-- Variable local player = game.Players.LocalPlayer -- Prevent Teleport local old; old = hookfunction(getrawmetatable(game).__namecall,function(...) local args = {...} if getnamecallmethod() == "Teleport" and args[2] == 5057286085 then return end return old(...) end) -- Get Closest Hanger function hanger() local close local dist = 1000 local shit = workspace:GetDescendants() for i = 1, #shit do local v = shit[i] if v.Name:lower():find("hanger") and v:FindFirstChildOfClass("ProximityPrompt") then local newDist = player:DistanceFromCharacter(v.Position) if newDist < dist then dist = newDist close = v end end end return close end -- NoClip game:GetService("RunService").Stepped:Connect(function() player.Character.Humanoid:ChangeState(11) end) -- Tween function tween(ok) game:GetService("TweenService"):Create(player.Character.HumanoidRootPart, TweenInfo.new(player:DistanceFromCharacter(ok.Position)/Speed, Enum.EasingStyle.Linear), {CFrame = ok.CFrame+Vector3.new(0,3,0)}):Play() wait(player:DistanceFromCharacter(ok.Position)/Speed) end -- Grab Hanger repeat local ok = hanger() if typeof(ok) == "Instance" then tween(ok) ok:FindFirstChildOfClass("ProximityPrompt").HoldDuration = 0 game:GetService("VirtualInputManager"):SendKeyEvent(true,Enum.KeyCode.E,false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,Enum.KeyCode.E,false,game) end wait(.3) until player.Backpack:FindFirstChild("Hanger") -- Fix this shit local e = workspace.Tirolina.Folder.Part:GetChildren() for i,v in pairs(e) do if v:IsA("ProximityPrompt") then if v.ObjectText:find("Hanger") then v.Enabled = true v.HoldDuration = 0 else v.Enabled = false end print(v.Enabled,v.ObjectText) end end -- Farm Points while player.PlayerStats.Points.Value < Points do tween(workspace.Tirolina.Folder.Part) game:GetService("VirtualInputManager"):SendKeyEvent(true,Enum.KeyCode.E,false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,Enum.KeyCode.E,false,game) end -- Escape game.TeleportService.Teleport(game.TeleportService,5057286085)