{ "controlSlotId": "slot_34", "meetingSlotId": "slot_36", "initMaxLabor": 0, "laborRecoverTime": 360, "manufactInputCapacity": 99, "shopCounterCapacity": 10, "comfortLimit": 5000, "creditInitiativeLimit": 100, "creditPassiveLimit": 100, "creditComfortFactor": 0, "creditGuaranteed": 10, "creditCeiling": 50, "manufactUnlockTips": "制造站已经可以制造{0}", "shopUnlockTips": "销售站已经可以销售{0}", "manufactStationBuff": 0.1, "comfortManpowerRecoverFactor": 25, "manpowerDisplayFactor": 360000, "shopOutputRatio": null, "shopStackRatio": null, "basicFavorPerDay": 720, "humanResourceLimit": 4320000, "tiredApThreshold": 100, "processedCountRatio": 1, "tradingStrategyUnlockLevel": 3, "tradingReduceTimeUnit": 180, "tradingLaborCostUnit": 1, "manufactReduceTimeUnit": 180, "manufactLaborCostUnit": 1, "laborAssistUnlockLevel": 3, "apToLaborUnlockLevel": 4, "apToLaborRatio": 2, "socialResourceLimit": 7200000, "socialSlotNum": 10, "furniDuplicationLimit": 6, "assistFavorReport": 1647288000, "manufactManpowerCostByNum": [ 0, 0, -5, -10 ], "tradingManpowerCostByNum": [ 0, 0, -5, -10 ], "trainingBonusMax": 3, "betaRemoveTime": 1737518400, "furniHighlightTime": 3.0, "canNotVisitToast": "访问失败", "musicPlayerOpenTime": 1737518400, "roomsWithoutRemoveStaff": [ "PRIVATE" ], "privateFavorLevelThresholds": [ 0, 1000, 3000 ], "roomUnlockConds": { "CONTROL#1": { "id": "CONTROL#1", "number": { "1": { "type": "NONE", "level": 0, "count": 0 } } }, "CONTROL#2": { "id": "CONTROL#2", "number": { "1": { "type": "FUNCTIONAL", "level": 1, "count": 5 } } }, "CONTROL#3": { "id": "CONTROL#3", "number": { "1": { "type": "FUNCTIONAL", "level": 1, "count": 6 } } }, "CONTROL#4": { "id": "CONTROL#4", "number": { "1": { "type": "FUNCTIONAL", "level": 2, "count": 8 } } }, "CONTROL#5": { "id": "CONTROL#5", "number": { "1": { "type": "FUNCTIONAL", "level": 3, "count": 10 } } }, "POWER#1": { "id": "POWER#1", "number": { "1": { "type": "CONTROL", "level": 1, "count": 1 }, "2": { "type": "CONTROL", "level": 3, "count": 1 }, "3": { "type": "CONTROL", "level": 3, "count": 1 } } }, "POWER#2": { "id": "POWER#2", "number": { "1": { "type": "CONTROL", "level": 3, "count": 1 }, "2": { "type": "CONTROL", "level": 3, "count": 1 }, "3": { "type": "CONTROL", "level": 3, "count": 1 } } }, "POWER#3": { "id": "POWER#3", "number": { "1": { "type": "CONTROL", "level": 4, "count": 1 }, "2": { "type": "CONTROL", "level": 4, "count": 1 }, "3": { "type": "CONTROL", "level": 4, "count": 1 } } }, "MANUFACTURE#1": { "id": "MANUFACTURE#1", "number": { "1": { "type": "POWER", "level": 1, "count": 1 }, "2": { "type": "CONTROL", "level": 3, "count": 1 }, "3": { "type": "CONTROL", "level": 3, "count": 1 }, "4": { "type": "CONTROL", "level": 3, "count": 1 }, "5": { "type": "CONTROL", "level": 3, "count": 1 } } }, "MANUFACTURE#2": { "id": "MANUFACTURE#2", "number": { "1": { "type": "CONTROL", "level": 3, "count": 1 }, "2": { "type": "CONTROL", "level": 3, "count": 1 }, "3": { "type": "CONTROL", "level": 3, "count": 1 }, "4": { "type": "CONTROL", "level": 3, "count": 1 }, "5": { "type": "CONTROL", "level": 3, "count": 1 } } }, "MANUFACTURE#3": { "id": "MANUFACTURE#3", "number": { "1": { "type": "CONTROL", "level": 4, "count": 1 }, "2": { "type": "CONTROL", "level": 4, "count": 1 }, "3": { "type": "CONTROL", "level": 4, "count": 1 }, "4": { "type": "CONTROL", "level": 4, "count": 1 }, "5": { "type": "CONTROL", "level": 4, "count": 1 } } }, "TRADING#1": { "id": "TRADING#1", "number": { "1": { "type": "MANUFACTURE", "level": 1, "count": 1 }, "2": { "type": "CONTROL", "level": 3, "count": 1 }, "3": { "type": "CONTROL", "level": 3, "count": 1 }, "4": { "type": "CONTROL", "level": 3, "count": 1 }, "5": { "type": "CONTROL", "level": 3, "count": 1 } } }, "TRADING#2": { "id": "TRADING#2", "number": { "1": { "type": "CONTROL", "level": 3, "count": 1 }, "2": { "type": "CONTROL", "level": 3, "count": 1 }, "3": { "type": "CONTROL", "level": 3, "count": 1 }, "4": { "type": "CONTROL", "level": 3, "count": 1 }, "5": { "type": "CONTROL", "level": 3, "count": 1 } } }, "TRADING#3": { "id": "TRADING#3", "number": { "1": { "type": "CONTROL", "level": 4, "count": 1 }, "2": { "type": "CONTROL", "level": 4, "count": 1 }, "3": { "type": "CONTROL", "level": 4, "count": 1 }, "4": { "type": "CONTROL", "level": 4, "count": 1 }, "5": { "type": "CONTROL", "level": 4, "count": 1 } } }, "DORMITORY#1": { "id": "DORMITORY#1", "number": { "1": { "type": "CONTROL", "level": 1, "count": 1 }, "2": { "type": "CONTROL", "level": 1, "count": 1 }, "3": { "type": "CONTROL", "level": 1, "count": 1 }, "4": { "type": "CONTROL", "level": 1, "count": 1 } } }, "DORMITORY#2": { "id": "DORMITORY#2", "number": { "1": { "type": "CONTROL", "level": 2, "count": 1 }, "2": { "type": "CONTROL", "level": 2, "count": 1 }, "3": { "type": "CONTROL", "level": 2, "count": 1 }, "4": { "type": "CONTROL", "level": 2, "count": 1 } } }, "DORMITORY#3": { "id": "DORMITORY#3", "number": { "1": { "type": "CONTROL", "level": 3, "count": 1 }, "2": { "type": "CONTROL", "level": 3, "count": 1 }, "3": { "type": "CONTROL", "level": 3, "count": 1 }, "4": { "type": "CONTROL", "level": 3, "count": 1 } } }, "DORMITORY#4": { "id": "DORMITORY#4", "number": { "1": { "type": "CONTROL", "level": 4, "count": 1 }, "2": { "type": "CONTROL", "level": 4, "count": 1 }, "3": { "type": "CONTROL", "level": 4, "count": 1 }, "4": { "type": "CONTROL", "level": 4, "count": 1 } } }, "DORMITORY#5": { "id": "DORMITORY#5", "number": { "1": { "type": "CONTROL", "level": 5, "count": 1 }, "2": { "type": "CONTROL", "level": 5, "count": 1 }, "3": { "type": "CONTROL", "level": 5, "count": 1 }, "4": { "type": "CONTROL", "level": 5, "count": 1 } } }, "WORKSHOP#1": { "id": "WORKSHOP#1", "number": { "1": { "type": "TRADING", "level": 1, "count": 1 } } }, "WORKSHOP#2": { "id": "WORKSHOP#2", "number": { "1": { "type": "CONTROL", "level": 3, "count": 1 } } }, "WORKSHOP#3": { "id": "WORKSHOP#3", "number": { "1": { "type": "CONTROL", "level": 4, "count": 1 } } }, "HIRE#1": { "id": "HIRE#1", "number": { "1": { "type": "WORKSHOP", "level": 1, "count": 1 } } }, "HIRE#2": { "id": "HIRE#2", "number": { "1": { "type": "CONTROL", "level": 3, "count": 1 } } }, "HIRE#3": { "id": "HIRE#3", "number": { "1": { "type": "CONTROL", "level": 4, "count": 1 } } }, "TRAINING#1": { "id": "TRAINING#1", "number": { "1": { "type": "HIRE", "level": 1, "count": 1 } } }, "TRAINING#2": { "id": "TRAINING#2", "number": { "1": { "type": "CONTROL", "level": 3, "count": 1 } } }, "TRAINING#3": { "id": "TRAINING#3", "number": { "1": { "type": "CONTROL", "level": 4, "count": 1 } } }, "MEETING#1": { "id": "MEETING#1", "number": { "1": { "type": "WORKSHOP", "level": 1, "count": 1 } } }, "MEETING#2": { "id": "MEETING#2", "number": { "1": { "type": "CONTROL", "level": 3, "count": 1 } } }, "MEETING#3": { "id": "MEETING#3", "number": { "1": { "type": "CONTROL", "level": 4, "count": 1 } } }, "PRIVATE#1": { "id": "PRIVATE#1", "number": { "1": { "type": "MEETING", "level": 1, "count": 1 }, "2": { "type": "MEETING", "level": 1, "count": 1 }, "3": { "type": "HIRE", "level": 1, "count": 1 }, "4": { "type": "HIRE", "level": 1, "count": 1 }, "5": { "type": "TRAINING", "level": 1, "count": 1 }, "6": { "type": "TRAINING", "level": 1, "count": 1 } } }, "PRIVATE#2": { "id": "PRIVATE#2", "number": { "1": { "type": "CONTROL", "level": 