-- ESP Function local ESP = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))() ESP:Toggle(true) -- Don't worry about it ESP.Players = false ESP.Color = Color3.new(1,1,1) ESP.Traces = false ESP.Names = false ESP.Boxes = false ESP.NPCs = false ESP.Items = false ESP.Enemies = false -- UI Library local Finity = loadstring(game:HttpGet("https://pastebin.com/raw/nB2byebL"))() local FinityWindow = Finity.new(DarkMode) FinityWindow.ChangeToggleKey(Enum.KeyCode[Keybind]) -- Category local ESPCat = FinityWindow:Category("Entity ESP") local ItemCat = FinityWindow:Category("Item ESP") -- Sectors local ESPSettings = ESPCat:Sector("ESP Settings") local ESPToggles = ESPCat:Sector("Toggles") local ESPInfo = ESPCat:Sector("Info") local ItemESP = ItemCat:Sector("Toggles") local ItemINFO = ItemCat:Sector("Info") -- ESP Settings ESPSettings:Cheat("Checkbox", "Tracers", function(State) ESP.Traces = State end) ESPSettings:Cheat("Checkbox", "Names", function(State) ESP.Names = State end) ESPSettings:Cheat("Checkbox", "Boxes", function(State) ESP.Boxes = State end) -- ESP Toggles ESPToggles:Cheat("Checkbox", "Players", function(State) ESP.Players = State end) ESPToggles:Cheat("Checkbox", "Enemies", function(State) ESP.Enemies = State end) ESPToggles:Cheat("Checkbox", "NPCs", function(State) ESP.NPCs = State end) -- ESP Info ESPInfo:Cheat("Label", "Items show up as 'Purple'") ESPInfo:Cheat("Label", "Players show up as 'White'") ESPInfo:Cheat("Label", "NPCs show up as 'Lime'") ESPInfo:Cheat("Label", "") ESPInfo:Cheat("Label", "Normal Enemies show up as 'Red'") ESPInfo:Cheat("Label", "Magical Enemies show up as 'Cyan'") ESPInfo:Cheat("Label", "Legendary Enemies show up as 'Yellow'") ESPInfo:Cheat("Label", "") ESPInfo:Cheat("Label", "Entities over 700 studs away don't show up") -- Item ESP Info ItemINFO:Cheat("Label", "Items out of range don't appear on list") -- Don't mind this ugly shit while true do -- Get Enemies local shit = workspace.NPCS:GetChildren() for i = 1, #shit do local v = shit[i] local model = v:FindFirstChildOfClass("Model") if model and v:FindFirstChild("Status") and model:FindFirstChild("HumanoidRootPart") and not model:FindFirstChild("EGG") and v.Status:FindFirstChild("Dead") and v.Status.Dead.Value == false then -- Add ESP if not v:FindFirstChild("ChatInfo") then local s = v.Status ESP:Add(model.HumanoidRootPart,{ Name = v.Name, Color = BrickColor.new(s:FindFirstChild("Legendary") and s.Legendary.Value and "Bright yellow" or s:FindFirstChild("Magical") and s.Magical.Value and "Cyan" or "Really red").Color, IsEnabled = "Enemies" }) Instance.new("Part",model).Name = "EGG" elseif v:FindFirstChild("ChatInfo") and ESP.NPCs then ESP:Add(v,{ Name = v.Name, Color = BrickColor.new("Lime green").Color, IsEnabled = "NPCs" }) Instance.new("Part",model).Name = "EGG" end end end wait() -- Get Items local shit = workspace.Items:GetChildren() table.sort(shit, function(a,b) return a.Name < b.Name end) for i = 1, #shit do local v = shit[i] if v.PrimaryPart and not v:FindFirstChild("EGG") then -- Add ESP ESP:Add(v, { Name = v.Name, Color = BrickColor.new("Magenta").Color, IsEnabled = v.Name }) ESP[v.Name] = false ItemESP:Cheat("Checkbox", v.Name, function(State) ESP[v.Name] = State end) -- Remember Instance.new("Part",v).Name = "EGG" end end end