Counter-Strike 2 - Updates (English) https://raw.githubusercontent.com/IceQ1337/CS-RSS-Feed/master/feeds/updates-feed-en.xml Counter-Strike 2 Updates Feed http://www.rssboard.org/rss-specification python-feedgen https://cdn.akamai.steamstatic.com/apps/csgo/images/csgo_react/global/cs2_icon_color_512x512.png Counter-Strike 2 - Updates (English) https://raw.githubusercontent.com/IceQ1337/CS-RSS-Feed/master/feeds/updates-feed-en.xml en Wed, 04 Feb 2026 23:47:04 +0000 Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MISC ]

  • Fixed a case where switching firstperson spectator targets would cause viewmodel animations to reset.

  • Fixed a case where physics calculations far from the origin were causing performance issues.

[ MAPS ]

Anubis

  • Adjusted player clipping around new drop.

  • Adjusted grenade clipping around connector (e-box :P) hole and old drop.

Poseidon

  • Updated to the latest version from the Community Workshop (Update Notes)

]]>
support@steampowered.com (Valve Corporation) 519737782627729503 Wed, 04 Feb 2026 23:33:53 +0000
Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ GAMEPLAY ]

  • Damage from HE grenades that explode mid-air near the ground will no longer be calculated as if they exploded on the ground.

[ SOUND ]

  • Various knife sound adjustments.

[ MISC ]

  • Performance optimizations for exploding chickens.

  • Fixed a map scripting bug where Entity.SetOwner wasn't accepting undefined.

  • Added a method for community maps to save modified user settings. Running 'host_writeconfig_with_prompt' will prompt the user for permission to save. If accepted, some of the modified settings (radar, viewmodel, safezones, etc) will be kept after the map exits. 

  • Community maps are now restricted to a smaller list of allowed console commands. Use -disable_workshop_command_filtering to disable this filtering.

[ MAPS ]

Stronghold

  • Updated to the latest version from the Community Workshop (Update Notes)

]]>
support@steampowered.com (Valve Corporation) 499470950023037644 Fri, 30 Jan 2026 18:45:49 +0000
Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ GAMEPLAY ]

  • Molotov/incendiary grenades that bounce off an enemy player have a one-time fuse extension added to prevent them from air-bursting when their has-never-hit-the-world timer elapses.

[ SOUND ]

  • Fixed a performance issue when running CS2 without a sound device.

  • Various knife sound adjustments.

[ MISC ]

  • Fixed broken cl_ent_bbox visualization for some classes of rigid dynamic entities.

  • Various stability improvements.

[ MAPS ]

Nuke

  • Adjusted hanging hard hat model render bounds to prevent shadow popping when model exited the view frustum.

Warden

  • Updated to the latest version from the Community Workshop (Update Notes)

Sanctum

  • Updated to the latest version from the Community Workshop (Update Notes)

]]>
support@steampowered.com (Valve Corporation) 511855214544817164 Tue, 27 Jan 2026 00:09:00 +0000
Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ GAMEPLAY ]

  • Landing vertical velocity now affects landing speed penalties similar to sv_legacy_jump stamina.

[ MISC ]

  • Fixed an issue that led to a small number of users to erroneously receive a VAC ban. Those bans have been reversed.

  • Fixed a case where HUD safezone settings were not being applied.

  • Various server stability improvements.

[ MAPS ]

Anubis

  • Fixed a case where physics objects would interact with multiple overlapping convex water volumes.

  • Various player clipping adjustments.

  • Radar minimap updated to match recent changes.

]]>
support@steampowered.com (Valve Corporation) 511855214544815765 Thu, 22 Jan 2026 22:54:54 +0000
Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ PREMIER ]

  • Premier Season Four has begun

  • Added Anubis to the Active Duty Map Pool

  • Removed Train from the Active Duty Map Pool

[ COMPETITIVE ]

  • Adjusted underlying per-map competitive matchmaking rank values. Existing per-map competitive Skill Groups have been expired, and will be displayed again once the player obtains the required number of wins

[ GAMEPLAY ]

  • Minor adjustments to the MP7 and MP5-SD:

    • Slightly increased damage

    • Slightly reduced damage fall-off

    • Reduced price by $100.

    • Reduced price of the PP-Bizon by $100.

    • Jump changes:

      • Landing time is now calculated with subtick precision

      • Jumping and landing no longer affect stamina. The landing speed penalty is now a simple function of landing time

      • Any jump press within sv_bhop_time_window centered on the landing time that hasn't been penalized by sv_jump_spam_penalty_time will be treated as a successful bunnyhop

      • Legacy jump behavior can be restored on private servers with sv_legacy_jump

      • Map Guides can now be loaded in online games of casual and retakes (via the ESC menu)

      [ SOUND ] 

      • Reduced audio output latency

      • Higher fidelity knife draw and inspect sounds

      • Weapon, knife and utility draw sounds no longer overlap when switching quickly between them

      • Knife impact sounds are now unique based on primary fire or alt fire swings as well as front and rear attacks. This reflects the different damage amounts dealt with each attack 

      • Ambient sounds no longer restart from the beginning when transitioning between zones

      [ WEEKLY CARE PACKAGE ]

      • Added two all-new weapon collections to the Weekly Care Package drop list: Harlequin, Achroma

      • Removed four weapon collections from the Weekly Care Package drop list: Safehouse, Dust 2, 2018 Nuke Collection, and the 2018 Inferno Collection

      [ ARMORY ]

      • Added a new Limited Edition Item: the AK47 | Aphrodite

      [ MISC ]

      • Increased material fidelity on some of the base guns:

        • Ak47

        • Aug

        • AWP

        • Berettas

        • Deagle

        • Galil

        • Mac-10

        • MP7

        • P250

        • Tec9

        • USP-S

        • Bizon

        • Cz75a

        • Famas

        • MP9

        • Changed voice status behavior to always show a mic for local player if mic is open 

        • Fixed a bug related to Deathcam intersection

        • Fixed some cases where the player would collide with internal edges while sliding along a ramp in surf mode

        • Improved the resolution of the PVS for some static level geometry

        • Fixed some small interpenetrations in Butterfly Knife animations

        • Fixed a case where blood decals weren't appearing

        [ MAP SCRIPTING ]

        • Fixed a bug where activator was sometimes incorrect for func_door outputs OnOpen, OnFullyOpen, OnClose, and OnFullyClosed

          • Added BaseModelEntity.GetModelName

          • Added BaseModelEntity.GetModelScale

          • Added BaseModelEntity.GetColor

          • Added BaseModelEntity.IsGlowing

          [ ENGINE ]

          • Updated engine code to the latest version of Source 2.


          [ MAPS ]

          • Removed community maps: Golden, Palacio, Agency, and Rooftop from all game modes

          • Added community maps Warden, Stronghold, and Alpine to Competitive, Casual, and Deathmatch modes

          • Added community maps Sanctum and Poseidon to Wingman mode

          Anubis

          • Bridge drop moved near Mid Doors

          • Mid doors orientation reversed

          • Hole added between E-box and Back of B

          • Bombsite A crates moved up steps on to Walkway

          • Scaffolding added to pillar on Bombsite A

          ]]>
          support@steampowered.com (Valve Corporation) 511855214544814590 Thu, 22 Jan 2026 22:04:35 +0000
          Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MAJOR ]

          • Champions Autographs Capsule is now available for purchase, congratulations to Team Vitality!

          • Highlight Souvenir Packages can now be acquired for the Playoff matches.

          ]]>
          support@steampowered.com (Valve Corporation) 500593045099512836 Thu, 18 Dec 2025 21:18:53 +0000
          Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ RENDERING ]

          • Improved shadow fidelity on view models.

          • Added local client icon cache for inventory items.

          • Fixed a case that caused a small number of users to receive an erroneous VAC ban. The bans will be removed.

          ]]>
          support@steampowered.com (Valve Corporation) 500591777095354039 Mon, 08 Dec 2025 22:46:02 +0000
          Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MISC ]

          • Fixed a case of observers experiencing incorrect post-processing effects when switching observer targets.

          • Disabled TrueView while watching a live playcast to match on-server observing experience.

          • Fixed a wiggle at the end of SG 556 deploy animation.

          • Stability improvements.

          ]]>
          support@steampowered.com (Valve Corporation) 625565405086220596 Wed, 19 Nov 2025 23:47:48 +0000
          Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MISC ]

          • Fixed ability to plant C4 while standing on top of a teammate.

          • Fixed a rendering bug on transparent charms attached to planted C4 or dropped weapons.

          • Fixed a bug where Budapest 2025 Coin sometimes wasn't showing up in the scoreboard.

          • Fixed a replay bug causing infinite shell casing effects.

          • Updated the Budapest 2025 Imperial Esports sticker artwork.

          ]]>
          support@steampowered.com (Valve Corporation) 616557663605489978 Fri, 14 Nov 2025 01:01:16 +0000
          Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MAJOR ]

          • The StarLadder Budapest Major Hub is now available. Visit the hub to purchase tournament items, play the Pick'Em Challenge and more.

          • Purchase a Budapest 2025 Viewer Pass to receive an upgradable Budapest 2025 Coin. With an active pass, you can upgrade your coin and earn extra souvenir packages by playing the Pick'Em Challenge. Additionally, you will show up on the Active Pass Leaderboard where you can compare your Pick'Em Challenge performance to your friends.