3, "count": 1 }, "2": { "type": "CONTROL", "level": 3, "count": 1 }, "3": { "type": "CONTROL", "level": 3, "count": 1 }, "4": { "type": "CONTROL", "level": 3, "count": 1 }, "5": { "type": "CONTROL", "level": 3, "count": 1 }, "6": { "type": "CONTROL", "level": 3, "count": 1 } } }, "PRIVATE#3": { "id": "PRIVATE#3", "number": { "1": { "type": "CONTROL", "level": 4, "count": 1 }, "2": { "type": "CONTROL", "level": 4, "count": 1 }, "3": { "type": "CONTROL", "level": 4, "count": 1 }, "4": { "type": "CONTROL", "level": 4, "count": 1 }, "5": { "type": "CONTROL", "level": 4, "count": 1 }, "6": { "type": "CONTROL", "level": 4, "count": 1 } } } }, "rooms": { "CONTROL": { "id": "CONTROL", "name": "控制中枢", "description": "罗德岛舰船系统的控制中枢,支撑着各个区域的规划建设。", "defaultPrefabId": "room_control_8x4", "canLevelDown": false, "maxCount": 1, "category": "SPECIAL", "size": { "row": 4, "col": 8 }, "phases": [ { "overrideName": null, "overridePrefabId": null, "unlockCondId": "CONTROL#1", "buildCost": { "items": [], "time": 0, "labor": 0 }, "electricity": 0, "maxStationedNum": 1, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "CONTROL#2", "buildCost": { "items": [ { "id": "3105", "count": 1, "type": "MATERIAL" }, { "id": "3131", "count": 1, "type": "MATERIAL" } ], "time": 0, "labor": 20 }, "electricity": 0, "maxStationedNum": 2, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "CONTROL#3", "buildCost": { "items": [ { "id": "3105", "count": 1, "type": "MATERIAL" }, { "id": "3131", "count": 3, "type": "MATERIAL" } ], "time": 0, "labor": 40 }, "electricity": 0, "maxStationedNum": 3, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "CONTROL#4", "buildCost": { "items": [ { "id": "3105", "count": 1, "type": "MATERIAL" }, { "id": "3132", "count": 4, "type": "MATERIAL" } ], "time": 0, "labor": 80 }, "electricity": 0, "maxStationedNum": 4, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "CONTROL#5", "buildCost": { "items": [ { "id": "3105", "count": 1, "type": "MATERIAL" }, { "id": "3133", "count": 8, "type": "MATERIAL" } ], "time": 0, "labor": 120 }, "electricity": 0, "maxStationedNum": 5, "manpowerCost": 100 } ] }, "POWER": { "id": "POWER", "name": "发电站", "description": "罗德岛的电力生产设施,凭借源石引擎生产与传输电力。", "defaultPrefabId": "room_power_4x2", "canLevelDown": true, "maxCount": 3, "category": "OUTPUT", "size": { "row": 2, "col": 4 }, "phases": [ { "overrideName": null, "overridePrefabId": null, "unlockCondId": "POWER#1", "buildCost": { "items": [ { "id": "3131", "count": 1, "type": "MATERIAL" } ], "time": 0, "labor": 10 }, "electricity": 60, "maxStationedNum": 1, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "POWER#2", "buildCost": { "items": [ { "id": "3132", "count": 3, "type": "MATERIAL" } ], "time": 0, "labor": 60 }, "electricity": 130, "maxStationedNum": 1, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "POWER#3", "buildCost": { "items": [ { "id": "3133", "count": 5, "type": "MATERIAL" } ], "time": 0, "labor": 120 }, "electricity": 270, "maxStationedNum": 1, "manpowerCost": 100 } ] }, "MANUFACTURE": { "id": "MANUFACTURE", "name": "制造站", "description": "罗德岛的资源生产设施,利用设备将原材料转化为工业原料,或产出种种器物。", "defaultPrefabId": "room_manufacture_4x2", "canLevelDown": true, "maxCount": 5, "category": "OUTPUT", "size": { "row": 2, "col": 4 }, "phases": [ { "overrideName": null, "overridePrefabId": null, "unlockCondId": "MANUFACTURE#1", "buildCost": { "items": [ { "id": "3131", "count": 1, "type": "MATERIAL" } ], "time": 0, "labor": 10 }, "electricity": -10, "maxStationedNum": 1, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "MANUFACTURE#2", "buildCost": { "items": [ { "id": "3132", "count": 3, "type": "MATERIAL" } ], "time": 0, "labor": 60 }, "electricity": -30, "maxStationedNum": 2, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "MANUFACTURE#3", "buildCost": { "items": [ { "id": "3133", "count": 5, "type": "MATERIAL" } ], "time": 0, "labor": 120 }, "electricity": -60, "maxStationedNum": 3, "manpowerCost": 100 } ] }, "TRADING": { "id": "TRADING", "name": "贸易站", "description": "罗德岛的商业贸易设施,用以处理与各个势力间的贸易合同与商务协议,获取罗德岛必须的研究与活动资金。", "defaultPrefabId": "room_trading_4x2", "canLevelDown": true, "maxCount": 5, "category": "OUTPUT", "size": { "row": 2, "col": 4 }, "phases": [ { "overrideName": null, "overridePrefabId": null, "unlockCondId": "TRADING#1", "buildCost": { "items": [ { "id": "3131", "count": 1, "type": "MATERIAL" } ], "time": 0, "labor": 10 }, "electricity": -10, "maxStationedNum": 1, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "TRADING#2", "buildCost": { "items": [ { "id": "3132", "count": 3, "type": "MATERIAL" } ], "time": 0, "labor": 60 }, "electricity": -30, "maxStationedNum": 2, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "TRADING#3", "buildCost": { "items": [ { "id": "3133", "count": 5, "type": "MATERIAL" } ], "time": 0, "labor": 120 }, "electricity": -60, "maxStationedNum": 3, "manpowerCost": 100 } ] }, "DORMITORY": { "id": "DORMITORY", "name": "宿舍", "description": "罗德岛干员的标准住宿设施,向干员们提供了休息与活动的必须设备。", "defaultPrefabId": "room_dormitory_6x2", "canLevelDown": true, "maxCount": 4, "category": "CUSTOM", "size": { "row": 2, "col": 6 }, "phases": [ { "overrideName": null, "overridePrefabId": null, "unlockCondId": "DORMITORY#1", "buildCost": { "items": [ { "id": "3131", "count": 1, "type": "MATERIAL" } ], "time": 0, "labor": 10 }, "electricity": -10, "maxStationedNum": 5, "manpowerCost": 0 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "DORMITORY#2", "buildCost": { "items": [ { "id": "3131", "count": 3, "type": "MATERIAL" } ], "time": 0, "labor": 20 }, "electricity": -20, "maxStationedNum": 5, "manpowerCost": 0 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "DORMITORY#3", "buildCost": { "items": [ { "id": "3132", "count": 3, "type": "MATERIAL" } ], "time": 0, "labor": 60 }, "electricity": -30, "maxStationedNum": 5, "manpowerCost": 0 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "DORMITORY#4", "buildCost": { "items": [ { "id": "3133", "count": 4, "type": "MATERIAL" } ], "time": 0, "labor": 100 }, "electricity": -45, "maxStationedNum": 5, "manpowerCost": 0 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "DORMITORY#5", "buildCost": { "items": [ { "id": "3133", "count": 8, "type": "MATERIAL" } ], "time": 0, "labor": 160 }, "electricity": -65, "maxStationedNum": 5, "manpowerCost": 0 } ] }, "PRIVATE": { "id": "PRIVATE", "name": "活动室", "description": "罗德岛的个人休整设施,为干员们提供了独立的娱乐与活动空间。", "defaultPrefabId": "room_private_6x2", "canLevelDown": true, "maxCount": 6, "category": "CUSTOM_P", "size": { "row": 2, "col": 6 }, "phases": [ { "overrideName": null, "overridePrefabId": null, "unlockCondId": "PRIVATE#1", "buildCost": { "items": [ { "id": "3131", "count": 1, "type": "MATERIAL" } ], "time": 0, "labor": 10 }, "electricity": 0, "maxStationedNum": 0, "manpowerCost": 0 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "PRIVATE#2", "buildCost": { "items": [ { "id": "3132", "count": 3, "type": "MATERIAL" } ], "time": 0, "labor": 30 }, "electricity": 0, "maxStationedNum": 0, "manpowerCost": 0 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "PRIVATE#3", "buildCost": { "items": [ { "id": "3133", "count": 5, "type": "MATERIAL" } ], "time": 0, "labor": 60 }, "electricity": 0, "maxStationedNum": 0, "manpowerCost": 0 } ] }, "WORKSHOP": { "id": "WORKSHOP", "name": "加工站", "description": "罗德岛的资源加工设施,利用设备将工业原料加工成各类材料,或分解成其他类型的原料。", "defaultPrefabId": "room_workshop_4x2", "canLevelDown": false, "maxCount": 1, "category": "FUNCTION", "size": { "row": 2, "col": 4 }, "phases": [ { "overrideName": null, "overridePrefabId": null, "unlockCondId": "WORKSHOP#1", "buildCost": { "items": [ { "id": "3131", "count": 1, "type": "MATERIAL" } ], "time": 0, "labor": 10 }, "electricity": -10, "maxStationedNum": 1, "manpowerCost": 0 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "WORKSHOP#2", "buildCost": { "items": [ { "id": "3131", "count": 3, "type": "MATERIAL" } ], "time": 0, "labor": 60 }, "electricity": -10, "maxStationedNum": 1, "manpowerCost": 0 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "WORKSHOP#3", "buildCost": { "items": [ { "id": "3132", "count": 6, "type": "MATERIAL" } ], "time": 0, "labor": 120 }, "electricity": -10, "maxStationedNum": 1, "manpowerCost": 0 } ] }, "HIRE": { "id": "HIRE", "name": "办公室", "description": "罗德岛的公务处理设施,用以处理罗德岛的各类综合事务。", "defaultPrefabId": "room_hire_4x2", "canLevelDown": false, "maxCount": 1, "category": "FUNCTION", "size": { "row": 2, "col": 4 }, "phases": [ { "overrideName": null, "overridePrefabId": null, "unlockCondId": "HIRE#1", "buildCost": { "items": [ { "id": "3131", "count": 1, "type": "MATERIAL" } ], "time": 0, "labor": 10 }, "electricity": -10, "maxStationedNum": 1, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "HIRE#2", "buildCost": { "items": [ { "id": "3132", "count": 3, "type": "MATERIAL" } ], "time": 0, "labor": 60 }, "electricity": -30, "maxStationedNum": 1, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "HIRE#3", "buildCost": { "items": [ { "id": "3133", "count": 5, "type": "MATERIAL" } ], "time": 0, "labor": 120 }, "electricity": -60, "maxStationedNum": 1, "manpowerCost": 100 } ] }, "TRAINING": { "id": "TRAINING", "name": "训练室", "description": "罗德岛的干员训练设施,通过各类训练设备,为干员提供锻炼与自我磨练的空间。", "defaultPrefabId": "room_training_4x2", "canLevelDown": false, "maxCount": 1, "category": "FUNCTION", "size": { "row": 2, "col": 4 }, "phases": [ { "overrideName": null, "overridePrefabId": null, "unlockCondId": "TRAINING#1", "buildCost": { "items": [ { "id": "3131", "count": 2, "type": "MATERIAL" } ], "time": 0, "labor": 10 }, "electricity": -10, "maxStationedNum": 2, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "TRAINING#2", "buildCost": { "items": [ { "id": "3132", "count": 6, "type": "MATERIAL" } ], "time": 0, "labor": 60 }, "electricity": -30, "maxStationedNum": 2, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "TRAINING#3", "buildCost": { "items": [ { "id": "3133", "count": 10, "type": "MATERIAL" } ], "time": 0, "labor": 120 }, "electricity": -60, "maxStationedNum": 2, "manpowerCost": 100 } ] }, "MEETING": { "id": "MEETING", "name": "会客室", "description": "罗德岛的对外接待设施,多数访问与会面都在这里进行。", "defaultPrefabId": "room_meeting_8x2", "canLevelDown": false, "maxCount": 1, "category": "FUNCTION", "size": { "row": 2, "col": 8 }, "phases": [ { "overrideName": null, "overridePrefabId": null, "unlockCondId": "MEETING#1", "buildCost": { "items": [ { "id": "3131", "count": 1, "type": "MATERIAL" } ], "time": 0, "labor": 10 }, "electricity": -10, "maxStationedNum": 2, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "MEETING#2", "buildCost": { "items": [ { "id": "3132", "count": 3, "type": "MATERIAL" } ], "time": 0, "labor": 60 }, "electricity": -30, "maxStationedNum": 2, "manpowerCost": 100 }, { "overrideName": null, "overridePrefabId": null, "unlockCondId": "MEETING#3", "buildCost": { "items": [ { "id": "3133", "count": 5, "type": "MATERIAL" } ], "time": 0, "labor": 120 }, "electricity": -60, "maxStationedNum": 2, "manpowerCost": 100 } ] }, "ELEVATOR": { "id": "ELEVATOR", "name": "电梯间", "description": null, "defaultPrefabId": "room_elevator_1x2", "canLevelDown": false, "maxCount": -1, "category": "SPECIAL", "size": { "row": 2, "col": 1 }, "phases": [ { "overrideName": null, "overridePrefabId": null, "unlockCondId": "ELEVATOR#1", "buildCost": { "items": [], "time": 0, "labor": 0 }, "electricity": 0, "maxStationedNum": 0, "manpowerCost": 0 } ] }, "CORRIDOR": { "id": "CORRIDOR", "name": "走廊", "description": null, "defaultPrefabId": "room_corridor_2x2", "canLevelDown": false, "maxCount": -1, "category": "SPECIAL", "size": { "row": 2, "col": 2 }, "phases": [ { "overrideName": null, "overridePrefabId": null, "unlockCondId": "CORRIDOR#1", "buildCost": { "items": [], "time": 0, "labor": 0 }, "electricity": 0, "maxStationedNum": 0, "manpowerCost": 0 } ] } }, "layouts": { "v0": { "id": "v0", "slots": { "slot_1": { "id": "slot_1", "cleanCostId": "ELEVATOR", "costLabor": 0, 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"进驻控制中枢时,控制中枢内每有1名<$cc.g.ussg><@cc.kw>乌萨斯学生自治团干员,则<$cc.bd_tachanka><@cc.rem>乌萨斯特饮<@cc.vup>+1", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_mp_bd2[000]": { "buffId": "control_mp_bd2[000]", "buffName": "团队合作", "buffIcon": "control", "skillIcon": "bskill_ctrl_felyne", "sortId": 1021, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,控制中枢内每有1名<$cc.tag.mh><@cc.kw>怪物猎人小队干员,则<$cc.bd_felyne><@cc.rem>木天蓼<@cc.vup>+2", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_mp_aegir1[000]": { "buffId": "control_mp_aegir1[000]", "buffName": "潮汐守望", "buffIcon": "control", "skillIcon": "bskill_ctrl_cost_aegir", "sortId": 1303, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": 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"进驻控制中枢时,控制中枢内所有干员的心情每小时恢复<@cc.vup>+0.05;基建内(不包含副手及活动室使用者)<$cc.g.abyssal><@cc.kw>深海猎人干员获得<$cc.c.abyssal2_2><@cc.rem>特殊加成(与部分技能有<$cc.c.abyssal2_3><@cc.rem>特殊叠加规则)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_mp_psk[000]": { "buffId": "control_mp_psk[000]", "buffName": "红松的骑士", "buffIcon": "control", "skillIcon": "bskill_ctrl_psk", "sortId": 1302, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,每个进驻在制造站的<$cc.g.psk><@cc.kw>红松骑士团干员,<@cc.kw>作战记录类配方的生产力<@cc.vup>+10%,<@cc.kw>贵金属类配方的生产力<@cc.vdown>-10%", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_mp_lonely[000]": { "buffId": "control_mp_lonely[000]", "buffName": "公事公办", "buffIcon": "control", "skillIcon": "bskill_ctrl_lonely", "sortId": 1300, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,<$cc.c.room1><@cc.kw>部分设施内处于工作状态的干员心情每小时恢复<@cc.vup>+0.1;同时控制中枢内<$cc.c.skill><@cc.kw>部分技能可以为<$cc.c.room2><@cc.kw>其他设施内处于工作状态的干员额外提供心情恢复", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_dorm_rec[000]": { "buffId": "control_dorm_rec[000]", "buffName": "领袖", "buffIcon": "control", "skillIcon": "bskill_ctrl_leader", "sortId": 1400, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,所有宿舍内所有干员的心情每小时恢复<@cc.vup>+0.05(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_dorm_rec[001]": { "buffId": "control_dorm_rec[001]", "buffName": "战纹", "buffIcon": "control", "skillIcon": "bskill_ctrl_leader", "sortId": 1400, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,所有宿舍内所有干员的心情每小时恢复<@cc.vup>+0.05(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_dorm_rec[002]": { "buffId": "control_dorm_rec[002]", "buffName": "巡心", "buffIcon": "control", "skillIcon": "bskill_ctrl_leader", "sortId": 1400, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,所有宿舍内所有干员的心情每小时恢复<@cc.vup>+0.05(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_dorm_rec_tag[001]": { "buffId": "control_dorm_rec_tag[001]", "buffName": "无言的慈爱", "buffIcon": "control", "skillIcon": "bskill_ctrl_d_r_tag", "sortId": 1401, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,所有宿舍内<$cc.g.elite><@cc.kw>精英干员的心情每小时恢复<@cc.vup>+0.1(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_dorm_rec2[000]": { "buffId": "control_dorm_rec2[000]", "buffName": "羁绊相生", "buffIcon": "control", "skillIcon": "bskill_ctrl_dorm_uika2", "sortId": 1615, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,所有宿舍内所有干员的心情每小时恢复<@cc.vup>+0.05(同种效果取最高);当与<@cc.kw>丰川祥子一起进驻控制中枢时,<@cc.kw>丰川祥子的心情每小时恢复<@cc.vup>+0.1", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_train_spd[010]": { "buffId": "control_train_spd[010]", "buffName": "S.W.E.E.P.