# Rhythm Heaven Groove **English** | [įŽ€äŊ“中文](rhythm-heaven-groove.zh-CN.md) ![Rhythm Heaven Groove on iPhone](../assets/rhythm-heaven-level-stage.jpg) **Required game files**: the v0 base NSP. No update is needed. ## Touch controls built for rhythm games - 👉 **Right half is A**: tap anywhere on the right half of the screen. A glow at your finger shows each press. - 👈 **Left half follows the level**: it becomes the button that the level needs, such as â–ŧ, ◀, â–ļ, or B. Levels that need several directions show a small glass D-pad instead. - đŸĢ§ **Fewer buttons on screen**: B, −, and + are always available. Y and X show only in the levels that use them. The buttons cover less of the picture. - âœŒī¸ **Multi-finger input**: press both halves at the same time. A very short tap still counts as a full press. - đŸĒ„ **BeatSpell**: the left half steps (B), the right half attacks (A), and the D-pad, X, and Y also show. - đŸĨ **Drum Lessons**: a full virtual controller with the D-pad, A, B, X, Y, ZR, −, and +. - 🐰 **Rhythm Toys**: in Who's Got Rhythm? and the sound boards, tap an item to select it, and tap it again to confirm. ## Menus by touch - 📋 **Direct menus**: tap menu items, lists, and the pause menu. Every visible row of a long list can be tapped. - đŸ—ēī¸ **Level map**: drag the map left and right. Tap a level to select it, and tap it again to start it. ## Picture, sound, and performance - ✨ **Ambient border glow**: the letterbox borders glow with live colors from the edges of the picture. - 🔍 **1080p rendering**: the game renders at 1920×1080. - 📱 **iPad layout**: on iPad, B, Y, X, −, and + move into the letterbox border above the picture. - đŸ“ē **TV or handheld mode from the audio output**: Bluetooth, AirPlay, and HDMI audio switch the game to TV mode, which offers latency calibration. The built-in speaker and wired headphones use handheld mode. - ⚡ **Faster BeatSpell**: the battle scenes skip unnecessary GPU waits. In a Mac test, the work per frame dropped from about 14.6 ms to about 9.5 ms. ## Screenshots
Title screen with the ambient border glow
Title screen with the ambient border glow
Level map: tap to select, tap again to start
Level map: tap to select, tap again to start
Touch areas with only the buttons the level uses
Touch areas with only the buttons the level uses
## More - See the improvements for every game in the [README](../../README.md).