set(marble_SRCS qtmain.cpp QtMainWindow.cpp QtMainWindow.h) include_directories(${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/../marble-ui) if(MSVC) set(marble_SRCS ${marble_SRCS} marble.rc) endif(MSVC) qt_wrap_ui(marble_SRCS ${marble_UI}) if(WIN32) add_executable (marble-qt WIN32 ${marble_SRCS}) if(MSVC) set_target_properties(marble-qt PROPERTIES LINK_FLAGS "/ENTRY:\"mainCRTStartup\"") endif() else (WIN32) if(APPLE) add_executable (marble-qt ${marble_SRCS}) # For Mac OS X, the executable must be at the root of the bundle's executable folder INSTALL(TARGETS marble-qt RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/Marble.app/Contents/MacOS BUNDLE DESTINATION "/Applications/Marble") else (APPLE) add_executable (marble-qt ${marble_SRCS}) endif(APPLE) endif(WIN32) target_link_libraries ( marble-qt Qt6::Widgets Qt6::PrintSupport Qt6::Network marbleui marblewidget astro) if(WIN32) target_link_libraries( marble-qt ws2_32 imm32 winmm ) endif(WIN32) ## this works for win32 only because FindQt does not handle this correct if(STATIC_BUILD AND WIN32) target_link_libraries(marble-qt ${QT_PLUGINS_DIR}/imageformats/qjpeg.lib) target_link_libraries(marble-qt ${QT_PLUGINS_DIR}/imageformats/qsvg.lib) endif() if(WIN32) install (TARGETS marble-qt RUNTIME DESTINATION .) else(WIN32) if(APPLE) # No need for this when installing to a bundle else (APPLE) install (TARGETS marble-qt RUNTIME DESTINATION bin) endif(APPLE) endif(WIN32) if(APPS_INSTALL_DIR) install(PROGRAMS org.kde.marble-qt.desktop DESTINATION ${APPS_INSTALL_DIR}) endif(APPS_INSTALL_DIR)