//Attributes Attribute[Author]: Maark Attribute[Name]: HiimFilter Attribute[Version]: 0.44 BETA Attribute[Date]: Nov 19 2024 Option[IgnoreMissingSounds]: True //Filter levels FilterLevel[1]: Leveling FilterLevel[2]: LOD Farming FilterLevel[3]: Maps FilterLevel[4]: Maps NO HP/MP Option[DefaultFilterLevel]: Leveling Option[DefaultNotifyLevel]: LOW // Filter Styling TextMacro[ALLRES]: %PURPLE%%RES%% Allres TextMacro[MAP]: %PURPLE%###%LIGHT_GRAY% [L%ILVL%] TextMacro[STARS]: %PURPLE%<> <> <> <> <> TextMacro[STARS1]: %PURPLE%<> <> <> <> <> TextMacro[STARS2]: %PURPLE%<> <> <> <> <> <> <> ItemStyle[BASIC]: BorderColor = 4, BorderSize = 2, BackgroundColor = 172 ItemStyle[BASICHIGH]: NotificationPriority = HIGH, NotificationColor = ITEM, BorderColor = 4, BorderSize = 2, BackgroundColor = 15 ItemStyle[BASIC1]: BorderColor = 4, BorderSize = 2, BackgroundColor = 138 ItemStyle[BASICNOT]: NotificationPriority = HIGH, NotificationColor = ITEM, BorderColor = 4, BorderSize = 2, BackgroundColor = 138 ItemStyle[UBERD]: MapIcon = 47, BorderColor = 132, BorderSize = 2, NotificationColor = ITEM, BackgroundColor = 59, NotificationPriority = HIGH ItemStyle[UBERL]: MapIcon = 47, BorderColor = 132, BorderSize = 2, NotificationColor = ITEM, BackgroundColor = 59, NotificationPriority = HIGH ItemStyle[KEYS]: MapIcon = 47, BorderColor = 132, BorderSize = 2, NotificationColor = ITEM, BackgroundColor = 59, NotificationPriority = HIGH ItemStyle[BASEUNIQUE]: MapIcon = 26, BorderColor = 155, BorderSize = 2, NotificationColor = ITEM, BackgroundColor = 35, NotificationPriority = HIGH ItemStyle[GG]: MapIcon = 26, BorderColor = 155, BorderSize = 2, NotificationColor = ITEM, BackgroundColor = 35, NotificationPriority = HIGH, NotificationSoundPriority = LOW, NotificationSound = "@global\sfx\monster\moo\death4" ItemStyle[SYNTH]: MapIcon = 23, BorderColor = 155, BorderSize = 15, NotificationColor = ITEM, BackgroundColor = 35, NotificationPriority = HIGH, NotificationSoundPriority = HIGH, NotificationSound = "@global\sfx\item\evilhole" ///////////////////////////////////////////////////////////////////////////////////////////////// // Map Icon Text from pilla // ///////////////////////////////////////////////////////////////////////////////////////////////// ItemStyle[HIGH]: MapIcon = 24, MapIconColor = 0, BorderColor = 0, BorderSize = 10, BackgroundColor = 0, NotificationPriority = HIGH, NotificationColor = ITEM ItemStyle[SPECIAL]: MapIcon = 84, MapIconColor = 0, BorderColor = 0, BorderSize = 10, BackgroundColor = 0, NotificationPriority = HIGH, NotificationColor = ITEM ItemStyle[RARE]: MapIcon = 85, MapIconColor = 0, BorderColor = 0, BorderSize = 10, BackgroundColor = 0, NotificationPriority = HIGH, NotificationColor = ITEM ItemStyle[MONEY]: MapIcon = 5, MapIconColor = 0, BorderColor = 0, BorderSize = 10, BackgroundColor = 0, NotificationPriority = HIGH, NotificationColor = ITEM ItemStyle[MAGIC]: MapIcon = 2, MapIconColor = 0, BorderColor = 0, BorderSize = 10, BackgroundColor = 0, NotificationPriority = HIGH, NotificationColor = ITEM ItemStyle[GGETH]: MapIcon = 26, BorderColor = 155, BorderSize = 2, NotificationColor = ITEM, BackgroundColor = 35, NotificationPriority = HIGH, NotificationSoundPriority = LOW, NotificationSound = "@local\sfx\common\paladin\pal_oops" ItemStyle[UNIQUEETH]: MapIcon = 26, MapIconColor = 0, BorderColor = 0, BorderSize = 10, BackgroundColor = 0, NotificationPriority = HIGH, NotificationColor = ITEM, NotificationSoundPriority = LOW, NotificationSound = "@local\sfx\common\sorceress\sor_oops" ItemStyle[UNIQUE]: MapIcon = 26, MapIconColor = 0, BorderColor = 0, BorderSize = 10, BackgroundColor = 0, NotificationPriority = HIGH, NotificationColor = ITEM, NotificationSoundPriority = LOW, NotificationSound = "@global\sfx\monster\moo\death4" ItemStyle[SET]: MapIcon = 22, MapIconColor = 0, BorderColor = 0, BorderSize = 10, BackgroundColor = 0, NotificationPriority = HIGH, NotificationColor = ITEM, NotificationSoundPriority = LOW, NotificationSound = "@global\sfx\monster\moo\death4" ItemStyle[SETLOW]: MapIcon = 22, MapIconColor = 0, BorderColor = 0, BorderSize = 10, BackgroundColor = 0, NotificationPriority = HIGH, NotificationColor = ITEM ItemStyle[MAP]: MapIcon = 13, BorderColor = 98, BorderSize = 2, NotificationColor = ITEM, BackgroundColor = 41, NotificationPriority = HIGH, NotificationSoundPriority = LOW, NotificationSound = "@global\sfx\monster\moo\attack1" ItemStyle[OOC]: MapIcon = 36, BorderColor = 132, BorderSize = 2, NotificationColor = ITEM, BackgroundColor = 59, NotificationPriority = HIGH, NotificationSoundPriority = LOW, NotificationSound = "@global\sfx\monster\moo\attack1" ItemStyle[QUEST]: MapIcon = 4, MapIconColor = 0, BorderColor = 0, BorderSize = 10, BackgroundColor = 0, NotificationPriority = HIGH, NotificationColor = ITEM ItemStyle[BOSS]: MapIcon = 3, BorderColor = 132, BorderSize = 2, NotificationColor = ITEM, BackgroundColor = 59, NotificationPriority = HIGH, NotificationSoundPriority = LOW, NotificationSound = "@global\sfx\monster\moo\attack5" ItemStyle[MISCITEMSFX]: MapIcon = 3, BorderColor = 132, BorderSize = 2, NotificationColor = ITEM, BackgroundColor = 59, NotificationPriority = HIGH, NotificationSoundPriority = LOW, NotificationSound = "@global\sfx\item\flippy" ItemStyle[BASICLOW]: NotificationPriority = LOW, NotificationColor = ITEM, BorderColor = 4, BorderSize = 2, BackgroundColor = 15 ItemStyle[BASICMED]: NotificationPriority = MEDIUM, NotificationColor = ITEM, BorderColor = 4, BorderSize = 2, BackgroundColor = 15 ItemStyle[BASICHIGH1]: MapIcon = 3, MapIconColor = 0, NotificationColor = ITEM, NotificationPriority = HIGH, BorderColor = 4, BorderSize = 2, BackgroundColor = 15 ItemStyle[NOTIMAGIC]: MapIcon = 11, MapIconColor = 0, NotificationColor = ITEM, NotificationPriority = HIGH, BorderColor = 32, BorderSize = 5, BackgroundColor = 140 ItemStyle[GGMAGIC]: MapIcon = 3, MapIconColor = 91, NotificationColor = ITEM, NotificationPriority = HIGH, BorderColor = 32, BorderSize = 5, BackgroundColor = 140, NotificationSoundPriority = HIGH, NotificationSound = "@global\sfx\item\ring" ItemStyle[MAGHIGH]: MapIcon = 11, MapIconColor = 0, NotificationColor = ITEM, NotificationPriority = HIGH, BorderColor = 4, BorderSize = 0, BackgroundColor = 15 ItemStyle[RAREHIGH]: MapIcon = 5, MapIconColor = 0, NotificationColor = ITEM, NotificationPriority = HIGH, BorderColor = 4, BorderSize = 0, BackgroundColor = 15, NotificationSoundPriority = LOW, NotificationSound = "@global\sfx\item\ring" ItemStyle[LOWRUNE]: NotificationPriority = LOW, NotificationColor = ITEM, BorderColor = 4, BorderSize = 2, BackgroundColor = 15, NotificationSoundPriority = LOW, NotificationSound = "@global\sfx\item\rune" ItemStyle[SKULL]: MapIcon = 93, MapIconColor = 3, BorderColor = 4, BorderSize = 2, BackgroundColor = 15, NotificationPriority = HIGH, NotificationColor = ITEM, NotificationSoundPriority = LOW, NotificationSound = "@global\sfx\item\skull" ItemStyle[MIDRUNE]: MapIcon = 3, MapIconColor = 3, BorderColor = 4, BorderSize = 2, BackgroundColor = 15, NotificationPriority = HIGH, NotificationColor = ITEM, NotificationSoundPriority = LOW, NotificationSound = "@global\sfx\monster\moo\neutral1" ItemStyle[HR]: MapIcon = 2, MapIconColor = 0, BorderColor = 32, BorderSize = 2, BackgroundColor = 138, NotificationPriority = HIGH, NotificationColor = ITEM, NotificationSoundPriority = LOW, NotificationSound = "@global\sfx\monster\moo\neutral2" TextMacro[CARROTSL]: %ORANGE%> > >%SPACE% TextMacro[CARROTSR]: %ORANGE% < < < TextMacro[PURPLES]: %PURPLE%<> <> <> <> <> TextMacro[PURPLESMED]: %PURPLE%O O O O TextMacro[PURPLESSMALL]: %PURPLE%* * * TextMacro[ORANGES]: %ORANGE%O O O O TextMacro[ORANGEDOT]: %ORANGE%* TextMacro[REDS]: %RED%X X X X TextMacro[GREENS]: %GREEN%O O O //----------------------------------------------------------------------------------- // HIDE JUNK RULES //----------------------------------------------------------------------------------- // Gamba circs ItemDisplay[EQ7 INF !ID]: %NL%%NAME%%NL%<:GG: NotificationSound = "@global\sfx\item\rare"> ItemDisplay[(ARMOR OR WEAPON) INF !RW !leg]:// Hide inferior items ItemDisplay[ear]:// Hide player ears ItemDisplay[NMAG ID (ARMOR OR WEAPON) SOCK=1 !leg CLVL>35]:// Hide junk 1s stuff after 35 // Qty ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk OR key OR aq2 OR cq2) QTY>1]: %NAME% %TAN%QTY %QTY%%CONTINUE% ItemDisplay[STAT360>0]: %NAME% %RED%[C]{%NAME%}%CONTINUE% //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // CONSUMABLES //----------------------------------------------------------------------------------- //Gold ItemDisplay[GOLD<5000]: ItemDisplay[GOLD>4999]: %NAME% // Keys ItemDisplay[key FILTERLVL>1]: {%NAME%} ItemDisplay[key]: %GOLD%+%WHITE%%NAME%{%NAME%} // TP / ID books and scrolls ItemDisplay[isc IDSCROLLS>20]: ItemDisplay[isc]: %RED%+%WHITE%ID ItemDisplay[tsc TPSCROLLS>19]: ItemDisplay[tsc]: %BLUE%+%WHITE%TP ItemDisplay[(tbk OR ibk) QTY<6]: %RED%LOW QTY %NAME%%CONTINUE% ItemDisplay[ibk]: %RED%+%WHITE%ID Tome ItemDisplay[tbk]: %BLUE%+%WHITE%TP Tome // Juvs ItemDisplay[rvl FILTERLVL<3]: %NL%%PURPLE%* %WHITE%Rejuv %TAN%70% %PURPLE%*%NL%%SPACE% ItemDisplay[rvs FILTERLVL<3]: %PURPLE%*%WHITE%Rejuv %TAN%35%%WHITE% ItemDisplay[rvl FILTERLVL>2]: %PURPLE%%NL%* Rejuv 70%%PURPLE% *%NL%%SPACE% ItemDisplay[rvs FILTERLVL>2]: %PURPLE%* R 35% %PURPLE%* ItemDisplay[rvl]: %PURPLE%* %WHITE%Rejuv %TAN%70%%PURPLE% * ItemDisplay[rvs]: %PURPLE%* %WHITE%Rejuv %TAN%35% %PURPLE%* // Hide pots when appropriate based on filter level ItemDisplay[(hp1 OR hp2 OR hp3 OR hp4) FILTERLVL>1]: ItemDisplay[(mp1 OR mp2 OR mp3 OR mp4) FILTERLVL>1]: // Hide pots when appropriate based on gameplay ItemDisplay[(hp1 OR hp2) (DIFFICULTY>0 OR CLVL>79)]: ItemDisplay[(hp3 OR hp4) (DIFFICULTY>1 OR CLVL>79)]: ItemDisplay[(mp1 OR mp2) (DIFFICULTY>0 OR CLVL>79)]: ItemDisplay[(mp3 OR mp4) (DIFFICULTY>1 OR CLVL>79)]: // Show HP Pots ItemDisplay[hp1 DIFFICULTY<1 CLVL<80]: %RED%+ %WHITE%HP1 %RED%+ ItemDisplay[hp2 DIFFICULTY<1 CLVL<80]: %RED%+ %WHITE%HP2 %RED%+ ItemDisplay[hp3 DIFFICULTY<2 CLVL<80]: %RED%+ %WHITE%HP3 %RED%+ ItemDisplay[hp4 DIFFICULTY<2 CLVL<80]: %RED%+ %WHITE%HP4 %RED%+ ItemDisplay[hp5 FILTERLVL<2]: %RED%+ %WHITE%HP5 %RED%+ ItemDisplay[hp5 FILTERLVL>3]: ItemDisplay[hp5 FILTERLVL>2]: %RED%HP ItemDisplay[hp5]: %RED%+%WHITE%HP5 // Show MP Pots ItemDisplay[mp1 DIFFICULTY<1 CLVL<80]: %BLUE%+ %WHITE%MP1 %BLUE%+ ItemDisplay[mp2 DIFFICULTY<1 CLVL<80]: %BLUE%+ %WHITE%MP2 %BLUE%+ ItemDisplay[mp3 DIFFICULTY<2 CLVL<80]: %BLUE%+ %WHITE%MP3 %BLUE%+ ItemDisplay[mp4 DIFFICULTY<2 CLVL<80]: %BLUE%+ %WHITE%MP4 %BLUE%+ ItemDisplay[mp5 FILTERLVL<2]: %BLUE%+ %WHITE%MP5 %BLUE%+ ItemDisplay[mp5 FILTERLVL>3]: ItemDisplay[mp5 FILTERLVL>2]: %BLUE%MP ItemDisplay[mp5]: %BLUE%+%WHITE%MP5 // Other Potion Tooltips ItemDisplay[vps FILTERLVL<2 DIFFICULTY<2 CLVL<24]: %GREEN%!%WHITE%sta ItemDisplay[vps]: ItemDisplay[yps (FILTERLVL<2 OR CLVL<24)]: %GREEN%!Anti ItemDisplay[yps]: ItemDisplay[wms FILTERLVL<2 DIFFICULTY<2 CLVL<24]: %GREEN%!%WHITE%thaw{%NAME%} ItemDisplay[wms]: // Hide other consumes ItemDisplay[(wms OR gpl OR gpm OR gps OR opl OR opm OR ops) (FILTERLVL>1 OR CLVL>23)]: //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // RESET TOKEN AND ESSENCES //----------------------------------------------------------------------------------- // Essences ItemDisplay[tes]: %NAME% %BLUE%[Andariel]%CONTINUE% ItemDisplay[ceh]: %NAME% %YELLOW%[Mephisto]%CONTINUE% ItemDisplay[bet]: %NAME% %RED%[Diablo]%CONTINUE% ItemDisplay[fed]: %NAME% %GREEN%[Baal]%CONTINUE% ItemDisplay[toa]: %NAME%<> ItemDisplay[tes OR ceh OR bet OR fed]: %NL%%!CARROTSL!% %NAME%%!CARROTSR!%%NL%%SPACE%<> //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // PoD Items //----------------------------------------------------------------------------------- ItemDisplay[cx5]: %NL%%!ORANGES!% %PURPLE%Orb of Corruption %!ORANGES!%%NL%%SPACE%<> ItemDisplay[cx9]: %NL%%!ORANGES!% %PURPLE%Orb of Alterations %!ORANGES!%%NL%%SPACE%<> // TODO ItemDisplay[(cx6 OR cx7 OR cx8)]: %!PURPLESSMALL!%%ORANGE% %NAME% %!PURPLESSMALL!%<> //TODO //ItemDisplay[(ma10 OR ma5)]: %WHITE%%NAME% %WHITE%[T1]%CONTINUE% //Icy Cavern or Pleasant Pastures + Frigid Plateau //ItemDisplay[(ma9 OR ma4 OR ma8)]: %YELLOW%%NAME% %WHITE%[T2]%CONTINUE% //Dim Cellar + Musty Crypt + Desecrated Temple //ItemDisplay[(ma2 OR ma6 OR ma7)]: %RED%%NAME% %WHITE%[T3]%CONTINUE% //Forgotten Desert + Ruined Citadel + Burnt Forest // TODO Resistances ItemDisplay[(ma11) ID]:%NAME%{%GREEN%O %RED%Co%ORANGE%w %GREEN%Re%PURPLE%lic %GREEN%O%NL%%NAME%}%CONTINUE% ItemDisplay[ma1 ID]:%NAME%{%PURPLE%[%GOLD%Immunes:%RED%1,%YELLOW%2,%WHITE%1,%GREEN%1 %RED%Fire %CORAL%120 %YELLOW%Lightning %ORANGE%100~120 %WHITE%Phys %LIGHT_GRAY%100 %GREEN%Poison %SAGE%120%PURPLE%%NL%%NAME%}%CONTINUE% ItemDisplay[ma4 ID]:%NAME%{%PURPLE%[%GOLD%Immunes:%BLUE%1,%RED%1,%YELLOW%5,%GREEN%2 %RED%Fire %CORAL%120~140 %BLUE%Cold %TEAL%145~190 %YELLOW%Lightning %ORANGE%100 %GREEN%Poison %SAGE%120%PURPLE%]%NL%%NAME%}%CONTINUE% ItemDisplay[ma5 ID]:%NAME%{%PURPLE%[%GOLD%Immunes:%BLUE%3,%RED%3,%YELLOW%2,%GREEN%1 %RED%Fire %CORAL%140 %BLUE%Cold %TEAL%150 %YELLOW%Lightning %ORANGE%100 %WHITE%Phys %LIGHT_GRAY%100 %GREEN%Poison %SAGE%120~140%PURPLE%]%NL%%NAME%}%CONTINUE% ItemDisplay[ma8 ID]:%NAME%{%PURPLE%[%GOLD%Immunes:%BLUE%3,%RED%3,%YELLOW%4,%WHITE%1,%GREEN%1 %RED%Fire %CORAL%110~120 %BLUE%Cold %TEAL%130~190 %YELLOW%Lightning %ORANGE%100~120 %WHITE%Phys %LIGHT_GRAY%100 %GREEN%Poison %SAGE%100%PURPLE%]%NL%%NAME%}%CONTINUE% ItemDisplay[ma9 ID]:%NAME%{%PURPLE%[%GOLD%Immunes:%BLUE%2,%RED%2,%YELLOW%1,%GREEN%1 %RED%Fire %CORAL%115~120 %BLUE%Cold %TEAL%130~150 %YELLOW%Lightning %ORANGE%100 %WHITE%Phys %LIGHT_GRAY%75 %GREEN%Poison %SAGE%120%PURPLE%]%NL%%NAME%}%CONTINUE% ItemDisplay[ma2 ID]:%NAME%{%PURPLE%[%GOLD%Immunes:%BLUE%1,%RED%3,%YELLOW%2,%WHITE%1,%GREEN%4 %RED%Fire %CORAL%110~130 %BLUE%Cold %TEAL%160 %YELLOW%Lightning %ORANGE%100 %WHITE%Phys %LIGHT_GRAY%100 %GREEN%Poison %SAGE%120~1000(Tower)%PURPLE%]%NL%%NAME%}%CONTINUE% ItemDisplay[ma6 ID]:%NAME%{%PURPLE%[%GOLD%Immunes:%BLUE%3,%YELLOW%3,%WHITE%1,%GREEN%3 %RED%Fire %CORAL%66 %BLUE%Cold %TEAL%120~160 %YELLOW%Lightning %ORANGE%100~120 %WHITE%Phys %LIGHT_GRAY%100 %GREEN%Poison %SAGE%120%PURPLE%]%NL%%NAME%}%CONTINUE% ItemDisplay[ma7 ID]:%NAME%{%PURPLE%[%GOLD%Immunes:%BLUE%2,%RED%1,%YELLOW%5,%ORANGE%1,%GREEN%1 %RED%Fire %CORAL%145 %BLUE%Cold %TEAL%110~140 %YELLOW%Lightning %ORANGE%100~120 %ORANGE%Magic %YELLOW%100 %WHITE%Phys %LIGHT_GRAY%55 %GREEN%Poison %SAGE%140%PURPLE%]%NL%%NAME%}%CONTINUE% ItemDisplay[ma10 ID]:%NAME%{%PURPLE%[%GOLD%Immunes:%YELLOW%1 %RED%Fire %CORAL%50 %BLUE%Cold %TEAL%50 %YELLOW%Lightning %ORANGE%100 %ORANGE%Magic %YELLOW%33 %WHITE%Phys %LIGHT_GRAY%50 %GREEN%Poison %SAGE%33%PURPLE%]%NL%%NAME%}%CONTINUE% ItemDisplay[ma11 ID]:%NAME%{%PURPLE%[%GOLD%Immunes:%RED%Fire %CORAL%50 %BLUE%Cold %TEAL%50 %YELLOW%Lightning %ORANGE%50 %ORANGE%Magic %YELLOW%33 %WHITE%Phys %LIGHT_GRAY%50 %GREEN%Poison %SAGE%33%PURPLE%]%NL%%NAME%}%CONTINUE% ItemDisplay[MAP MAPTIER=1]: %WHITE%%NAME% %WHITE%[T1]%CONTINUE%{%NAME%} //Icy Cavern or Pleasant Pastures + Frigid Plateau ItemDisplay[MAP MAPTIER=2]: %YELLOW%%NAME% %WHITE%[T2]%CONTINUE%{%NAME%} //Dim Cellar + Musty Crypt + Desecrated Temple ItemDisplay[MAP MAPTIER=3]: %RED%%NAME% %WHITE%[T3]%CONTINUE%{%NAME%} //Forgotten Desert + Ruined Citadel + Burnt Forest ItemDisplay[MAP NMAG]: %NAME%{%NL%%PURPLE%NON MAGIC MAP%NL%%NL%%NAME%}%CONTINUE% ItemDisplay[MAP MAG]: %NAME%{%NL%%PURPLE%MAGIC MAP%NL%%NL%%NAME%}%CONTINUE% //ItemDisplay[MAP RARE]: %YELLOW%%NAME%%CONTINUE% // ItemDisplay[MAP STAT("RANGE_SKILLONGETHIT")>0]: %NAME%{%PURPLE%WARNING: RANGE_SKILLONGETHIT%NL%%NL%%NAME%}%CONTINUE% // ItemDisplay[MAP STAT("ITEM_SKILLONDEATH")>0]: %NAME%{%PURPLE%WARNING: ITEM_SKILLONDEATH%NL%%NL%%NAME%}%CONTINUE% ItemDisplay[MAP !ID]: %NL%%!REDS!% %NAME% %!REDS!%%NL%%SPACE%%CONTINUE%{%NAME%} ItemDisplay[MAP]: %NAME%{%NAME%}<> // fall back ItemDisplay[(maz OR ma1 OR ma2 OR ma3 OR ma4 OR ma5 OR ma6 OR ma7 OR ma8 OR ma9 OR ma10 OR ma11)]: %NAME% %!REDS!%%!MAP!%{%NAME%}<> //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // UBERS - KEYS, ORGANS, ETC //----------------------------------------------------------------------------------- // Uber Keys ItemDisplay[pk1]: %NAME% %WHITE%[Countess]%CONTINUE% ItemDisplay[pk2]: %NAME% %WHITE%[Summoner]%CONTINUE% ItemDisplay[pk3]: %NAME% %WHITE%[Nihlathak]%CONTINUE% ItemDisplay[pk1 OR pk2 OR pk3]: %NL%%!CARROTSL!% %NAME%%!CARROTSR!%%NL%%SPACE%<> // Organs ItemDisplay[mbr]: %NAME% %WHITE%[Uber Izual]%CONTINUE% ItemDisplay[bey]: %NAME% %WHITE%[Uber Duriel]%CONTINUE% ItemDisplay[dhn]: %NAME% %WHITE%[Lilith]%CONTINUE% ItemDisplay[mbr OR bey OR dhn]: %NL%%!CARROTSL!% %NAME%%!CARROTSR!%%NL%%SPACE%<> ItemDisplay[std]: %NAME%<> //TODO ItemDisplay[SYNTH]: %SPACE%%NL%%SPACE%%NL%%!STARS2!%%GOLD% %NAME% %!STARS2!%%NL%%SPACE%%NL%%SPACE%<> //TODO //Wirt's Leg ItemDisplay[leg ILVL>60]: %ORANGE% %NAME% %WHITE%(%RED%HELL%WHITE%)<> ItemDisplay[leg ILVL<30]: %ORANGE% %NAME% %WHITE%(%DGREEN%NORM%WHITE%)<> ItemDisplay[leg ILVL<60]: %ORANGE% %NAME% %WHITE%(%BLUE%NM%WHITE%)<> //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // GEMS //----------------------------------------------------------------------------------- // Hide low tier gems outside of normal or with filter strictness //Gems Chipped ItemDisplay[(gcv OR gcw OR gcg OR gcr OR gcb OR gcy OR skc) (FILTERLVL>1 OR DIFFICULTY>1)]: ItemDisplay[(gcv OR gcw OR gcg OR gcr OR gcb OR gcy OR skc)]: %NAME% //Gems Flawed ItemDisplay[(gfv OR gfw OR gfg OR gfr OR gfb OR gfy OR skf) (FILTERLVL>1 OR DIFFICULTY>1)]: ItemDisplay[(gfv OR gfw OR gfg OR gfr OR gfb OR gfy OR skf)]: %NAME% //Gems Normal ItemDisplay[(gsv OR gsw OR gsg OR gsr OR gsb OR gsy OR sku) (FILTERLVL>1 OR DIFFICULTY>1)]: ItemDisplay[(gsv OR gsw OR gsg OR gsr OR gsb OR gsy OR sku)]: %NAME% // Formating for names ItemDisplay[gzv]: %PURPLE%* %TAN%F. %WHITE% Amethyst %PURPLE%*%CONTINUE% ItemDisplay[gpv]: %PURPLE%* %TAN%P. %WHITE% Amethyst %PURPLE%*%CONTINUE% ItemDisplay[glw]: %WHITE%* %TAN%F. %WHITE% Diamond *%CONTINUE% ItemDisplay[gpw]: %WHITE%* %TAN%P. %WHITE% Diamond *%CONTINUE% ItemDisplay[glg]: %GREEN%* %TAN%F. %WHITE% Emerald %GREEN%*%CONTINUE% ItemDisplay[gpg]: %GREEN%* %TAN%P. %WHITE% Emerald %GREEN%*%CONTINUE% ItemDisplay[glr]: %RED%* %TAN%F. %WHITE% Ruby %RED%*%CONTINUE% ItemDisplay[gpr]: %RED%* %TAN%P. %WHITE% Ruby %RED%*%CONTINUE% ItemDisplay[glb]: %BLUE%* %TAN%F. %WHITE% Sapphire %BLUE%*%CONTINUE% ItemDisplay[gpb]: %BLUE%* %TAN%P. %WHITE% Sapphire %BLUE%*%CONTINUE% ItemDisplay[gly]: %YELLOW%* %TAN%F. %WHITE% Topaz %YELLOW%*%CONTINUE% ItemDisplay[gpy]: %YELLOW%* %TAN%P. %WHITE% Topaz %YELLOW%*%CONTINUE% ItemDisplay[skl]: %GRAY%* %TAN%F. %WHITE% Skull %GRAY%*%CONTINUE% ItemDisplay[skz]: %GRAY%* %TAN%P. %WHITE% Skull %GRAY%*%CONTINUE% //Gems flawless ItemDisplay[gzv FILTERLVL>2]: %PURPLE%[ @ ]<> ItemDisplay[glw FILTERLVL>2]: %WHITE%[ @ ]<> ItemDisplay[glg FILTERLVL>2]: %GREEN%[ @ ]<> ItemDisplay[glr FILTERLVL>2]: %RED%[ @ ]<> ItemDisplay[glb FILTERLVL>2]: %BLUE%[ @ ]<> ItemDisplay[gly FILTERLVL>2]: %YELLOW%[ @ ]<> ItemDisplay[skl FILTERLVL>2]: %NAME%%ORANGE%%NL%* * * [%LIGHT_GRAY%@ @ @%ORANGE%] * * *%NL%%NAME%<> ItemDisplay[(gzv OR glw OR glg OR glr OR glb OR gly)]: %NAME%<> ItemDisplay[skl]: %NL%%ORANGE%F. Skull %ORANGE%[%LIGHT_GRAY%@%ORANGE%]%NL%%SPACE%<> //Gems Perfect ItemDisplay[gpv FILTERLVL>2]: %ORANGE%[%PURPLE%P @%ORANGE%]<> ItemDisplay[gpw FILTERLVL>2]: %ORANGE%[%WHITE%P @%ORANGE%]<> ItemDisplay[gpg FILTERLVL>2]: %ORANGE%[%GREEN%P @%ORANGE%]<> ItemDisplay[gpr FILTERLVL>2]: %ORANGE%[%RED%P @%ORANGE%]<> ItemDisplay[gpb FILTERLVL>2]: %ORANGE%[%BLUE%P @%ORANGE%]<> ItemDisplay[gpy FILTERLVL>2]: %ORANGE%[%YELLOW%P @%ORANGE%]<> ItemDisplay[skz FILTERLVL>2]: %ORANGE%Pskull %ORANGE%[%LIGHT_GRAY%P @%ORANGE%]%NL%%SPACE%<> ItemDisplay[(gpv OR gpw OR gpg OR gpr OR gpb OR gpy)]: %NAME%<> ItemDisplay[skz]: %NL%%ORANGE%PERFECT SKULL %ORANGE%[%LIGHT_GRAY%@%ORANGE%]%NL%%SPACE%<> //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // Runes //----------------------------------------------------------------------------------- // Estimated HR value notes ItemDisplay[r20]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 1.5%NL%}%CONTINUE% ItemDisplay[r21]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 2%NL%}%CONTINUE% ItemDisplay[r22]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 3%NL%}%CONTINUE% ItemDisplay[r23]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 5%NL%%TAN%HR Estimated Value%WHITE%: .1%NL%}%CONTINUE% ItemDisplay[r24]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 8%NL%%TAN%HR Estimated Value%WHITE%: .175%NL%}%CONTINUE% ItemDisplay[r25]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 12.5%NL%%TAN%HR Estimated Value%WHITE%: .25%NL%}%CONTINUE% ItemDisplay[r26]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 25%NL%%TAN%HR Estimated Value%WHITE%: .5%NL%}%CONTINUE% ItemDisplay[r27]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 37.5%NL%%TAN%HR Estimated Value%WHITE%: .75%NL%}%CONTINUE% ItemDisplay[r28]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 75%NL%%TAN%HR Estimated Value%WHITE%: 1.5%NL%}%CONTINUE% ItemDisplay[r29]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 50%NL%%TAN%HR Estimated Value%WHITE%: 1%NL%}%CONTINUE% ItemDisplay[r30]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 100%NL%%TAN%HR Estimated Value%WHITE%: 2%NL%}%CONTINUE% ItemDisplay[r31]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 150%NL%%TAN%HR Estimated Value%WHITE%: 3%NL%}%CONTINUE% ItemDisplay[r32]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 25%NL%%TAN%HR Estimated Value%WHITE%: .5%NL%}%CONTINUE% ItemDisplay[r33]: %NAME%{%PURPLE%OOC %TAN%Estimated Value%WHITE%: 37.5%NL%%TAN%HR Estimated Value%WHITE%: .75%NL%}%CONTINUE% // el - ko ItemDisplay[(r01 OR r02 OR r03 OR r04 OR r05 OR r06 OR r07 OR r08 OR r09 OR r10 OR r11 OR r12 OR r13 OR r14 OR r15 OR r16 OR r17 OR r18)]:%NAME%<> // fal - um ItemDisplay[(r19 OR r20 OR r21 OR r22)]: %NL%%!PURPLESSMALL!% %ORANGE%%NAME% %!PURPLESSMALL!%%NL%%SPACE%{%NAME%}<> // mal - gul ItemDisplay[(r23 OR r24 OR r25)]: %NL%%!PURPLESMED!% %ORANGE%%NAME% %!PURPLESMED!%%NL%%SPACE%{%NAME%}<
> // Vex-Zod ItemDisplay[(r26 OR r27 OR r28 OR r29 OR r30 OR r31 OR r32 OR r33)]: %NL%%!PURPLES!% %ORANGE%%NAME% %!PURPLES!%%NL%%SPACE%{%NAME%}<
> //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // QUEST ITEMS //----------------------------------------------------------------------------------- ItemDisplay[bks]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Scroll of Inifuss Act I ItemDisplay[bkd]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Key to the Cairn Stones Act I ItemDisplay[hdm]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Horadric Malus Act I ItemDisplay[ass]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Book of Skill Act II ItemDisplay[tr1]: //Horadric Scroll Act II ItemDisplay[box]: %NAME% <>//Horadric Cube Act II ItemDisplay[msf]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Staff of Kings Act II ItemDisplay[vip]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Viper Amulet Act II ItemDisplay[hst]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Horadric Staff Act II ItemDisplay[j34]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//A Jade Figurine Act III ItemDisplay[g34]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//The Golden Bird Act III ItemDisplay[xyz]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Potion of Life Act III ItemDisplay[g33]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Gidbinn Act III ItemDisplay[bbb]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Lam Esen's Tome Act III ItemDisplay[qbr]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Khalim's Brain Act III ItemDisplay[qey]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Khalim's Eye Act III ItemDisplay[qhr]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Khalim's Heart Act III ItemDisplay[qf1]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Khalim's Flail Act III ItemDisplay[qf2]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Khalim's Will Act III ItemDisplay[mss]: %NAME% <>//Mephisto's Soulstone Act III ItemDisplay[hfh]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Hellforge Hammer Act IV ItemDisplay[ice]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Malah's Potion Act V ItemDisplay[tr2]: %NL%%!REDS!% %GOLD%%NAME% %!REDS!%%NL%%SPACE%<>//Scroll of Resistance Act V //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // UNID Formatting //----------------------------------------------------------------------------------- ItemDisplay[(RARE OR MAG) !ID]: %NAME% ?%CONTINUE% //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // Quivers & Bolts //----------------------------------------------------------------------------------- ItemDisplay[aq2 MAG ILVL>20]: ItemDisplay[aq2 RARE ILVL>60 !ID]: %NL%* %NAME% *<> ItemDisplay[aq2 RARE ILVL>60]: %NAME%<> ItemDisplay[aq2 UNI ILVL>60]: %NAME%<> ItemDisplay[aq2 SET ILVL>60]: %NAME%<> ItemDisplay[cq2 MAG ILVL>60]: ItemDisplay[cq2 RARE ILVL>60]: %NAME%<> ItemDisplay[cq2 UNI ILVL>60]: %NAME%<> ItemDisplay[cq2 SET ILVL>60]: %NAME%<> //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // JEWELS - ID - ITEM Formatting //----------------------------------------------------------------------------------- // Add re-roll tag for all rare jewels that do not hit a stat below ItemDisplay[jew ID RARE ILVL>67 STAT486=0]: %NAME%{%TAN%Re-Roll%WHITE%: This %YELLOW%Jewel %TAN%+ %LIGHT_GRAY%6 Perfect Skulls}%CONTINUE% ItemDisplay[jew ID MAG ALVL>65 STAT486=0]: %NAME%{%WHITE%1 in 863 chance to get Enhanced Damage & IAS%NL%%TAN%Re-Roll%WHITE%: This %BLUE%Jewel %TAN%+ %WHITE%Any 3 Perfect Gems%NAME%}%CONTINUE% // Start formatting ItemDisplay[jew ID (STAT91<0 OR RES>0 OR FHR>0 OR STAT86>0 OR STAT138>0 OR IAS>0 OR STAT17>0 OR MINDMG>0 OR MAXDMG>0)]: {}%CONTINUE% // - req STAT91 ItemDisplay[jew STAT91<0]: %SAGE%-Req %NAME%%CONTINUE% // IAS ItemDisplay[jew IAS>0]: %GOLD%IAS %NAME%%CONTINUE% // ED ItemDisplay[jew STAT17>0]: %GREEN%%STAT(17,0)%%ED %NAME%%CONTINUE% // Max Dmg ItemDisplay[jew STAT24>0 !(STAT23>0)]: %RED%%STAT(24,0)% MaxDMG %NAME%%CONTINUE% // Min Dmg ItemDisplay[jew STAT23>0 !(STAT24>0)]: %BLUE%%STAT(23,0)% MinDMG %NAME%%CONTINUE% // Dmg Range ItemDisplay[jew STAT23>0 STAT24>0]: %RED%+(%STAT(23,0)%-%STAT(24,0)%)DMG %NAME%%CONTINUE% // FHR ItemDisplay[jew FHR>0]: %GOLD%FHR %NAME%%CONTINUE% // Life After Kill ItemDisplay[jew !UNI !SET STAT86>0]: %RED%%STAT(86,0)% LAEK %NAME%%CONTINUE% // Mana After Kill ItemDisplay[jew !UNI !SET STAT138>0]: %BLUE%%STAT(138,0)% MAEK %NAME%%CONTINUE% // All RES ItemDisplay[jew !UNI !SET RES>0]: %PURPLE%%RES%% ALL Res %NAME%%CONTINUE% // Top line formatting ItemDisplay[jew ID (STAT91<0 OR RES>0 OR FHR>0 OR STAT86>0 OR STAT138>0 OR IAS>0 OR STAT17>0 OR MINDMG>0 OR MAXDMG>0)]: %NAME%%NL%%CONTINUE%<> // BIG jewel callouts ItemDisplay[jew FHR>0 RES>14]: %NAME%%PURPLE%BIG %CONTINUE% ItemDisplay[jew RES>14 (STAT86>2 OR STAT138>2)]: %NAME%%PURPLE%BIG %CONTINUE% ItemDisplay[jew FHR>0 (STAT86>2 OR STAT138>2)]: %NAME%%PURPLE%BIG %CONTINUE% ItemDisplay[jew STAT86>2 STAT138>2]: %NAME%%PURPLE%BIG %CONTINUE% ItemDisplay[jew STAT17>29 (MINDMG>9 OR MAXDMG>19)]: %NAME%%PURPLE%BIG %CONTINUE% ItemDisplay[jew STAT17>34 IAS>0]: %NAME%%PURPLE%BIG %CONTINUE% // Jewel name formatting ItemDisplay[jew MAG ID (STAT91<0 OR RES>0 OR FHR>0 OR STAT86>0 OR STAT138>0 OR IAS>0 OR STAT17>0 OR MINDMG>0 OR MAXDMG>0)]: %NAME%%BLUE%jewel%CONTINUE% ItemDisplay[jew RARE ID (STAT91<0 OR RES>0 OR FHR>0 OR STAT86>0 OR STAT138>0 OR IAS>0 OR STAT17>0 OR MINDMG>0 OR MAXDMG>0)]: %NAME%%YELLOW%jewel%CONTINUE% ItemDisplay[jew CRAFT ID (STAT91<0 OR RES>0 OR FHR>0 OR STAT86>0 OR STAT138>0 OR IAS>0 OR STAT17>0 OR MINDMG>0 OR MAXDMG>0)]: %NAME%%ORANGE%jewel%CONTINUE% // Rainbow Facet Type and Value Tags // Fire ItemDisplay[jew UNI STAT333>0]: %RED%%STAT(333,0)%/%STAT(329,0)% Fire%GOLD% %NAME%%CONTINUE% // Lightning ItemDisplay[jew UNI STAT334>0]: %YELLOW%%STAT(334,0)%/%STAT(330,0)% Light%GOLD% %NAME%%CONTINUE% // Cold