//------------------------------------------------ //--- 010 Editor v12.0.1 Binary Template // // File: GameloftBubbleBash2SamsungBarFile.bt // Authors: LolHacksRule // Version: // Purpose: Getting data out of data.bar // Category: // File Mask: // ID Bytes: // History: //------------------------------------------------ local int i = 0; local int i2 = 0; BigEndian(); //This can be used with other games from GL on WinPhone! struct BubbleBash2SamsungBAR { int16 fileCnt; struct FileMetaTable { Printf("Files:\n"); for (i = 0; i < fileCnt; i++) { struct FileMeta { int16 strSize; char fName[strSize]; Printf(fName + "\n"); int32 FileOff; int32 FileBSize; } fmta; } } fmt; struct FileDataTable { for (i = 0; i < fileCnt; i++) { struct FileData { byte FileDataBytes[fmt.fmta[i].FileBSize]; } fdata; } } fdt; } bb2ss;