          [ STORE ]

          • Added new "Sticker Slab" item, a charm that seals any sticker and can be attached to weapons. The sealed sticker can be returned to your inventory at any time by cracking open and discarding the slab.

          • Newly purchased Name Tag and StatTrak™ Swap Tool items can no longer be traded or listed on Community Market.

          [ GAMEPLAY ]

          • Increased the maximum effective sv_maxvelocity to 16,384 units per second. The default value of 3500 is unchanged.

          • Fixed a case where clients would mispredict jump button presses.

          • Fixed a case where clients would mispredict jump apexes.

          [ MAPS ]

          • Fixed skybox on Inferno that was blocking grenades.

          [ MISC ]

          • Increased default bullet decal rendering distance.

          • Glove models and animations in the UI/inventory now use Animgraph2, matching first-person in-game gloves.

          • Enabled the pulsing light on the C4 view model.

          • Updated the color scheme of Counter-Strike items in Steam Community Market and Web Inventory to match item quality colors.

          • Performance improvements.

          ]]>
          support@steampowered.com (Valve Corporation) 616557564382937290 Wed, 12 Nov 2025 22:58:57 +0000
          Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ GAMEPLAY ]

          • Fixed a case where air acceleration was clamped incorrectly while surfing.

          • Fixed a case where slowly surfing up a ramp was handled incorrectly due to misidentification as a jump apex.

          • Fix a bug causing "Delay Sniper Rifle Un-Scope after Shot" to be inconsistent.

          [ DEMO ]

          • Added TrueView demo playback, which reconstructs the observed player's original experience more accurately by re-running client-side prediction.

          • TrueView playback will show the effects of Damage Prediction, if it was enabled by the observed player at the time.

          • TrueView does not reconstruct the precise timings of rendered frames, so some differences between the original player's experience and TrueView playback will remain, especially in very slow motion playback.  The player's frame at the time when the mouse was clicked, which is used for hit registration, is shown accurately to the nearest demo playback frame. However, reaction effects such as recoil, muzzle flash, blood splatter, and ragdoll are delayed while playing the game by one or two frames due to the way CPU and GPU work is pipelined, and will not appear at the same time during demo playback.

          • TrueView demo playback might not work properly on old demos and is disabled by default if the playback client version does not match the client version when the demo was recorded. You can set cl_demo_predict 2 to override this.

          • Fixed a bug causing third person models to not animate smoothly.

          • Fixed a bug causing time to lurch forward by one tick when unpausing a demo.

          [ MISC ]

          • Animation fixes for G3SG1 bolt.

          • Fixed developer console scrollbar to accept mouse clicks.

          ]]>
          support@steampowered.com (Valve Corporation) 578276333072678914 Tue, 04 Nov 2025 23:59:11 +0000
          Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MISC ]

          • Improved player movement prediction when colliding with other moving players.

          • Added scope in/out sound prediction to play immediately for local player.

          • Retake loadout cards will now randomly offer M4A1-S or M4A4 if player has both equipped in their CT loadout.

          • Added Body Armor to 4v3, 4 Bad Guys Left, and Blind Fire cards.

          • Added Dual Berettas to T Blind Fire card.

          • Replaced Flashbang with HE Grenade on CT Enemy Loadout Card

          • Fixed idle animations on CZ75-Auto, SSG 08, AUG, Galil AR.

          • Performance improvements.

          • Stability improvements.

          • Improvements to animation fidelity during demo playback.

          ]]>
          support@steampowered.com (Valve Corporation) 771930569635266572 Wed, 29 Oct 2025 23:36:37 +0000
          Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ GAMEPLAY ]

          • Increased matchmaking party size for Retakes to allow 4 players in a party.

          • Fixed a case where players joining Retakes round during freeze time could spawn at a wrong spawn point.

          • Fixed bot manager logic to make room for players by first kicking dead bots and bots who are not controlled by a human.

          [ MISC ]

          • Stability improvements.

          ]]>
          support@steampowered.com (Valve Corporation) 516350567072664087 Thu, 23 Oct 2025 22:32:08 +0000
          Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ GAMEPLAY ]

          • Adding Retakes as official game mode supporting Defusal Group Alpha and Defusal Group Delta maps on official matchmaking servers.

          • Fixed Molotov and Smoke interaction logic in cases when multiple smokes are active in the map.

          [ MAPS ]

          • Updated Golden to the latest version from Steam Community Workshop (Update Notes)

          • Updated Palacio to the latest version from Steam Community Workshop (Update Notes)

          • Updated Rooftop to the latest version from Steam Community Workshop (Update Notes)

          Inferno

          • Adjustments to top of Quad and under Balcony to improve visibility.

          • Various optimizations.

          [ CONTRACTS ]

          • Extended functionality of the "Trade Up Contract" to allow exchanging 5 items of Covert quality as follows:

            • 5 StatTrak™ Covert items can be exchanged for one StatTrak™ Knife from a collection of one of the items provided

            • 5 regular Covert items can be exchanged for one regular Knife item or one regular Gloves item from a collection of one of the items provided

            [ MISC ]

            • Performance optimizations when the game is in the main menu and item inspect UI

            • Fixed inventory item icons sometimes rendering in blurry state or not rendering

            • Fixed several server-only sound events to not start multiple times

            • Stability improvements

            ]]>
            support@steampowered.com (Valve Corporation) 516350567072662004 Wed, 22 Oct 2025 23:00:20 +0000
            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MISC ]

            • Fixed a case of incorrect damage report data at the end of the rounds.

            • Updated King Crasswater and Queen Ava stickers for clarity.

            • Skinning fixes on Driver Gloves and Sport Gloves.

            • Fixed a crash when playing back some demo files.

            • Stability improvements.

            ]]>
            support@steampowered.com (Valve Corporation) 527609017446432771 Thu, 16 Oct 2025 00:06:22 +0000
            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ ENGINE ]

            • Updated engine code to the latest version of Source 2.

            • Reworked bullet penetration simulation to reduce CPU usage.

            • Improved core utilization of some client particle and sound effects processing, reducing overall CPU usage when players are shooting.

            [ GAMEPLAY ]

            • Defusing C4 will now lower the viewmodel weapon, prevent scoping, and delay firing the weapon by 150ms after exiting the defuse.

            • C4 will no longer detonate in the middle of halftime intermission or after the end of the match.

            • Fixed a case where 1 tick was incorrectly subtracted from sv_predictable_damage_tag_ticks.

            [ UI ]

            • Major Highlight clips are now viewable from the Spectator Loadout.

            • Selected player is now more visible in the Team Counter.

            • Context menu in the Inventory now opens in a position relative to the cursor.

            • HUD weapon mode indicator has been moved to the ammo count.

            • Raindrops are now removed from weapons when switching to a dry inspect environment.

            [ MAP SCRIPTING ]

            • cs_script enums can now be imported and behave the same as TypeScript enums.

              • CSWeaponType.PISTOL == 1

              • CSWeaponType[1] == "PISTOL"

              • Added enums CSRoundEndReason, CSHitGroup, CSLoadoutSlot, CSDamageTypes, CSDamageFlags and CSWeaponAttackType

              • Added BOOSTS value to CSGearSlot. This is the gear slot for healthshots.

              • Updated Instance.OnRoundEnd to now receive the reason

              • Updated Instance.OnBeforePlayerDamage to now receive damageType and damageFlags and the result can now modify damageType and damageFlags

              • Updated Instance.OnPlayerDamage to now receive damageType and damageFlags

              • Updated Instance.OnKnifeAttack to now receive attackType

              • Updated Instance.TraceLine, Instance.TraceSphere and Instance.TraceBox

                • The trace config now accepts an array of ignore entities or just one

                • The trace config can specify to trace against hitboxes

                • The trace result will include hitGroup if tracing against hitboxes

                • Updated Instance.BulletTrace result to include hitGroup

                • Updated Entity.TakeDamage to accept damageType and damageFlags

                • Added CSWeaponData.GetGearSlot()

                ]]>
                support@steampowered.com (Valve Corporation) 528734830800666625 Tue, 14 Oct 2025 22:28:10 +0000
                Counter-Strike 2 Pre-Release Update https://www.counter-strike.net/news/updates?l=english A new pre-release build (“1.41.1.3-rc1”) is now available in the CS2 beta depot. This build is not compatible with public matchmaking.

                For instructions on how to opt into a CS2 beta depot build, visit the following page:

                https://support.steampowered.com/kb_article.php?ref=9847-WHXC-7326

                [ ENGINE ]

                • Updated engine code to the latest version of Source 2.

                • Reworked bullet penetration simulation to reduce CPU usage.

                • Improved core utilization of some client particle and sound effects processing, reducing overall CPU usage when players are shooting.

                [ GAMEPLAY ]

                • Defusing C4 will now lower the viewmodel weapon, prevent scoping, and delay firing the weapon by 150ms after exiting the defuse.

                • Fixed a case where 1 tick was incorrectly subtracted from sv_predictable_damage_tag_ticks.

                [ UI ]

                • Major Highlight clips are now viewable from the Spectator Loadout.

                • Selected player is now more visible in the Team Counter.

                • Context menu in the Inventory now opens in a position relative to the cursor.

