state("BurnoutParadise") { bool loading : 0x00D007B8; byte carState : 0x00BBFA5C; byte victoryState : 0x00C11FA0, 0x3C, 0x40, 0xC2A0; } state("BurnoutPR") { bool loading : 0x01096A1C; byte carState : 0x00EFE7E8; byte victoryState : 0x00F98134, 0x3C, 0x40, 0xD060; } start { return old.carState == 0 && current.carState == 1; } split { return old.victoryState != current.victoryState && current.victoryState == 1; } isLoading { return current.loading; }