<?xml version="1.0"?>
<map proto="1.3.3">
<include src="tutorial.xml"/>
<name>Drow's Crevice II</name>
<version>1.0</version>
<objective>The team with the most amount of kills after 10 minutes wins!</objective>
<authors>
    <author uuid="c65e66b3-e932-4b33-b907-fe4916806076"/> <!-- Draco_Rogue -->
    <author uuid="8d812ffa-e5f1-4658-bb47-a18b785ccd27"/> <!-- HardstyleRaver2 -->
</authors>
<teams>
    <team color="gold" max="25">Orange</team>
    <team color="blue" max="25">Blue</team>
</teams>
<spawns>
    <spawn team="orange" kit="orange" yaw="-90">
        <cuboid min="-65,22,2" max="-68,22,-1"/>
    </spawn>
    <spawn team="blue" kit="blue" yaw="90">
        <cuboid min="69,22,2" max="69,22,2"/>
    </spawn>
    <default yaw="0">
        <block>0.5,20,-19.5</block>
    </default>
</spawns>
<kits>
    <kit name="spawn">
        <item slot="0" unbreakable="true">stone sword</item>
        <item slot="1" unbreakable="true" enchantment="arrow infinite:1">bow</item>
        <item slot="2" amount="64">cooked beef</item>
        <item slot="3" damage="8229">potion</item>
        <item slot="4" amount="8">torch</item>
        <item slot="28">arrow</item>
        <leggings unbreakable="true">iron leggings</leggings>
        <potion duration="5" amplifier="2">damage resistance</potion>
        <potion duration="4">increase damage</potion>
    </kit>
    <kit name="orange" parents="spawn">
        <helmet color="D87F33" unbreakable="true">leather helmet</helmet>
        <chestplate color="D87F33" unbreakable="true" enchantment="protection projectile;protection fall">leather chestplate</chestplate>
        <boots color="D87F33" unbreakable="true">leather boots</boots>
    </kit>
    <kit name="blue" parents="spawn">
        <helmet color="6699D8" unbreakable="true">leather helmet</helmet>
        <chestplate color="6699D8" unbreakable="true" enchantment="protection projectile;protection fall">leather chestplate</chestplate>
        <boots color="6699D8" unbreakable="true">leather boots</boots>
    </kit>
</kits>
<itemremove>
    <item>leather helmet</item>
    <item>leather chestplate</item>
    <item>iron leggings</item>
    <item>leather boots</item>
    <item>glass bottle</item>
    <item>cooked beef</item>
    <item>torch</item>
</itemremove>
<toolrepair>
    <tool>stone sword</tool>
    <tool>bow</tool>
    <tool>arrow</tool>
</toolrepair>
<score>
    <time>10m</time>
</score>
<filters>
    <filter name="only-torches">
        <block>torch</block>
    </filter>
    <filter name="not-some">
        <not>
            <block>trap door</block>
            <block>fence</block>
        </not>
    </filter>
</filters>
<regions>
    <apply block="only-torches" use="not-some">
        <rectangle min="-oo,-oo" max="oo,oo"/>
    </apply>
</regions>
<killreward>
    <item damage="8229">potion</item>
</killreward>
<tutorial>
    <stage title="Team Death Match (TDM)">
        <message>
            <line>`rThis map is a `4`lTDM`r map that lasts for 10 minutes.</line>
            <line>`rThis central spawner spawns `ba variety of items`r every 40-50 seconds.</line>
        </message>
        <teleport>
            <point yaw="-65" pitch="5">-10,16,-5</point>
        </teleport>
    </stage>
    <stage title="Orbs">
        <message>
            <line>`rThere are two types of orbs; Red and blue.</line>
            <line>`rThe `4red orbs`r spawn health potions, and the `3blue orbs`r spawn speed.</line>
            <line>`rThey are scattered around the map in useful locations.</line>
        </message>
        <teleport>
            <point yaw="-90" pitch="-5">-57,22,0</point>
        </teleport>
    </stage>
</tutorial>
</map>