<?xml version="1.0"?> <map proto="1.3.2"> <include src="tutorial.xml"/> <name>DATAcenter</name> <version>1.3</version> <objective>Destroy 60% of the enemy's battle ship! You only have 30 minutes!</objective> <authors> <author uuid="dad8b95c-cf6a-44df-982e-8c8dd70201e0"/> <!-- ElectroidFilms --> <author uuid="e37f18f1-117b-47db-8806-6d3a0854b518"/> <!-- chickolympics --> </authors> <contributors> <contributor uuid="459fd919-0d58-401a-9601-6cab1eb721ab"/> <!-- Reshif --> <contributor uuid="621b2aa8-4e5f-4ed8-bd36-0ae2f8952a06"/> <!-- thestrangeboy1 --> </contributors> <rules> <rule>Fall damage is disabled!</rule> </rules> <teams> <team color="yellow" max="12" max-overfill="15">Yellow</team> <team color="dark red" max="12" max-overfill="15">Red</team> </teams> <spawns> <spawn team="yellow" kit="yellow" yaw="0"> <cuboid min="-27,52,-102" max="-17,53,-104"/> </spawn> <spawn team="red" kit="red" yaw="180"> <cuboid min="-28,52,44" max="-18,53,42"/> </spawn> <default kit="obs" yaw="-90" pitch="-20"> <point>-61.5,76,-29.5</point> </default> </spawns> <kits> <kit name="obs"> <potion duration="oo">night vision</potion> </kit> <kit name="teams"> <item slot="0" unbreakable="true">stone sword</item> <item slot="1" unbreakable="true" enchantment="arrow infinite">bow</item> <item slot="2" unbreakable="true">iron pickaxe</item> <item slot="3" unbreakable="true">iron axe</item> <item slot="4" amount="64">wood</item> <item slot="31" amount="64">wood</item> <item slot="22" amount="64">wood</item> <item slot="5" amount="64">tnt</item> <item slot="6">bucket</item> <item slot="33">bucket</item> <item slot="24" amount="8">fence gate</item> <item slot="15" amount="8">trap door</item> <item slot="7" amount="16">wood step</item> <item slot="8" amount="8">redstone</item> <item slot="34" amount="8">fence</item> <item slot="35" amount="8">ladder</item> <item slot="25" amount="4">diode</item> <item slot="26" amount="16">stone button</item> <item slot="16" amount="16">lever</item> <item slot="17" amount="16">stone plate</item> <item slot="29" unbreakable="true" name="`6TNT Defuser" lore="`7Right click to defuse team griefer's TNT|`7Does not work in `9water`7.|`7Use `a/report `7to alert the staff!">shears</item> <item slot="28">arrow</item> <item slot="9" amount="8" damage="9" name="`aHull Repair Block" lore="`7Place this over your ship to repair it!">stained clay</item> <chestplate unbreakable="true" enchantment="protection explosions:4;water worker:3">chainmail chestplate</chestplate> <potion duration="oo">night vision</potion> <potion duration="oo">fast digging</potion> <potion duration="oo">water breathing</potion> <potion duration="oo">heal</potion> <potion duration="oo">damage resistance</potion> </kit> <kit name="yellow" parents="teams"> <helmet damage="4">stained clay</helmet> </kit> <kit name="red" parents="teams"> <helmet damage="14">stained clay</helmet> </kit> <kit name="velocity" force="true"> <potion duration="5" amplifier="100">heal</potion> <potion duration="5" amplifier="100">damage resistance</potion> </kit> </kits> <filters> <filter name="only-yellow"> <team>yellow</team> </filter> <filter name="only-red"> <team>red</team> </filter> <filter name="deny-fire"> <not> <block>fire</block> </not> </filter> </filters> <regions> <rectangle name="all" min="-oo,-oo" max="oo,oo"/> <union name="spawns"> <cuboid name="yellow-spawn" min="-11,50,-106" max="-33,oo,-98"/> <cuboid name="red-spawn" min="-34,50,46" max="-12,oo,38"/> </union> <union name="ships"> <cuboid name="red-ship" min="-49,0,8" max="1,42,-8"/> <cuboid name="yellow-ship" min="-46,0,-52" max="4,42,-68"/> </union> <union name="velocity-pads"> <cuboid name="yellow-pad" min="-12,53,-100" max="-33,56,-98"/> <!-- +z --> <cuboid name="red-pad" min="-33,53,40" max="-13,56,38"/> <!-- -z --> </union> <!-- Applied --> <apply block="deny-all" message="`eYou may not edit outside the main area!"> <negative> <region name="ships"/> </negative> </apply> <apply block-place="deny-fire" message="`eYou may not burn down the ship!"> <region name="ships"/> </apply> <apply enter="only-yellow" message="`eYou may not enter the enemy's spawn area!"