<?xml version="1.0"?> <map proto="1.3.0"> <include src="blitz-global.xml"/> <name>CatalystMC Blitz</name> <version>1.4.1</version> <objective>Kill all the enemies within 5 minutes!</objective> <gamemode>blitz</gamemode> <rules> <rule>Fall damage is disabled!</rule> <rule>Auto-respawn is enabled!</rule> </rules> <authors> <author uuid="ba4a93aa-4935-4a71-bab2-a58f9a124e7b" contribution="Main Design, Building and XML"/> <!-- ItsMiiOlly --> <author uuid="8e8340b2-d315-4d26-9178-d2145b59850c" contribution="Design, Building and Aesthetics"/> <!-- oX_W1LL_G_Xo --> <author uuid="06078e7e-6a7b-4d31-8f74-853072b182bb" contribution="Design and spawner magic"/> <!-- xXFracXx --> <author uuid="9909505b-1f0f-4af1-ae21-afbee92427ce" contribution="Design and Aesthetics"/> <!-- Winarve --> </authors> <contributors> <contributor uuid="a59dce2e-79e2-4229-ab83-98c885fceb23" contribution="Aesthetics"/> <!-- XxNarwhalexX --> <contributor uuid="dee1cc51-66d2-4c5e-a8d4-403dcd1d8c83" contribution="Feedback and Testing"/> <!-- lonelyhornet --> <contributor uuid="374988d6-4569-444e-885a-409c2f55e310" contribution="Design and Feedback"/> <!-- Articray --> <contributor uuid="939a9a1c-f735-467a-bfd7-ae77cafd6693" contribution="Aesthetics"/> <!-- PlasmaCross --> <contributor uuid="dad8b95c-cf6a-44df-982e-8c8dd70201e0" contribution="Server hosting and XML"/> <!-- ElectroidFilms --> </contributors> <teams> <team color="green" max="18" max-overfill="24">Green</team> <team color="blue" max="18" max-overfill="24">Blue</team> </teams> <blitz> <time>5m</time> <lives>1</lives> </blitz> <spawns> <spawn team="blue" kit="blue" yaw="180"> <cuboid min="18,1,776" max="22,2,772"/> </spawn> <spawn team="green" kit="green" yaw="0"> <cuboid min="94,2,732" max="98,1,728"/> </spawn> <default kit="observers" yaw="-90"> <cylinder base="106,17,740" radius="1" height="2"/> </default> </spawns> <kits> <kit name="spawn"> <item slot="0" name="`e`lSplatbat" unbreakable="true">gold sword</item> <item slot="1" name="`c`lSniper Rifle" unbreakable="true">bow</item> <item slot="2" amount="16">arrow</item> <item slot="8">golden apple</item> <item slot="17">stone plate</item> <item slot="16" damage="14">carpet</item> <potion duration="oo">speed</potion> <potion duration="oo">night vision</potion> <potion duration="5" amplifier="15">heal</potion> <potion duration="5" amplifier="15">increase damage</potion> <helmet>glass</helmet> </kit> <kit name="blue" parents="spawn"> <chestplate color="6699D8">leather chestplate</chestplate> <boots color="6699D8">leather boots</boots> </kit> <kit name="green" parents="spawn"> <chestplate color="667F33">leather chestplate</chestplate> <boots color="667F33">leather boots</boots> </kit> <kit name="observers"> <potion duration="oo">speed</potion> <potion duration="oo">night vision</potion> </kit> </kits> <filters> <filter name="only-tnt"> <block>tnt</block> </filter> </filters> <regions> <apply block-place="only-tnt" block-break="deny-all"> <rectangle name="playable" min="-oo,-oo" max="oo,oo"/> </apply> <!-- Jumpad (Small) --> <apply velocity="@0,1.25,0"> <block name="green-1">106,2,758</block> <block name="green-2">90,7,767</block> <block name="green-3">90,7,726</block> <block name="blue-1">10,2,746</block> <block name="blue-2">26,7,737</block> <block name="blue-3">26,7,778</block> </apply> <!-- Jumpad (Big) --> <apply velocity="@0,1.75,-0.50"> <block name="green-a">40,2,739</block> <block name="center-b">58,2,739</block> </apply> <!-- Jumpad (Big) --> <apply velocity="@0,1.75,0.50"> <block name="blue-a">76,2,765</block> <block name="center-a">58,2,765</block> </apply> </regions> <toolrepair> <tool>gold sword</tool> <tool>bow</tool> </toolrepair> <itemremove> <item>arrow</item> <item>glass</item> <item>leather chestplate</item> <item>leather boots</item> <item>golden apple</item> </itemremove> <itemkeep> <item>stone plate</item> <item damage="14">carpet</item> </itemkeep> <killreward> <item amount="8">arrow</item> </killreward> <disabledamage> <damage>fall</damage> </disabledamage> <hunger> <depletion>off</depletion> </hunger> <timelock>on</timelock> <autorespawn/> <include src="tutorial.xml"/> <tutorial> <stage title="Blitz"> <message> <line>This is a `9Blitz`r based off the map "`2Catalyst`r" from `aUberstrike`r.</line> <line>In order to win, your team must kill the enemy within `45 minutes`r.</line> <line>`lHowever`r, you can `4kill/die`r with `la couple of hits`r, so be careful!</line> </message> <teleport> <point yaw="-24" pitch="0">88,17,729</point> </teleport> </stage> <stage title="Team Spawns"> <message> <line>This is where your team will spawn when the game starts.</line> </message> <teleport> <point yaw="45" pitch="0">23,2,769</point> </teleport> </stage> <stage title="Jump pads"> <message> <line>These are the `9jump pads`r. When you step on them, they will 'boost' you up to the next floor.</line> <line>`lRemember`r! Fall damage is `4`ldisabled`r.</line> </message> <teleport> <point yaw="46" pitch="0">79,3,762</point> </teleport> </stage> <stage title="Health Stations"> <message> <line>These are the `4health stations`r.</line> <line>Health pods will spawn every 10 seconds, which you can use to gain some more health.</line> </message> <teleport> <point yaw="27" pitch="0">77,11,779</point> </teleport> </stage> </tutorial> </map>