<map proto="1.4.0"> <name>DK Crossovers DTE</name> <version>1.4.0</version> <objective>Destroy 70% of the enemies side!</objective> <authors> <author uuid="dff980ed-9f69-491e-b79c-30c21350baf2"/> <!-- DoomRobotBoy --> </authors> <contributors> <contributor contribution="XML" uuid="083ec416-c87e-438f-8732-170798b4fe93"/> <!-- orky48 --> </contributors> <teams> <team id="yellow" color="yellow" max="30">Yellow</team> <team id="green" color="green" max="30">Green</team> </teams> <rules> <rule>Fall damage is disabled!</rule> </rules> <kits> <kit id="spawn"> <item slot="0">iron sword</item> <item slot="1" enchantment="arrow damage:1">bow</item> <!-- attributes="generic.movementSpeed:base:-0.10" --> <item slot="28" amount="48">arrow</item> <item slot="2" enchantment="dig speed:2">iron pickaxe</item> <item slot="29" amount="1">dispenser</item> <item slot="3" amount="64">vine</item> <item slot="30" amount="16">ladder</item> <item slot="5" amount="16">stone button</item> <item slot="32" amount="16">wood plate</item> <item slot="23" amount="16">lever</item> <item slot="14" amount="64">wood step</item> <item slot="6" amount="64">redstone</item> <item slot="33" amount="16">redstone block</item> <item slot="24" amount="16">redstone torch on</item> <item slot="15" amount="16">diode</item> <item slot="7" amount="32">trap door</item> <item slot="34" amount="64">stone plate</item> <item slot="25" amount="16">fence gate</item> <item slot="16" amount="32">fence</item> <item slot="8" amount="64">tnt</item> <item slot="35" amount="64">tnt</item> <item slot="26" amount="64">tnt</item> <item slot="17" amount="64">tnt</item> <item slot="slot.weapon.offhand" damage="335" name="Icarus Shield" lore="Face the icarus with your shield for maximum blast protection!">shield</item> <potion duration="oo" amplifier="1">night vision</potion> </kit> <kit id="yellow-kit" parents="spawn"> <item slot="4" amount="64" damage="6">stained clay</item> <item slot="31" amount="64" damage="6">stained clay</item> <item slot="22" amount="64" damage="6">stained clay</item> <helmet color="E5E533" unbreakable="true">leather helmet</helmet> <chestplate enchantment="protection explosions:3" unbreakable="true">chainmail chestplate</chestplate> <leggings damage="-3000">iron leggings</leggings> <boots color="E5E533" enchantment="protection fall:1" unbreakable="true">leather boots</boots> </kit> <kit id="green-kit" parents="spawn"> <item slot="4" amount="64" damage="13">stained clay</item> <item slot="31" amount="64" damage="13">stained clay</item> <item slot="22" amount="64" damage="13">stained clay</item> <helmet color="667F33" unbreakable="true">leather helmet</helmet> <chestplate enchantment="protection explosions:3">chainmail chestplate</chestplate> <leggings unbreakable="true">iron leggings</leggings> <boots color="667F33" enchantment="protection fall:1" unbreakable="true">leather boots</boots> </kit> <kit id="obs"> <potion duration="oo" amplifier="1">night vision</potion> </kit> </kits> <filters> <not id="deny-banana"> <all> <any> <material>gold block</material> <material>wool</material> <material>wood</material> <material>stained clay</material> </any> <not> <time>3m</time> </not> </all> </not> <not id="deny-some"> <any> <material>stained glass:0</material> <material>stained glass:15</material> <material>stained clay:4</material> <material>stained clay:5</material> <material>quartz block</material> </any> </not> <!