                • HUD weapon mode indicator has been moved to the ammo count.

                [ MAP SCRIPTING ]

                • cs_script enums can now be imported and behave the same as TypeScript enums.

                  • CSWeaponType.PISTOL == 1

                  • CSWeaponType[1] == "PISTOL"

                  • Added enums CSRoundEndReason, CSHitGroup, CSLoadoutSlot, CSDamageTypes, CSDamageFlags and CSWeaponAttackType

                  • Added BOOSTS value to CSGearSlot. This is the gear slot for healthshots.

                  • Updated Instance.OnRoundEnd to now receive the reason

                  • Updated Instance.OnBeforePlayerDamage to now receive damageType and damageFlags and the result can now modify damageType and damageFlags

                  • Updated Instance.OnPlayerDamage to now receive damageType and damageFlags

                  • Updated Instance.OnKnifeAttack to now receive attackType

                  • Updated Instance.TraceLine, Instance.TraceSphere and Instance.TraceBox

                    • The trace config now accepts an array of ignore entities or just one

                    • The trace config can specify to trace against hitboxes

                    • The trace result will include hitGroup if tracing against hitboxes

                    • Updated Instance.BulletTrace result to include hitGroup

                    • Updated Entity.TakeDamage to accept damageType and damageFlags

                    • Added CSWeaponData.GetGearSlot()

                    ]]>
                    support@steampowered.com (Valve Corporation) 498334899948749338 Mon, 13 Oct 2025 23:29:16 +0000
                    Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MAPS ]

                    • Updated Palacio to the latest Community Workshop version. (Update Notes)

                    • Removed Transit from official matchmaking.

                    [ MAP SCRIPTING ]

                    • Fixed Instance.OnPlayerPing not sending position.

                    ]]>
                    support@steampowered.com (Valve Corporation) 498333631688738354 Fri, 03 Oct 2025 23:18:32 +0000
                    Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MAPS ]

                    • Updated Palacio, Rooftop, and Golden to the latest Community Workshop versions.

                    [ MISC ]

                    • Adjusted AUG and SG 553 scope dot sizes.

                    • Added game options for dot scale and sniper rifle scope thickness.

                    • Added letterbox for camera path transitions.

                    • Fixed a regression in certain bullet penetration scenarios.

                    • Stability improvements.

                    [ MAP SCRIPTING ]

                    • Fixed a bug where old callbacks could be invoked after a script reload.

                    • Fixed a bug where new callbacks could be invoked multiple times after a script reload.

                    • Fixed missing Instance.IsFreezePeriod.

                    • Fixed Instance.OnGunReload and Instance.OnGunFire not working for XM1014, Nova, and Sawed-Off.

                    ]]>
                    support@steampowered.com (Valve Corporation) 498333631688738238 Thu, 02 Oct 2025 23:35:45 +0000
                    Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ ARMORY ]

                    • Added Missing Link Community Charms collection featuring 23 new charms created by Counter-Strike Workshop community artists.

                    • Added Dr. Boom Charms collection featuring 22 new charms.

                    • Added 2025 Community Stickers collection featuring 29 new stickers created by Counter-Strike Workshop community artists.

                    • Added Sugarface 2 Stickers collection featuring 9 new stickers with the Sugarface theme.

                    • Removed Gallery Case, Graphic Collection, and Character Craft stickers from The Armory.

                    [ GAMEPLAY ]

                    • Death count in scoreboard will now increment when players die to C4 bomb detonation.

                    • Limited Zeus-x27 kill streak bonus in deathmatch.

                    • Fixed incorrect pixel offset for greater than one pixel width sniper scope.

                    • Added inaccuracy representation in sniper scopes.

                    • Keychains will now slightly jolt when a player makes an audible footstep sound.

                    [ SPECTATING ]

                    • Added support on select maps for new spectator camera transitions that follow the shortest path through the level to the next spectator target player.

                    • In-game loadout of spectated player will auto-close at the end of the match.

                    • In-game loadout of spectated player will now show wear and pattern of gloves.

                    [ MAPS ]

                    • Removed community maps Jura, Grail, Dogtown, and Brewery from all game modes.

                    • Added community maps Palacio and Golden to Competitive, Casual, and Deathmatch modes.

                    • Added community maps Rooftop and Transit to Wingman mode.

                    • Ancient / Shoots

                      • Various player clipping fixes.

                      [ MISC ]

                      • Minor adjustments to MAC-10 and R8 Revolver skinning.

                      • Fixed a crash for missing bullet impact effects.

                      • Added deformers (lattice deformer and simple bend deformer) to Workshop Tools - Hammer.

                      • Re-enabled example content in train_zoo using lattice and bend deformers.

                      [ MAP SCRIPTING ]

                      • Updated general error handling for methods. An exception will be thrown when the method is invoked with an incorrect 'this' value. An error will be logged and a default value that matches the declared return type will be returned when the method is invoked with unsupported arguments.

                      • Improved performance of handling Vector, QAngle, and Color values as arguments and return values.

                      • When interpreting a Color argument, rgba values will be clamped to a maximum of 255.

                      • Added an overload for each of the following methods that accepts a single object holding all parameters. Deprecated the previous overload.

                        • Instance.DebugScreenText

                        • Instance.DebugLine

                        • Instance.DebugBox

                        • Instance.DebugSphere

                        • Instance.EntFireAtName

                        • Instance.EntFireAtTarget

                        • Entity.Teleport

                        • Changed all callbacks to accept a single object holding all parameters.

                        • Added Instance.OnScriptReload

                        • Deprecated Instance.OnReload and Instance.OnBeforeReload

                        • Added Instance.TraceLine

                        • Added Instance.TraceSphere

                        • Added Instance.TraceBox

                        • Added Instance.TraceBullet

                        • Deprecated Instance.GetTraceHit

                        • Added Instance.OnPlayerReset

                        • Added Instance.OnBeforePlayerDamage

                        • Added Instance.OnPlayerDamage

                        • Added Instance.OnPlayerJump

                        • Added Instance.OnPlayerLand

                        • Added Instance.OnGunReload

                        • Added Instance.OnBulletImpact

                        • Added Instance.OnPlayerPing

                        • Added Instance.OnGrenadeBounce

                        • Added Instance.OnKnifeAttack

                        • Added Instance.IsFreezePeriod

                        • Added Entity.GetOwner

                        • Added Entity.SetOwner

                        • Added Entity.GetParent

                        • Added Entity.SetParent

                        • Added Entity.IsAlive

                        • Added Entity.IsWorld

                        • Added Entity.TakeDamage

                        • Added CSPlayerPawn.DropWeapon

                        • Added CSWeaponData.GetDamage

                        • Added CSWeaponData.GetRange

                        • Added CSWeaponData.GetRangeModifier

                        • Added CSWeaponData.GetPenetration

                        ]]>
                        support@steampowered.com (Valve Corporation) 498333631688738077 Wed, 01 Oct 2025 23:43:04 +0000
                        Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                        • Updated collision around Mirage top of ladder hole.
                        • Updated R8 Revolver geometry and animation scale.
                        • sv_subtick_movement_view_angles will now only send subtick view angles to the server with other subtick events instead of sending them for every frame they change.
                        • Enabled Vulkan defragmentation to help alleviate texture streaming overhead.
                        ]]>
                        support@steampowered.com (Valve Corporation) 498333631688737198 Fri, 26 Sep 2025 00:24:42 +0000
                        Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                        • Updated tsconfig.json in the script_zoo, setting the target to "es2022" for more accurate type analysis.
                        • Changed point_script entity to no longer remove itself on a failed script load during spawn. Instead it will remain in an inactive state and listen for script changes if the game is running in tools mode.
                        • Fixed point_script entity to no longer potentially crash after an unsuccessful reload from an invalid script while running the game in tools mode.
                        • Changed point_script entity to hold onto the memory value returned by an Instance.OnBeforeReload callback until the next successful reload instead of forgetting it if the reload is unsuccessful.
                        • Changed methods expecting arguments of string type to now error instead of calling toString for arguments of the wrong type.
                        • Changed Instance.Msg and Instance.DebugScreenText to accept any type for the text value.
                        • Fixed a bug where RunScriptInput would crash the game when triggered with a null caller or activator.
                        • Removed Instance.OnGameEvent in favor of per-event registration methods. This gives us tools for stronger API stability and creates a consistent API for events that are not gameevents.
                        • Added Instance.DebugLine
                        • Added Instance.DebugBox
                        • Added Instance.OnPlayerConnect
                        • Added Instance.OnPlayerActivate
                        • Added Instance.OnPlayerDisconnect
                        • Added Instance.OnRoundStart
                        • Added Instance.OnRoundEnd
                        • Added Instance.OnBombPlant
                        • Added Instance.OnBombDefuse
                        • Added Instance.OnPlayerKill
                        • Added Instance.OnPlayerChat
                        • Added Instance.OnGunFire
                        • Added Instance.OnGrenadeThrow
                        • Added an overload to Instance.EntFireAtName that allows setting caller and activator
                        • Added an overload to Instance.EntFireAtTarget that allows setting caller and activator
                        • Added normal vector to the result of Instance.GetTraceHit
                        • Added Entity.GetGroundEntity
                        • Added CSWeaponBase.GetOwner
                        • Added CSPlayerController.GetName
                        • Added CSObserverPawn.GetOriginalPlayerController
                        • Added CSPlayerPawn.GetOriginalPlayerController
                        • Added CSPlayerPawn.IsCrouching
                        • Added CSPlayerPawn.IsCrouched
                        • Added CSPlayerPawn.IsNoclipping
                        • See maps/editor/zoo/scripts/point_script.d.ts for comprehensive details on the API
                        • Added "train_zoo.vmap" with all de_train assets and examples for mapmakers.
                        ]]>
                        support@steampowered.com (Valve Corporation) 498333631688737092 Thu, 25 Sep 2025 00:17:51 +0000
                        Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                        • Ancient
                          • Various player clipping fixes
                          • Train
                            • Various player clipping fixes
                            [ MISC ]
                            • Fixed a case where you couldn't start moving while wiggling the mouse.
                            • Fixed a case where velocity was abnormally low while walking up ramps.
                            ]]>
                            support@steampowered.com (Valve Corporation) 498333631688736878 Wed, 24 Sep 2025 00:54:55 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MISC ]

                            • Fixed a regression to view punch which affected weapon sprays.

