:GetService("ReplicatedStorage").Gogay:FireServer() end}) Tab:AddButton({ Name = "Blue Pull - Pay to win", Callback = function() local ohTable1 = { ["Function"] = "Fire", ["Name"] = "BlueMo", ["rootpos"] = CFrame.new(39.0846443, 19.8230076, -162.294754, -0.0822739899, 3.01816527e-08, 0.996609747, -4.96030914e-08, 1, -3.43792514e-08, -0.996609747, -5.22634416e-08, -0.0822739899) } game:GetService("ReplicatedStorage").Server:InvokeServer(ohTable1) end}) local Section = Tab:AddSection({Name = "Others"}) Tab:AddButton({ Name = "Mahito Domain", Callback = function() game:GetService("ReplicatedStorage").MahitoDomainExpansion.MahitoDomainEvent:FireServer() end}) Tab:AddButton({ Name = "Prison Realm - 35 sec CD", Callback = function() local omgohh = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local args = { [1] = { ["Function"] = "Fire", ["rootcf"] = omgohh, ["Name"] = "PrisonRealm" } } game:GetService("ReplicatedStorage").Server:InvokeServer(unpack(args)) end}) local Section = Tab:AddSection({Name = "Hacker"}) Tab:AddButton({ Name = "Random Rush Punch", Callback = function() for i = 1, 5 do game:GetService("ReplicatedStorage").Remotes.Punches:FireServer() end end}) local Section = Tab:AddSection({Name = "Mugetsu"}) Tab:AddButton({ Name = "Add Mugetsu to inventory", Callback = function() local bruh = "Kurosaki Ichigo" game:GetService("ReplicatedStorage").Picked:FireServer(bruh) wait(1) game:GetService("Players").LocalPlayer.Backpack["Final Getsuga Tensho"].LocalScript.Event:FireServer() end}) Tab:AddButton({ Name = "Use Mugetsu", Callback = function() game:GetService("Players").LocalPlayer.Backpack.Mugetsu.LocalScript.Event:FireServer() end}) local Tab = Window:MakeTab({ Name = "Auto Farm", Icon = "rbxassetid://4483345998", PremiumOnly = false}) local Section = Tab:AddSection({Name = "How to get Cid V3"}) Tab:AddLabel("1. Use Unleashed V2 Cid First") Tab:AddLabel("2. Get 'Cid sword' from Cid Machine - 11% Rate") Tab:AddLabel("3. Give 'Cid Sword' to Anh NPC") Tab:AddLabel("4. Anh NPC will give u 'atomic energy' - 25% Rate") Tab:AddLabel("5. use atomic energy on cid v2") local Section = Tab:AddSection({Name = "Teleport"}) Tab:AddToggle({ Name = "Auto TP to Jack Picture", Default = false, Callback = function(Value) lol = Value while lol do wait(1) if workspace:FindFirstChild("jack5trvillaitem") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.jack5trvillaitem.CFrame + Vector3.new(0, 3, 0) end end end}) Tab:AddButton({ Name = "TP to Cid Machine", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(141.665634, 18.8472042, -460.235992) end}) Tab:AddButton({ Name = "TP to Anh Tài Say Xỉn NPC", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.NPC["Anh T\195\160i Say X\225\187\137n"].HumanoidRootPart.CFrame end}) local Section = Tab:AddSection({Name = "How to get Gojo V3"}) Tab:AddLabel("1. Use Unleashed V2 Gojo First") Tab:AddLabel("2. Get blue and red orb - 25 min spawn 50% and 25% rate") Tab:AddLabel("3. Give 2 orbs to Gojo NPC") Tab:AddLabel("4. NPC will give you Purple Orb") Tab:AddLabel("5. use Purple Orb on Gojo v2") local Section = Tab:AddSection({Name = "Teleport"}) Tab:AddButton({ Name = "TP to Gojo The Strongest", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.NPC["Gojo The Strongest"]["Left Arm"].Container.CFrame end}) Tab:AddToggle({ Name = "Auto TP to Red Orb", Default = false, Callback = function(Value) lol = Value while lol do wait(1) if workspace.NPC:FindFirstChild("Red") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.NPC.Red.CFrame + Vector3.new(0, 3, 0) end end end}) Tab:AddToggle({ Name = "Auto TP to Blue Orb", Default = false, Callback = function(Value) lol = Value while lol do wait(1) if workspace.NPC:FindFirstChild("Blue") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.NPC.Blue.CFrame + Vector3.new(0, 3, 0) end end end})