--// Exploit Fix \\-- if not pcall(function() return syn.protect_gui end) then syn = {} syn.protect_gui = function(A_1) A_1.Parent = game:GetService("CoreGui") end end --// Services \\-- local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local ReplicatedStorage = game:GetService("ReplicatedStorage") --// Variables \\-- local Player = Players.LocalPlayer local Event = ReplicatedStorage:WaitForChild("Remote"):WaitForChild("Weapon"):WaitForChild("Use") --// UI & ESP Library \\-- local ESP = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))() local Library = loadstring(game:HttpGetAsync('https://raw.githubusercontent.com/Just-Egg-Salad/roblox-scripts/main/uwuware'))() --// ESP Settings \\-- ESP.TeamMates = false ESP:Toggle(false) --// UI \\-- local Window = Library:CreateWindow("Smacker by Ezpi#0474") Window:AddToggle({ text = "Enabled" }) Window:AddToggle({ text = "Player ESP", callback = function(A_1) ESP:Toggle(A_1) end }) Window:AddButton({ text = "Reset", callback = function() local Humanoid = Player.Character and Player.Character:FindFirstChildOfClass("Humanoid") if Humanoid then Humanoid.Health = 0 end end }) local Folder = Window:AddFolder("Transformations") if firetouchinterest then local Found = {} for _, A_1 in next, Workspace:WaitForChild("Scripted"):WaitForChild("TransformBrick"):GetChildren() do local Touch = A_1:FindFirstChild("TouchInterest", true) if Touch and A_1:FindFirstChild("Type") and table.find(Found, A_1.Type.Value) == nil then table.insert(Found, A_1.Type.Value) local Touch = Touch.Parent Folder:AddButton({ text = A_1.Type.Value, callback = function() local Primary = Player.Character and Player.Character.PrimaryPart if Primary then firetouchinterest(Primary, Touch, 0) firetouchinterest(Primary, Touch, 1) end end }) end end Folder:AddButton({ text = "Shade", callback = function() local Primary = Player.Character and Player.Character.PrimaryPart local Touch = Workspace.Scripted.TransformBrick.Shade:FindFirstChild("TouchInterest", true).Parent if Primary then firetouchinterest(Primary, Touch, 0) firetouchinterest(Primary, Touch, 1) end end }) end local ToxicRabbit = ReplicatedStorage:FindFirstChild("ToxicPuddleTransformed") if ToxicRabbit then Folder:AddButton({ text = "Toxic Rabbit", callback = function() for i = 1, 6 do ToxicRabbit:FireServer() end end }) end Library:Init() --// Get Weapon \\-- function GetWeapon() -- Character Check if not Player.Character or not Player.Character:FindFirstChild("Humanoid") or Player.Character.Humanoid.Health <= 0 then return false end -- Get Weapon local Char = Player.Character local Tool = Char:FindFirstChildOfClass("Tool") if Tool and Tool:FindFirstChild("Handle") then return Tool end -- Nope return false end --// Get Closest Enemy Player \\-- function GetEnemy() -- Variables local Enemy = false local Range = 5.8 -- Get Closest Enemy for _, A_1 in next, Players:GetPlayers() do local Char = A_1.Character if A_1.Team ~= Player.Team and Char and Char:FindFirstChild("HumanoidRootPart") and Char:FindFirstChild("Humanoid") and Char.Humanoid.Health > 0 and Char:FindFirstChild("ForceField") == nil then local Distance = Player:DistanceFromCharacter(Char.HumanoidRootPart.Position) if Distance < Range then Range = Distance Enemy = Char.HumanoidRootPart end end end return Enemy end --// Smacker \\-- while task.wait() do -- Check local Weapons = GetWeapon() local Enemy = GetEnemy() if Library.flags.Enabled and Weapons ~= false and Enemy ~= false then print(Enemy, Player:DistanceFromCharacter(Enemy.Position)) for i = 1, 5 do Event:FireServer(Enemy) end task.wait(1.1) end end