                            • Fixed a regression in server performance that caused frequent long server frames, primarily in drop-in drop-out modes.

                            ]]>
                            support@steampowered.com (Valve Corporation) 498332997840274525 Fri, 19 Sep 2025 00:53:21 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ GENESIS COLLECTION ]

                            • Customers in Belgium, Netherlands, and France can now unseal their Sealed Genesis Terminal items.

                            • Fixed purchasing errors for users with Steam Wallet funds in Chilean Peso, Colombian Peso, Costa Rican Colón, Indonesian Rupiah, Indian Rupee, Japanese Yen, South Korean Won, Kazakhstani Tenge, New Taiwan Dollar, Ukrainian Hryvnia, Uruguayan Peso, and Vietnamese Dong.

                            [ ITEMS ]

                            • Fixed position of the nametag and StatTrak module on Shadow Daggers.

                            [ MAP SCRIPTING ]

                            • Added javascript to the list of asset types.

                            • Fixed type declaration for the newAngles parameter of Entity.Teleport.

                            • Fixed a bug where GetTraceHit would crash when the config parameter was not specified.

                            [ MISC ]

                            • Improved timestep-independence of subtick movement acceleration.

                            ]]>
                            support@steampowered.com (Valve Corporation) 498332997840273547 Wed, 17 Sep 2025 23:15:55 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ GENESIS COLLECTION ]

                            • The Genesis Collection is now available, featuring 17 finishes from community contributors.

                            • Access items in the Genesis Collection via the Genesis Uplink Terminal, available as a weekly drop.

                            [ MAP SCRIPTING ]

                            • Added cs_script, a JavaScript based scripting system for Counter-Strike maps.

                            • Added script_zoo.vmap to demonstrate cs_script usage and functionality.

                            [ UI ]

                            • Added ability to inspect another player's loadout when spectating.

                            • Added zoom (mousewheel) and pan (shift+drag) to all inspect panels.

                            [ SOUND ]

                            • Each grenade now has unique higher-fidelity sounds for draw, inspect, pin-pull, and throw.

                            [ MISC ]

                            • Various improvements to subtick shooting consistency.

                            ]]>
                            support@steampowered.com (Valve Corporation) 498332997840273409 Tue, 16 Sep 2025 23:24:32 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MISC ]

                            • Fixed an issue that would allow exec_async to continue executing in cheat protected servers resulting in random user input dropout.

                            • Last chance to pick up the Gallery Case, Graphic Collection, and Character Craft stickers from The Armory.

                            ]]>
                            support@steampowered.com (Valve Corporation) 545620158577639655 Wed, 17 Sep 2025 16:19:24 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MAPS ]

                            Agency

                            • Updated to the latest version from the Community Workshop (Update Notes)

                            Grail

                            • Updated to the latest version from the Community Workshop (Update Notes)

                            [ ANIMATION ]

                            • Viewmodel animation fixes for the Bowie, Bayonet, Kukri, Nomad, Paracord, and Skeleton knives.

                            [ MISC ]

                            • Improved performance when firing weapons.

                            • Fixed a case where viewmodel motion due to view angle changes depended on the direction you were facing.

                            ]]>
                            support@steampowered.com (Valve Corporation) 529856925490219040 Tue, 09 Sep 2025 00:17:14 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ AUDIO ]

                            • Fixed an issue that caused sound dropouts while playing Agency.

                            ]]>
                            support@steampowered.com (Valve Corporation) 529856925490218818 Wed, 10 Sep 2025 21:48:44 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english [ MISC ]

                            • Fixed an issue where player sounds would not visualize correctly on the minimap.

                            • Fixed a crash when changing sound devices.

                            • Fixed a case where sounds would play incorrectly as players move through water.

                            • Fixed a case where viewmodel motion due to view angle changes misbehaved at certain frame rates.

                            [ UI ]

                            • Minor fixes to the Loadout UI layout on certain resolutions.

                            • Trade-protected and rental items now allow "Unfavorite for CT" action.

                            [ MAPS ]

                            Ancient

                            • Various grenade and player clipping fixes.

                            Shoots

                            • Various grenade and player clipping fixes.

                            Grail

                            • Updated to the latest version from the Community Workshop (Update Notes)

                            Agency

                            • Updated to the latest version from the Community Workshop (Update Notes)

                            Dogtown

                            • Updated to the latest version from the Community Workshop (Update Notes)


                            ]]>
                            support@steampowered.com (Valve Corporation) 529856925490218408 Thu, 04 Sep 2025 17:29:38 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Stability improvements when using multi-command input binds.
                            • Fixed issue where Jonathan Young music kit would loop incorrectly.
                            ]]>
                            support@steampowered.com (Valve Corporation) 529856292184916389 Wed, 27 Aug 2025 22:34:33 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            Ancient
                            • Restored some grenade lineup visuals.
                            • Misc clipping fixes.
                            [ ANIMATION ]
                            • Fixed issues with the classic knife's inspect animations.
                            • Fixed the deploy for the Stiletto knife.
                            • Fixed the deploy for the Butterfly knife.
                            • Updated Talon knife inspect while 'fidgeting' to be more responsive.
                            • Adjusted Flip knife animation when inspecting immediately after deploying.
                            • Adjusted Bayonet knife animation when inspecting immediately after deploying.
                            [ MISC ]
                            • Fixed a performance regression when creating bullet impact effects.
                            • View angle velocity now affects spectator target viewmodels the same way it affects local player viewmodels.
                            • Fixed a case where looping weapon inspects weren't networking to spectators.
                            • Fixed a bug where matchmaking was avoiding servers playing the nighttime version of Ancient.
                            • Removed legacy sprite-based shell casing fallback particle effects.
                            • Fixed case where overlapping smoke clouds would prematurely extinguish molotov fire.
                            ]]>
                            support@steampowered.com (Valve Corporation) 529856292184915971 Tue, 26 Aug 2025 23:35:56 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            Ancient
                            • Reverted "house" roof decorations near CT spawn.
                            • Restored the ability to wallbang the plywood in "cave".
                            • Various changes to the daytime soundscape.
                            • Fixed items getting stuck behind the rubble pile on T side of B.
                            • Player clipping adjustments.
                            Shoots
                            • Player clipping adjustments.
                            Ancient and Shoots
                            • More Ancient and Shoots source content is now available for community map makers in maps/editor/zoo/ancient_zoo.vmap.
                            [ MISC ]
                            • Fixed knife slashes applying a 'dry' attack decal on wet surfaces.
                            • Fixed a case where clients would mispredict shots if the attack button was held across round respawn.
                            • Fixed a case where the viewmodel would stick to the camera when cl_lock_camera was set.
                            • Fixed a case where fullscreen windowed mode wasn't offering resolutions with extreme aspect ratios.
                            • Fixed a case where fullscreen windowed mode wasn't actually stretching to fill the screen.
                            • Fixed a case where relative mouse motion was incorrect on Linux.
                            • Various stability improvements.
                            ]]>
                            support@steampowered.com (Valve Corporation) 657081807721726694 Mon, 18 Aug 2025 22:32:06 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            Ancient and Shoots
                            • Added nighttime versions.
                            • Refreshed all ancient materials to use latest CS2 shaders.
                            • Added new blending options for ancient materials including wetness and moss.
                            • Added "ancient_zoo.vmap" with all assets and blending examples for mapmakers.
                            [ ITEMS ]
                            • Deluge Music Kit Box is now available for purchase in standard and StatTrak versions.
                            • New Limited Time Item, the M4A1-S | Solitude, is now available in The Armory.
                            [ ANIMATION ]
                            • Sawed-off shotgun deploy modified and fixed shell penetration on reload.
                            • Improved deploy +quick inspect animations for all knives.
                            • Improved deploy +quick inspect animations for the AK, Galil, AUG, PP-Bizon.
                            • Improved deploy animations for the AWP, M4A4, M4A1-S.
                            • Improved animations for legacy SSG08 models.
                            • Removed the deploy inspect delay for most weapons.
                            • Fixed XM1014 blocking crosshair during reload.
                            [ MISC ]
                            • Rendering performance improvements across most maps.
                            • Rendering resolution and aspect ratio can now be changed in fullscreen windowed mode.
                            • fps_max can no longer be changed while connected to a server.
                            • Fixed a case where certain weapons could be fired sooner after a re-deploy.
                            ]]>
                            support@steampowered.com (Valve Corporation) 657081807721726196 Thu, 14 Aug 2025 20:21:43 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Fixed a bug that would allow you to inspect a grenade after priming.
                            • Fixed a bug that would prevent firstperson viewmodel lag.
                            • Molotov again uses the correct fire particle.
                            • Incendiary and smoke grenades now play the correct sounds.
                            • Adjusted firstperson molotov audio and particle event timing.
                            • Fixed a bug that would cause bhopping penalty to continue to accumulate even when jump had not been pressed.
                            • Bhopping jump spam clock now starts at the instant the input is registered, rather than then end of the subtick where that command was processed.