ItemDisplay[jew UNI STAT335>0]: %BLUE%%STAT(335,0)%/%STAT(331,0)% Cold%GOLD% %NAME%%CONTINUE% // Poison ItemDisplay[jew UNI STAT336>0]: %GREEN%%STAT(336,0)%/%STAT(332,0)% Psn%GOLD% %NAME%%CONTINUE% // TODO MAGIC phys facet ItemDisplay[jew ID]:%NAME%{%NAME%} //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // JEWELRY //----------------------------------------------------------------------------------- // Jewels, Rings, Amulets - ID //----------------------------------------------------------------------------------- // Rings & Amulet Stat Tags ItemDisplay[rin UNI ALLSK>0]: %NAME% %PURPLE%+1 Skill %GOLD%%CONTINUE% ItemDisplay[rin MAG (MFIND>19 OR (STR>19 OR DEX>19 OR STAT3>19) OR STAT24>0 OR STAT23>0 OR CHSK43>0 OR STAT86>0 OR STAT138>0 OR STAT60>0 OR STAT62>0 OR RES>0 OR FCR>0 OR FRES>19 OR CRES>19 OR LRES>19 OR PRES>19 OR TABSK0>0 OR TABSK2>0 OR TABSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0)]: %NL%%BLUE%Ring%CONTINUE% ItemDisplay[rin RARE (MFIND>19 OR (STR>19 OR DEX>19 OR STAT3>19) OR STAT24>0 OR STAT23>0 OR CHSK43>0 OR STAT86>0 OR STAT138>0 OR STAT60>0 OR STAT62>0 OR RES>0 OR FCR>0 OR FRES>19 OR CRES>19 OR LRES>19 OR PRES>19 OR TABSK0>0 OR TABSK2>0 OR TABSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0)]: %NL%%YELLOW%Ring%CONTINUE% ItemDisplay[rin CRAFT (MFIND>19 OR (STR>19 OR DEX>19 OR STAT3>19) OR STAT24>0 OR STAT23>0 OR CHSK43>0 OR STAT86>0 OR STAT138>0 OR STAT60>0 OR STAT62>0 OR RES>0 OR FCR>0 OR FRES>19 OR CRES>19 OR LRES>19 OR PRES>19 OR TABSK0>0 OR TABSK2>0 OR TABSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0)]: %NL%%ORANGE%Ring%CONTINUE% ItemDisplay[amu MAG (MFIND>19 OR (STR>19 OR DEX>19 OR STAT3>19) OR STAT24>0 OR STAT23>0 OR CHSK43>0 OR STAT86>0 OR STAT138>0 OR STAT60>0 OR STAT62>0 OR RES>0 OR FCR>0 OR FRES>19 OR CRES>19 OR LRES>19 OR PRES>19 OR TABSK0>0 OR TABSK2>0 OR TABSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0)]: %NL%%BLUE%Amulet%CONTINUE% ItemDisplay[amu RARE (MFIND>19 OR (STR>19 OR DEX>19 OR STAT3>19) OR STAT24>0 OR STAT23>0 OR CHSK43>0 OR STAT86>0 OR STAT138>0 OR STAT60>0 OR STAT62>0 OR RES>0 OR FCR>0 OR FRES>19 OR CRES>19 OR LRES>19 OR PRES>19 OR TABSK0>0 OR TABSK2>0 OR TABSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0)]: %NL%%YELLOW%Amulet%CONTINUE% ItemDisplay[amu CRAFT (MFIND>19 OR (STR>19 OR DEX>19 OR STAT3>19) OR STAT24>0 OR STAT23>0 OR CHSK43>0 OR STAT86>0 OR STAT138>0 OR STAT60>0 OR STAT62>0 OR RES>0 OR FCR>0 OR FRES>19 OR CRES>19 OR LRES>19 OR PRES>19 OR TABSK0>0 OR TABSK2>0 OR TABSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0)]: %NL%%ORANGE%Amulet%CONTINUE% // Resists ItemDisplay[(rin OR amu) !UNI !SET ((FRES>19 OR CRES>19 OR LRES>19 OR PRES>19) OR RES>0)]: Res %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET RES>0]: All%NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET ((FRES>19 OR CRES>19 OR LRES>19 OR PRES>19) OR RES>0)]: %PURPLE%%NAME%%CONTINUE% // STATS ItemDisplay[(rin OR amu) !UNI !SET (STR>19 OR DEX>19 OR STAT3>19)]: %LIGHT_GRAY%Stat %NAME%%CONTINUE% // MFIND ItemDisplay[(rin OR amu) !UNI !SET (MFIND>19)]: MF %NAME%%CONTINUE% ItemDisplay[rin !UNI !SET (MFIND>24)]: Fat%NAME%%CONTINUE% ItemDisplay[amu !UNI !SET (MFIND>39)]: Fat%NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET (MFIND>19)]: %GREEN%%NAME%%CONTINUE% // FCR ItemDisplay[(rin OR amu) !UNI !SET FCR>0]: %ORANGE%+%STAT(105,0)% FCR %NAME%%CONTINUE% // Telekinesis Charges ItemDisplay[(rin OR amu) !UNI !SET CHSK43>0]: %WHITE%TK %NAME%%CONTINUE% // Leech ItemDisplay[(rin OR amu) !UNI !SET STAT60>0]: %RED%%STAT(60,0)%%LL %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET STAT62>0]: %BLUE%%STAT(62,0)%%ML %NAME%%CONTINUE% // Max Dmg ItemDisplay[(rin OR amu) !UNI !SET STAT24>0 !(STAT23>0)]: %RED%%STAT(24,0)% MaxDMG %NAME%%CONTINUE% // Min Dmg ItemDisplay[(rin OR amu) !UNI !SET STAT23>0 !(STAT24>0)]: %BLUE%%STAT(23,0)% MinDMG %NAME%%CONTINUE% // Dmg Range ItemDisplay[(rin OR amu) !UNI !SET STAT23>0 STAT24>0]: %RED%+(%STAT(23,0)%-%STAT(24,0)%)DMG %NAME%%CONTINUE% // Life After Kill ItemDisplay[(rin OR amu) !UNI !SET STAT86>0]: %BLUE%%STAT(86,0)%LK %NAME%%CONTINUE% // Mana After Kill ItemDisplay[(rin OR amu) !UNI !SET STAT138>0]: %BLUE%%STAT(138,0)%MK %NAME%%CONTINUE% // +3 Tree Skills ItemDisplay[(rin OR amu) !UNI !SET TABSK0=3]: %PURPLE%+3 Bow %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK2=3]: %PURPLE%+3 Jav %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK1=3]: %PURPLE%+3 Pass & Magic %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK8=3]: %PURPLE%+3 Fire %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK9=3]: %PURPLE%+3 Lightning %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK10=3]: %PURPLE%+3 Cold %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK16=3]: %PURPLE%+3 Curses %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK17=3]: %PURPLE%+3 P&B %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK18=3]: %PURPLE%+3 Nec Smn %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK24=3]: %PURPLE%+3 P.Comb %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK25=3]: %PURPLE%+3 Off Aura %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK26=3]: %PURPLE%+3 Def Aura %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK32=3]: %PURPLE%+3 B.Comb %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK33=3]: %PURPLE%+3 Masteries %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK34=3]: %PURPLE%+3 Warcries %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK40=3]: %PURPLE%+3 Dru Smn %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK41=3]: %PURPLE%+3 ShapeShift %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK42=3]: %PURPLE%+3 Ele %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK48=3]: %PURPLE%+3 Traps %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK49=3]: %PURPLE%+3 Shadow %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK50=3]: %PURPLE%+3 M.A. %TAN%Skills %NAME%%CONTINUE% // +2 Tree Skills ItemDisplay[(rin OR amu) !UNI !SET TABSK0=2]: %PURPLE%+2 Bow %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK2=2]: %PURPLE%+2 Jav %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK1=2]: %PURPLE%+2 Pass & Magic %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK8=2]: %PURPLE%+2 Fire %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK9=2]: %PURPLE%+2 Lightning %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK10=2]: %PURPLE%+2 Cold %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK16=2]: %PURPLE%+2 Curses %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK17=2]: %PURPLE%+2 P&B %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK18=2]: %PURPLE%+2 Nec Smn %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK24=2]: %PURPLE%+2 P.Comb %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK25=2]: %PURPLE%+2 Off Aura %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK26=2]: %PURPLE%+2 Def Aura %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK32=2]: %PURPLE%+2 B.Comb %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK33=2]: %PURPLE%+2 Masteries %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK34=2]: %PURPLE%+2 Warcries %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK40=2]: %PURPLE%+2 Dru Smn %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK41=2]: %PURPLE%+2 ShapeShift %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK42=2]: %PURPLE%+2 Ele %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK48=2]: %PURPLE%+2 Traps %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK49=2]: %PURPLE%+2 Shadow %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK50=2]: %PURPLE%+2 M.A. %TAN%Skills %NAME%%CONTINUE% // +1 Tree Skills ItemDisplay[(rin OR amu) !UNI !SET TABSK0=1]: %GRAY%+1 Bow %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK2=1]: %GRAY%+1 Jav %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK1=1]: %GRAY%+1 Pass & Magic %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK8=1]: %GRAY%+1 Fire %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK9=1]: %GRAY%+1 Lightning %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK10=1]: %GRAY%+1 Cold %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK16=1]: %GRAY%+1 Curses %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK17=1]: %GRAY%+1 P&B %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK18=1]: %GRAY%+1 Nec Smn %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK24=1]: %GRAY%+1 P.Comb %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK25=1]: %GRAY%+1 Off Aura %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK26=1]: %GRAY%+1 Def Aura %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK32=1]: %GRAY%+1 B.Comb %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK33=1]: %GRAY%+1 Masteries %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK34=1]: %GRAY%+1 Warcries %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK40=1]: %GRAY%+1 Dru Smn %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK41=1]: %GRAY%+1 ShapeShift %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK42=1]: %GRAY%+1 Ele %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK48=1]: %GRAY%+1 Traps %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK49=1]: %GRAY%+1 Shadow %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET TABSK50=1]: %GRAY%+1 M.A. %TAN%Skills %NAME%%CONTINUE% // +2 Class