Last modified: 12/16/2019 Skidmenu Changelogs: # 12/26/2019: - Fixed draw functions # 10/31/2019: - You can now change your Hair and the color of it. # 10/30/2019: - Added Weather Changer # 10/28/2019: - The available drawables will now start at the ped's selected drawables instead of overwriting it with the index 1 of each. - When changing a drawable/prop, its texture will no longer display "nil" if the previous drawable/prop texture value was bigger than the maximum of the current one. - Fixed an bug that would occur on the first time launching the menu on a server where it would crash it when trying to get the current Ped Component Variations Index. - Added comments for easier understandment of the code. # 10/26/2019: - Aimbot should now only work if the player is aiming down sights # 10/26/2019: - Added Fling Player (Throws the player's car or ped around without killing them, pretty fun) - Added Up/Down movement for noclip (Spacebar / Left CTRL) - Improved launch, slam, and pop tires to now work while spectating # 10/26/2019: - Fixed a small menu crash # 10/25/2019: - Added vRP Give Casino Chips (for the vrp_casino resource) - Some cleanup and comment revision # 10/25/2019: - *Should* fix an issue with ESP - Added customizable refresh time # 10/25/2019: - Left and Right Mouse Buttons are no longer interact with the menu. # 10/25/2019: - Organization, spelling - Began work on a web radio # 10/25/2019: - Fixed Appearance Options (So they now should work fully, for mp peds) - Made it so if the player isn't an mp ped, they won't be let into the customization menu (for now, prevents crashing the menu) - Replaced GetPlayerPed(-1) with PlayerPedId() - Added hat/hat texture sliders # 10/24/2019: - Fixed a display bug on the Portable Radio # 10/24/2019: - Moved ESP and Visual options to their own submenu in Misc Options - Spectated and Tracked player now show in the menu (they show if and who you are spectating) - Player Functions are now collapsed into a single combobox (heal, armor, remove armor, clean) - Vehicle Function are now collapsed into a single combobox (fix, clean, dirty) - Added Launch Player Vehicle - Added Slam Player Vehicle - Added Pop Player Vehicle Tires (Specific tire or all tires) - Added Enter Player Vehicle (Pick from any seat) - Added confirmation for teleporting to player or into their vehicle - Changed vehicle speed combobox to a slider - Made ESP automatically change refresh rate depending on the selected distance (i.e. the higher the distance chosen, the slower the esp will update - to save FPS) - Added a Portable Radio - Improved GetKeyboardInput() - Improved CheckBoxes to allow custom text for on/off - Used the new CheckBoxes in a few areas such as opened/closed doors, tracking player/vehicle - Revised personal vehicle tracking - Added a Super Jump and a Vehicle Menu - Fixed stuff related to the Slider button # 10/22/2019: - Improved World On Fire. Still is not quire the way I want it, but this is better. # 10/22/2019: - Improved Noclip to ensure invisibility (for server with anti invisibility). - Improved Noclip to also noclip the player's car if they are in one. # 10/21/2019: - Fixed setting all plate test by requesting control of the vehicle first (works for *most* net vehicles but some will not show changes for other players) - Some changes in WOF mode (not final) - Fixed an issue with GetKeyboardInput() that was caused by the previous commit # 10/21/2019: - *Actually* fixed the menu not being usable while dead - Added Aimbot Bone selection (Head, Chest, Left/Right Arm/Leg, Dick) - Added Alternative Demigod where you will not die at all unless you are killed in one shot - Made Alternative Nametags not draw through walls by default & not draw when not needed - Fixed ForceGun to work for net vehicles # 10/21/2019: - Added World On Fire mode, which causes random explosions and plays a song - Added Alternative Nametags for OneSync - Added Teleport Menu with saving/loading locations and POIs to teleport to - Added Show Coordinates in misc menu - Started working on a "Fuck Map" option which is unfinished. At the moment it just spawns some very large objects that don't do a whole lot. - Fixed an issue where you couldn't open the menu while dead - Some code cleanup # 10/19/2019: - Added vehicle speed multiplier, options range from x1 to x1000 - Added easy handling / stick to floor - Renamed Custom Options to Lua Options - Added a few small ESX and VRP options to the Lua Options menu # 10/15/2019: - Just a few edits I made while trying to make vehicle possession undetectable - made invisibility work every tick (to make it work w/ some anticheats) # 10/13/2019: - Added a warning for possess vehicles because the fake spectating will show your nametag # 10/13/2019: - Added Possess Vehicle in the player options menu. Lets you take control of another player's vehicle and move it in any direction. - Replaced my blips with Scammer's blips and modified them to be toggle-able - Added vehicle names to ESP # 10/12/2019: - Fixed a Crash with ESP - Changed how the ESP loop works so I can add a separate timer for it later # 10/11/2019: - Added Force Gun - Improved ESP (Now shows the weapon player has equipped) # 10/10/2019: - Blips (Still unpolished, but they work fine. Need to add player names to blips) - Nametags that show when a player it talking/driving a vehicle - ESP with distance modifier from 50.0 to 10000.0 - Lines - Some code cleanup and comment removal