                            [ MAPS ]
                            Jura
                            • Updated to the latest version from the Community Workshop.
                            ]]>
                            support@steampowered.com (Valve Corporation) 529853754800866483 Fri, 01 Aug 2025 22:34:13 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Fixed a case where weapons (including dropped bombs) would appear in the wrong location.
                            • Weapons can be fired immediately after a redeploy if reloading was cancelled before adding ammo.
                            ]]>
                            support@steampowered.com (Valve Corporation) 529853754800865380 Thu, 31 Jul 2025 01:07:38 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Fixed a case where weapons could be fired prematurely due to a redeploy after a reload
                            • Fixed a case where movement button changes were ignored while adjusting view angles at very high frame rates
                            • Fixed a case where air strafing would result in higher than usual velocities
                            • Speculative fix for a rare case where the dropped bomb appears in the wrong location

                            [ MISC ]
                            • Various bug fixes and and changes to first-person animations and sounds
                            • Fixed various nametag and StatTrak positions
                            • Various fixes for AWP materials
                            • Speculative fix for a rare case where holstered weapons appear attached to the deployed weapon
                            • Fixed a bug where the CS2 music kit was replaced by the CS:GO music kit
                            • Fixed a vote UI bug sometimes displaying vote result of another team's vote

                            [ MAPS ]
                            Inferno
                            • Fixed a gap on the first stack at bombsite B
                            Overpass
                            • Fixed clipping on the T fountain stairs
                            ]]>
                            support@steampowered.com (Valve Corporation) 529853754800865283 Wed, 30 Jul 2025 00:29:41 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • The animation system in CS2 is in the process of being upgraded to AnimGraph2, which requires reauthoring existing game content. Today's update replaces all first-person animations, including weapon deploy, firing, reload, and inspect animations
                            • Replaced/updated all chicken animations

                            [ GAMEPLAY ]
                            • Improvements to damage prediction when shooting while moving
                            • Shotgun reloads will no longer resume automatically after being interrupted
                            • Fixed several cases where a player would get stuck on map geometry while surfing (i.e., on surf maps)

                            [ AUDIO ]
                            • Fixed a case where individual player voice volume adjustments weren't working correctly
                            • Various improvements to weapon reload and draw sounds in conjunction with AnimGraph2 updates.
                            • Added new speed-sensitive sounds that play while surfing (can be turned on with sv_surf_sounds, and can be adjusted via snd_surf_volume_inair, snd_surf_volume_map, snd_surf_volume_slide)
                            • Various improvements to ambient sound content for community map makers

                            [ MISC ]
                            • The Community Server Browser will now open in the Steam Overlay when playing in fullscreen exclusive mode

                            [ MAPS ]
                            Overpass
                            • Breakable glass added to B doors
                            • Adjusted Heaven railing
                            • Adjusted angle of truck on A site
                            • Blocked view from truckbed to stairs
                            • Moved up wall behind dumpster, by A stairs
                            • Adjusted texturing on dumpster back wall
                            • Removed some grass near A site
                            • Flattened tops of broken walls near B site
                            • Re-enabled wires around the map
                            Train
                            • Added new cover on A site by Hell train
                            • Added new cover and adjusted platform on B site outside of Z
                            • Added new cover in Upper B halls
                            • Adjusted cover in Ivy
                            • Removed horizontal stripes on large doors in A site
                            • Raised CT side platform in B
                            • Adjusted lighting on B site
                            • Adjusted clipping throughout
                            Inferno
                            • Church windows opened above Coffins
                            • Church garden pathway narrowed by entrance door and widened by Coffins
                            • Adjusted shape of first box on B site
                            • Repairs on A site balcony railing have been completed
                            • Curbs removed along Mid
                            • Arch light moved to ceiling
                            • Adjusted Banana visuals to improve player legibility
                            • Adjusted props throughout
                            Dogtown
                            • Updated to the latest version from the Community Workshop (Update Notes)
                            ]]>
                            support@steampowered.com (Valve Corporation) 529853121068793939 Mon, 28 Jul 2025 21:16:06 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Premier Season Three is now open for business
                            • Added Overpass to the Active Duty Map Pool
                            • Removed Anubis from the Active Duty Map Pool
                            [ GAMEPLAY ]
                            • Incendiary Grenade - incendiary grenade fire spreads more rapidly
                            • MP9 - increased recoil magnitude and substantially reduced jumping accuracy
                            • In Competitive modes, Counter-Terrorists now receive a $50 team award for each Terrorist eliminated in a round
                            ]]>
                            support@steampowered.com (Valve Corporation) 529852487375519749 Wed, 16 Jul 2025 00:19:30 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Added a description note to Souvenir Highlight Packages explaining that they will become tradable and marketable after 7 days.
                            • Various stability improvements.
                            ]]>
                            support@steampowered.com (Valve Corporation) 529850584204840488 Thu, 03 Jul 2025 22:49:26 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Champions Autographs Capsule is now available for purchase, congratulations to Team Vitality!
                            • Highlight Souvenir Packages can now be acquired for the Playoff matches.

                            [ MISC ]
                            • Added in-game lobby voice chat and voice chat during Premier Pick/Ban phase.
                            • Fixed bad command flows in point_servercommand entities.
                            • Fixed community maps not reloading correctly with "restart" command.
                            • Buy binds are now disabled during halftime freeze phase.
                            • Fixed scoreboard column text formatting in Japanese.
                            ]]>
                            support@steampowered.com (Valve Corporation) 529850584204839876 Wed, 02 Jul 2025 22:11:54 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Rendered viewangle adjustments due to recoil are now calculated per frame.
                            ]]>
                            support@steampowered.com (Valve Corporation) 529847413482979455 Thu, 22 May 2025 20:24:39 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english Jura:
                            • Updated to the latest version from the Community Workshop (Update Notes).
                            ]]>
                            support@steampowered.com (Valve Corporation) 820329049655084170 Tue, 20 May 2025 21:19:47 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Deathmatch mode now allows unbalanced teams.
                            [ GRAPHICS ]
                            • Fixed a case where molotov and incendiary fire was visible through the AK-47 viewmodel.
                            • Fixed a case where stickers covering the gap on the front grip of the AK-47 weren't lit correctly in left hand mode.
                            • Fixed a case where inventory item icons rendered incorrectly while scoped in-game.
                            [ AUDIO ]
                            • Shortened front end of the AK-47 fire sound.
                            • Reduced delay for body shot impact sounds from the attacker perspective.
                            • Body shot impact sounds from the attacker perspective will momentarily reduce the volume of weapon fire and ambience to help ensure feedback remains audible.
                            ]]>
                            support@steampowered.com (Valve Corporation) 820329049655083173 Thu, 15 May 2025 22:29:36 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Fixed a bug where weapons purchased with "Buy & Throw" could be refunded after firing.
                            [ PREMIER ]
                            • Season Two world and regional leaderboards are now populated.
                            [ MISC ]
                            • Added HUD "Glow Weapon with Rarity Color" setting.
                            • Minimally scraped stickers now cover over the gap on the front grip of the AK-47.
                            ]]>
                            support@steampowered.com (Valve Corporation) 529846144626330001 Tue, 13 May 2025 22:13:02 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Fixed a bug where searching for Defusal Group Alpha would lead to Anubis and Defusal Group Delta would lead to Vertigo.
                            Jura:
                            • Updated to the latest version from the Community Workshop (Update Notes).
                            Grail:
                            • Updated to the latest version from the Community Workshop (Update Notes).
                            Brewery:
                            • Updated to the latest version from the Community Workshop (Update Notes).
                            Dogtown:
                            • Updated to the latest version from the Community Workshop (Update Notes).
                            [ AUDIO ]
                            • Remastered various UI sounds.
                            [ MISC ]
                            • Various crash fixes and stability improvements.
                            • Various fixes for running on Linux with SDL_VIDEODRIVER=wayland.
                            ]]>
                            support@steampowered.com (Valve Corporation) 529846144626329750 Wed, 14 May 2025 14:42:24 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Fixed a case where mission progress appeared to be reset when reconnecting to a match in-progress.
                            [ MAPS ]
                            • Grail:
                              • Updated to the latest version from the Community Workshop (Update Notes).
                            [ GRAPHICS ]
                            • Fixed a case where fire was visible through smoke.
                            [ AUDIO ]
                            • Various UI sound bug fixes and tweaks.
                            [ MISC ]
                            • Various crash fixes and stability improvements.
                            ]]>
                            support@steampowered.com (Valve Corporation) 529846144626329208 Thu, 08 May 2025 22:11:18 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Added Weekly Missions, which can be entered though the main menu or play menu.
                            • Players receive one mission each week.
                            • The weekly mission expires after 7 days and rewards XP for completion.
                            [ MAPS ]
                            • Removed community maps Basalt, Edin, Palais, and Whistle from all game modes.
                            • Added community maps Jura, Grail, and Agency to Competitive, Casual, and Deathmatch modes.
                            • Added community maps Dogtown and Brewery to Wingman mode.
                            • Re-organized Casual and Deathmatch map groups.
                              • Defusal Group Alpha: Dust 2, Mirage, Inferno, Vertigo.
                              • Defusal Group Delta: Train, Anubis, Ancient, Overpass, Nuke.
                              • Community Map Group: Jura, Grail, Agency.
                              • Hostage Group: Office, Italy.
                            [ AUDIO ]
                            • Added "Main Menu Ambience Volume" setting.
                            • Fixed some cases where shooting visible enemies over the top of smoke would not play an attacker feedback sound.
                            • Fixed some cases where gameplay sounds were inaudible or would skip.
                            • Removed snd_setmixer, snd_setmixlayer, snd_soundmixer_setmixlayer_amount, and snd_soundmixer_set_trigger_factor console commands.
                            [ MISC ]
                            • Fixed a bug where input bindings to scancode56 (US English key "/") wouldn't persist across app launches.
                            • Lobby invites from players marked with "Block All Communication" in Steam will now be ignored in-game.
                            ]]>
                            support@steampowered.com (Valve Corporation) 529846144626327635 Wed, 07 May 2025 23:41:04 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Added three all-new weapon collections to the Weekly Care Package drop list: Ascent, Boreal, and Radiant
                            • Removed four weapon collections from the Weekly Care Package drop list: Bank, Italy, Lake, and the original Train collection