--<not id="deny-glass"> <any> <material>stained glass:0</material> <material>stained glass:15</material> <filter id="deny-banana"/> </any> </not> <not id="deny-water"> <any> <material>water</material> <material>stationary water</material> </any> </not> <not id="deny-some-clay"> <any> <material>stained clay:4</material> <material>stained clay:5</material> </any> </not>--> <not id="all-but-tnt"> <all> <cause>explosion</cause> <material>tnt</material> </all> </not> <not id="deny-yellow-explosions"> <all> <cause>explosion</cause> <team>yellow</team> <filter id="all-but-tnt"/> </all> </not> <not id="deny-green-explosions"> <all> <cause>explosion</cause> <team>green</team> <filter id="all-but-tnt"/> </all> </not> <!--<all id="not-before-3-min"> <not> <time>3m</time> </not> <filter id="never"/> </all>--> </filters> <regions> <rectangle id="map" min="oo,oo" max="-oo,-oo"/> <union id="jump-pads"> <cuboid min="934,56,372" max="936,57,370"/> <cuboid min="934,32,436" max="938,33,434"/> <cuboid min="936,8,372" max="938,9,370"/> <cuboid min="1007,56,426" max="1005,57,428"/> <cuboid min="1005,32,362" max="1003,33,364"/> <cuboid min="1005,8,426" max="1003,9,428"/> </union> <union id="no-water"> <cuboid min="oo,79,oo" max="-oo,80,-oo"/> <cuboid min="oo,52,oo" max="-oo,53,-oo"/> <cuboid min="oo,30,oo" max="-oo,31,-oo"/> </union> <cuboid id="yellow-side" min="999,0,359" max="1013,119,439"/> <cuboid id="green-side" min="928,0,359" max="942,119,439"/> <cuboid id="the-wall" min="968,0,439" max="973,120,359"/> <!-- Applied --> <apply block="never" message="You may not modify blocks outside of the playing field!"> <region> <negative> <cuboid min="928,0,439" max="1013,119,359"/> </negative> </region> </apply> <!--<apply block="not-before-3-min" region="the-wall" message="You may not modify the wall before 3 minutes have passed."/>--> <apply block="never" message="Bridging is disabled in this area!"> <region> <cuboid min="938,73,439" max="1003,119,359"/> </region> </apply> <apply block="never" message="You may not modify the portal exits!"> <region> <cuboid min="935,80,418" max="928,86,412"/> <cuboid min="935,53,418" max="928,59,412"/> <cuboid min="935,31,418" max="928,37,412"/> <cuboid min="1006,80,380" max="1013,86,386"/> <cuboid min="1006,53,380" max="1013,59,386"/> <cuboid min="1006,31,380" max="1013,37,386"/> </region> </apply> <apply block="deny-yellow-explosions" region="yellow-side" message="You may not blow up your own side!"/> <apply block="deny-green-explosions" region="green-side" message="You may not blow up your own side!"/> <apply block="deny-some" region="everywhere" message="You may not modify this type of block."/> <apply enter="never"> <region> <cuboid min="973,120,444" max="968,0,458"/> <cuboid min="973,120,354" max="968,0,340"/> </region> </apply> <!-- jump pads - top to bottom --> <apply velocity="@0.0,2.4,0.0" block="never"> <region> <region id="jump-pads"/> </region> </apply> </regions> <spawns> <spawn team="yellow" kit="yellow-kit"> <regions yaw="180"> <point>970.5,110,450.5</point> </regions> </spawn> <spawn team="green" kit="green-kit"> <regions yaw="180"> <point>970.5,103,450.5</point> </regions> </spawn> <default kit="obs"> <regions yaw="0"> <cuboid id="default-spawn" min="971.5,117,441.5" max="969.5,118,443.5"/> </regions> </default> </spawns> <renewables> <renewable rate="1" grow="true" particles="false" sound="false" avoid-entities="true"> <region> <cuboid min="999,0,359" max="1013,96,439"/> <cuboid min="928,0,359" max="942,96,439"/> </region> <renew>stained clay:14</renew> <replace>air</replace> </renewable> </renewables> <destroyables> <destroyable name="Yellow Side" owner="yellow" region="yellow-side" completion="70%" show-progress="true" materials="stained