<?xml version="1.0"?> <map proto="1.3.3"> <include src="tutorial.xml"/> <name>Drow's Crevice II</name> <version>1.0</version> <objective>The team with the most amount of kills after 10 minutes wins!</objective> <authors> <author uuid="c65e66b3-e932-4b33-b907-fe4916806076"/> <!-- Draco_Rogue --> <author uuid="8d812ffa-e5f1-4658-bb47-a18b785ccd27"/> <!-- HardstyleRaver2 --> </authors> <teams> <team color="gold" max="25">Orange</team> <team color="blue" max="25">Blue</team> </teams> <spawns> <spawn team="orange" kit="orange" yaw="-90"> <cuboid min="-65,22,2" max="-68,22,-1"/> </spawn> <spawn team="blue" kit="blue" yaw="90"> <cuboid min="69,22,2" max="69,22,2"/> </spawn> <default yaw="0"> <block>0.5,20,-19.5</block> </default> </spawns> <kits> <kit name="spawn"> <item slot="0" unbreakable="true">stone sword</item> <item slot="1" unbreakable="true" enchantment="arrow infinite:1">bow</item> <item slot="2" amount="64">cooked beef</item> <item slot="3" damage="8229">potion</item> <item slot="4" amount="8">torch</item> <item slot="28">arrow</item> <leggings unbreakable="true">iron leggings</leggings> <potion duration="5" amplifier="2">damage resistance</potion> <potion duration="4">increase damage</potion> </kit> <kit name="orange" parents="spawn"> <helmet color="D87F33" unbreakable="true">leather helmet</helmet> <chestplate color="D87F33" unbreakable="true" enchantment="protection projectile;protection fall">leather chestplate</chestplate> <boots color="D87F33" unbreakable="true">leather boots</boots> </kit> <kit name="blue" parents="spawn"> <helmet color="6699D8" unbreakable="true">leather helmet</helmet> <chestplate color="6699D8" unbreakable="true" enchantment="protection projectile;protection fall">leather chestplate</chestplate> <boots color="6699D8" unbreakable="true">leather boots</boots> </kit> </kits> <itemremove> <item>leather helmet</item> <item>leather chestplate</item> <item>iron leggings</item> <item>leather boots</item> <item>glass bottle</item> <item>cooked beef</item> <item>torch</item> </itemremove> <toolrepair> <tool>stone sword</tool> <tool>bow</tool> <tool>arrow</tool> </toolrepair> <score> <time>10m</time> </score> <filters> <filter name="only-torches"> <block>torch</block> </filter> <filter name="not-some"> <not> <block>trap door</block> <block>fence</block> </not> </filter> </filters> <regions> <apply block="only-torches" use="not-some"> <rectangle min="-oo,-oo" max="oo,oo"/> </apply> </regions> <killreward> <item damage="8229">potion</item> </killreward> <tutorial> <stage title="Team Death Match (TDM)"> <message> <line>`rThis map is a `4`lTDM`r map that lasts for 10 minutes.</line> <line>`rThis central spawner spawns `ba variety of items`r every 40-50 seconds.</line> </message> <teleport> <point yaw="-65" pitch="5">-10,16,-5</point> </teleport> </stage> <stage title="Orbs"> <message> <line>`rThere are two types of orbs; Red and blue.</line> <line>`rThe `4red orbs`r spawn health potions, and the `3blue orbs`r spawn speed.</line> <line>`rThey are scattered around the map in useful locations.</line> </message> <teleport> <point yaw="-90" pitch="-5">-57,22,0</point> </teleport> </stage> </tutorial> </map>