主管", "buffIcon": "control", "skillIcon": "bskill_ctrl_train_spd1", "sortId": 1402, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,如训练室有干员在进行技能专精,则该干员的专精技能训练速度<@cc.vup>+5%(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_train_spd[011]": { "buffId": "control_train_spd[011]", "buffName": "断金之交", "buffIcon": "control", "skillIcon": "bskill_ctrl_train_spd2", "sortId": 1403, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,如训练室有干员在进行技能专精,则该干员的专精技能训练速度<@cc.vup>+5%(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_train_spd[012]": { "buffId": "control_train_spd[012]", "buffName": "下城人脉", "buffIcon": "control", "skillIcon": "bskill_ctrl_train_spd3", "sortId": 1405, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,如训练室有干员在进行技能专精,则该干员的专精技能训练速度<@cc.vup>+5%(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_tra_limit&spd[010]": { "buffId": "control_tra_limit&spd[010]", "buffName": "运筹好手", "buffIcon": "control", "skillIcon": "bskill_ctrl_g_limit&spd", "sortId": 1304, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,同一贸易站中,每有<@cc.vup>1名<$cc.g.glasgow><@cc.kw>格拉斯哥帮干员,订单获取效率<@cc.vup>+10%", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_mp_bd&trade[000]": { "buffId": "control_mp_bd&trade[000]", "buffName": "演技的怪物", "buffIcon": "control", "skillIcon": "bskill_ctrl_trade_mortis", "sortId": 1613, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,<$cc.bd_mujica><@cc.rem>热情值<@cc.vup>+20;每有<@cc.vup>8点<$cc.bd_mujica><@cc.rem>热情值,自身心情每小时消耗<@cc.vdown>+0.01,所有贸易站订单效率<@cc.vup>+1%(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_meeting_spd&bd[000]": { "buffId": "control_meeting_spd&bd[000]", "buffName": "勤学苦练", "buffIcon": "control", "skillIcon": "bskill_ctrl_meet_amoris1", "sortId": 1614, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,<$cc.bd_mujica><@cc.rem>热情值<@cc.vup>+10;会客室线索搜集速度提升<@cc.vup>+5%(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_dorm_bd[000]": { "buffId": "control_dorm_bd[000]", "buffName": "偶像光环", "buffIcon": "control", "skillIcon": "bskill_ctrl_dorm_uika1", "sortId": 1615, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,宿舍内每有<@cc.vup>1名干员,<$cc.bd_mujica><@cc.rem>热情值<@cc.vup>+1", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_hire_spd&bd[000]": { "buffId": "control_hire_spd&bd[000]", "buffName": "可靠伙伴", "buffIcon": "control", "skillIcon": "bskill_ctrl_hire_tmoris", "sortId": 1616, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": "进驻控制中枢时,<$cc.bd_mujica><@cc.rem>热情值<@cc.vup>+10;人脉资源的联络速度<@cc.vup>+10%(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "control_prod_tra_spd[000]": { "buffId": "control_prod_tra_spd[000]", "buffName": "权变", "buffIcon": "control", "skillIcon": "bskill_ctrl_tra&prod", "sortId": 1617, "buffColor": "#005752", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "CONTROL", "description": 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"#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.1(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_bd_n1_n2[000]": { "buffId": "dorm_rec_bd_n1_n2[000]", "buffName": "睡前故事", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all&bd_n1_n2", "sortId": 5311, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.1(同种效果取最高),同时当前宿舍每级提供<@cc.vup>1层<$cc.bd_a1_a2><@cc.rem>梦境", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_bd_n1[000]": { "buffId": "dorm_rec_bd_n1[000]", "buffName": "梦境呓语", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all&bd_n1", "sortId": 5311, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,每<@cc.vup>1层<$cc.bd_a1_a2><@cc.rem>梦境转化为<@cc.vup>1点<$cc.bd_a1><@cc.rem>感知信息", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_bd_dungeon[000]": { "buffId": "dorm_rec_bd_dungeon[000]", "buffName": "森西大食堂", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_bd_dungeon", "sortId": 5427, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,当前宿舍每级提供<@cc.vup>1层<$cc.bd_dungeon><@cc.rem>魔物料理", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[010]": { "buffId": "dorm_rec_all[010]", "buffName": "小提琴独奏", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all2", "sortId": 5404, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[011]": { "buffId": "dorm_rec_all[011]", "buffName": "偶像", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all2", "sortId": 5403, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[012]": { "buffId": "dorm_rec_all[012]", "buffName": "沁人心脾", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all2", "sortId": 5402, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[013]": { "buffId": "dorm_rec_all[013]", "buffName": "领袖", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all2", "sortId": 5401, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[014]": { "buffId": "dorm_rec_all[014]", "buffName": "大锅饭·α", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all2", "sortId": 5400, "buffColor": "#22cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[017]": { "buffId": "dorm_rec_all[017]", "buffName": "静心仪式·α", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all2", "sortId": 5400, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[020]": { "buffId": "dorm_rec_all[020]", "buffName": "冬将军", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all3", "sortId": 5421, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.2(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[021]": { "buffId": "dorm_rec_all[021]", "buffName": "提灯女神", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all3", "sortId": 5422, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.2(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[022]": { "buffId": "dorm_rec_all[022]", "buffName": "狮心王", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all3", "sortId": 5423, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.2(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[027]": { "buffId": "dorm_rec_all[027]", "buffName": "静心仪式·β", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all3", "sortId": 5420, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.2(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[028]": { "buffId": "dorm_rec_all[028]", "buffName": "明星效应", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all2", "sortId": 5428, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&tag[000]": { "buffId": "dorm_rec_all&tag[000]", "buffName": "资深料理人", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_senshi", "sortId": 5427, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15,如果目标是<$cc.tag.dungeon><@cc.kw>莱欧斯小队干员,则恢复效果额外<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&unfull[000]": { "buffId": "dorm_rec_all&unfull[000]", "buffName": "倾听者", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all2", "sortId": 