What's new 1.2.7 I lock every new Poiyomi material after Organize. I unlock locked copies first so their textures can follow the new files. Organize puts VRChat menu icons in Textures/Icons. LilToon and Poiyomi Mask slots go to Textures/Masks. Cubemaps go to Textures/CubeMaps. UI — Settings (Beta): Icons, Masks, and CubeMaps sit under Textures. You can rename them. 1.2.6 Organize always packs one prefab from Prefab Name. Nested hair and clothes unpack into it. I leave old prefab files out of Prefabs. Create Prefab is gone. Rename Old / New Objects starts off. UI — Organize: Create Prefab is gone. Prefab Name is still the name on the Hierarchy object and the packed prefab. UI — Organize: Rename Old / New Objects starts off. 1.2.5 I name the new Hierarchy object and the new prefab from Prefab Name. Create Prefab writes that file into Prefabs. I leave the previous model prefab out of that folder. I leave materials and textures that belong only to Ignore List objects out of the output. I still copy files the rest of the avatar still uses. UI — Organize: Prefab Name is the name on the new Hierarchy object and the new prefab. UI — Organize: Create Prefab still sits under Scene Name and Prefab Name. UI — Ignore List: objects you drop here stay out of the organized prefab and scene, and their unique materials and textures stay out of the folders. 1.2.4 I added Settings (Beta). You rename the output folders and pick where each type lands. Copy, Move, and Ignore stay on Organize. I can store that for every organize, or only this output folder. I made the header logo smaller. The footer says Created and maintained by KaleidoVR. Floating Organize stays at its content height. Settings (Beta) can stretch taller. I leave the window docked when you switch tabs. The window uses the editor skin color, so the first frame is not white. UI — Tabs: Organize and Settings (Beta) sit under the logo. UI — Settings (Beta): Folder layout shows parents and children, with the full path under each child, for example Textures/Normals or 3.0/Animations. UI — Settings (Beta): orange Warning (Special use case) sits above Shader, MonoScript, and DefaultAsset. UI — Settings (Beta): These settings apply to lists All organizes and This output folder only. UI — Footer: Created and maintained by KaleidoVR. 1.2.3 I leave Ignore List objects out of the organized prefab and scene. I do not copy files that belong only to those objects, including their FBX. I still copy files the rest of the avatar still uses. UI — Ignore List: Drag objects to leave out of the organized prefab and scene. 1.2.1 Clear Log Cache deletes Organizer logs after a confirm prompt. Scripts and README say all rights reserved.