# v0.6.15 - Exposed the "outcomes" of rolls performed via the Pirate Borg API to allow for better integration with other modules and/or macros. # v0.6.14 - Updated Rapscallion class. Changes made to: - Back Stabber feature. - Sneaky Bastard feature. - Removed empty "creatures" compendium that should not have been included in the system. - Removed deprecated "Combat Carousel" module from recommended modules list. # v0.6.13 - Fixed dragging an item onto the macro hotbar creating the wrong macro syntax. - Fixed Machete not having the correct damage formula (thanks VinceFox). - It's now 1d6 damage. # v0.6.12 - Fix classes that don't have any extra resources from failing to generate in the Tavern. - Bug was introduced in v0.6.11 - Naval NPCs now correctly show their movement speed in the drag ruler (thanks 525600Mimics). # v0.6.11 - Fix Zealot's rolled from The Tavern incorrectly having `1d4 + spirit` prayers, instead of the correct `1d2 + spirit` (thanks 525600Mimics). # v0.6.10 - Fix ships incorrectly ignoring armor when attacking other ships. - They now list the target ship's armor in the attack dialog without you needing to re-target the ship. # v0.6.9 - System chat message cards should now display in the selected chat message mode (public, private etc.). # v0.6.8 - Fix Zealot Prayers roll table formula (thanks Félix). # v0.6.7 - Fix CSS interactions with Monk's Enhanced Journals. - Updated link to premium module. # v0.6.6 - Fix [DragRuler](https://foundryvtt.com/packages/drag-ruler) distance calculations for Ships. # v0.6.5 - Text updates to Buccaneer, Rapscallion, Swashbuckler and Zealot classes. # v0.6.4 - Official V11 release. # v0.6.3 - Official V10 release. - Fix the sidebar styles when popout. - Fix the combat tracker style. - Update the README to includes instruction of how to install the system for Foundry v9 and v10. - Add `createCharacter` and `updateCharacter` hooks when creating and updating a character. A module could listen to those events to further customize a character. # v0.6.0 - Fix actor duplication - Amount of rituals, prayers and sorceries per day should not go under 0 - Update Attack, Defend and Ship attack dialogs for Blackpowder weapons ignoring armor - Changed the label "Armor" to "Damage" in Defend chat message # v0.5.5 - The sound controls for playlist are now darker - Fix weapons animations not working in v10 - Fix formulas not working in html fields # v0.5.4 - Update wording of the Ship Repair action - Equipped weapons should not take an inventory space - System should respect the default token configuration of the world # v0.5.3 - Fix ship repair action # v0.5.2 - Fix armor calculation # v0.5.0 - Foundry V10 compatibility. - Fix silver gain when gaining experience. - Fix some character creation and getting better macros. - Fix chat buttons not working with an active token. - Fix bug when Sequencer module is not installed. - Fix sample ships attacks. - Dice roll sound from chat message without any rolls were removed. - Prayers and Sorceries test removed. - "Whom dost thou serve?" class items were moved to the Zealot compendium. - Broken table updated. - Gaining experience updated. - Starting table updated. - Add tooltip to each abilities. - All texts and rules update for final book. - Fix extra critical hit applying to all hits. - Add a new weapon type for thrown weapons using agility. # v0.4.3 - Fix Sequencer error when it's not activated. - Fix time of the latest commit # v0.4.2 - Floating text for roll outcomes (Dodge, miss, success, etc.), damages and heals. Sequencer modules required - Advanced animation for attack, defense, ship actions, relics, rituals and spells. Sequencer and JB2A Free or JB2A Patreon modules required - Targeting support. Required for advanced animation, roll outcome animation, and automatic damage and heal. - Attack and Defense dialog values are pre-filled from the target. - Animation configuration added to the weapon sheet. - Default animations added to most weapons. - Fix compatibility for popular modules such as Drag Ruler, Easy Target, Dice So Nice!, Dice Tray, Always HP, Tidy UI, etc. - List