Skills ItemDisplay[(rin OR amu) !UNI !SET CLSK0=2]: %PURPLE%+2 Zon %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET CLSK1=2]: %PURPLE%+2 Sorc %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET CLSK2=2]: %PURPLE%+2 Necro %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET CLSK3=2]: %PURPLE%+2 Pala %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET CLSK4=2]: %PURPLE%+2 Barb %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET CLSK5=2]: %PURPLE%+2 Druid %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET CLSK6=2]: %PURPLE%+2 Sin %TAN%Skills %NAME%%CONTINUE% // +1 Class Skills ItemDisplay[(rin OR amu) !UNI !SET CLSK0=1]: %GRAY%+1 Zon %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET CLSK1=1]: %GRAY%+1 Sorc %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET CLSK2=1]: %GRAY%+1 Necro %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET CLSK3=1]: %GRAY%+1 Pala %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET CLSK4=1]: %GRAY%+1 Barb %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET CLSK5=1]: %GRAY%+1 Druid %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) !UNI !SET CLSK6=1]: %GRAY%+1 Sin %TAN%Skills %NAME%%CONTINUE% ItemDisplay[(rin OR amu) ID]:%NAME%{%NAME%} //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // CIRCLETS - ITEM TAGS (Extends on some of the Shopping and tags) //----------------------------------------------------------------------------------- // Start Formatting Name ItemDisplay[CIRC MAG ID ((FRES>19 OR CRES>19 OR LRES>19 OR PRES>19) OR IAS>0 OR ALLSK>0 OR FCR>0 OR STAT60>0 OR STAT62>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NL%%BLUE%%CONTINUE% ItemDisplay[CIRC RARE ID ((FRES>19 OR CRES>19 OR LRES>19 OR PRES>19) OR IAS>0 OR ALLSK>0 OR FCR>0 OR STAT60>0 OR STAT62>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NL%%YELLOW%%CONTINUE% ItemDisplay[CIRC CRAFT ID ((FRES>19 OR CRES>19 OR LRES>19 OR PRES>19) OR IAS>0 OR ALLSK>0 OR FCR>0 OR STAT60>0 OR STAT62>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NL%%ORANGE%%CONTINUE% ItemDisplay[ci0 (MAG OR RARE OR CRAFT) ID ((FRES>19 OR CRES>19 OR LRES>19 OR PRES>19) OR IAS>0 OR ALLSK>0 OR FCR>0 OR STAT60>0 OR STAT62>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%Circlet%CONTINUE% ItemDisplay[ci1 (MAG OR RARE OR CRAFT) ID ((FRES>19 OR CRES>19 OR LRES>19 OR PRES>19) OR IAS>0 OR ALLSK>0 OR FCR>0 OR STAT60>0 OR STAT62>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%Coronet%CONTINUE% ItemDisplay[ci2 (MAG OR RARE OR CRAFT) ID ((FRES>19 OR CRES>19 OR LRES>19 OR PRES>19) OR IAS>0 OR ALLSK>0 OR FCR>0 OR STAT60>0 OR STAT62>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%Tiara%CONTINUE% ItemDisplay[ci3 (MAG OR RARE OR CRAFT) ID ((FRES>19 OR CRES>19 OR LRES>19 OR PRES>19) OR IAS>0 OR ALLSK>0 OR FCR>0 OR STAT60>0 OR STAT62>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%Diadem%CONTINUE% // Resists ItemDisplay[CIRC !UNI !SET ((FRES>19 OR CRES>19 OR LRES>19 OR PRES>19) OR RES>0)]: Res %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET RES>0]: ALL %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET (FRES>19 OR CRES>19 OR LRES>19 OR PRES>19)]: Fat %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET ((FRES>19 OR CRES>19 OR LRES>19 OR PRES>19) OR RES>0)]: %PURPLE%%NAME%%CONTINUE% // Leech ItemDisplay[CIRC !UNI !SET STAT60>0]: %RED%%STAT(60,0)%%LL %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET STAT62>0]: %BLUE%%STAT(62,0)%%ML %NAME%%CONTINUE% // FCR ItemDisplay[CIRC !UNI !SET FCR>0 (CLSK0<2 AND CLSK1<2 AND CLSK2<2 AND CLSK3<2 AND CLSK4<2 AND CLSK5<2 AND CLSK6<2 AND TABSK0<3 AND TABSK1<3 AND TABSK2<3 AND TABSK8<3 AND TABSK9<3 AND TABSK10<3 AND TABSK16<3 AND TABSK17<3 AND TABSK18<3 AND TABSK24<3 AND TABSK25<3 AND TABSK26<3 AND TABSK32<3 AND TABSK33<3 AND TABSK34<3 AND TABSK40<3 AND TABSK41<3 AND TABSK42<3 AND TABSK48<3 AND TABSK49<3 AND TABSK50<3)]: %ORANGE%FCR %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET FCR>0 (TABSK0=3 OR TABSK1=3 OR TABSK2=3 OR TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK16=3 OR TABSK17=3 OR TABSK18=3 OR TABSK24=3 OR TABSK25=3 OR TABSK26=3 OR TABSK32=3 OR TABSK33=3 OR TABSK34=3 OR TABSK40=3 OR TABSK41=3 OR TABSK42=3 OR TABSK48=3 OR TABSK49=3 OR TABSK50=3)]: %ORANGE%FCR %NAME%%CONTINUE% ItemDisplay[CIRC MAG FCR>0 (CLSK0=2 OR CLSK1=2 OR CLSK2=2 OR CLSK3=2 OR CLSK4=2 OR CLSK5=2 OR CLSK6=2)]: %ORANGE%FCR %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET FCR=20 (CLSK0<2 AND CLSK1<2 AND CLSK2<2 AND CLSK3<2 AND CLSK4<2 AND CLSK5<2 AND CLSK6<2 AND TABSK0<3 AND TABSK1<3 AND TABSK2<3 AND TABSK8<3 AND TABSK9<3 AND TABSK10<3 AND TABSK16<3 AND TABSK17<3 AND TABSK18<3 AND TABSK24<3 AND TABSK25<3 AND TABSK26<3 AND TABSK32<3 AND TABSK33<3 AND TABSK34<3 AND TABSK40<3 AND TABSK41<3 AND TABSK42<3 AND TABSK48<3 AND TABSK49<3 AND TABSK50<3)]: %ORANGE%20 %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET FCR=20 (TABSK0=3 OR TABSK1=3 OR TABSK2=3 OR TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK16=3 OR TABSK17=3 OR TABSK18=3 OR TABSK24=3 OR TABSK25=3 OR TABSK26=3 OR TABSK32=3 OR TABSK33=3 OR TABSK34=3 OR TABSK40=3 OR TABSK41=3 OR TABSK42=3 OR TABSK48=3 OR TABSK49=3 OR TABSK50=3)]: %ORANGE%20 %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET FCR=10 (CLSK0<2 AND CLSK1<2 AND CLSK2<2 AND CLSK3<2 AND CLSK4<2 AND CLSK5<2 AND CLSK6<2 AND TABSK0<3 AND TABSK1<3 AND TABSK2<3 AND TABSK8<3 AND TABSK9<3 AND TABSK10<3 AND TABSK16<3 AND TABSK17<3 AND TABSK18<3 AND TABSK24<3 AND TABSK25<3 AND TABSK26<3 AND TABSK32<3 AND TABSK33<3 AND TABSK34<3 AND TABSK40<3 AND TABSK41<3 AND TABSK42<3 AND TABSK48<3 AND TABSK49<3 AND TABSK50<3)]: %ORANGE%10 %NAME%%CONTINUE% ItemDisplay[CIRC MAG FCR=10 (CLSK0=2 OR CLSK1=2 OR CLSK2=2 OR CLSK3=2 OR CLSK4=2 OR CLSK5=2 OR CLSK6=2)]: %ORANGE%10 %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET FCR=10 (TABSK0=3 OR TABSK1=3 OR TABSK2=3 OR TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK16=3 OR TABSK17=3 OR TABSK18=3 OR TABSK24=3 OR TABSK25=3 OR TABSK26=3 OR TABSK32=3 OR TABSK33=3 OR TABSK34=3 OR TABSK40=3 OR TABSK41=3 OR TABSK42=3 OR TABSK48=3 OR TABSK49=3 OR TABSK50=3)]: %ORANGE%10 %NAME%%CONTINUE% // IAS ItemDisplay[CIRC !UNI !SET IAS>0]: %GOLD%+%STAT(93,0)% IAS %NAME%%CONTINUE% // FRW ItemDisplay[CIRC !UNI !SET FRW>0]: %GOLD%%STAT(96,0)% FRW %NAME%%CONTINUE% // Skills - Class ItemDisplay[CIRC !UNI !SET CLSK0>0]: %PURPLE%Amazon %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET CLSK1>0]: %PURPLE%Sorc %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET CLSK2>0]: %PURPLE%Necro %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET CLSK3>0]: %PURPLE%Paladin %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET CLSK4>0]: %PURPLE%Barb %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET CLSK5>0]: %PURPLE%Druid %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET CLSK6>0]: %PURPLE%Assassin %NAME%%CONTINUE% // Skills - Type ItemDisplay[CIRC !UNI !SET TABSK0>0]: %PURPLE%Bow %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK1>0]: %PURPLE%Pas & Mag %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK2>0]: %PURPLE%Jav %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK8>0]: %PURPLE%Fire %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK9>0]: %PURPLE%Ligthning %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK10>0]: %PURPLE%Cold %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK16>0]: %PURPLE%Curses %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK17>0]: %PURPLE%Psn & Bone %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK18>0]: %PURPLE%N. Summ %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK24>0]: %PURPLE%P. Comb %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK25>0]: %PURPLE%Off Aura %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK26>0]: %PURPLE%Def Aura %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK32>0]: %PURPLE%B. Comb %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK33>0]: %PURPLE%Masteries %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK34>0]: %PURPLE%Warcries %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK40>0]: %PURPLE%D. Summ %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK41>0]: %PURPLE%Shapeshifting %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK42>0]: %PURPLE%Elemental %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK48>0]: %PURPLE%Traps %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK49>0]: %PURPLE%Shadow Disc %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET TABSK50>0]: %PURPLE%Martial Arts %NAME%%CONTINUE% // Skills - Number ItemDisplay[CIRC !UNI !SET (CLSK0=1 OR CLSK1=1 OR CLSK2=1 OR CLSK3=1 OR CLSK4=1 OR CLSK5=1 OR CLSK6=1 OR TABSK0=1 OR TABSK1=1 OR TABSK2=1 OR TABSK8=1 OR TABSK9=1 OR TABSK10=1 OR TABSK16=1 OR TABSK17=1 OR TABSK18=1 OR TABSK24=1 OR TABSK25=1 OR TABSK26=1 OR TABSK32=1 OR TABSK33=1 OR TABSK34=1 OR TABSK40=1 OR TABSK41=1 OR TABSK42=1 OR TABSK48=1 OR TABSK49=1 OR TABSK50=1)]: %PURPLE%+1 %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET (TABSK0=2 OR TABSK1=2 OR TABSK2=2 OR TABSK8=2 OR TABSK9=2 OR TABSK10=2 OR TABSK16=2 OR TABSK17=2 OR TABSK18=2 OR TABSK24=2 OR TABSK25=2 OR TABSK26=2 OR TABSK32=2 OR TABSK33=2 OR TABSK34=2 OR TABSK40=2 OR TABSK41=2 OR TABSK42=2 OR TABSK48=2 OR TABSK49=2 OR TABSK50=2)]: %PURPLE%+2 %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET (IAS<20 AND