#ifndef C__GAME_REVISE_GAMESTART_H #define C__GAME_REVISE_GAMESTART_H #include #include #include"map.h" #include"chess.h" using namespace std; using input::enter; namespace gameStart { void gameStart(); } namespace storeData { extern string input_id1; extern string input_password1; extern string input_id2; extern string input_password2; } #endif //C__GAME_REVISE_GAMESTART_H