# Kiln Documentation New to Kiln? Start with the **[Introduction](guide/introduction.md)** — what it is, then the quick start, loading data, and FAQ. ### Guide - **[Introduction](guide/introduction.md)** — what Kiln is and where to go next - **[Quick start](guide/quick-start.md)** — a viewer in a few lines - **[Loading data](guide/loading-data.md)** — remote, local, and multichannel datasets - **[URL parameters](guide/url-parameters.md)** — share and bookmark views - **[FAQ](guide/faq.md)** - **[Gallery](gallery.md)** — live demos and dataset gallery ### Data - [OME-Zarr](data/ome-zarr.md) — supported formats and requirements - [Local files](data/local-files.md) — File System Access API - [Sharded binary](data/sharded-binary.md) — conversion CLI and format - [Hosting](data/hosting.md) — S3, local dev, CDN - [Troubleshooting](data/troubleshooting.md) ### Rendering - [Raymarching](rendering/raymarching.md) — the compute-shader raymarcher - [Compositing modes](rendering/compositing.md) — DVR/MIP/ISO/slice - [Multichannel](rendering/multichannel.md) — per-channel controls and limits - [Resolution & TAA](rendering/resolution-taa.md) ### Architecture - [System overview](architecture/overview.md) — the layer stack - [Virtual texturing](architecture/virtual-texturing.md) — bricks, indirection, atlas - [Streaming manager](architecture/streaming.md) — desired set, priority queue, LRU - [Network & formats](architecture/network-formats.md) — Range streaming, 16-bit/float32 - [Memory budget](architecture/memory-budget.md) - [Design decisions](architecture/design-decisions.md) ### Reference - [WebGPU notes](reference/webgpu.md) — texture formats, compute shaders - [References](reference/references.md) — academic & technical background - [Known issues](reference/issues.md) — current limitations and planned fixes