FCR<20) (CLSK0=2 OR CLSK1=2 OR CLSK2=2 OR CLSK3=2 OR CLSK4=2 OR CLSK5=2 OR CLSK6=2)]: %PURPLE%+2 %NAME%%CONTINUE% ItemDisplay[CIRC !UNI !SET (CLSK0=3 OR CLSK1=3 OR CLSK2=3 OR CLSK3=3 OR CLSK4=3 OR CLSK5=3 OR CLSK6=3 OR TABSK0=3 OR TABSK1=3 OR TABSK2=3 OR TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK16=3 OR TABSK17=3 OR TABSK18=3 OR TABSK24=3 OR TABSK25=3 OR TABSK26=3 OR TABSK32=3 OR TABSK33=3 OR TABSK34=3 OR TABSK40=3 OR TABSK41=3 OR TABSK42=3 OR TABSK48=3 OR TABSK49=3 OR TABSK50=3)]: %PURPLE%+3 %NAME%%CONTINUE% //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // Jewels, Rings, Amulets - UNID //----------------------------------------------------------------------------------- //ItemDisplay[MAG (rin OR amu) !ID FILTERLVL>2]: ItemDisplay[MAG rin !ID FILTERLVL>1]: ItemDisplay[MAG (rin OR amu) !ID]: %YELLOW%X%BLUE% %NAME% %YELLOW%X<> ItemDisplay[MAG (jew) !ID]: %YELLOW%XX%BLUE% %NAME% %YELLOW%XX<> ItemDisplay[RARE (jew OR rin OR amu) !ID FILTERLVL<3]: %NL%%ORANGE%X X%YELLOW% %NAME% %ORANGE%X X%NL%%SPACE%<> ItemDisplay[RARE (jew OR rin OR amu) !ID]: %NL%%ORANGE%X X%YELLOW% %NAME% %ORANGE%X X<> //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // CHARMS //----------------------------------------------------------------------------------- // Charms - UNID ItemDisplay[MAG cm3 (ILVL>90 OR (ILVL<61 ILVL>49)) !ID]: %YELLOW%[REROLL]%BLUE%%NAME%%CONTINUE% ItemDisplay[MAG cm2 !ID FILTERLVL<2]: %BLUE%X %NAME% X<> ItemDisplay[MAG cm3 !ID FILTERLVL>2]: %NL%%YELLOW%X%BLUE% %NAME% %YELLOW%X%NL%%SPACE%<> ItemDisplay[MAG cm1 !ID FILTERLVL>2]: %NL%%YELLOW%X%BLUE% %NAME% %YELLOW%X%NL%%SPACE%<> ItemDisplay[MAG (cm1 OR cm3) !ID]: %NL%%YELLOW%XX%BLUE% %NAME% %YELLOW%XX%NL%%SPACE%<> // Unique Charms - UNID ItemDisplay[cm2 UNI !ID]: UNID Hellfire Torch%CONTINUE% ItemDisplay[cm1 UNI !ID]: UNID Annihilus%CONTINUE% ItemDisplay[cm3 UNI !ID]: UNID Gheeds Fortune%CONTINUE% ItemDisplay[(cm1 OR cm2 OR cm3) UNI !ID]: %NL%%!CARROTSL!% %NAME% %!CARROTSR!%%NL%%SPACE%<> // Charm Stat Tags - REROLL tag for 40-45 HP GC or plains ItemDisplay[cm3 !UNI ILVL<61 ILVL>49 ID]: %YELLOW%[REROLL]%BLUE%%NAME%%CONTINUE% ItemDisplay[cm3 !UNI ID (ILVL>90)]: %MAP%%PURPLE%[REROLL]%BLUE% %NAME%%CONTINUE% // Charm Stat Tags - Set Base name ItemDisplay[(cm1) !UNI MAG (STAT501>0 OR STAT79>0 OR MAXDMG>0 OR LIFE>0 OR AR>0 OR MANA>0 OR MFIND>0 OR DEX>0 OR STR>0 OR MFIND>0 OR FRW>0 OR FHR>0 OR LIFE>0 OR MAXDMG>0 OR RES>0 OR FRES>0 OR LRES>0 OR CRES>0 OR PRES>0 OR STAT357>0 OR TABSK0>0 OR TABSK2>0 OR TABSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NL%%BLUE%Small Charm%CONTINUE%<> ItemDisplay[(cm2) !UNI MAG (STAT501>0 OR STAT79>0 OR MAXDMG>0 OR LIFE>0 OR AR>0 OR MANA>0 OR MFIND>0 OR DEX>0 OR STR>0 OR MFIND>0 OR FRW>0 OR FHR>0 OR LIFE>0 OR MAXDMG>0 OR RES>0 OR FRES>0 OR LRES>0 OR CRES>0 OR PRES>0 OR TABSK0>0 OR TABSK2>0 OR TABSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NL%%BLUE%Large Charm%CONTINUE%<> ItemDisplay[(cm3) !UNI MAG (STAT501>0 OR STAT79>0 OR MAXDMG>0 OR LIFE>0 OR AR>0 OR MANA>0 OR MFIND>0 OR DEX>0 OR STR>0 OR MFIND>0 OR FRW>0 OR FHR>0 OR LIFE>0 OR MAXDMG>0 OR RES>0 OR FRES>0 OR LRES>0 OR CRES>0 OR PRES>0 OR TABSK0>0 OR TABSK2>0 OR TABSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NL%%BLUE%Grand Charm%CONTINUE%<> // Charm Stat Tags // Open Wounds ItemDisplay[(cm1 OR cm2 OR cm3) !UNI STAT501>0]: %RED%+%STAT(501,0)% OW %NAME%%CONTINUE% // Magic Find ItemDisplay[(cm1 OR cm2 OR cm3) !UNI MFIND>0]: %GREEN%%STAT(80,0)%%MF %NAME%%CONTINUE% // Gold Find ItemDisplay[(cm1 OR cm2 OR cm3) !UNI STAT79>0]: %GOLD%%STAT(79,0)%%GF %NAME%%CONTINUE% // Dex ItemDisplay[(cm1 OR cm2 OR cm3) !UNI DEX>0]: %GREEN%%STAT(2,0)% dex %NAME%%CONTINUE% // Str ItemDisplay[(cm1 OR cm2 OR cm3) !UNI STR>0]: %DARK_GREEN%%STAT(0,0)% str %NAME%%CONTINUE% // FRW ItemDisplay[(cm1 OR cm2 OR cm3) !UNI FRW>0]: %ORANGE%FRW %NAME%%CONTINUE% // FHR ItemDisplay[(cm1 OR cm2 OR cm3) !UNI FHR>0]: %ORANGE%FHR %NAME%%CONTINUE% // Mana ItemDisplay[(cm1 OR cm2 OR cm3) !UNI MANA>0]: %BLUE%%STAT(9,0)% Mana %NAME%%CONTINUE% // Life ItemDisplay[(cm1 OR cm2 OR cm3) !UNI LIFE>0]: %RED%+%STAT(7,0)% Life %NAME%%CONTINUE% // AR ItemDisplay[(cm1 OR cm2 OR cm3) !UNI AR>0]: %GRAY%+%STAT(19,0)% AR %NAME%%CONTINUE% // Max DMG ItemDisplay[(cm1 OR cm2 OR cm3) !UNI MAXDMG>0]: %TAN%+%STAT(24,0)% Max Dmg %NAME%%CONTINUE% // All Res ItemDisplay[(cm1 OR cm2 OR cm3) !UNI RES>0]: %PURPLE%ALL Res %RES%% %NAME%%CONTINUE% // Specific Resists ItemDisplay[(cm1 OR cm2 OR cm3) !UNI CRES>0 !(RES>0)]: %BLUE%%STAT(43,0)%%Cold RES %NAME%%CONTINUE% ItemDisplay[(cm1 OR cm2 OR cm3) !UNI FRES>0 !(RES>0)]: %RED%%STAT(39,0)%%Fire RES %NAME%%CONTINUE% ItemDisplay[(cm1 OR cm2 OR cm3) !UNI LRES>0 !(RES>0)]: %YELLOW%%STAT(41,0)%%Light RES %NAME%%CONTINUE% ItemDisplay[(cm1 OR cm2 OR cm3) !UNI PRES>0 !(RES>0)]: %GREEN%%STAT(45,0)%%Psn RES %NAME%%CONTINUE% // Skills ItemDisplay[cm3 !UNI TABSK0>0]: %PURPLE%Bow and Crossbow %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK2>0]: %PURPLE%Javelin and Spear %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK1>0]: %PURPLE%Passive and Magic %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK8>0]: %PURPLE%Fire Spells %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK9>0]: %PURPLE%Lightning Spells %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK10>0]: %PURPLE%Cold Spells %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK16>0]: %PURPLE%Curses %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK17>0]: %PURPLE%Poison & Bone Spells %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK18>0]: %PURPLE%Nec Summoning Spells %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK24>0]: %PURPLE%Pal Combat %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK25>0]: %PURPLE%Offensive Auras %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK26>0]: %PURPLE%Defensive Auras %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK32>0]: %PURPLE%Barb Combat %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK33>0]: %PURPLE%Barb Masteries %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK34>0]: %PURPLE%Warcries %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK40>0]: %PURPLE%Dru Summoning %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK41>0]: %PURPLE%Shape Shifting %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK42>0]: %PURPLE%Elemental %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK48>0]: %PURPLE%Traps %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK49>0]: %PURPLE%Shadow Disciplines %TAN%Skiller %NAME%%CONTINUE%<> ItemDisplay[cm3 !UNI TABSK50>0]: %PURPLE%Martial Arts %TAN%Skiller %NAME%%CONTINUE%<> // Charm Stat Tags - Unique Charms Values // Vit ItemDisplay[(cm1 OR cm2) UNI STAT3>0]: %NAME%%RED% %STAT(3,0)%%CONTINUE% // All res ItemDisplay[(cm1 OR cm2) UNI RES>0]: %NAME%%PURPLE% %RES%%%CONTINUE% // EXP % ItemDisplay[(cm1 OR cm2) UNI STAT85>0]: %NAME%%GREEN% %STAT(85,0)%%%CONTINUE% // Skill slam ItemDisplay[(cm1 OR cm2) UNI ALLSK=2]: %PURPLE%2 Skill %GOLD%%NAME%%CONTINUE% // Class ItemDisplay[cm2 UNI CLSK0>0]: %TAN%Amazon %GOLD%%NAME%%CONTINUE% ItemDisplay[cm2 UNI CLSK1>0]: %TAN%Sorc %GOLD%%NAME%%CONTINUE% ItemDisplay[cm2 UNI CLSK2>0]: %TAN%Necro %GOLD%%NAME%%CONTINUE% ItemDisplay[cm2 UNI CLSK3>0]: %TAN%Paladin %GOLD%%NAME%%CONTINUE% ItemDisplay[cm2 UNI CLSK4>0]: %TAN%Barb %GOLD%%NAME%%CONTINUE% ItemDisplay[cm2 UNI CLSK5>0]: %TAN%Druid %GOLD%%NAME%%CONTINUE% ItemDisplay[cm2 UNI CLSK6>0]: %TAN%Assassin %GOLD%%NAME%%CONTINUE% //Gheeds ItemDisplay[UNI ID cm3 STAT79>0]: %ORANGE%%STAT(79,0)%% Gold %CONTINUE% ItemDisplay[UNI ID cm3 STAT80>0]: %NAME% %GREEN%%STAT(80,0)%% MF %CONTINUE% ItemDisplay[UNI ID cm3 STAT87>0]: %NAME% %TAN%-%STAT(87,0)%% Vendor%CONTINUE% ItemDisplay[UNI ID cm3 (STAT79>0)]: %NAME%%NL%%GOLD%Gheed's Fortune%CONTINUE% // Charm Stat Tags - REROLL tooltip for 40-45 HP GC or plains for non skiller non max dmg ItemDisplay[MAG cm3 ILVL<61 ILVL>49 ID !(MAXDMG>7 OR STAT501>0 OR TABSK0>0 OR TABSK2>0 OR TABSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%%CONTINUE%{%WHITE%1 in 10 chance for Plain Skiller%NL%%TAN%Re-Roll%WHITE%: This %BLUE%Charm %TAN%+ %WHITE%Any 3 Perfect Gems%NAME%} ItemDisplay[MAG cm3 ILVL>90 ID !(MAXDMG>7 OR STAT501>0 OR TABSK0>0 OR TABSK2>0 OR TABSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%%CONTINUE%{%WHITE%1 in 252 chance for Max Damage & Life%NL%%WHITE%1 in 333 chance for Skiller & Life%NL%%TAN%Re-Roll%WHITE%: This %BLUE%Charm %TAN%+ %WHITE%Any 3 Perfect Gems%NAME%} // Callout Unique Charms ItemDisplay[cm1 UNI]: %NAME%<> ItemDisplay[cm2 UNI]: %NAME%<> ItemDisplay[cm3 UNI]: %NAME%<> ItemDisplay[cm1 ID]: %NAME%{%NAME%} ItemDisplay[cm2 ID]: %NAME%{%NAME%} ItemDisplay[cm3 ID]: %NAME%{%NAME%} //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // UNID - RARE ITEMS //----------------------------------------------------------------------------------- // Circlets ItemDisplay[EQ7 RARE !ID]: %NL%X X X X X %NAME% X X X X X%NL%%SPACE%<> // Weapon Rares ItemDisplay[FILTERLVL<2 (7cr OR 9cr OR crs OR 7gl OR 9gl OR glv OR 7p7 OR 9p9 OR pik OR 7gm OR 9gm OR gma OR 7wa OR 9wa OR wax OR 7m7 OR 9m9 OR mau OR 7gd OR 9gd OR gsd OR 7fb OR 9fb OR flb OR 7gi OR 9gi OR gix OR 7wh OR 9wh OR whm OR 7pi OR 9pi OR pil OR 7s7 OR 9s9 OR ssp OR 7ts OR 9ts OR tsp) RARE (ILVL>84) !ID]: * * %NAME% * *<> // Nec heads //ItemDisplay[CL4 RARE !ETH !ID FILTERLVL<2]: X X %NAME% X X // High Ilvl Rares ItemDisplay[RARE !WEAPON (ILVL>91) !ID FILTERLVL<2]: * %NAME% *<> ItemDisplay[(GLOVES OR BOOTS OR BELT) RARE (ILVL>84) !ID FILTERLVL<2]: %NAME%<> ItemDisplay[BOOTS RARE (ILVL>84) !ID]: %NAME%<> ItemDisplay[RARE (CLVL<80) !ID]: %NAME%<> ItemDisplay[RARE !ID FILTERLVL=1]: %NAME%<> //TODO for map ItemDisplay[RARE !ID FILTERLVL>2]: //ItemDisplay[RARE !ID]: %NAME%<> //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // UNID - MAGIC ITEMS //----------------------------------------------------------------------------------- // Circlets ItemDisplay[EQ7 MAG !ETH !ID FILTERLVL<2]: %NL%X X X %NAME% X X X%NL%%SPACE%<> ItemDisplay[EQ7 MAG !ETH !ID]: %NL%X X %NAME% X X%NL%%SPACE%<> // Nec heads //ItemDisplay[CL4 MAG !ETH !ID]: %NL%X X %NAME% X X%NL%%SPACE%<> // Crafting is sad in POD ItemDisplay[MAG !ID FILTERLVL>1]: ItemDisplay[MAG !ID FILTERLVL=1]: %NAME%<> //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // ITEM TAGS - PART 1 //----------------------------------------------------------------------------------- // ITEM TAGS - ETH ItemDisplay[ETH UNI !