--- name: script-update-or-create description: Write a `.cs` script file (create or overwrite) with the provided C# code. Validates syntax via Roslyn before write — invalid code is rejected with error details and the file is left untouched. Refreshes the AssetDatabase and delivers the final result via `requestId` after Unity finishes the triggered compilation. Use 'script-read' to inspect existing content first. --- # Script / Update or Create Updates or creates script file with the provided C# code. Does AssetDatabase.Refresh() at the end. Provides compilation error details if the code has syntax errors. Use 'script-read' tool to read existing script files first. ## Inputs - `filePath` — required `.cs` path. - `content` — C# source. MUST pass `ScriptUtils.IsValidCSharpSyntax`. - `requestId` — required for the processing/delivered-later contract. ## Behavior Creates any missing parent directories, writes the file, then calls `AssetDatabase.Refresh` and schedules a post-compilation notification so the final response is delivered after Unity finishes the recompile. ## How to Call ```bash unity-mcp-cli run-tool script-update-or-create --input '{ "filePath": "string_value", "content": "string_value" }' ``` > For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool script-update-or-create --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool script-update-or-create --input-file - <<'EOF' > {"param": "value"} > EOF > ``` ### Troubleshooting If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions. ## Input | Name | Type | Required | Description | |------|------|----------|-------------| | `filePath` | `string` | Yes | The path to the file. Sample: "Assets/Scripts/MyScript.cs". | | `content` | `string` | Yes | C# code - content of the file. | ### Input JSON Schema ```json { "type": "object", "properties": { "filePath": { "type": "string" }, "content": { "type": "string" } }, "required": [ "filePath", "content" ] } ``` ## Output This tool does not return structured output.