> <region name="yellow-spawn"/> </apply> <apply enter="only-red" message="`eYou may not enter the enemy's spawn area!"> <region name="red-spawn"/> </apply> <apply velocity="@0,2,12" kit="velocity"> <region name="yellow-pad"/> </apply> <apply velocity="@0,2,-12" kit="velocity"> <region name="red-pad"/> </apply> </regions> <destroyables name="Ship" show-progress="true" completion="60%" repairable="true"> <destroyable materials="stained clay:4;stained clay:9;stained clay:1;stained clay:2;stained clay:3;stained clay:13;chest:2;chest:3;chest:4;chest:5;workbench;step:0;step:8;43:8;glass;thin glass;iron plate;71:10;71:0;71:4;71:2;71:8;71:3;71:6;lever:3;lever:11;lever:4;lever:12;trap door:9;trap door:13;redstone wire;gold block;stone button" owner="yellow"> <region name="yellow-ship"/> </destroyable> <destroyable materials="stained clay:14;stained clay:9;stained clay:1;stained clay:2;stained clay:3;stained clay:13;chest:2;chest:3;chest:4;chest:5;workbench;step:0;step:8;43:8;glass;thin glass;iron plate;71:10;71:0;71:4;71:2;71:8;71:3;71:6;lever:3;lever:11;lever:4;lever:12;trap door:8;trap door:12;redstone wire;gold block;stone button" owner="red"> <region name="red-ship"/> </destroyable> </destroyables> <itemremove> <item>stone sword</item> <item>iron pickaxe</item> <item>iron axe</item> <item>bow</item> <item>flint and steel</item> <item>arrow</item> <item>step</item> <item>chainmail chestplate</item> <item>shears</item> <item>rails</item> <item>ladder</item> <item>gold block</item> <item>obsidian</item> <item>stained clay</item> <item>bucket</item> <item>water bucket</item> <item>stone plate</item> <item>diode</item> <item>lever</item> <item>iron door</item> <item>fence</item> <item>wood</item> <item>tnt</item> <item>stone button</item> <item>redstone</item> <item>ladder</item> <item>log</item> <item>wood step</item> <item>gravel</item> <item>flint</item> <item>trap door</item> <item>fence gate</item> </itemremove> <killreward> <item amount="16">wood</item> <item amount="16">tnt</item> <item amount="8" damage="9" name="`aHull Repair Block" lore="`7Place this over your ship to repair it!">stained clay</item> </killreward> <hunger> <depletion>off</depletion> </hunger> <disabledamage> <damage>fall</damage> </disabledamage> <autorespawn/> <time result="objectives">30m</time> <tutorial> <stage title="Destroy the Ship"> <message> <line>This map is a `aDestroy the Ships `r(DTS) map.</line> <line>The objective is to destroy `c60% `rof the enemy team's ship!</line> <line>Each team has one main ship that you must defend!</line> </message> <teleport> <point yaw="-45" pitch="20">-67,48,-73</point> </teleport> </stage> <stage title="Ships"> <message> <line>These ships are highly technologically advanced.</line> <line>Each has 2 cannon stalls, 1 on-board icarus, and 2 supply depots.</line> <line>Please be courteous and not interact with other's cannons without permission.</line> <line>Especially in the cannon stalls.</line> </message> <teleport> <point yaw="-30" pitch="5">-36,25,-20</point> </teleport> </stage> <stage title="Spawn"> <message> <line>When you spawn, you will be secluded high in the air away from the map.</line> <line>Run on the caution area and get launched to your ship. You take no fall damage!</line> <line>You only have `a30 minutes`r, so hurry up!</line> </message> <teleport> <point yaw="180" pitch="60">-23,65,48</point> </teleport> </stage> <stage title="`a`lBETA: `e`lCannon Stalls"> <message> <line>These modual stalls will give you a secluded area to build a cannon in peace.</line> <line>When entering, make sure to pull `aboth `rlevers to the down position.</line> <line>Inside you fill find a shelf with various cannon supplies for you.</line> <line>Entering/taking someone else's stall without permission while they get more supplies is `cillegal`r!</line> </message> <teleport> <point yaw="0" pitch="5">-30,23,-14</point> </teleport> </stage> <stage title="Kill Rewards"> <message> <line>When you kill an enemy, you will recieve:</line> <line>16 `6Wood`r and 16 `cTNT`r.</line> </message> </stage> </tutorial> </map>