-- sharkbite2 local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))() local Window = OrionLib:MakeWindow({Name = "Sharkbite2", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"}) local Tab = Window:MakeTab({ Name = "player setting", Icon = "rbxassetid://4483345998", PremiumOnly = false }) local Section = Tab:AddSection({ Name = "player" }) Tab:AddSlider({ Name = "Speed", Min = 1, Max = 100, Default = 16, Color = Color3.fromRGB(255,255,255), Increment = 4, ValueName = "speed change", Callback = function(Value) print(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value end }) Tab:AddButton({ Name = "noclip", Callback = function() local Workspace = game:GetService("Workspace") local CoreGui = game:GetService("CoreGui") local Players = game:GetService("Players") local Noclip = Instance.new("ScreenGui") local BG = Instance.new("Frame") local Title = Instance.new("TextLabel") local Toggle = Instance.new("TextButton") local StatusPF = Instance.new("TextLabel") local Status = Instance.new("TextLabel") local Credit = Instance.new("TextLabel") local Plr = Players.LocalPlayer local Clipon = false Noclip.Name = "Noclip" Noclip.Parent = game.CoreGui BG.Name = "BG" BG.Parent = Noclip BG.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) BG.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235) BG.BorderSizePixel = 2 BG.Position = UDim2.new(0.149479166, 0, 0.82087779, 0) BG.Size = UDim2.new(0, 210, 0, 127) BG.Active = true BG.Draggable = true Title.Name = "Title" Title.Parent = BG Title.BackgroundColor3 = Color3.new(0.266667, 0.00392157, 0.627451) Title.BorderColor3 = Color3.new(0.180392, 0, 0.431373) Title.BorderSizePixel = 2 Title.Size = UDim2.new(0, 210, 0, 33) Title.Font = Enum.Font.Highway Title.Text = "Noclip" Title.TextColor3 = Color3.new(1, 1, 1) Title.FontSize = Enum.FontSize.Size32 Title.TextSize = 30 Title.TextStrokeColor3 = Color3.new(0.180392, 0, 0.431373) Title.TextStrokeTransparency = 0 Toggle.Parent = BG Toggle.BackgroundColor3 = Color3.new(0.266667, 0.00392157, 0.627451) Toggle.BorderColor3 = Color3.new(0.180392, 0, 0.431373) Toggle.BorderSizePixel = 2 Toggle.Position = UDim2.new(0.152380958, 0, 0.374192119, 0) Toggle.Size = UDim2.new(0, 146, 0, 36) Toggle.Font = Enum.Font.Highway Toggle.FontSize = Enum.FontSize.Size28 Toggle.Text = "Toggle" Toggle.TextColor3 = Color3.new(1, 1, 1) Toggle.TextSize = 25 Toggle.TextStrokeColor3 = Color3.new(0.180392, 0, 0.431373) Toggle.TextStrokeTransparency = 0 StatusPF.Name = "StatusPF" StatusPF.Parent = BG StatusPF.BackgroundColor3 = Color3.new(1, 1, 1) StatusPF.BackgroundTransparency = 1 StatusPF.Position = UDim2.new(0.314285725, 0, 0.708661377, 0) StatusPF.Size = UDim2.new(0, 56, 0, 20) StatusPF.Font = Enum.Font.Highway StatusPF.FontSize = Enum.FontSize.Size24 StatusPF.Text = "Status:" StatusPF.TextColor3 = Color3.new(1, 1, 1) StatusPF.TextSize = 20 StatusPF.TextStrokeColor3 = Color3.new(0.333333, 0.333333, 0.333333) StatusPF.TextStrokeTransparency = 0 StatusPF.TextWrapped = true Status.Name = "Status" Status.Parent = BG Status.BackgroundColor3 = Color3.new(1, 1, 1) Status.BackgroundTransparency = 1 Status.Position = UDim2.new(0.580952346, 0, 0.708661377, 0) Status.Size = UDim2.new(0, 56, 0, 20) Status.Font = Enum.Font.Highway Status.FontSize = Enum.FontSize.Size14 Status.Text = "off" Status.TextColor3 = Color3.new(0.666667, 0, 0) Status.TextScaled = true Status.TextSize = 14 Status.TextStrokeColor3 = Color3.new(0.180392, 0, 0.431373) Status.TextWrapped = true Status.TextXAlignment = Enum.TextXAlignment.Left Credit.Name = "Credit" Credit.Parent = BG Credit.BackgroundColor3 = Color3.new(1, 1, 1) Credit.BackgroundTransparency = 1 Credit.Position = UDim2.new(0.195238099, 0, 0.866141737, 0) Credit.Size = UDim2.new(0, 128, 0, 17) Credit.Font = Enum.Font.SourceSans Credit.FontSize = Enum.FontSize.Size18 Credit.Text = "Created by MIQUELVERFAILLIE" Credit.TextColor3 = Color3.new(1, 1, 1) Credit.TextSize = 16 Credit.TextStrokeColor3 = Color3.new(0.196078, 0.196078, 0.196078) Credit.TextStrokeTransparency = 0 Credit.TextWrapped = true Toggle.MouseButton1Click:connect(function() if Status.Text == "off" then Clipon = true Status.Text = "on" Status.TextColor3 = Color3.new(0,185,0) Stepped = game:GetService("RunService").Stepped:Connect(function() if not Clipon == false then for a, b in pairs(Workspace:GetChildren()) do if b.Name == Plr.Name then for i, v in pairs(Workspace[Plr.Name]:GetChildren()) do if v:IsA("BasePart") then v.CanCollide = false end end end end else Stepped:Disconnect() end end) elseif Status.Text == "on" then Clipon = false Status.Text = "off" Status.TextColor3 = Color3.new(170,0,0) end end) end }) Tab:AddButton({ Name = "infinitejump GUI", Callback = function() -- Gui to Lua -- Version: 3.2 -- Instances: local InfJumpGui = Instance.new("ScreenGui") local Main = Instance.new("Frame") local Top = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local close = Instance.new("TextButton") local InfiniteJump = Instance.new("TextButton") local infjumpenabled = false --Properties: InfJumpGui.Name = "InfJumpGui" InfJumpGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") InfJumpGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Main.Name = "Main" Main.Parent = InfJumpGui Main.BackgroundColor3 = Color3.fromRGB(47, 47, 47) Main.Position = UDim2.new(0.414008319, 0, 0.424691409, 0) Main.Size = UDim2.new(0.171983361, 0, 0.0987654254, 0) Top.Name = "Top" Top.Parent = Main Top.BackgroundColor3 = Color3.fromRGB(54, 54, 54) Top.BorderSizePixel = 0 Top.Size = UDim2.new(1, 0, 0.231244698, 0) TextLabel.Parent = Top TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.Size = UDim2.new(0.92806381, 0, 1, 0) TextLabel.Font = Enum.Font.Code TextLabel.Text = "Infinite Jump by mug#1941" TextLabel.TextColor3 = Color3.fromRGB(74, 74, 74) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true close.Name = "close" close.Parent = Top close.BackgroundColor3 = Color3.fromRGB(255, 255, 255) close.BackgroundTransparency = 1.000 close.Position = UDim2.new(0.946004272, 0, 0, 0) close.Size = UDim2.new(0.0539956801, 0, 1, 0) close.Font = Enum.Font.Code close.Text = "X" close.TextColor3 = Color3.fromRGB(74, 74, 74) close.TextScaled = true close.TextSize = 14.000 close.TextWrapped = true InfiniteJump.Name = "InfiniteJump" InfiniteJump.Parent = Main InfiniteJump.BackgroundColor3 = Color3.fromRGB(58, 58, 58) InfiniteJump.BorderColor3 = Color3.fromRGB(74, 74, 74) InfiniteJump.Position = UDim2.new(0.112903222, 0, 0.325633258, 1) InfiniteJump.Size = UDim2.new(0.774193406, 0, 0.535669923, 0) InfiniteJump.Font = Enum.Font.Code InfiniteJump.Text = "Disabled" InfiniteJump.TextColor3 = Color3.fromRGB(74, 74, 74) InfiniteJump.TextSize = 24.000 InfiniteJump.TextWrapped = true -- Scripts: local function CFFF_fake_script() -- close.LocalScript local script = Instance.new('LocalScript', close) script.Parent.MouseButton1Click:Connect(function() local frame = script.Parent.Parent.Parent frame:TweenPosition(UDim2.new(0.4, 0,1.5, 0)) infjumpenabled = false wait(1) frame.Parent:Destroy() end) end coroutine.wrap(CFFF_fake_script)() local function VESU_fake_script() -- InfiniteJump.EnableDisableInfJump local script = Instance.new('LocalScript', InfiniteJump) script.Parent.MouseButton1Click:Connect(function() if infjumpenabled == false then infjumpenabled = true script.Parent.Text = "Enabled" elseif infjumpenabled == true then infjumpenabled = false script.Parent.Text = "Disabled" end end) end coroutine.wrap(VESU_fake_script)() local function GSJXM_fake_script() -- Main.Draggable local script = Instance.new('LocalScript', Main) local Frame = script.Parent Frame.Selectable = true Frame.Active = true Frame.Draggable = true end coroutine.wrap(GSJXM_fake_script)() local function MZUWYOR_fake_script() -- Main.Opening local script = Instance.new('LocalScript', Main) script.Parent.Position = UDim2.new(0.33, 0,2, 0) script.Parent:TweenPosition(UDim2.new(0.33, 0,0.3, 0)) end coroutine.wrap(MZUWYOR_fake_script)() local function HLKTLMK_fake_script() -- Main.infjumpscript local script = Instance.new('LocalScript', Main) game:GetService("UserInputService").JumpRequest:Connect(function() if infjumpenabled == true then game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):ChangeState("Jumping") end end) end coroutine.wrap(HLKTLMK_fake_script)() end }) local Tab = Window:MakeTab({ Name = "Boats", Icon = "rbxassetid://4483345998", PremiumOnly = false }) local