<?xml version="1.0"?> <map proto="1.3.3"> <name>Facility</name> <version>1.1.0</version> <objective>Be the team with the most points after 10 minutes.</objective> <authors> <author uuid="e8d1ad63-bd9e-4d0e-9a6c-27f2b047d924" contribution="Overall Map Design and XML Code"/> <!-- Mikeg542 --> </authors> <contributors> <contributor uuid="8807d876-40f9-470f-9fcf-3eb3d146b983" contribution="Feedback"/> <!-- Skippy_Irongut --> <contributor uuid="e1e9e6af-f826-44ce-b1e2-5efb4e5c5d9e" contribution="Feedback"/> <!-- Zemphon --> <contributor uuid="2ca8072f-74be-4798-85b8-bbce03aa91af" contribution="Feedback"/> <!-- Tywnis --> <contributor uuid="06078e7e-6a7b-4d31-8f74-853072b182bb" contribution="Feedback"/> <!-- xXFracXx --> <contributor uuid="06d2c58b-0306-46e8-8853-11c540c03bb7" contribution="Support"/> <!-- PikminWarrior --> </contributors> <include src="tutorial.xml"/> <tutorial> <stage title="Team Death Match"> <message> <line>This map is a `a`lTeam Death Match `r(TDM) map</line> <line>The objective is to get the most points within 12 minutes.</line> </message> <teleport> <point yaw="180" pitch="45">-107,9,112</point> </teleport> </stage> <stage title="Spawn"> <message> <line>`rThis is where you spawn when the match starts, you die or you get into a scorebox.</line> <line>`rYou can use diamonds that spawn in the map to buy items from the villager!</line> </message> <teleport> <point yaw="-135" pitch="0">-110,7,160</point> </teleport> </stage> <stage title="Spawners"> <message> <line>The spawner in the centre of the map gives `bDiamonds `r.</line> <line>You can not use the diamonds to craft armor or weapons, but you can use them to buy items in your spawn.</line> <line>There are also arrow spawners in the two rooms on either side in case you run out.</line> </message> <teleport> <point yaw="180" pitch="45">-107,9,112</point> </teleport> </stage> <stage title="Score Boxes"> <message> <line>There are 2 scoreboxes on either side of each teams spawn. Getting into one earns you 2 points.</line> <line>After entering a scorebox successfully, you will be teleported back to your spawn.</line> </message> <teleport> <point yaw="0" pitch="0">-136,8,135</point> </teleport> </stage> </tutorial> <teams> <team color="dark red" max="14">Red</team> <team color="blue" max="14">Blue</team> </teams> <kits> <kit name="spawn"> <item slot="0" unbreakable="true">stone sword</item> <item slot="1" unbreakable="true">bow</item> <item slot="8" amount="12">arrow</item> </kit> <kit name="red" parents="spawn"> <helmet color="cd0000" unbreakable="true">leather helmet</helmet> <chestplate color="cd0000" unbreakable="true">leather chestplate</chestplate> <leggings unbreakable="true">chainmail leggings</leggings> <boots color="cd0000" enchantment="protection fall:2" unbreakable="true">leather boots</boots> </kit> <kit name="blue" parents="spawn"> <helmet color="0066cc" unbreakable="true">leather helmet</helmet> <chestplate color="0066cc" unbreakable="true">leather chestplate</chestplate> <leggings unbreakable="true">chainmail leggings</leggings> <boots color="0066cc" enchantment="protection fall:2" unbreakable="true">leather boots</boots> </kit> </kits> <itemremove> <item>bow</item> <item>stone sword</item> <item>iron sword</item> <item>diamond sword</item> <item>blaze rod</item> <item>leather helmet</item> <item>leather chestplate</item> <item>chainmail leggings</item> <item>leather boots</item> <item>potion</item> <item>glass bottle</item> <item>golden apple</item> </itemremove> <spawns> <spawn team="red" kit="red" yaw="90"> <cylinder base="-101,4,41" radius="1" height="1"/> </spawn> <spawn team="blue" kit="blue" yaw="-90"> <cylinder base="-113,4,157" radius="1" height="1"/> </spawn> <default yaw="-90"> <cylinder base="-77,15,99" radius="2" height="1"/> </default> </spawns> <filters> <filter name="no-red" parents="deny-all"> <allow><team>blue</team></allow> </filter> <filter name="no-blue" parents="deny-all"> <allow><team>red</team></allow> </filter> </filters> <score> <time>10m</time> <box value="2" filter="no-blue" cooldown="10"> <cuboid name="redscore1" min="-140,8,147" max="-135,12,148"/> </box> <box value="2" filter="no-blue" cooldown="10"> <cuboid name="redscore2" min="-74,8,147" max="-79,12,148"/> </box> <box value="2" filter="no-red" cooldown="10"> <cuboid name="bluescore1" min="-135,8,52" max="-140,12,50"/> </box> <box value="2" filter="no-red" cooldown="10"> <cuboid name="bluescore2" min="-74,8,52" max="-79,12,50"/> </box> </score> <portals> <portal x="@-101" y="@4" z="@41" yaw="@90"> <cuboid min="-140,8,147" max="-135,12,148"/> </portal> <portal x="@-101" y="@4" z="@41" yaw="@90"> <cuboid min="-74,8,147" max="-79,12,148"/> </portal> <portal x="@-113" y="@4" z="@157" yaw="@-90"> <cuboid min="-135,8,52" max="-140,12,50"/> </portal> <portal x="@-113" y="@4" z="@157" yaw="@-90"> <cuboid min="-74,8,52" max="-79,12,50"/> </portal> </portals> <regions> <apply block="deny-all" message="You may not modify blocks!"> <rectangle min="-149,167" max="-63,35"/> </apply> <apply enter="no-red" message="You may not enter the enemies spawn!"> <rectangle min="-93,144" max="-121,164"/> </apply> <apply enter="no-blue" message="You may not enter the enemies spawn!"> <rectangle min="-121,54" max="-93,35"/> </apply> <apply enter="no-blue" message="You may not enter your own scorebox!"> <cuboid min="-140,8,145" max="-135,12,148"/> <cuboid min="-74,8,145" max="-79,12,148"/> </apply> <apply enter="no-red" message="You may not enter your own scorebox!"> <cuboid min="-135,8,54" max="-140,12,50"/> <cuboid min="-74,8,54" max="-79,12,50"/> </apply> </regions> <killreward> <item>golden apple</item> </killreward> <killreward> <filter> <kill-streak count="2"/> </filter> <item>diamond</item> </killreward> <killreward> <filter> <kill-streak count="3"/> </filter> <item damage="16421">potion</item> </killreward> <killreward> <filter> <kill-streak count="4"/> </filter> <item amount="5">diamond</item> </killreward> <killreward> <filter> <kill-streak count="5"/> </filter> <item damage="8229" amount="2">potion</item> <item damage="8194" amount="2">potion</item> </killreward> <killreward> <filter> <kill-streak count="9"/> </filter> <item>diamond sword</item> </killreward> <timelock>on</timelock> <multitrade/> <hunger> <depletion>off</depletion> </hunger> </map>