state("Øež") { int mission : 0x7CA1C; bool inGame : "WMADMOD.DLL", 0x9D184; int levelLoading : 0x159B4, 0x340, 0x20, 0xB08; } state("Řež") { int mission : 0x7CA1C; bool inGame : "WMADMOD.DLL", 0x9D184; int levelLoading : 0x159B4, 0x340, 0x20, 0xB08; } start { return current.inGame != old.inGame; } split { return (current.mission != old.mission) && current.mission != 1; } isLoading { return !current.inGame || current.levelLoading == 0; }