clay:1;stained clay:3;stained clay:12;stained clay:14;stained clay:15;gold block;lapis block;redstone block;wood;wood:3;stained glass:4;wool;wool:7;wool:8;wool:14"/> <destroyable name="Green Side" owner="green" region="green-side" completion="70%" show-progress="true" materials="stained clay:1;stained clay:3;stained clay:12;stained clay:14;stained clay:15;gold block;lapis block;redstone block;wood;wood:3;stained glass:4;wool;wool:7;wool:8;wool:14"/> <destroyable name="wall" owner="green" region="the-wall" materials="stained glass:0;wool:4;stained clay:12;wood:1;gold block" completion="0" show="false" mode-changes="true"/> </destroyables> <modes> <mode after="2m" show-before="0" material="air"/> </modes> <broadcasts> <alert after="1s">Wall comes down in 2 minutes..</alert> <alert after="1m">Wall comes down in 1 minute..</alert> <alert after="90s">Wall comes down in 30 seconds..</alert> <alert after="105s">Wall comes down in 15 seconds..</alert> <alert after="115s">Wall comes down in 5 seconds..</alert> <alert after="116s">Wall comes down in 4 seconds..</alert> <alert after="117s">Wall comes down in 3 seconds..</alert> <alert after="118s">Wall comes down in 2 seconds..</alert> <alert after="119s">Wall comes down in 1 second..</alert> <alert after="2m">The wall has been removed!</alert> <tip after="5s" every="2m" count="oo"> `7Your cannons work without water here! </tip> <tip after="10s"> `7The cobweb areas mark where you are not allowed to make bridges! </tip> <tip after="15s"> `7There is a jump pad at the bottom of each ladder! </tip> <tip after="2m" every="2m" count="oo"> `7The cobweb areas mark where you are not allowed to make bridges! </tip> <tip after="3m" every="2m" count="oo"> `7There is a jump pad at the bottom of each ladder! </tip> </broadcasts> <portals> <!-- Yellow's portals --> <portal x="@1009" y="@80" z="@383" yaw="@90"> <region> <block>967.5,110,442.5</block> </region> </portal> <portal x="@1009" y="@53" z="@383" yaw="@90"> <region> <block>970.5,110,442.5</block> </region> </portal> <portal x="@1009" y="@31" z="@383" yaw="@90"> <region> <block>973.5,110,442.5</block> </region> </portal> <portal x="@970.5" y="@110" z="@450.5" yaw="@180"> <region> <cuboid min="1013,31,381" max="1014,86,385"/> </region> </portal> <!-- Green's portals --> <portal x="@932" y="@80" z="@415" yaw="@-90"> <region> <block>967.5,103,442.5</block> </region> </portal> <portal x="@932" y="@53" z="@415" yaw="@-90"> <region> <block>970.5,103,442.5</block> </region> </portal> <portal x="@932" y="@31" z="@415" yaw="@-90"> <region> <block>973.5,103,442.5</block> </region> </portal> <portal x="@970.5" y="@103" z="@450.5" yaw="@180"> <region> <cuboid min="928,31,417" max="927,86,413"/> </region> </portal> </portals> <itemremove> <item>leather helmet</item> <item>chainmail chestplate</item> <item>iron leggings</item> <item>leather boots</item> <item>redstone</item> <item>TNT</item> <item>diode</item> <item>water bucket</item> <item>stained clay</item> <item>redstone torch on</item> <item>stone button</item> <item>arrow</item> <item>wood plate</item> <item>ladder</item> <item>step</item> <item>fence</item> <item>shears</item> <item>dispenser</item> <item>wood step</item> <item>redstone block</item> <item>vine</item> <item>lever</item> </itemremove> <toolrepair> <tool>iron sword</tool> <tool>bow</tool> <tool>iron pickaxe</tool> </toolrepair> <killreward> <item amount="12">tnt</item> <item>dispenser</item> </killreward> <disabledamage> <damage>fall</damage> </disabledamage> <hunger> <depletion>off</depletion> </hunger> </map>