5429, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&unfull[001]": { "buffId": "dorm_rec_all&unfull[001]", "buffName": "倾谈者", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_unfull", "sortId": 5430, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.2;同时该宿舍每有<@cc.kw>1名心情未满的干员,则恢复效果额外<@cc.vup>+0.01(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&single[000]": { "buffId": "dorm_rec_all&single[000]", "buffName": "小酌怡情", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all&single", "sortId": 5440, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,使心情未满的宿舍成员,平均分配到总计每小时心情恢复<@cc.vup>+0.8的加成(该技能对单名干员和多名干员生效时,同种效果分别取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_powToRecAll[000]": { "buffId": "dorm_powToRecAll[000]", "buffName": "柔和微光·α", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_powToRecAll1", "sortId": 5321, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.1,同时每有<@cc.kw>1间发电站,则恢复效果额外<@cc.vup>+0.05(叠加后的最终值同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_powToRecAll[010]": { "buffId": "dorm_powToRecAll[010]", "buffName": "柔和微光·β", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_powToRecAll2", "sortId": 5411, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15,同时每有<@cc.kw>1间发电站,则恢复效果额外<@cc.vup>+0.05(叠加后的最终值同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_hireToRecAll[000]": { "buffId": "dorm_hireToRecAll[000]", "buffName": "寻同路人", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_hireToRecAll1", "sortId": 5412, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员心情每小时恢复<@cc.vup>+0.15,同时每个招募位(不包含初始招募位)额外<@cc.vup>+0.05恢复效果(叠加后的最终值同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&lv[000]": { "buffId": "dorm_rec_all&lv[000]", "buffName": "睡前必听故事", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_rec_all&lvl1", "sortId": 5415, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&lv[100]": { "buffId": "dorm_rec_all&lv[100]", "buffName": "死前必做清单", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_rec_all&lv2", "sortId": 5416, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15,同时当前宿舍每级为恢复效果额外<@cc.vup>+0.02(叠加后的最终值同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_single&oneself[000]": { "buffId": "dorm_rec_single&oneself[000]", "buffName": "活泼", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_single&one01", "sortId": 5101, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,使该宿舍内除自身以外心情未满的某个干员每小时恢复<@cc.vup>+0.2(同种效果取最高);同时自身心情每小时恢复<@cc.vup>+0.4", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_single&oneself[001]": { "buffId": "dorm_rec_single&oneself[001]", "buffName": "探险家的热情", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_single&one02", "sortId": 5102, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,使该宿舍内除自身以外心情未满的某个干员每小时恢复<@cc.vup>+0.25(同种效果取最高);同时自身心情每小时恢复<@cc.vup>+0.5", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_single&oneself[010]": { "buffId": "dorm_rec_single&oneself[010]", "buffName": "烘焙", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_single&one11", "sortId": 5111, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,使该宿舍内除自身以外心情未满的某个干员每小时恢复<@cc.vup>+0.3(同种效果取最高);同时自身心情每小时恢复<@cc.vup>+0.3", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_single&oneself[011]": { "buffId": "dorm_rec_single&oneself[011]", "buffName": "烹饪", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_single&one12", "sortId": 5112, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,使该宿舍内除自身以外心情未满的某个干员每小时恢复<@cc.vup>+0.35(同种效果取最高);同时自身心情每小时恢复<@cc.vup>+0.35", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_single&oneself[012]": { "buffId": "dorm_rec_single&oneself[012]", "buffName": "Give me five", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_single&one12", "sortId": 5113, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,使该宿舍内除自身以外心情未满的某个干员每小时恢复<@cc.vup>+0.35(同种效果取最高);同时自身心情每小时恢复<@cc.vup>+0.35", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_single&oneself[020]": { "buffId": "dorm_rec_single&oneself[020]", "buffName": "和谐", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_single&one21", "sortId": 5121, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,使该宿舍内除自身以外心情未满的某个干员每小时恢复<@cc.vup>+0.4(同种效果取最高);同时自身心情每小时恢复<@cc.vup>+0.2", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_single&oneself[021]": { "buffId": "dorm_rec_single&oneself[021]", "buffName": "喀兰圣女", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_single&one22", "sortId": 5122, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,使该宿舍内除自身以外心情未满的某个干员每小时恢复<@cc.vup>+0.5(同种效果取最高);同时自身心情每小时恢复<@cc.vup>+0.25", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_hireToRecAll[001]": { "buffId": "dorm_hireToRecAll[001]", "buffName": "无瑕心·α", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_hireToRecAll2", "sortId": 5413, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员心情每小时恢复<@cc.vup>+0.1,同时每个招募位(不包含初始招募位)额外<@cc.vup>+0.05恢复效果(叠加后的最终值同种效果取最高)", 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"buffName": "甜甜圈派对", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_single&one12", "sortId": 5124, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,使该宿舍内除自身以外心情未满的某个干员每小时恢复<@cc.vup>+0.4(同种效果取最高);同时自身心情每小时恢复<@cc.vup>+0.4", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_single_power[000]": { "buffId": "dorm_rec_single_power[000]", "buffName": "降生于冰寒", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_single_sami", "sortId": 5125, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,使该宿舍内除自身以外心情未满的某个干员每小时恢复<@cc.vup>+0.55(同种效果取最高),如果目标是<$cc.g.sm><@cc.kw>萨米干员,则恢复效果额外<@cc.vup>+0.45", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_single_power[001]": { "buffId": "dorm_rec_single_power[001]", "buffName": "圣城趣事通", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_single_laterano", "sortId": 5126, 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"进驻宿舍时,自身心情每小时恢复<@cc.vdown>-0.1,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.25(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&oneself[010]": { "buffId": "dorm_rec_all&oneself[010]", "buffName": "超脱", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_one1", "sortId": 5001, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,自身心情每小时恢复<@cc.vup>+0.55", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&oneself[011]": { "buffId": "dorm_rec_all&oneself[011]", "buffName": "挣脱", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all1", "sortId": 5302, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内除自身以外所有干员的心情每小时恢复<@cc.vup>+0.1(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&oneself[012]": { "buffId": "dorm_rec_all&oneself[012]", "buffName": "解脱", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all&one3", "sortId": 5331, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,自身心情每小时恢复<@cc.vup>+0.55,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.1(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&oneself[021]": { "buffId": "dorm_rec_all&oneself[021]", "buffName": "牧歌", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all&one3", "sortId": 