local A_1 = Vector3.new(0, 1, 1) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 1 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(0, 1, 2) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 1 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(0, 1, 3) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 1 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(0, 1, 7) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 1 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(0, 1, 6) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 1 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) print("Passed") --Passed local A_1 = Vector3.new(0, 1, 4) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 108 local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3) local A_1 = Vector3.new(0, 1, 5) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 108 local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3) print("Passed") --Passed local A_1 = Vector3.new(-2, 1, 1) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 2 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(-2, 1, 2) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 2 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(-4, 1, 1) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 2 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(1, 1, 1) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 2 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(3, 1, 1) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 2 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(1, 1, 2) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 2 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(1, 1, 6) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 2 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(-2, 1, 6) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 2 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) print("Passed") --Passed local A_1 = Vector3.new(3, 1, 2) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 4 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(1, 1, 7) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 4 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(-2, 1, 7) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 4 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(-4, 1, 2) local A_2 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) local A_3 = 4 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) local A_1 = Vector3.new(0, 2, 7) local A_2 = CFrame.new(0, 0, 0, 4.37113883e-08, -1, 1.74845553e-07, 1, 4.37113883e-08, -3.82137093e-15, -3.82137093e-15, 1.74845553e-07, 1) local A_3 = 4 local A_4 = "" local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3, A_4) print("Passed") --Passed local A_1 = Vector3.new(0, 1, 0) local A_2 = CFrame.new(0, 0, 0, 4.37113883e-08, -1, 1.74845553e-07, 1, 4.37113883e-08, -3.82137093e-15, -3.82137093e-15, 1.74845553e-07, 1) local A_3 = 5 local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3) print("Passed") --Passed local A_1 = Vector3.new(0, 1, 0) local Event = game:GetService("ReplicatedStorage").Remotes.MoveAircraft Event:InvokeServer(A_1) local A_1 = Vector3.new(0, 1, 0) local Event = game:GetService("ReplicatedStorage").Remotes.MoveAircraft Event:InvokeServer(A_1) local A_1 = Vector3.new(0, 1, 0) local Event = game:GetService("ReplicatedStorage").Remotes.MoveAircraft Event:InvokeServer(A_1) print("Passed") --Passed local A_1 = Vector3.new(0, 3, 1) local A_2 = CFrame.new(0, 0, 0, 0, -1.74845553e-07, -1, -1.31134158e-07, 1, -1.74845553e-07, 1, 1.31134172e-07, -2.13162821e-14) local A_3 = 95 local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3) print("Passed") --Passed local A_1 = Vector3.new(0, -1, 0) local Event = game:GetService("ReplicatedStorage").Remotes.MoveAircraft Event:InvokeServer(A_1) local A_1 = Vector3.new(0, -1, 0) local Event = game:GetService("ReplicatedStorage").Remotes.MoveAircraft Event:InvokeServer(A_1) print("Passed") --Passed local A_1 = Vector3.new(0, 3, 2) local A_2 = CFrame.new(0, 0, 0, 1, 8.74227766e-08, -1.42108547e-14, -8.74227766e-08, 1, -1.74845553e-07, 0, 1.74845553e-07, 1) local A_3 = 13 local Event = game:GetService("ReplicatedStorage").Remotes.PlaceBlockRegion Event:InvokeServer(A_1, A_2, A_3) print("Complete") --Passed game.StarterGui:SetCore("SendNotification", {Title="Autobuild Complete"; Text="By JalapenoGuy"; Duration=2;})