# From https://github.com/JohannesDeml/UnityWebGL-LoadingTest # Unity WebGL Configuration for Unity 2019 and older # Supports Brotli, Gzip and no Compression Header set Content-Security-Policy "worker-src 'self' blob:;" # The following lines are required for builds without decompression fallback, compressed with gzip RemoveType .gz AddEncoding gzip .gz AddType application/octet-stream .data.gz AddType application/wasm .wasm.gz AddType application/javascript .js.gz AddType application/octet-stream .symbols.json.gz # The following lines are required for builds without decompression fallback, compressed with brotli RemoveType .br RemoveLanguage .br AddEncoding br .br AddType application/octet-stream .data.br AddType application/wasm .wasm.br AddType application/javascript .js.br AddType application/octet-stream .symbols.json.br AddEncoding br .unityweb AddType application/wasm .wasm AddEncoding br .wasm AddOutputFilterByType DEFLATE application/wasm