5332, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,自身心情每小时恢复<@cc.vup>+0.55,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.1(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&oneself[042]": { "buffId": "dorm_rec_all&oneself[042]", "buffName": "“归乡”", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all&one3", "sortId": 5333, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,自身心情每小时恢复<@cc.vup>+0.55,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.1(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&group[000]": { "buffId": "dorm_rec_all&group[000]", "buffName": "调众口", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_sui", "sortId": 5336, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,基建内(不包含副手及活动室使用者)每名<$cc.g.sui><@cc.kw>岁干员为该宿舍内所有干员心情每小时恢复速度<@cc.vup>+0.06(最多生效<@cc.kw>4名,且同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&oneself[022]": { "buffId": "dorm_rec_all&oneself[022]", "buffName": "天生丽质", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all&one3", "sortId": 5334, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,自身心情每小时恢复<@cc.vup>+0.55,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.1(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&profession[000]": { "buffId": "dorm_rec_all&profession[000]", "buffName": "火山温泉浴", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_rec_all&profession", "sortId": 5335, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,基建内(不包含副手及活动室使用者)每名<@cc.kw>行医干员为该宿舍内所有干员心情每小时恢复速度<@cc.vup>+0.06(最多生效<@cc.kw>4名,且同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_exchangeAp[000]": { "buffId": "dorm_exchangeAp[000]", "buffName": "患难之交", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_exchangeAp", "sortId": 5601, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,如果自身为<@cc.kw>满心情,则与当前宿舍<@cc.kw>前一位进驻的干员互换心情", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_recExcludeOther[000]": { "buffId": "dorm_recExcludeOther[000]", "buffName": "自律", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_reborn", "sortId": 5601, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,自身心情每小时恢复<@cc.vup>+2,同时<@cc.vdown>无法获得其他来源提供的心情恢复效果", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_toone[000]": { "buffId": "dorm_rec_toone[000]", "buffName": "头号陪练", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_toone1", "sortId": 5701, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,<@cc.kw>推进之王对该宿舍中<$cc.g.glasgow><@cc.kw>格拉斯哥帮干员恢复效果额外<@cc.vup>+0.3", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[023]": { "buffId": "dorm_rec_all[023]", "buffName": "芬芳疗养·α", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all4", "sortId": 5424, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[024]": { "buffId": "dorm_rec_all[024]", "buffName": "大锅饭·β", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all3", "sortId": 5425, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.2(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[025]": { "buffId": "dorm_rec_all[025]", "buffName": "乡野笛音", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all2", "sortId": 5426, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[026]": { "buffId": "dorm_rec_all[026]", "buffName": "利他主义", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all3", "sortId": 5426, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.2(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all[029]": { "buffId": "dorm_rec_all[029]", "buffName": "沉静心灵", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all2", "sortId": 5426, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.15(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_bd_num[000]": { "buffId": "dorm_bd_num[000]", "buffName": "无声共鸣", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_bdnum", "sortId": 5335, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内每有<@cc.vup>1名干员,<$cc.bd_B><@cc.rem>无声共鸣<@cc.vup>+1", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&bd[000]": { "buffId": "dorm_rec_all&bd[000]", "buffName": "无词颂歌", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_rec_allbd", "sortId": 5334, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员的心情每小时恢复<@cc.vup>+0.2,每有<@cc.vup>5点<$cc.bd_B><@cc.rem>无声共鸣,该宿舍内所有干员的心情每小时恢复额外<@cc.vup>+0.01(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&tired[000]": { "buffId": "dorm_rec_all&tired[000]", "buffName": "芬芳疗养·β", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all_tired", "sortId": 5336, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内所有干员心情每小时恢复<@cc.vup>+0.15,同时该宿舍内心情<@cc.vup>18以下的干员恢复效果额外<@cc.vup>+0.1(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "dorm_rec_all&tired[100]": { "buffId": "dorm_rec_all&tired[100]", "buffName": "净化呼吸", "buffIcon": "dormitory", "skillIcon": "bskill_dorm_all_tired2", "sortId": 5337, "buffColor": "#21cdcb", "textColor": "#ffffff", "buffCategory": "RECOVERY", "roomType": "DORMITORY", "description": "进驻宿舍时,该宿舍内心情<@cc.vup>20以下的干员恢复效果额外<@cc.vup>+0.1(同种效果取最高)", "efficiency": 0, "targetGroupSortId": 0, "targets": [] }, "hire_spd[000]": { "buffId": "hire_spd[000]", "buffName": "人事管理·α", "buffIcon": "hire", "skillIcon": "bskill_hire_spd1", "sortId": 8011, "buffColor": "#565656", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "HIRE", "description": "进驻人力办公室时,人脉资源的联络速度<@cc.vup>+20%", "efficiency": 20, "targetGroupSortId": 0, "targets": [] }, "hire_spd[001]": { "buffId": "hire_spd[001]", "buffName": "人事管理·β", "buffIcon": "hire", "skillIcon": "bskill_hire_spd3", "sortId": 8501, "buffColor": "#565656", "textColor": "#ffffff", "buffCategory": "FUNCTION", "roomType": "HIRE", "description": "进驻人力办公室时,人脉资源的联络速度<@cc.vup>+35%", "efficiency": 35, "targetGroupSortId": 0, "targets": [] }, "hire_spd[010]": { "buffId": "hire_spd[010]", "buffName": "天灾信使·α", "buffIcon": "hire", "skillIcon": 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"processedByProductGroup": [], "canBeDestroy": false, "isOnly": 1, "enableRoomType": 4112, "quantity": 0 }, "furni_annihilation_s16_01": { "id": "furni_annihilation_s16_01", "sortId": 13014, "name": "莱塔尼亚回声-街道", "iconId": "furni_annihilation_s16_01", "interactType": "NONE", "musicId": "", "type": "WALLDECO", "subType": "ANNIHILATION", "location": "WALL", "category": "FURNITURE", "validOnRotate": false, "enableRotate": false, "rarity": 2, "themeId": "", "groupId": "", "width": 4, "depth": 1, "height": 4, "comfort": 105, "usage": "能够用来装扮宿舍与活动室,提高对应房间的氛围", "description": "完成莱塔尼亚休止符街道剿灭并提交报告后获得的纪念品。休止符街道的余音似乎还在耳边回响。", "obtainApproach": "剿灭委托奖励", "processedProductId": "3401", "processedProductCount": 0, "processedByProductPercentage": 0, "processedByProductGroup": [], "canBeDestroy": false, "isOnly": 1, "enableRoomType": 4112, "quantity": 0 }, "furni_annihilation_s17_01": { "id": "furni_annihilation_s17_01", "sortId": 13015, "name": "维多利亚回声-泥沼", "iconId": "furni_annihilation_s17_01", 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"comfort": 105, "usage": "能够用来装扮宿舍与活动室,提高对应房间的氛围", "description": "完成萨尔贡“特制小水坑”剿灭并提交报告后获得的纪念品。“特制小水坑”的余音似乎还在耳边回响。", "obtainApproach": "剿灭委托奖励", "processedProductId": "3401", "processedProductCount": 0, "processedByProductPercentage": 0, "processedByProductGroup": [], "canBeDestroy": false, "isOnly": 1, "enableRoomType": 4112, "quantity": 0 }, "furni_annihilation_s19_01": { "id": "furni_annihilation_s19_01", "sortId": 13017, "name": "维多利亚回声-荒野", "iconId": "furni_annihilation_s19_01", "interactType": "NONE", "musicId": "", "type": "WALLDECO", "subType": "ANNIHILATION", "location": "WALL", "category": "FURNITURE", "validOnRotate": false, "enableRotate": false, "rarity": 2, "themeId": "", "groupId": "", "width": 4, "depth": 1, "height": 4, "comfort": 105, "usage": "能够用来装扮宿舍与活动室,提高对应房间的氛围", "description": "完成维多利亚腐烂荒野剿灭并提交报告后获得的纪念品。