                            [ ARMORY ]
                            • Added new Armory Content:
                              • The Train 2025 Collection
                              • The Fever Case
                              • A new Limited Edition Item: the XM1014 | Solitude

                            [ MAPS ]

                            Inferno
                            • Adjusted Banana to more closely match the size of the CS:GO version
                            • Simplified background behind T ramp
                            • Simplified view into Pit
                            • Simplified background of Bombsite B
                            • Removed step on sides of Arch hallway
                            • Removed pixel gap at Coffin
                            • Adjusted crates on steps up to balcony so players step up reliably
                            • Adjusted or removed props throughout map
                            • Adjusted Player and Grenade collision throughout map

                            Train
                            • Fixed a bug where player shadows would render through windows above A main
                            • Fixed some holes in the world
                            • Simplified back wall by door to Z
                            • Simplified background by upper B entrance
                            • Shortened overhead roof rail in A site, to make it easier to throw utility into site
                            • Replaced see-through grating on catwalk outside of Z door
                            • Replaced see-through fences at top if Ivy with solid version
                            • Simplified brick wall by Ivy
                            • Fixed grenade collision on upper B arch
                            ]]>
                            support@steampowered.com (Valve Corporation) 529842339955345112 Fri, 04 Apr 2025 17:04:03 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Updated Basalt to the latest version from Steam Workshop (Update Notes)

                            [ WORKSHOP ]
                            • Added ability to author and submit patterns for the Missing Link Charm to Counter-Strike 2 Steam Workshop.
                            ]]>
                            support@steampowered.com (Valve Corporation) 529841887223218177 Thu, 20 Mar 2025 23:07:56 +0000
                            Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Inferno
                              • Fixed roof geometry at church that was visible from boiler entrance.

                              [ MISC ]
                              • Fixed a case where voice chat would break after unloading a Steam Workshop map.
                              • Fixed a case where game client would crash if certain community server plugins were restricting networking of player entities.
                              • Fixed several bugs in applying patches UI.
                              ]]>
                              support@steampowered.com (Valve Corporation) 529839807839339585 Fri, 28 Feb 2025 00:38:11 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Fixed sizing and scaling of UI elements shared between buy menu and in-game HUD.
                              • Fixed a bug with armor display for CSTV spectators.
                              • Updated alternate AK-47 inspect animation.

                              [ WORKSHOP ]
                              • Increased supported upload size for Counter-Strike 2 Steam Workshop Maps to 3 GB.
                              ]]>
                              support@steampowered.com (Valve Corporation) 748263301754912773 Thu, 13 Feb 2025 23:58:46 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Adjusted the logic that determines when players are too far apart in CS Rating to participate in matchmaking together as a party. In most cases, players who used to play together as a party in Premier Season One will be able to party together in Premier Season Two.

                              [ UI ]
                              • Added "Get Service Medal" UI element directly to the main menu profile card.
                              • Fixed a case where main menu profiles were missing display medals.
                              • Updated Dust II radar image to be more accurate.

                              [ MISC ]
                              • Fixed a case where inspect or reload button presses could cause prediction errors.
                              ]]>
                              support@steampowered.com (Valve Corporation) 520830705162257115 Sat, 15 Feb 2025 00:52:31 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Fixed AUG scope stencil filter bug near water surfaces.
                              • Fixed Premier progress bar not displaying properly in low resolutions.
                              • Fixed certain UI panels not rendering transparently when using CMAA2 and HDR performance settings simultaneously.
                              • Improved dynamic radar scale to snap size when a newly discovered enemy/C4 enters radar view, but still shrink gradually when enemy/C4 disappears and enough time passes.
                              • Fixed radar scale settings UI to support full range of radar scale from 0.25 to 1.0 values.
                              • Fixed sounds from Train inspect scenery not getting cleared when going back to the main menu.
                              • Fixed misprediction error smoothing near walls to avoid clipping through walls.
                              • Fixed cloth simulation bug on loopback=1 local servers.
                              ]]>
                              support@steampowered.com (Valve Corporation) 520830071182721726 Tue, 04 Feb 2025 00:50:59 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Basalt - updated to the latest version from the Community Workshop (Update Notes).
                              [ MISC ]
                              • Activated Premier Season Two progress indicator in the play menu.
                              • Fixed regressions with AUG/SG scope graphics.
                              ]]>
                              support@steampowered.com (Valve Corporation) 520830071182721127 Thu, 30 Jan 2025 01:29:17 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Premier Season Two is here, and Premier matchmaking has resumed
                              • Every player who earned a CS Rating during Season One will receive a commemorative Premier Season One Medal which includes detailed Season Statistics
                              • Every player will have their CS Rating recalibrated based on their Season One performance, and will need to re-establish their CS Rating by winning 10 matches
                              • Train has been added to the Active Duty map pool
                              • Vertigo has been removed from the Active Duty map pool

                              [ GAMEPLAY ]
                              • M4A4 price reduced to $2,900
                              • FAMAS accuracy improved and price reduced to $1,950
                              • Reduced crouching accuracy for the MP9, MP5-SD, and MP7
                              • Adjusted scope dot on AUG/SG to be more useable at range

                              [ UI ]
                              • Added a new radar dynamic zoom option that will grow or shrink the radar to include your team mates, bomb and other detected elements
                              • Adjusted grenade order in spectator UI to match weapon selection order
                              • Increased brightness of carried C4 in UI

                              [ MAPS ]
                              Train
                              • Removed a boost angle from Long Dog to Bombsite A
                              • Fixed lighting artifacts on double-sided materials