of recommended modules added to the Help Dialog - Macro in the toolbar can be created from most actor items types. - Getting better chat message improved. - Rest chat messages improved. - First startup chat messages improved. - Target and ammo used added to the attack chat message. - Update actor attributes to follow D&D 5E standard for better compatibility with modules. - Dinghy added as item. - Sea Chest and Dinghy fixed in the d6 Container table. - Improved combat tracker ordering. - Huge refactoring of actors, items, and sheets. - System setting: Enforce target selection when in combat. (default: false) - System setting: Automatic damage and heal. (default: true) - System setting: Outcome animation. (default: true) - System setting: Damages & Heals animation. (default: true) - System setting: Advanced animation. (default: true) # v0.4.1 - Ritual per day has now a minimum of zero at character creation - Add default vision range for character and ships actor # v0.4.0 - Ships and NPC Ships support added - Dinghy & Brigantine added (PC Ships) - Man of War added (NPC Ship) - Button added to the sheet header to toggle between the edit and view sheets - PC, NPC and Crew actions buttons added - New Item type for Cargo and Shanties added - Character and Creature can be dragged and dropped to the ship sheet - Toggle for captain - Items cab be dragged and dropped to the ship storage - Ranged weapons reload added - Damage roll button added to chat - Default tokens added to character - Example creatures added (Lookout) - Foundry UI Updated - Initiative button added to monster sheet - Initiative rolls are always outputted to the chat - Warning added when a creature doesn't have morale - Updates from latest Beta PDF - Sheets are now smaller - Prevent Character to be generated with zero HP - Chat Card message has been standardized - Zealot origins have been fixed - WYSIWYG Editor improvements # v0.3.4 - Relics & Rituals chat card improvements - Chat card styling improvements - Fix a bug when an actor was updating too often - The options for Devil's Luck is outputted into the chat when clicking the Devil's Luck label in the character sheet - Hide Mystical Mishaps for players - Add dice sound to chat card roll buttons # v0.3.3 - Pirate Name Generator - Improve attack and defend dialog # v0.3.2 - The Tavern should not generate character with an ability lower than -3 - Improve attack dialog # v0.3.1 - Improved ammo display - Character sheet was not updated after some specific conditions # v0.3.0 - Add PIRATE BORG Help Dialog # v0.2.9 - Add Tall Tale class - Armors, clothing, weapons and hats are automatically equipped on character creation - Add bonus roll items on starting features - Bug fixes # v0.2.8 - Add Haunted Soul class - Better integration with Dice So Nice and Dice Tray module - Add more Background items - Bug fixes # v0.2.7 - Add Background items - Add Gunpowder weapon fumble - Add support for extra crit damage on weapons - Add support for weapon using ammo damage - Add isGunpowderWeapon property on weapon item - Add requireBaseClass and skipCharacterGenerator properties on class item in preparation of the 2 bonus classes - Add baseClass property on character actor # v0.2.5 - Update Reaction, Morale, Rest, Broken and Get Better - Add bonus items on starting features - Add Buccaneer, Rapscallion, Sorcerer, Swashbuckler & Zealot classes - Bug fixes # v0.2.3 - Foundry UI - Compendium Panels - System Settings - Bug fixes # v0.2.2 - Add Brute class - Add Features and Relics & Rituals Tabs - Armor should give penalty when broken - Update hat and clothing/armors not applying to total weight/carrying capacity - Update Hats to reduce damage - Add support for Class Creation Macro - Add support for Class Getting Better Macro - Add a Generic Item Macro to output an item to the chat - Add an example of a specific item macro (Brute Liar's Dice) - Roll the nunber of rituals and extra resources at character creation - Chat card and button for Mystical Mishaps # V0.2.1 - General Theme & Styling - Hats in combat - Bug fixes # v0.1.0 - Intial Fork of the MÖRK BORG System.