腐烂荒野的余音似乎还在耳边回响。", "obtainApproach": "剿灭委托奖励", "processedProductId": "3401", "processedProductCount": 0, "processedByProductPercentage": 0, "processedByProductGroup": [], "canBeDestroy": false, "isOnly": 1, "enableRoomType": 4112, "quantity": 0 }, "furni_annihilation_s20_01": { "id": "furni_annihilation_s20_01", "sortId": 13018, "name": "炎国回声-边城", "iconId": "furni_annihilation_s20_01", "interactType": "NONE", "musicId": "", "type": "WALLDECO", "subType": "ANNIHILATION", "location": "WALL", "category": "FURNITURE", "validOnRotate": false, "enableRotate": false, "rarity": 2, "themeId": "", "groupId": "", "width": 4, "depth": 1, "height": 4, "comfort": 105, "usage": "能够用来装扮宿舍与活动室,提高对应房间的氛围", "description": "完成炎国千嶂边城剿灭并提交报告后获得的纪念品。千嶂边城的余音似乎还在耳边回响。", "obtainApproach": "剿灭委托奖励", "processedProductId": "3401", "processedProductCount": 0, "processedByProductPercentage": 0, "processedByProductGroup": [], "canBeDestroy": false, "isOnly": 1, "enableRoomType": 4112, "quantity": 0 }, "furni_annihilation_s21_01": { "id": "furni_annihilation_s21_01", "sortId": 13019, "name": "汐斯塔回声-大道", "iconId": "furni_annihilation_s21_01", "interactType": "NONE", "musicId": "", "type": "WALLDECO", "subType": "ANNIHILATION", "location": "WALL", "category": "FURNITURE", "validOnRotate": false, "enableRotate": false, "rarity": 2, "themeId": "", "groupId": "", "width": 4, "depth": 1, "height": 4, "comfort": 105, "usage": "能够用来装扮宿舍与活动室,提高对应房间的氛围", "description": "完成汐斯塔新旅店大道剿灭并提交报告后获得的纪念品。新旅店大道的余音似乎还在耳边回响。", "obtainApproach": "剿灭委托奖励", "processedProductId": "3401", "processedProductCount": 0, "processedByProductPercentage": 0, "processedByProductGroup": [], "canBeDestroy": false, "isOnly": 1, "enableRoomType": 4112, "quantity": 0 }, "furni_annihilation_s22_01": { "id": "furni_annihilation_s22_01", "sortId": 13020, "name": "哥伦比亚回声-实验室", "iconId": "furni_annihilation_s22_01", "interactType": "NONE", "musicId": "", "type": "WALLDECO", "subType": "ANNIHILATION", "location": "WALL", "category": "FURNITURE", "validOnRotate": false, "enableRotate": false, "rarity": 2, "themeId": "", "groupId": "", "width": 4, "depth": 1, "height": 4, 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"processedByProductGroup": [], "canBeDestroy": false, "isOnly": 1, "enableRoomType": 4112, "quantity": 0 }, "furni_annihilation_s24_01": { "id": "furni_annihilation_s24_01", "sortId": 13022, "name": "谢拉格回声-雪谷", "iconId": "furni_annihilation_s24_01", "interactType": "NONE", "musicId": "", "type": "WALLDECO", "subType": "ANNIHILATION", "location": "WALL", "category": "FURNITURE", "validOnRotate": false, "enableRotate": false, "rarity": 2, "themeId": "", "groupId": "", "width": 4, "depth": 1, "height": 4, "comfort": 105, "usage": "能够用来装扮宿舍与活动室,提高对应房间的氛围", "description": "完成谢拉格冰封雪谷剿灭并提交报告后获得的纪念品。冰封雪谷的余音似乎还在耳边回响。", "obtainApproach": "剿灭委托奖励", "processedProductId": "3401", "processedProductCount": 0, "processedByProductPercentage": 0, "processedByProductGroup": [], "canBeDestroy": false, "isOnly": 1, "enableRoomType": 4112, "quantity": 0 }, "furni_annihilation_s25_01": { "id": "furni_annihilation_s25_01", "sortId": 13023, "name": "哥伦比亚回声-航道", "iconId": "furni_annihilation_s25_01", "interactType": "NONE", "musicId": "", "type": "WALLDECO", "subType": "ANNIHILATION", "location": "WALL", "category": "FURNITURE", "validOnRotate": false, "enableRotate": false, "rarity": 2, "themeId": "", "groupId": "", "width": 4, "depth": 1, "height": 4, "comfort": 105, "usage": "能够用来装扮宿舍与活动室,提高对应房间的氛围", "description": "完成哥伦比亚66号航道剿灭并提交报告后获得的纪念品。66号航道的余音似乎还在耳边回响。", "obtainApproach": "剿灭委托奖励", "processedProductId": "3401", "processedProductCount": 0, "processedByProductPercentage": 0, "processedByProductGroup": [], "canBeDestroy": false, "isOnly": 1, "enableRoomType": 4112, "quantity": 0 }, "furni_annihilation_s26_01": { "id": "furni_annihilation_s26_01", "sortId": 13024, "name": "炎国回声-水稻田", "iconId": "furni_annihilation_s26_01", "interactType": "NONE", "musicId": "", "type": "WALLDECO", "subType": "ANNIHILATION", "location": "WALL", "category": "FURNITURE", "validOnRotate": false, "enableRotate": false, "rarity": 2, "themeId": "", "groupId": "", "width": 4, "depth": 1, "height": 4, "comfort": 105, "usage": "能够用来装扮宿舍与活动室,提高对应房间的氛围", "description": "完成炎国壬午号水稻田剿灭并提交报告后获得的纪念品。壬午号水稻田的余音似乎还在耳边回响。", "obtainApproach": "剿灭委托奖励", "processedProductId": "3401", "processedProductCount": 0, "processedByProductPercentage": 0, "processedByProductGroup": [], "canBeDestroy": false, "isOnly": 1, "enableRoomType": 4112, "quantity": 0 }, "furni_annihilation_s27_01": { "id": "furni_annihilation_s27_01", "sortId": 13025, "name": "莱塔尼亚回声-广场", "iconId": "furni_annihilation_s27_01", "interactType": "NONE", "musicId": "", "type": "WALLDECO", "subType": "ANNIHILATION", "location": "WALL", "category": "FURNITURE", "validOnRotate": false, "enableRotate": false, "rarity": 2, "themeId": "", "groupId": "", "width": 4, "depth": 1, "height": 4, "comfort": 105, "usage": "能够用来装扮宿舍与活动室,提高对应房间的氛围", "description": "完成莱塔尼亚选帝侯广场剿灭并提交报告后获得的纪念品。选帝侯广场的余音似乎还在耳边回响。", "obtainApproach": "剿灭委托奖励", "processedProductId": "3401", "processedProductCount": 0, "processedByProductPercentage": 0, "processedByProductGroup": [], "canBeDestroy": false, "isOnly": 1, "enableRoomType": 4112, "quantity": 0 }, "furni_annihilation_s28_01": { "id": "furni_annihilation_s28_01", "sortId": 13026, "name": "萨尔贡回声-大巴扎", "iconId": "furni_annihilation_s28_01", "interactType": "NONE", "musicId": "", "type": "WALLDECO", "subType": "ANNIHILATION", "location": "WALL", "category": "FURNITURE", "validOnRotate": false, "enableRotate": false, "rarity": 2, "themeId": "", "groupId": "", "width": 4, "depth": 1, "height": 4, "comfort": 105, "usage": "能够用来装扮宿舍与活动室,提高对应房间的氛围", "description": "完成萨尔贡大巴扎剿灭并提交报告后获得的纪念品。大巴扎的余音似乎还在耳边回响。", "obtainApproach": "剿灭委托奖励", "processedProductId": "3401", "processedProductCount": 0, "processedByProductPercentage": 0, "processedByProductGroup": [], "canBeDestroy": false, "isOnly": 1, "enableRoomType": 4112, "quantity": 0 }, "furni_annihilation_s29_01": { "id": "furni_annihilation_s29_01", "sortId": 13027, "name": "伊比利亚回声-盐漠", "iconId": "furni_annihilation_s29_01", 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"通关已进入[插曲]中的任意11个活动的第一区域", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_yan_1" ] }, "bgm_bg_iberia": { "bgmId": "bgm_bg_iberia", "bgmSortId": 9, "bgmStartTime": 1651388400, "bgmName": "秘海-暗潮", "gameMusicId": "music_bg_iberia", "obtainApproach": "以3星评价通关覆潮之下SV-9;以3星评价通关愚人号SN-10", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_iberia_1" ] }, "bgm_bg_anniversary": { "bgmId": "bgm_bg_anniversary", "bgmSortId": 10, "bgmStartTime": 1651388400, "bgmName": "庆典-大柏墟", "gameMusicId": "music_bg_anniversary", "obtainApproach": "周年庆典、感谢庆典期间登录", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_anniversary_1" ] }, "bgm_bg_rogue_1": { "bgmId": "bgm_bg_rogue_1", "bgmSortId": 11, "bgmStartTime": 1656619200, "bgmName": "残垣-征兆", "gameMusicId": "music_rogue_1_8", "obtainApproach": "[集成战略]傀影与猩红孤钻奖励", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_rogue_1" ] }, "bgm_bg_rogue_2": { "bgmId": "bgm_bg_rogue_2", "bgmSortId": 