                              [ MISC ]
                              • Added fallback logic to allow playing incomplete demo files, either copied from an ongoing live match or recovered after a game server crash
                              • Fixed an exploit where users could use secondary fire on R8 Revolver and then sell it back
                              • Counter-strafe summaries are now available in game server log data distributed via log address in addition to console logs
                              ]]>
                              support@steampowered.com (Valve Corporation) 520830071182721026 Tue, 28 Jan 2025 23:40:47 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Premier Season One is now over, and Premier matchmaking has been temporarily disabled.
                              ]]>
                              support@steampowered.com (Valve Corporation) 520829437562848528 Tue, 28 Jan 2025 00:56:50 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Minor performance optimization for some CPU-bound cases.
                              • Follow recoil setting during spectating will now obey spectator target's crosshair setting if target's crosshair is shown.
                              • Added support for updating existing map annotations on Steam Workshop. For example use "workshop_annotation_submit 123456" to update your submission ID=123456 found in the workshop URL. Passing an ID that does not belong to you will create a brand new submission. After the first update the ID will get embedded in the annotation file and you can submit more changes without having to provide the ID again.
                              ]]>
                              support@steampowered.com (Valve Corporation) 520829437562847236 Wed, 22 Jan 2025 00:46:28 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Updating Steam libraries for Linux game servers to the latest version of Steam Client Beta
                              • Improved Linux game servers ability to reconnect to Steam after a disconnection
                              • Stability improvements
                              ]]>
                              support@steampowered.com (Valve Corporation) 523080783919841380 Fri, 17 Jan 2025 01:07:51 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Shanghai 2024 Major sticker capsules are now on sale for 75% off
                              [ ARMORY ]
                              • Desert Eagle | Heat Treated is no longer available to claim from The Armory
                              [ MISC ]
                              • Fixed finger placement during Huntsman knife in-game inspect animation
                              • Fixed a bug where grenade icons weren't disappearing on the spectator map
                              • Fixed a case when spectator icon could show up at the wrong time on the radar
                              • Fixed a bug related to changing inspect scenery while inspecting knives
                              ]]>
                              support@steampowered.com (Valve Corporation) 518577002799693838 Wed, 15 Jan 2025 16:17:39 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Train
                                • Fixed various minor visual bugs and gaps in world
                                • Added dirt and wetness onto crates and tarps where appropriate
                                • Widened opening on A site between Hell and Tunnels
                                • Opened container door on back of the train near Ivy/Tunnels
                                • Added dumpster by Ivy
                                • Added barrels in A site cubby
                                • Pushed back T spawns a little
                              [ MISC ]
                              • Fixed a case where ragdolls could get created with extreme initial velocities
                              • Added markup for individual matches in Steam Game Recording timeline
                              • Fixed a regression where deploying weapons weren't allowing immediate inspecting
                              • Fixed fingers crossing into butterfly knife geometry during inspect animation
                              • Fixed weekly care package preview of weapon cases not having a close button
                              • When moving away from annotation nodes, required grenade is no longer removed
                              ]]>
                              support@steampowered.com (Valve Corporation) 520828168477606335 Fri, 10 Jan 2025 21:34:29 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Inferno
                                • Adjusted clipping on stairs under balcony
                              [ MISC ]
                              • Fixed offset discrepancy in legacy SSG08 model.
                              • Fixed stickers mask on legacy Dual Elites magazine model.
                              • Fixed Dual Elite pistol holster floating off the local firstperson leg model.
                              • Fixed a regression in grenade interactions with ragdolls.
                              • Fixed a bug where +attack2 and +lookatweapon composite binding could get silenced weapon into an inconsistent silencer state.
                              ]]>
                              support@steampowered.com (Valve Corporation) 520828168477605889 Tue, 07 Jan 2025 23:42:24 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Inferno
                                • Adjusted clipping on scaffolding on B site
                              [ MISC ]
                              • Fixed a problem on team select screen for servers with no auto-select time limit.
                              • Fixed a regression with annotation_load command.
                              • Fixed a crash for give item_assaultsuit command.
                              • Adjusted the rarity of the rare AK-47 inspect animation.
                              • Fixed a regression with the rare Desert Eagle inspect animation.
                              ]]>
                              support@steampowered.com (Valve Corporation) 529833630239817740 Thu, 19 Dec 2024 23:21:37 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Shanghai 2024 Major Champions Capsule is now available for purchase. The capsule features autographs for each member of the winning team in paper, glitter, holo, and gold. 50% of the proceeds go to the players and organizations.
                              [ GAMEPLAY ]
                              • Adjusted the threshold at which death notice displays attacker as "flashed".
                              • Explosions will now more reliably throw weapons around even if multiple weapons are dropped on top of each other.
                              • During warmup, weapons will no longer drop on the ground when changing teams.
                              • During warmup, changing teams now has a two second cooldown.
                              • Added server settings controlling which items drop on the ground during warmup period: mp_warmup_items_drop_policy, mp_warmup_items_nocost, mp_warmup_items_nocount_policy. Community servers that run with free non-droppable weapons during warmup can set these settings as follows: mp_warmup_items_drop_policy 0, mp_warmup_items_nocost 1, mp_warmup_items_nocount_policy 251.
                              • Give command will now always drop the held weapon if the given weapon needs an empty primary/secondary weapon slot to be used. For legacy behaviour, which would drop the new weapon on the ground, developers can use "-keep_gear" flag, e.g. give weapon_awp -keep_gear
                              [ MAPS ]
                              • Train
                                • Improved collision fidelity on various props
                                • Updated and fixed surface types on several props
                                • Adjusted wetness levels on some surfaces
                                • Fixed various gaps in map
                              [ MAP GUIDES ]
                              • Map Guides are now supported in the Steam Workshop for submission and subscription.
                              • Added a selector to pick which map guide gets loaded in practice mode.
                              • Annotations nodes are now visible in the radar.
                              • Added a tool (via console command "workshop_annotation_submit") to submit a map guide to the Steam Workshop.
                              [ MISC ]
                              • Added a setting for CPU Cores Usage Preference to control how high performance and power efficiency cores are used by the game on CPUs with variable cores.
                              • Fixed a case where graphics driver could render a corrupt graphics image for weapons in inventory item tiles.
                              • Improvements to weapon inspect animations.
                              • Improvements to display of extra-long custom weapon names in UI.
                              • Stability improvements.
                              • Added all-new 2025 Service Medal which will be available starting January 1st GMT
                              • Workshop Tools - Fixed bug on shadows for low sunlight angles
                              ]]>
                              support@steampowered.com (Valve Corporation) 529833471389991082 Thu, 19 Dec 2024 01:25:36 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Updated MIBR player sticker items autographed by Lucaozy with the autographs of brnz4n.
                              • Fixed a UI bug that allowed dropping Pick'Em team logos outside of Major Pick'Em hub using both mouse buttons.
                              • Pick'Em challenge picks can now be placed for the upcoming Elimination Stage of Shanghai Major.

                              [ DAMAGE PREDICTION ]
                              • Predicted ragdolls without a confirmation or correction from the server within a short time window will now revert.

                              [ MAPS ]
                              • Train
                                • Increased collision fidelity of several models
                              • Overpass
                                • Replaced railing inside Heaven with a wall
                                • Additional visibility improvements in Heaven
                              • Edin
                                • Updated to the latest version from the Community Workshop (Update Notes)
                              • Palais
                                • Updated to the latest version from the Community Workshop (Update Notes)
                              [ MISC ]
                              • Fixed 'boost player contrast' visibility rendering option sometimes revealing parts of players or weapons through thin surfaces.
                              • Added r_allow_low_gpu_memory_mode setting to allow running CS2 Workshop Tools in low memory GPU conditions.
                              • Fixed various bugs in Hammer.
                              ]]>
                              support@steampowered.com (Valve Corporation) 4472733036435211443 Fri, 06 Dec 2024 23:26:37 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • The Shanghai Major Hub is now available. Visit the hub to purchase tournament items, play the Pick'Em Challenge and more.
                              • Purchase a Shanghai 2024 Viewer Pass to receive an upgradable Shanghai 2024 Coin. With an active pass, you can upgrade your coin and earn extra souvenir packages by playing the Pick'Em Challenge. Additionally, you will show up on the Active Pass Leaderboard where you can compare your Pick'Em Challenge performance to your friends.
                              • All players with Prime status can place Pick'Em picks for free! However, to complete challenges and earn rewards from an event stage, you will have to activate a Viewer Pass before that stage begins.
                              [ MUSIC KITS ]
                              • A new music kit “Ay Hey” by Perfect World is now available for purchase in-game in standard and StatTrak versions.
                              [ GAMEPLAY ]
                              • Added "sv_quantize_movement_input" setting, enabled by default, to keep players from using analog binds to move at fractional speeds that the game is not designed to handle.
                              • In cases when servers toggle some game rules from competitive to deathmatch and back to competitive mid-match, the weapons will no longer disappear when dropped on the ground, but toggling game rules settings without reloading the map is not a generally supported workflow for community servers.
                              [ ANNOTATIONS ]
                              • Added support for turning off text background
                              • Added support for grenade types other than Smoke
                              • Increased node limit from 100 to 300
                              • Fixed annotation_delete_previous_node not cleaning up particle effects
                              [ MISC ]
                              [ MAPS ]

                              Basalt
                              • Updated to latest version from Community Workshop (Update Notes)
                              Train
                              • Fixed various gaps in map
                              • Collision fidelity upgrades
                              • Blockers added for train in B to avoid unfair angles
                              • Various visual fixes
                              ]]>
                              support@steampowered.com (Valve Corporation) 4472733036435210471 Fri, 06 Dec 2024 21:36:25 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Fixed a case where a disconnected player could cause a poltergeist CT model to appear in the middle of the map
                            • Player model of a disconnecting player should now immediately suicide when disconnect is detected instead of lingering for 10 additional seconds under certain conditions
                            • Fixed a case where damage prediction was incorrect due to view angle changes mid-spray
                            • Lag compensation now runs when shooting at teammates and mp_teammates_are_enemies is enabled even when mp_friendlyfire is disabled
                            • [ UI ]
                              • Fixed layout inconsistencies for ranks display and player profiles
                              [ MAPS ]

                              Train
                              • Updated sounds on main menu background
                              • Improved movement around ladders
                              • Fixed various gaps in map
                              • Fixed z-fighting in various spots
                              Inferno
                              • Fixed various holes
                              • Adjusted clipping in multiple spots
                              • Fixed various texture bugs
                              Nuke
                              • Fixed a spot that players could get stuck on
                              Office
                              • Fixed a case where a T would spawn in the air
                              ]]>
                              support@steampowered.com (Valve Corporation) 4472732402493423622 Fri, 06 Dec 2024 23:59:08 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              Train
                              • Removed unintended boost in B halls
                              • Added grenade collision to out of bounds areas
                              • Fixed gap in world by longdog exit
                              • Added collision to B site broken ceiling
                              • Fixed collision type on oilcar in B site
                              ]]>
                              support@steampowered.com (Valve Corporation) 6562402086097518696 Fri, 06 Dec 2024 23:59:16 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Fixed a bug where missing text for a user's language wouldn't fall back to English
                            • [ MAPS ]