Section = Tab:AddSection({ Name = "Select boat" }) --other tab Tab:AddButton({ Name = "UFO", Callback = function() local args = { [1] = "UFO" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "Partyboat", Callback = function() local args = { [1] = "PartyBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "FishingBoat", Callback = function() local args = { [1] = "FishingBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "DuckyBoat", Callback = function() local args = { [1] = "DuckyBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "SmallWoodenSailboat", Callback = function() local args = { [1] = "SmallWoodenSailboat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "UnicornBoat", Callback = function() local args = { [1] = "UnicornBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "BlueWoodenMotorboat", Callback = function() local args = { [1] = "BlueWoodenMotorboat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "DoubleDougnutTubeBoat", Callback = function() local args = { [1] = "DoubleDougnutTubeBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "VikingLongship", Callback = function() local args = { [1] = "VikingLongship" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "BabyDuckTrail", Callback = function() local args = { [1] = "BabyDuckTrail" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "SmallDinghyMotorboat", Callback = function() local args = { [1] = "SmallDinghyMotorboat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "HoverBike", Callback = function() local args = { [1] = "HoverBike" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "Sloop", Callback = function() local args = { [1] = "Sloop" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "TourBoat", Callback = function() local args = { [1] = "TourBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "TugBoat", Callback = function() local args = { [1] = "TugBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end })--other tab Tab:AddButton({ Name = "CanopyMotorboat", Callback = function() local args = { [1] = "CanopyMotorboat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "SHarkCageBoat", Callback = function() local args = { [1] = "SHarkCageBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "Catamaran", Callback = function() local args = { [1] = "Catamaran" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "Duckmarine", Callback = function() local args = { [1] = "Duckmarine" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "Lifeboat", Callback = function() local args = { [1] = "Lifeboat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "ViperSpeedBoat", Callback = function() local args = { [1] = "ViperSpeedBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "JetSki", Callback = function() local args = { [1] = "JetSki" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "Marlin", Callback = function() local args = { [1] = "Marlin" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "PyroTank", Callback = function() local args = { [1] = "PyroTank" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "CombatBoat", Callback = function() local args = { [1] = "CombatBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "MilitarySubmarine", Callback = function() local args = { [1] = "MilitarySubmarine" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "SeaBreacher", Callback = function() local args = { [1] = "SeaBreacher" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "Wildfire", Callback = function() local args = { [1] = "Wildfire" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "CruiseShip", Callback = function() local args = { [1] = "CruiseShip" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "Titanic", Callback = function() local args = { [1] = "Titanic" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "HydroTank", Callback = function() local args = { [1] = "HydroTank" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "MarlinGT", Callback = function() local args = { [1] = "MarlinGT" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "Sleigh2023", Callback = function() local args = { [1] = "Sleigh2023" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "Sleigh2022", Callback = function() local args = { [1] = "Sleigh2022" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "DucklingBoat", Callback = function() local args = { [1] = "DucklingBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "GingerBoatMan", Callback = function() local args = { [1] = "GingerBoatMan" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "GingerbreadSteamBoat", Callback = function() local args = { [1] = "GingerbreadSteamBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "CoffinBoat", Callback = function() local args = { [1] = "CoffinBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "FestiveGalleon", Callback = function() local args = { [1] = "FestiveGalleon" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "RedSnowmobile", Callback = function() local args = { [1] = "RedSnowmobile" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "TheGoldenDucky", Callback = function() local args = { [1] = "TheGoldenDucky" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "BlueSnowmobile", Callback = function() local args = { [1] = "BlueSnowmobile" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "RGBTurretSleigh", Callback = function() local args = { [1] = "RGBTurretSleigh" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "MagicWandBoat", Callback = function() local args = { [1] = "MagicWandBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "HMHSBritannic", Callback = function() local args = { [1] = "HMHSBritannic" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "OdysseySubmarine", Callback = function() local args = { [1] = "OdysseySubmarine" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "HoverHeart", Callback = function() local args = { [1] = "HoverHeart" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "Eggcelerator", Callback = function() local args = { [1] = "Eggcelerator" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) --other tab Tab:AddButton({ Name = "StealthBoat", Callback = function() local args = { [1] = "StealthBoat" } game:GetService("ReplicatedStorage"):WaitForChild("EventsFolder"):WaitForChild("BoatSelection"):WaitForChild("UpdateHostBoat"):FireServer(unpack(args)) end }) local Tab = Window:MakeTab({ Name = "others", Icon = "rbxassetid://4483345998", PremiumOnly = false }) local Section = Tab:AddSection({ Name = "scripts" }) Tab:AddButton({ Name = "infinite yield", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end }) Tab:AddButton({ Name = "Shader RTX ", Callback = function() loadstring(game:HttpGet(('https://pastefy.app/xXkUxA0P/raw'),true))() end }) Tab:AddButton({ Name = "FPS booster ", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/CasperFlyModz/discord.gg-rips/main/FPSBooster.lua"))() end }) local Tab = Window:MakeTab({ Name = "scripts FE", Icon = "rbxassetid://4483345998", PremiumOnly = false }) local Section = Tab:AddSection({ Name = "scripts" }) Tab:AddButton({ Name = "fe Hamster Ball", Callback = function() local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local Camera = workspace.CurrentCamera local SPEED_MULTIPLIER = 30 local JUMP_POWER = 60 local JUMP_GAP = 0.3 local character = game.Players.LocalPlayer.Character for i,v in ipairs(character:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end local ball = character.HumanoidRootPart ball.Shape = Enum.PartType.Ball ball.Size = Vector3.new(5,5,5) local humanoid = character:WaitForChild("Humanoid") local params = RaycastParams.new() params.FilterType = Enum.RaycastFilterType.Blacklist params.FilterDescendantsInstances = {character} local tc = RunService.RenderStepped:Connect(function(delta) ball.CanCollide = true humanoid.PlatformStand = true if UserInputService:GetFocusedTextBox() then return end if UserInputService:IsKeyDown("W") then ball.RotVelocity -= Camera.CFrame.RightVector * delta * SPEED_MULTIPLIER end if UserInputService:IsKeyDown("A") then ball.RotVelocity -= Camera.CFrame.LookVector * delta * SPEED_MULTIPLIER end if UserInputService:IsKeyDown("S") then ball.RotVelocity += Camera.CFrame.RightVector * delta * SPEED_MULTIPLIER end if UserInputService:IsKeyDown("D") then ball.RotVelocity += Camera.CFrame.LookVector * delta * SPEED_MULTIPLIER end --ball.RotVelocity = ball.RotVelocity - Vector3.new(0,ball.RotVelocity.Y/50,0) end) UserInputService.JumpRequest:Connect(function() local result = workspace:Raycast( ball.Position, Vector3.new( 0, -((ball.Size.Y/2)+JUMP_GAP), 0 ), params ) if result then ball.Velocity = ball.Velocity + Vector3.new(0,JUMP_POWER,0) end end) Camera.CameraSubject = ball humanoid.Died:Connect(function() tc:Disconnect() end) end }) Tab:AddButton({ Name = "click fling", Callback = function() loadstring(game:HttpGet(('https://raw.githubusercontent.com/0Ben1/fe/main/obf_5wpM7bBcOPspmX7lQ3m75SrYNWqxZ858ai3tJdEAId6jSI05IOUB224FQ0VSAswH.lua.txt'),true))() end }) Tab:AddButton({ Name = "troll gui", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Tropxzz/Scripts/main/Googol", true))() end }) Tab:AddButton({ Name = "fe Crawl gui", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/0Ben1/fe/main/obf_vZDX8j5ggfAf58QhdJ59BVEmF6nmZgq4Mcjt2l8wn16CiStIW2P6EkNc605qv9K4.lua.txt'))() end }) Tab:AddButton({ Name = "chat bypass", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/Anonymous12131/MenaceV2.1.-Best-bypasser/main/obf_i7iAAH834YFQno0FLyuLPcNR5ouJrmvEFdtmXtF1C6u935ghB9DAFK5L3zgsPs6X.lua.txt'))() end }) Tab:AddButton({ Name = "chat bypass", Callback = function() local playerGui = game.Players.LocalPlayer:WaitForChild("PlayerGui") -- check if the ScreenGui already exists, if it does, destroy it and remove BillboardGuis if playerGui:FindFirstChild("TadachiisESP") then playerGui:FindFirstChild("TadachiisESP"):Destroy() for _, player in ipairs(game.Players:GetPlayers()) do local billboardGui = player.Character and player.Character:FindFirstChild("Head") and player.Character.Head:FindFirstChild("PlayerBillboardGui") if billboardGui then billboardGui:Destroy() end end end -- create ScreenGui local screenGui = Instance.new("ScreenGui") screenGui.Name = "TadachiisESP" screenGui.Parent = playerGui screenGui.DisplayOrder = 1 -- create Frame local holder = Instance.new("Frame") holder.Name = "Holder" holder.Parent = screenGui holder.Size = UDim2.new(0, 200, 0, 100) -- size of the frame holder.Position = UDim2.new(0.5, -100, 0.5, -50) -- position of the frame at the center of the screen holder.BackgroundColor3 = Color3.new(1, 1, 1) -- white background holder.BackgroundTransparency = 0.5 -- semi-transparent holder.Draggable = true -- makes the frame draggable holder.Active = true -- create TextLabel local titleLabel = Instance.new("TextLabel") titleLabel.Name = "TitleLabel" titleLabel.Text = "Tadachii's ESP GUI" titleLabel.TextScaled = true titleLabel.Parent = holder titleLabel.Size = UDim2.new(1, 0, 0.5, 0) -- fills half of the frame titleLabel.BackgroundColor3 = Color3.new(1, 1, 1) -- white background titleLabel.TextColor3 = Color3.new(0, 0, 0) -- black text titleLabel.BackgroundTransparency = 0.5 -- semi-transparent -- create TextLabel for Status local statusLabel = Instance.new("TextLabel") statusLabel.Name = "StatusLabel" statusLabel.Text = "" statusLabel.Parent = holder statusLabel.Size = UDim2.new(1, 0, 0.25, 0) -- fills one-fourth of the frame below the TitleLabel statusLabel.Position = UDim2.new(0, 0, 0.5, 0) -- aligns the text label to the bottom of the frame statusLabel.BackgroundColor3 = Color3.new(1, 1, 1) -- white background statusLabel.TextColor3 = Color3.new(0, 0, 0) -- black text statusLabel.BackgroundTransparency = 0.5 -- semi-transparent statusLabel.TextScaled = true -- enable text scaling for the status label -- create TextButton for Status local statusButton = Instance.new("TextButton") statusButton.Name = "StatusButton" statusButton.Text = "Off" statusButton.Parent = holder statusButton.Size = UDim2.new(1, 0, 0.25, 0) -- fills one-fourth of the frame below the StatusLabel statusButton.Position = UDim2.new(0, 0, 0.75, 0) -- aligns the button to the bottom of the frame statusButton.BackgroundColor3 = Color3.new(1, 1, 1) -- white background statusButton.TextColor3 = Color3.new(0, 0, 0) -- black text statusButton.BackgroundTransparency = 0.5 -- semi-transparent statusButton.TextScaled = true -- enable text scaling for the button -- Function to create BillboardGui for a player with name and distance local function createBillboardGuiForPlayer(player, distance) local billboardGui = Instance.new("BillboardGui") billboardGui.Name = "PlayerBillboardGui" billboardGui.Adornee = player.Character.Head billboardGui.Size = UDim2.new(0, 100, 0, 50) -- fixed size for the BillboardGui billboardGui.StudsOffset = Vector3.new(0, 2, 0) -- adjust the vertical offset as needed billboardGui.AlwaysOnTop = true billboardGui.LightInfluence = 1 billboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling billboardGui.Parent = player.Character.Head local textLabel = Instance.new("TextLabel") textLabel.Name = "PlayerNameLabel" textLabel.Text = player.Name .. "\nDistance: " .. math.floor(distance) textLabel.Size = UDim2.new(1, 0, 1, 0) textLabel.BackgroundTransparency = 1 -- transparent background textLabel.TextColor3 = Color3.new(1, 0, 0) -- red text for the player's name textLabel.TextScaled = true textLabel.TextStrokeColor3 = Color3.new(0, 0, 0) -- black text stroke textLabel.TextStrokeTransparency = 0 -- fully opaque text stroke (visible through walls) textLabel.Visible = statusButton.Text == "On" -- Hide the text if StatusButton is "Off" textLabel.Parent = billboardGui end -- Function to update player ESP distance local function updatePlayerESP() local localCharacter = game.Players.LocalPlayer.Character if not localCharacter then return end for _, player in ipairs(game.Players:GetPlayers()) do if player ~= game.Players.LocalPlayer and player.Character and player.Character:FindFirstChild("Head") then local distance = (localCharacter.Head.Position - player.Character.Head.Position).Magnitude local billboardGui = player.Character.Head:FindFirstChild("PlayerBillboardGui") if billboardGui then billboardGui.PlayerNameLabel.Text = player.Name .. "\nDistance: " .. math.floor(distance) billboardGui.PlayerNameLabel.TextColor3 = Color3.new(1, 0, 0) -- Set the text color to red billboardGui.PlayerNameLabel.Visible = statusButton.Text == "On" -- Update visibility based on StatusButton else createBillboardGuiForPlayer(player, distance) end end end end -- Call updatePlayerESP() initially and then schedule it to be called every 0.01 seconds updatePlayerESP() game:GetService("RunService").Heartbeat:Connect(function() updatePlayerESP() end) -- Now, you can add functionality to the button, for example: local function onButtonClicked() if statusButton.Text == "Off" then statusButton.Text = "On" -- Add code to enable the player ESP here else statusButton.Text = "Off" -- Add code to disable the player ESP here -- Remove BillboardGui for each player's head when disabling the ESP for _, player in ipairs(game.Players:GetPlayers()) do local billboardGui = player.Character and player.Character:FindFirstChild("Head") and player.Character.Head:FindFirstChild("PlayerBillboardGui") if billboardGui then billboardGui:Destroy() end end end -- Update the visibility of BillboardGui elements after clicking the button for _, player in ipairs(game.Players:GetPlayers()) do local billboardGui = player.Character and player.Character:FindFirstChild("Head") and player.Character.Head:FindFirstChild("PlayerBillboardGui") if billboardGui then billboardGui.PlayerNameLabel.Visible = statusButton.Text == "On" end end end statusButton.MouseButton1Click:Connect(onButtonClicked) end }) local Tab = Window:MakeTab({ Name = "hubs", Icon = "rbxassetid://4483345998", PremiumOnly = false }) local Section = Tab:AddSection({ Name = "scripts" }) Tab:AddButton({ Name = "zyle hub shark bite 2", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/Lolboxo/SharkBiteV3/main/SharkBiteV3.1'))() end }) Tab:AddButton({ Name = "VTper HUB shark bite 2", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/SleeksScripts/Sharkbite-2-script/main/Script'))() end }) Tab:AddButton({ Name = "gameshub Credit by: Modzz", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/TakeModzz/Games-Hub-V5-Selector-Fixed/main/Games"))() end }) Tab:AddButton({ Name = "GameHub V6 Credit by: gamerscripter", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/GamerScripter/Game-Hub/main/loader"))() end }) Tab:AddButton({ Name = "Darksius X Credit by: DarrenQr", Callback = function() local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Darksius X Hub", "DarkTheme") --Main local Main = Window:NewTab("Main") local MainSection = Main:NewSection("Main") end }) OrionLib:Init()