12, "bgmStartTime": 1680292800, "bgmName": "彼端-海愿", "gameMusicId": "music_rogue_2_12", "obtainApproach": "[集成战略]水月与深蓝之树奖励", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_rogue_2" ] }, "bgm_bg_laterano": { "bgmId": "bgm_bg_laterano", "bgmSortId": 13, "bgmStartTime": 1682913600, "bgmName": "澄空-圣城日常", "gameMusicId": "music_bg_laterano", "obtainApproach": "通关已进入[插曲]中的任意13个活动的第一区域", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_laterano_1" ] }, "bgm_bg_rhine": { "bgmId": "bgm_bg_rhine", "bgmSortId": 14, "bgmStartTime": 1682913600, "bgmName": "林野-旅程", "gameMusicId": "music_bg_rhine", "obtainApproach": "以3星评价通关绿野幻梦DV-8;以3星评价通关孤星CW-10", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_rhine_1" ] }, "bgm_bg_office": { "bgmId": "bgm_bg_office", "bgmSortId": 15, "bgmStartTime": 1698811200, "bgmName": "足迹-走过漫漫时空", "gameMusicId": "music_bg_office", "obtainApproach": "明日方舟官方世界观设定集", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_kalts_1" ] }, "bgm_bg_rogue_3": { "bgmId": "bgm_bg_rogue_3", "bgmSortId": 16, "bgmStartTime": 1706731200, "bgmName": "始发-主宰", "gameMusicId": "music_rogue_3_12", "obtainApproach": "[集成战略]探索者的银凇止境奖励", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_rogue_3" ] }, "bgm_bg_rainbowsix": { "bgmId": "bgm_bg_rainbowsix", "bgmSortId": 17, "bgmStartTime": 1709784000, "bgmName": "显扬-Translucent", "gameMusicId": "music_bg_rainbowsix", "obtainApproach": "[采购中心]中购买安全演习纪念礼包获得", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_rainbowsix_1" ] }, "bgm_bg_act16mini": { "bgmId": "bgm_bg_act16mini", "bgmSortId": 18, "bgmStartTime": 1714536000, "bgmName": "花圃-微茫", "gameMusicId": "music_bg_act16mini", "obtainApproach": "参与五周年庆典签到活动获得", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_rhodes_flower_1" ] }, "bgm_bg_sanrio": { "bgmId": "bgm_bg_sanrio", "bgmSortId": 19, "bgmStartTime": 1718870400, "bgmName": "甜度-Our Life", "gameMusicId": "music_bg_sanrio", "obtainApproach": "[采购中心]中购买甜蜜派对组合包获得", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_sanrio_1" ] }, "bgm_bg_sandboxv2_1": { "bgmId": "bgm_bg_sandboxv2_1", "bgmSortId": 20, "bgmStartTime": 1725134400, "bgmName": "旷漠-细沙", "gameMusicId": "music_sandbox_v2_2", "obtainApproach": "[生息演算]沙洲遗闻奖励", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_sandboxv2_1" ] }, "bgm_bg_dungeon": { "bgmId": "bgm_bg_dungeon", "bgmSortId": 21, "bgmStartTime": 1725249600, "bgmName": "地城-雀跃的炉火", "gameMusicId": "music_bg_dungeon", "obtainApproach": "[采购中心]中购买层叠地城奇谈礼包获得", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_dungeon_1" ] }, "bgm_bg_sui_1": { "bgmId": "bgm_bg_sui_1", "bgmSortId": 22, "bgmStartTime": 1735459200, "bgmName": "青穰-赴大荒", "gameMusicId": "music_bg_sui", "obtainApproach": "[采购中心]中购买大荒青禾组合包获得", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_sui_1" ] }, "bgm_bg_rogue_4": { "bgmId": "bgm_bg_rogue_4", "bgmSortId": 23, "bgmStartTime": 1735675200, "bgmName": "意塑-Resolutely Burns the Fire of Lives", "gameMusicId": "music_rogue_4_1", "obtainApproach": "[集成战略]萨卡兹的无终奇语奖励", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_rogue_4" ] }, "bgm_bg_volcano_day": { "bgmId": "bgm_bg_volcano_day", "bgmSortId": 24, "bgmStartTime": 1755158400, "bgmName": "泉湾-Misty Memory (Day Version)", "gameMusicId": "music_bg_volcano_day", "obtainApproach": "[采购中心]中购买梦港泉湾组合包获得", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_volcano_1" ] }, "bgm_bg_volcano_night": { "bgmId": "bgm_bg_volcano_night", "bgmSortId": 25, "bgmStartTime": 1755158400, "bgmName": "泉湾-Misty Memory (Night Version)", "gameMusicId": "music_bg_volcano_night", "obtainApproach": "[采购中心]中购买梦港泉湾组合包获得", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_volcano_1" ] }, "bgm_bg_recalrune_1": { "bgmId": "bgm_bg_recalrune_1", "bgmSortId": 26, "bgmStartTime": 1756368000, "bgmName": "密约-Operation Blade", "gameMusicId": "music_bg_recalrune", "obtainApproach": "参与全息作战矩阵活动获得", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_recalrune_1" ] }, "bgm_bg_avemujica": { "bgmId": "bgm_bg_avemujica", "bgmSortId": 27, "bgmStartTime": 1756958400, "bgmName": "聚光-Georgette Me, Georgette You (Arknights Piano Arrangement)", "gameMusicId": "music_bg_avemujica", "obtainApproach": "[采购中心]中购买人偶梦呓礼包获得", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_avemujica_1" ] }, "bgm_bg_adastra": { "bgmId": "bgm_bg_adastra", "bgmSortId": 28, "bgmStartTime": 1767196800, "bgmName": "星迹-Ad astra", "gameMusicId": "music_bg_adastra", "obtainApproach": "[采购中心]中购买天想星迹组合包获得", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_lonetrail_1" ] }, "bgm_bg_rogue_5": { "bgmId": "bgm_bg_rogue_5", "bgmSortId": 29, "bgmStartTime": 1767211200, "bgmName": "游园-岁识气象", "gameMusicId": "music_rogue_5_4", "obtainApproach": "[集成战略]岁的界园志异奖励", "bgmDescUnlocked": "背景附赠音乐", "unlockType": "MainBG", "unlockParams": [ "bg_rogue_5" ] } } }, "emojis": [ "emoji_1", "emoji_2", "emoji_3", "emoji_4", "emoji_5" ], "categoryNames": { "SPECIAL": "特殊设施", "OUTPUT": "产出设施", "FUNCTION": "功能设施", "CUSTOM": "自定义设施", "CUSTOM_P": "自定义设施" }, "buffSortData": { "MANUFACTURE": { "hasEfficiencySort": true, "defaultGroupSortId": 4, "efficiencyTargetDict": { "all": { "targets": [ "F_GOLD", "F_EXP", "F_DIAMOND" ], "sortId": 0 }, "gold": { "targets": [ "F_GOLD" ], "sortId": 1 }, "exp": { "targets": [ "F_EXP" ], "sortId": 2 }, "diamond": { "targets": [ "F_DIAMOND" ], "sortId": 3 } } }, "WORKSHOP": { "hasEfficiencySort": true, "defaultGroupSortId": 5, "efficiencyTargetDict": { "all": { "targets": [ "F_BUILDING", "F_EVOLVE", "F_SKILL", "F_ASC" ], "sortId": 0 }, "building": { "targets": [ "F_BUILDING" ], "sortId": 1 }, "evolve": { "targets": [ "F_EVOLVE" ], "sortId": 2 }, "skill": { "targets": [ "F_SKILL" ], "sortId": 3 }, "asc": { "targets": [ "F_ASC" ], "sortId": 4 } } }, "TRAINING": { "hasEfficiencySort": true, "defaultGroupSortId": 9, "efficiencyTargetDict": { "all": { "targets": [ "PIONEER", "WARRIOR", "TANK", "SNIPER", "CASTER", "MEDIC", "SUPPORT", "SPECIAL" ], "sortId": 0 }, "pioneer": { "targets": [ "PIONEER" ], "sortId": 1 }, "warrior": { "targets": [ "WARRIOR" ], "sortId": 2 }, "tank": { "targets": [ "TANK" ], "sortId": 3 }, "sniper": { "targets": [ "SNIPER" ], "sortId": 4 }, "caster": { "targets": [ "CASTER" ], "sortId": 5 }, "medic": { "targets": [ "MEDIC" ], "sortId": 6 }, "support": { "targets": [ "SUPPORT" ], "sortId": 7 }, "special": { "targets": [ "SPECIAL" ], "sortId": 8 } } }, "POWER": { "hasEfficiencySort": true, "defaultGroupSortId": 0, "efficiencyTargetDict": {} }, "TRADING": { "hasEfficiencySort": true, "defaultGroupSortId": 0, "efficiencyTargetDict": {} }, "MEETING": { "hasEfficiencySort": true, "defaultGroupSortId": 0, "efficiencyTargetDict": {} }, "HIRE": { "hasEfficiencySort": true, "defaultGroupSortId": 0, "efficiencyTargetDict": {} }, "CONTROL": { "hasEfficiencySort": false, "defaultGroupSortId": 0, "efficiencyTargetDict": {} }, "DORMITORY": { "hasEfficiencySort": false, "defaultGroupSortId": 0, "efficiencyTargetDict": {} }, "PRIVATE": { "hasEfficiencySort": false, "defaultGroupSortId": 0, "efficiencyTargetDict": {} }, "ELEVATOR": { "hasEfficiencySort": false, "defaultGroupSortId": 0, "efficiencyTargetDict": {} }, "CORRIDOR": { "hasEfficiencySort": false, "defaultGroupSortId": 0, "efficiencyTargetDict": {} } } }