# Copyright (c) 2019-2024, Sascha Willems # # SPDX-License-Identifier: Apache-2.0 # # Licensed under the Apache License, Version 2.0 the "License"; # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # get_filename_component(FOLDER_NAME ${CMAKE_CURRENT_LIST_DIR} NAME) get_filename_component(PARENT_DIR ${CMAKE_CURRENT_LIST_DIR} PATH) get_filename_component(CATEGORY_NAME ${PARENT_DIR} NAME) add_sample_with_tags( ID ${FOLDER_NAME} CATEGORY ${CATEGORY_NAME} AUTHOR "Sascha Willems" NAME "Compute N-Body simulation" DESCRIPTION "Multi-pass compute dispatch N-Body particle simulation" SHADER_FILES_GLSL "compute_nbody/glsl/particle.vert" "compute_nbody/glsl/particle.frag" "compute_nbody/glsl/particle_calculate.comp" "compute_nbody/glsl/particle_integrate.comp" SHADER_FILES_HLSL "compute_nbody/hlsl/particle.vert.hlsl" "compute_nbody/hlsl/particle.frag.hlsl" "compute_nbody/hlsl/particle_calculate.comp.hlsl" "compute_nbody/hlsl/particle_integrate.comp.hlsl")