                              Train
                              • Fixed various collision issues including a higher fidelity for the orange train on B site
                              • Minor fixes on textures stretching
                              • Fixed various gaps in map
                              • Disabled player collision on radio
                              • Updated radio sound
                              • Added vphysics clip to platform gap in T spawn for clumsy players
                              • Players can now get on top of cratestack outside of longdog
                              Overpass
                              • Fixed lighting bug on Bombsite B
                              • Fixed footstep sound bug on mud surfaces
                              Basalt
                              • Updated to the latest version from the Community Workshop (Update Notes)
                              ]]>
                              support@steampowered.com (Valve Corporation) 6562402086097518652 Fri, 06 Dec 2024 23:59:24 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                            • Added damage prediction settings. Damage prediction allows clients to immediately play the audio/visual effects of inflicting damage without waiting for confirmation from the server. Damage prediction can make shooting feel significantly more responsive, but comes with the risk of occasionally being wrong (e.g. due to aim punch, tagging, or a death that your client isn't yet aware of).
                            • Predicted body shot effects (disabled by default), head shot effects (disabled by default), and kill ragdolls (enabled by default) can each be toggled separately.
                            • Damage prediction is not active when you have high ping.
                            • [ ANIMATION ]
                              • Updated the third-person animation that plays when a player is blinded by a flashbang. The animation now accurately represents the player's visibility level, and the pose will only show the player's arm covering their eyes when they are completely blinded.
                              • Fixed a case where legs weren't animating correctly while taking damage.
                              [ GRAPHICS ]
                              • Added ambient occlusion for first person legs to better ground them in the environment.
                              • Performance optimizations for molotov and incendiary effects.
                              [ GRENADES ]
                              • Added axis labels to the grenade line-up reticle tick marks.
                              • The grenade preview camera now shows the result of a jump throw while the jump button is held.
                              [ MAP GUIDES ]
                              • Added a map guide for Train, which demonstrates four simple Terrorist grenade line-ups. To load a map guide, go to Play→Practice and toggle "Load Map Guides" on.
                              • Added concommands annotation_* which enable the creation, saving, and loading of map guide nodes and files, which are stored in /annotations/.
                              [ MISC ]
                              • New game settings for radar map blending and background opacity.
                              • Fixed a case where progress from a previously completed Armory Pass would show during activation of a new pass.
                              • Fixed a regression with Chinese input via the Microsoft Input Methods.
                              • CSTV now allows setting tv_delay and tv_delay1 to a value smaller than 6 seconds.
                              • Charm Template number is now available in Charm descriptions.
                              [ MAPS ]

                              Train
                              • Added Train to Competitive, Casual, and Deathmatch modes.
                              Community Maps
                              • Added Basalt and Edin to Competitive, Casual, and Deathmatch modes.
                              • Added Palais and Whistle to Wingman mode.
                              • Removed Thera, Mills, Assembly, and Memento from all game modes.
                              Ancient
                              • Fixed some lighting errors.
                              • Fixed some collision gaps.
                              • Fixed some bad wall bang spots.
                              • Fixed a stuck spot.
                              Italy
                              • Fixed some bad boost spots.
                              Mirage
                              • Fixed a pixel peek.
                              Overpass
                              • Visual updates to canals area and B-site.
                              • Rework of heaven drop down mechanics.
                              • Performance improvements, particularly in canals area and B-site.
                              • Added a sign that blocks a bad line of sight from long boost to CT spawn.
                              • Removed small fence at the edge of party/picnic that interfered with visibility to train station.
                              • Removed some geometry under wrecked truck that looked like player legs.
                              • Replaced some windows with opaque surfaces in train station to remove bad lines of sight.
                              • Deleted a tree that interfered with a line of sight.
                              • Moved one of the crate lids on A-site to block a bad line of sight.
                              • Removed some lamps that could look like player heads at A-site.
                              • Removed some trees and objects around park and train station that prevented players from backing into certain useful spaces.
                              • Removed a chain link fence in alley that made players hard to see.
                              • Adjustments to fog and decreased the distance at which character models get an increased visibility effect.
                              • Made shelf in heaven look less like a player.
                              • Adjusted props and lights in heaven to reduce noise and make players brighter.
                              • Removed handcart behind barrels at B-site so players can back into the corner.
                              • Adjusted collision around barrels for better player movement.
                              • Added light behind barrels for better player visibility.
                              • Fixed weird collision on barrel that made for inconsistent wall bangs.
                              • Fixed bad graffiti rendering at B-site.
                              • Removed concrete block behind the cement bags at B-site for less awkward player movement.
                              • Set many smaller props to exclude player movement and grenade bounces.
                              • Fixed some pixel peeks.
                              • Small visual updates throughout the map.
                              Shoots
                              • Performance improvements in some areas.
                              ]]>
                              support@steampowered.com (Valve Corporation) 4458095069430284352 Fri, 06 Dec 2024 23:59:33 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Fixed a case mid-spray where lag compensation wasn't aware of the user's "Buffering to smooth over packet loss / jitter" setting.
                              • Improved clock synchronization to better handle downstream jitter bursts.

                              [ TELEMETRY HUD ]
                              • Changed the method for measuring network quality to measure how much network is negatively impacting gameplay. It now measures how often a tick is missed due to network loss or jitter.
                              • Added detailed network quality display option, which can be used to display the raw packet loss and jitter numbers.
                              • For more details see this article.

                              [ ABOUT THE NETWORK QUALITY READOUT ]
                              Prior to the Armory Update, the network quality readout in the telemetry HUD considered packets to be "bad" under two circumstances. 1.) If the packet was dropped. 2.) If the packet was delivered out-of-order and was not corrected at a relatively low layer in the network stack. This was not a useful metric for two reasons. First, it counted some misdelivery events as "bad" even though they did not negatively impact gameplay. This was especially a problem for packet reordering. Second, it was not counting as "bad" packets that arrived late due to network jitter and did negatively impact gameplay. After debugging many instances of gameplay hitches with players, we determined that jitter was causing problems for many players, who believed (quite reasonably) that their network was working perfectly, since there was no packet loss.

                              In an attempt to let these players know that jitter might be the cause of the hitches, we changed the measurement method in the Armory Update on October 2, 2024. Now, we counted a message as "bad" if it was lost, if packets arrived out of order in a way that could not be corrected, or if the packets experienced jitter above a threshold. For players on a network connection with significant jitter, suddenly the network quality indicator became significantly worse. Many players assumed that this meant that something had changed to introduce packet loss.

                              Unfortunately, this method of measuring quality was also flawed. The Source 2 Engine automatically adds buffering to smooth over jitter. For many players, these automatic adjustments are enough, and the indicator was counting jittered packets as "bad" even when there was not negative impact on gameplay.

                              Today's update changes the network quality readout to only measure network events that are negatively impacting gameplay. See the FAQ for more details.]]>
                              support@steampowered.com (Valve Corporation) 4472731215261073715 Fri, 06 Dec 2024 23:59:43 +0000
                              Counter-Strike 2 Update https://www.counter-strike.net/news/updates?l=english
                              • Various adjustments to bullet hit feedback.
                              • Fixed a case mid-spray where lag compensation would rewind target hitboxes further into the past than what was on screen.
                              • Jumping in place on a sloped surface will no longer result in players sliding a short distance.
                              • Fixed a bug where C4 could be defused from any height.
                              [ ANIMATION ]
                              • Fixes for IK logic to improve third-person feet posing, especially on slopes.
                              • Fixed a case where the feet and legs of players could pop out of position when exiting the bomb-plant animation.
                              • Reduced animation-related network bandwidth usage.
                              [ MATCHMAKING ]
                              • Added more detailed matchmaking stats for players who try to find a match at off-peak times of day.
                              [ MISC ]
                              • Activating an Armory Pass no longer grants the first Armory Credit immediately. All 40 Armory Credits can be earned by playing and earning XP.
                              [ MAPS ]

                              Office
                              • Fixed geometry in the problematic jumping corner.
                              Ancient
                              • Reworked collision on the staircase to A-main for better player movement.
                              • Removed a tree that was creating a distracting shadow at A site.
                              • Adjusted collision to better match visible geometry so that players can hug the walls more closely.
                              • Fixed a few lighting bugs.
                              • Reduced shadows to increase perf in some areas.
                              • Fixed some spots in house where you could get stuck.
                              • Fixed collision gap at the bottom of B ramp.
                              • Fixed some disappearing mesh.
                              Nuke
                              • Fixed some lighting errors on lower graphics settings.
                              Anubis
                              • Fixed a gap in geometry.
                              ]]>
                              support@steampowered.com (Valve Corporation) 4472731215261073417 Thu, 07 Nov 2024 19:37:19 +0000
                              Release Notes for 10/30/2024 https://www.counter-strike.net/news/updates?l=english
                              • Increased jump tolerance for sliding along a surface to fix certain jumps like in the corner outside in cs_office.
                              • Fixed a crash in page file usage when Vulkan initialization fails and the game falls back to DX11.
                              ]]>
                              support@steampowered.com (Valve Corporation) 4461471496628338745 Tue, 05 Nov 2024 19:02:50 +0000