(REPAIR>0)]: %GRAY%[eth] %GOLD%%NAME%%CONTINUE%{%NAME%} ItemDisplay[ETH RARE !(REPAIR>0)]: %GRAY%[eth] %YELLOW%%NAME%%CONTINUE%{%NAME%} ItemDisplay[ETH MAG !(REPAIR>0)]: %GRAY%[eth] %BLUE%%NAME%%CONTINUE%{%NAME%} ItemDisplay[ETH NMAG !(REPAIR>0)]: %GRAY%[eth] %GRAY%%NAME%%CONTINUE%{%NAME%} ItemDisplay[ETH CRAFT !(REPAIR>0)]: %GRAY%[eth] %ORANGE%%NAME%%CONTINUE%{%NAME%} // ITEM TAGS- SOCKETS ItemDisplay[(ARMOR OR WEAPON) NMAG SOCK=0]: %WHITE%%NAME%%CONTINUE%{%NAME%} ItemDisplay[(ARMOR OR WEAPON) NMAG SOCK>0]: %GRAY%%NAME%%CONTINUE%{%NAME%} ItemDisplay[SOCK>0]: %NAME% %GRAY%[%SOCKETS%]%CONTINUE%{%NAME%} // ITEM TAGS - Specific Mods // ItemDisplay[(RARE OR CRAFT) FOOLS]: %NAME% %PURPLE%[FOOLS]%CONTINUE% // Amplify Damage on Striking // todo //ED ItemDisplay[WEAPON (ED>199)]: %NAME%%BLUE%%CONTINUE% ItemDisplay[WEAPON (ED>299)]: %NAME%%ORANGE%%CONTINUE%<> ItemDisplay[WEAPON (ED>399)]: %NAME%%PURPLE%%CONTINUE%<> ItemDisplay[WEAPON (ED>199)]: %NAME% [%EDAMAGE%% ED]%CONTINUE% // Defense ItemDisplay[CHEST (DEF>199) !UNI]: %NAME% [%DEF% DEF]%CONTINUE% //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // UNIQUES - UNID //----------------------------------------------------------------------------------- // Circlets ItemDisplay[UNI !ID ci0]: %CONTINUE%Circlet (No Unique for this base) ItemDisplay[UNI !ID ci1]: %CONTINUE%Coronet (No Unique for this base) ItemDisplay[UNI !ID ci2]: %CONTINUE%Kiras Guardian - Tiara ItemDisplay[UNI !ID ci3]: %CONTINUE%Griffons Eye - Diadem // Amazon Bows ItemDisplay[UNI !ID am1]: %CONTINUE%Stag Bow (No Unique for this base) ItemDisplay[UNI !ID am2]: %CONTINUE%Reflex Bow (No Unique for this base) ItemDisplay[UNI !ID am6]: %CONTINUE%Ashwood Bow (No Unique for this base) ItemDisplay[UNI !ID am7]: %CONTINUE%Lycanders Aim - Ceremonial Bow ItemDisplay[UNI !ID amb]: %CONTINUE%Bloodravens Charge - Matriarchal Bow ItemDisplay[UNI !ID amc]: %CONTINUE%Grand Matron Bow (No Unique for this base) // Amazon Javelins ItemDisplay[UNI !ID am5]: %CONTINUE%True Silver - Maiden Javelin ItemDisplay[UNI !ID ama]: %CONTINUE%Titans Revenge - Ceremonial Javelin ItemDisplay[UNI !ID amf]: %CONTINUE%Thunderstroke - Matriarchal Javelin // Amazon Spears ItemDisplay[UNI !ID am3]: %CONTINUE%Maiden Spear (No Unique for this base) ItemDisplay[UNI !ID am4]: %CONTINUE%Maiden Pike (No Unique for this base) ItemDisplay[UNI !ID am8]: %CONTINUE%Ceremonial Spear (No Unique for this base) ItemDisplay[UNI !ID am9]: %CONTINUE%Lycanders Flank - Ceremonial Pike ItemDisplay[UNI !ID amd]: %CONTINUE%Stoneraven - Matriarchal Spear ItemDisplay[UNI !ID ame]: %CONTINUE%Zerae's Resolve - Matriarchal Pike // Assassin Katars ItemDisplay[UNI !ID ktr]: %CONTINUE%Katar (No Unique for this base) ItemDisplay[UNI !ID wrb]: %CONTINUE%Wrist Blade (No Unique for this base) ItemDisplay[UNI !ID axf]: %CONTINUE%Hatchet Hands (No Unique for this base) ItemDisplay[UNI !ID ces]: %CONTINUE%Cestus (No Unique for this base) ItemDisplay[UNI !ID clw]: %CONTINUE%Claws (No Unique for this base) ItemDisplay[UNI !ID btl]: %CONTINUE%Blade Talons (No Unique for this base) ItemDisplay[UNI !ID skr]: %CONTINUE%Scissors Katar (No Unique for this base) ItemDisplay[UNI !ID 9ar]: %CONTINUE%Mage Slayer - Quhab ItemDisplay[UNI !ID 9wb]: %CONTINUE%Wrist Spike (No Unique for this base) ItemDisplay[UNI !ID 9xf]: %CONTINUE%Fascia (No Unique for this base) ItemDisplay[UNI !ID 9cs]: %CONTINUE%Hand Scythe (No Unique for this base) ItemDisplay[UNI !ID 9lw]: %CONTINUE%Greater Claws (No Unique for this base) ItemDisplay[UNI !ID 9tw]: %CONTINUE%Bartucs Cut-Throat - Greater Talons ItemDisplay[UNI !ID 9qr]: %CONTINUE%Scissors Quhab (No Unique for this base) ItemDisplay[UNI !ID 7ar]: %CONTINUE%Suwayyah (No Unique for this base) ItemDisplay[UNI !ID 7wb]: %CONTINUE%Jadetalon - Wrist Sword ItemDisplay[UNI !ID 7xf]: %CONTINUE%War Fist (No Unique for this base) ItemDisplay[UNI !ID 7cs]: %CONTINUE%Shadowkiller - Battle Cestus ItemDisplay[UNI !ID 7lw]: %CONTINUE%Firelizards Talons - Feral Claws ItemDisplay[UNI !ID 7tw]: %CONTINUE%Stalker's Cull - Runic Talons ItemDisplay[UNI !ID 7qr]: %CONTINUE%Aidans Scar - Scissors Suwayyah // Barbarian Helms ItemDisplay[UNI !ID ba1]: %CONTINUE%Jawbone Cap (No Unique for this base) ItemDisplay[UNI !ID ba2]: %CONTINUE%Fanged Helm (No Unique for this base) ItemDisplay[UNI !ID ba3]: %CONTINUE%Horned Helm (No Unique for this base) ItemDisplay[UNI !ID ba4]: %CONTINUE%Assault Helmet (No Unique for this base) ItemDisplay[UNI !ID ba5]: %CONTINUE%Avenger Guard (No Unique for this base) ItemDisplay[UNI !ID ba6]: %CONTINUE%Cyclopean Roar - Jawbone Visor ItemDisplay[UNI !ID ba7]: %CONTINUE%Lion Helm (No Unique for this base) ItemDisplay[UNI !ID ba8]: %CONTINUE%Rage Mask (No Unique for this base) ItemDisplay[UNI !ID ba9]: %CONTINUE%Savage Helmet (No Unique for this base) ItemDisplay[UNI !ID baa]: %CONTINUE%Arreats Face - Slayer Guard ItemDisplay[UNI !ID bab]: %CONTINUE%Carnage Helm (No Unique for this base) ItemDisplay[UNI !ID bac]: %CONTINUE%Wolfhowl - Fury Visor ItemDisplay[UNI !ID bad]: %CONTINUE%Demonhorns Edge - Destroyer Helm ItemDisplay[UNI !ID bae]: %CONTINUE%Halaberds Reign - Conqueror Crown ItemDisplay[UNI !ID baf]: %CONTINUE%Raekor's Virtue - Guardian Crown // Druid Pelts ItemDisplay[UNI !ID dr1]: %CONTINUE%Wolf Head (No Unique for this base) ItemDisplay[UNI !ID dr2]: %CONTINUE%Quetzalcoatl - Hawk Helm ItemDisplay[UNI !ID dr3]: %CONTINUE%Antlers (No Unique for this base) ItemDisplay[UNI !ID dr4]: %CONTINUE%Falcon Mask (No Unique for this base) ItemDisplay[UNI !ID dr5]: %CONTINUE%Spirit Mask (No Unique for this base) ItemDisplay[UNI !ID dr6]: %CONTINUE%Alpha Helm (No Unique for this base) ItemDisplay[UNI !ID dr7]: %CONTINUE%Griffon Headdress (No Unique for this base) ItemDisplay[UNI !ID dr8]: %CONTINUE%Hunters Guise (No Unique for this base) ItemDisplay[UNI !ID dr9]: %CONTINUE%Sacred Feathers (No Unique for this base) ItemDisplay[UNI !ID dra]: %CONTINUE%Jalals Mane - Totemic Mask ItemDisplay[UNI !ID drb]: %CONTINUE%Cerebus Bite - Blood Spirit ItemDisplay[UNI !ID drc]: %CONTINUE%Sun Spirit (No Unique for this base) ItemDisplay[UNI !ID drd]: %CONTINUE%Spirit Keeper - Earth Spirit ItemDisplay[UNI !ID dre]: %CONTINUE%Ravenlore - Sky Spirit ItemDisplay[UNI !ID drf]: %CONTINUE%Ursa's Nightmare - Dream Spirit // Necromancer Heads ItemDisplay[UNI !ID ne1]: %CONTINUE%Preserved Head (No Unique for this base) ItemDisplay[UNI !ID ne2]: %CONTINUE%Zombie Head (No Unique for this base) ItemDisplay[UNI !ID ne3]: %CONTINUE%Unraveller Head (No Unique for this base) ItemDisplay[UNI !ID ne4]: %CONTINUE%Gargoyle HEad (No Unique for this base) ItemDisplay[UNI !ID ne5]: %CONTINUE%Demon Head (No Unique for this base) ItemDisplay[UNI !ID ne6]: %CONTINUE%Kalans Legacy - Mummified Trophy ItemDisplay[UNI !ID ne7]: %CONTINUE%Fetish Trophy (No Unique for this base) ItemDisplay[UNI !ID ne8]: %CONTINUE%Sexton Trophy (No Unique for this base) ItemDisplay[UNI !ID ne9]: %CONTINUE%Cantor Trophy (No Unique for this base) ItemDisplay[UNI !ID nea]: %CONTINUE%Homunculus - Hierophant Trophy ItemDisplay[UNI !ID neb]: %CONTINUE%Minion Skull (No Unique for this base) ItemDisplay[UNI !ID neg]: %CONTINUE%Hellspawn Skull (No Unique for this base) ItemDisplay[UNI !ID ned]: %CONTINUE%Martyrdom - Overseer Skull ItemDisplay[UNI !ID nee]: %CONTINUE%Boneflame - Succubus Skull ItemDisplay[UNI !ID nef]: %CONTINUE%Darkforce - Spawn Bloodlord Skull // Paladin Shields ItemDisplay[UNI !ID pa1]: %CONTINUE%Targe (No Unique for this base) ItemDisplay[UNI !ID pa2]: %CONTINUE%Rondache (No Unique for this base) ItemDisplay[UNI !ID pa3]: %CONTINUE%Sankekurs Fall - Heraldic Shield ItemDisplay[UNI !ID pa4]: %CONTINUE%Aerin Shield (No Unique for this base) ItemDisplay[UNI !ID pa5]: %CONTINUE%Crown Shield (No Unique for this base) ItemDisplay[UNI !ID pa6]: %CONTINUE%Akaran Targe (No Unique for this base) ItemDisplay[UNI !ID pa7]: %CONTINUE%Akaran Rondache (No Unique for this base) ItemDisplay[UNI !ID pa8]: %CONTINUE%Protector Shield (No Unique for this base) ItemDisplay[UNI !ID pa9]: %CONTINUE%Herald of Zakarum - Gilded Shield ItemDisplay[UNI !ID paa]: %CONTINUE%Royal Shield (No Unique for this base) ItemDisplay[UNI !ID pab]: %CONTINUE%Sacred Targe (No Unique for this base) ItemDisplay[UNI !ID pac]: %CONTINUE%Alma Negra - Sacred Rondache ItemDisplay[UNI !ID pad]: %CONTINUE%Kurast Shield (No Unique for this base) ItemDisplay[UNI !ID pae]: %CONTINUE%Dragonscale - Zakarum Shield ItemDisplay[UNI !ID paf]: %CONTINUE%Vortex Shield (No Unique for this base) // Sorceress Orbs ItemDisplay[UNI !ID ob1]: %CONTINUE%Eagle Orb (No Unique for this base) ItemDisplay[UNI !ID ob2]: %CONTINUE%Sacred Globe (No Unique for this base) ItemDisplay[UNI !ID ob3]: %CONTINUE%Smoked Sphere (No Unique for this base) ItemDisplay[UNI !ID ob4]: %CONTINUE%Clasped Orb (No Unique for this base) ItemDisplay[UNI !ID ob5]: %CONTINUE%Jareds Stone (No Unique for this base) ItemDisplay[UNI !ID ob6]: %CONTINUE%Tempest - Glowing Orb ItemDisplay[UNI !ID ob7]: %CONTINUE%Crystalline Globe (No Unique for this base) ItemDisplay[UNI !ID ob8]: %CONTINUE%Cloudy Sphere (No Unique for this base) ItemDisplay[UNI !ID ob9]: %CONTINUE%Sparkling Ball (No Unique for this base) ItemDisplay[UNI !ID oba]: %CONTINUE%The Oculus - Swirling Crystal ItemDisplay[UNI !ID obb]: %CONTINUE%Heavenly Stone (No Unique for this base) ItemDisplay[UNI !ID obc]: %CONTINUE%Eschutas Temper - Eldritch Orb ItemDisplay[UNI !ID obd]: %CONTINUE%Demon Heart (No Unique for this base) ItemDisplay[UNI !ID obe]: %CONTINUE%Vortex Orb (No Unique for this base) ItemDisplay[UNI !ID obf]: %CONTINUE%Deaths Fathom - Dimensional Shard // Normal tier Armor ItemDisplay[UNI !ID qui]: %CONTINUE%Greyform - Quilted Armor ItemDisplay[UNI !ID lea]: %CONTINUE%Blinkbats Form - Leather Armor ItemDisplay[UNI !ID hla]: %CONTINUE%The Centurion - Hard Leather Armor ItemDisplay[UNI !ID stu]: %CONTINUE%Twitchthroe - Studded Leather ItemDisplay[UNI !ID rng]: %CONTINUE%Darkglow - Ring Mail ItemDisplay[UNI !ID scl]: %CONTINUE%Hawkmail - Scale Mail ItemDisplay[UNI !ID brs]: %CONTINUE%Venom Ward - Breast Plate ItemDisplay[UNI !ID chn]: %CONTINUE%Sparking Mail - Chain Mail ItemDisplay[UNI !ID spl]: %CONTINUE%Iceblink - Splint Mail ItemDisplay[UNI !ID ltp]: %CONTINUE%Heavenly Garb - Light Plate ItemDisplay[UNI !ID fld]: %CONTINUE%Rockfleece - Field Plate ItemDisplay[UNI !ID plt]: %CONTINUE%Boneflesh - Plate Mail ItemDisplay[UNI !ID gth]: %CONTINUE%Rattlecage - Gothic Plate ItemDisplay[UNI !ID ful]: %CONTINUE%Goldskin - Full Plate Mail ItemDisplay[UNI !ID aar]: %CONTINUE%Silks of the Victor - Ancient Armor // Exceptional tier Armor ItemDisplay[UNI !ID xui]: %CONTINUE%The Spirit Shroud - Ghost Armor ItemDisplay[UNI !ID xea]: %CONTINUE%Skin of the Vipermagi - Serpentskin Armor ItemDisplay[UNI !ID xla]: %CONTINUE%Skin of the Flayed One - Demonhide Armor ItemDisplay[UNI !ID xtu]: %CONTINUE%Iron Pelt - Trellised Armor ItemDisplay[UNI !ID xng]: %CONTINUE%Spirit Forge - Linked Mail ItemDisplay[UNI !ID xcl]: %CONTINUE%Crow Caw - Tigulated Mail ItemDisplay[UNI !ID xrs]: %CONTINUE%Duriels Shell - Cuirass ItemDisplay[UNI !ID xhn]: %CONTINUE%Shaftstop - Mesh Armor ItemDisplay[UNI !ID xpl]: %CONTINUE%Skullders Ire - Russet Armor ItemDisplay[UNI !ID xtp]: %CONTINUE%Que-Hegans Wisdom - Mage Plate ItemDisplay[UNI !ID xld]: %CONTINUE%Toothrow - Sharktooth Armor ItemDisplay[UNI !ID xlt]: %CONTINUE%Guardian Angel - Templar Coat ItemDisplay[UNI !ID xth]: %CONTINUE%Atmas Wail - Embossed Plate ItemDisplay[UNI !ID xul]: %CONTINUE%Black Hades - Chaos Armor ItemDisplay[UNI !ID xar]: %CONTINUE%Corpsemourn - Ornate Plate // Elite tier Armor ItemDisplay[UNI !ID uui]: %CONTINUE%Ormus Robes - Dusk Shroud ItemDisplay[UNI !ID uea]: %CONTINUE%Wyrmhide (No Unique for this base) ItemDisplay[UNI !ID ula]: %CONTINUE%Scarab Husk (No Unique for this base) ItemDisplay[UNI !ID utu]: %CONTINUE%The Gladiators Bane Wire Fleece ItemDisplay[UNI !ID ung]: %CONTINUE%Diamond Mail (No Unique for this base) ItemDisplay[UNI !ID ucl]: %CONTINUE%Loricated Mail (No Unique for this base) ItemDisplay[UNI !ID urs]: %CONTINUE%Great Hauberk (No Unique for this base) ItemDisplay[UNI !ID uhn]: %CONTINUE%Cage of the Unsullied - Boneweave ItemDisplay[UNI !ID upl]: %CONTINUE%Arkaines Valor - Balrog Skin ItemDisplay[UNI !ID utp]: %CONTINUE%Purgatory - Archon Plate ItemDisplay[UNI !ID uld]: %CONTINUE%Leviathan - Kraken Shell ItemDisplay[UNI !ID ult]: %CONTINUE%Hellforge Plate (No Unique for this base) ItemDisplay[UNI !ID uth]: %CONTINUE%Dark Abyss - Lacquered Plate ItemDisplay[UNI !ID uul]: %CONTINUE%Steel Carapace - Shadow Plate ItemDisplay[UNI !ID uar]: %CONTINUE%Templars Might or Tyraels Might// Sacred Armor // Normal tier Belts ItemDisplay[UNI !ID lbl]: %CONTINUE%Lenymo - Sash ItemDisplay[UNI !ID vbl]: %CONTINUE%Snakecord - Light Belt ItemDisplay[UNI !ID mbl]: %CONTINUE%Nightsmoke - Belt ItemDisplay[UNI !ID tbl]: %CONTINUE%Goldwrap - Heavy Belt ItemDisplay[UNI !ID hbl]: %CONTINUE%Bladebuckle - Plated Belt // Exceptional tier Belts ItemDisplay[UNI !ID zlb]: %CONTINUE%String of Ears - Demonhide Sash ItemDisplay[UNI !ID zvb]: %CONTINUE%Razortail - Sharkskin Belt ItemDisplay[UNI !ID zmb]: %CONTINUE%Glooms Trap - Mesh Belt ItemDisplay[UNI !ID ztb]: %CONTINUE%Snowclash - Battle Belt ItemDisplay[UNI !ID zhb]: %CONTINUE%Thundergods Vigor - War Belt // Elite tier Belts ItemDisplay[UNI !ID ulc]: %CONTINUE%Arachnid Mesh - Spiderweb Sash ItemDisplay[UNI !ID uvc]: %CONTINUE%Nosferatus Coil - Vampirefang Belt ItemDisplay[UNI !ID umc]: %CONTINUE%Verdungos Hearty Cord - Mithril Coil ItemDisplay[UNI !ID utc]: %CONTINUE%Band of Skulls - Troll Belt ItemDisplay[UNI !ID uhc]: %CONTINUE%Colossus Girdle (No Unique for this base) // Normal tier Boots ItemDisplay[UNI !ID lbt]: %CONTINUE%Hotspur - Boots ItemDisplay[UNI !ID vbt]: %CONTINUE%Gorefoot - Heavy Boots ItemDisplay[UNI !ID mbt]: %CONTINUE%Treads of Cthon - Chain Boots ItemDisplay[UNI !ID tbt]: %CONTINUE%Goblin Toe - Light Plated Boots ItemDisplay[UNI !ID hbt]: %CONTINUE%Tearhaunch - Greaves // Exceptional tier Boots ItemDisplay[UNI !ID xlb]: %CONTINUE%Infernostride - Demonhide Boots ItemDisplay[UNI !ID xvb]: %CONTINUE%Waterwalk - Sharkskin Boots ItemDisplay[UNI !ID xmb]: %CONTINUE%Silkweave - Mesh Boots ItemDisplay[UNI !ID xtb]: %CONTINUE%War Traveler - Battle Boots ItemDisplay[UNI !ID xhb]: %CONTINUE%Gore Rider - War Boots // Elite tier Boots ItemDisplay[UNI !ID ulb]: %CONTINUE%Merman's Spocket - Wyrmhide Boots ItemDisplay[UNI !ID uvb]: %CONTINUE%Sandstorm Trek - Scarabshell Boots ItemDisplay[UNI !ID umb]: %CONTINUE%Marrowwalk - Boneweave Boots ItemDisplay[UNI !ID utb]: %CONTINUE%Itheraels Path - Mirrored Boots ItemDisplay[UNI !ID uhb]: %CONTINUE%Shadow Dancer - Myrmidon Greaves // Normal tier Gloves ItemDisplay[UNI !ID lgl]: %CONTINUE%The Hand of Broc - Leather Gloves ItemDisplay[UNI !ID vgl]: %CONTINUE%Bloodfist - Heavy Gloves ItemDisplay[UNI !ID mgl]: %CONTINUE%Chance Guards - Chain Gloves ItemDisplay[UNI !ID tgl]: %CONTINUE%Magefist - Light Gauntlets ItemDisplay[UNI !ID hgl]: %CONTINUE%Frostburn - Gauntlets // Exceptional tier Gloves ItemDisplay[UNI !ID xlg]: %CONTINUE%Venom Grip - Demonhide Gloves ItemDisplay[UNI !ID xvg]: %CONTINUE%Gravepalm - Sharkskin Gloves ItemDisplay[UNI !ID xmg]: %CONTINUE%Ghoulhide - Heavy Bracers ItemDisplay[UNI !ID xtg]: %CONTINUE%Lava Gout - Battle Gauntlets ItemDisplay[UNI !ID xhg]: %CONTINUE%Hellmouth - War Gauntlets // Elite tier Gloves ItemDisplay[UNI !ID ulg]: %CONTINUE%Bramble Mitts (No Unique for this base) ItemDisplay[UNI !ID uvg]: %CONTINUE%Draculs Grasp - Vampirebone Gloves ItemDisplay[UNI !ID umg]: %CONTINUE%Soul Drainer - Vambraces ItemDisplay[UNI !ID utg]: %CONTINUE%Occultist - Crusader Gauntlets ItemDisplay[UNI !ID uhg]: %CONTINUE%Steelrend - Ogre Gauntlets // Normal tier Helms ItemDisplay[UNI !ID cap]: %CONTINUE%Biggins Bonnet - Cap ItemDisplay[UNI !ID skp]: %CONTINUE%Tarnhelm - Skull Cap ItemDisplay[UNI !ID hlm]: %CONTINUE%Coif of Glory - Helm ItemDisplay[UNI !ID fhl]: %CONTINUE%Duskdeep - Full Helm ItemDisplay[UNI !ID ghm]: %CONTINUE%Howltusk - Great Helm ItemDisplay[UNI !ID msk]: %CONTINUE%The Face of Horror - Mask ItemDisplay[UNI !ID crn]: %CONTINUE%Undead Crown// Crown ItemDisplay[UNI !ID bhm]: %CONTINUE%Wormskull - Bone Helm // Exceptional tier Helms ItemDisplay[UNI !ID xap]: %CONTINUE%Peasant Crown - War Hat ItemDisplay[UNI !ID xkp]: %CONTINUE%Rockstopper - Sallet ItemDisplay[UNI !ID xlm]: %CONTINUE%Stealskull - Casque ItemDisplay[UNI !ID xhl]: %CONTINUE%Darksight Helm - Basinet ItemDisplay[UNI !ID xhm]: %CONTINUE%Valkyrie Wing - Winged Helm ItemDisplay[UNI !ID xsk]: %CONTINUE%Blackhorns Face - Death Mask ItemDisplay[UNI !ID xrn]: %CONTINUE%Crown of Thieves - Grand Crown ItemDisplay[UNI !ID xh9]: %CONTINUE%Vampire Gaze - Grim Helm // Elite tier Helms ItemDisplay[UNI !ID uap]: %CONTINUE%SHAKO //Harlequin Crest Shako ItemDisplay[UNI !ID ukp]: %CONTINUE%Hydraskull (No Unique for this base) ItemDisplay[UNI !ID ulm]: %CONTINUE%Steel Shade - Armet ItemDisplay[UNI !ID uhl]: %CONTINUE%Overlords Helm - Giant Conch ItemDisplay[UNI !ID uhm]: %CONTINUE%Veil of Steel or Nightwings Veil// Spired Helm ItemDisplay[UNI !ID usk]: %CONTINUE%Andariels Visage - Demonhead ItemDisplay[UNI !ID urn]: %CONTINUE%Crown of Ages - Corona ItemDisplay[UNI !ID uh9]: %CONTINUE%Giant Skull - Bone Visage // Normal tier Shields ItemDisplay[UNI !ID buc]: %CONTINUE%Pelta Lunata - Buckler ItemDisplay[UNI !ID sml]: %CONTINUE%Umbral Disk - Small Shield ItemDisplay[UNI !ID lrg]: %CONTINUE%Stormguild - Large Shield ItemDisplay[UNI !ID kit]: %CONTINUE%Steelclash - Kite Shield ItemDisplay[UNI !ID spk]: %CONTINUE%Swordback Hold - Spiked Shield ItemDisplay[UNI !ID tow]: %CONTINUE%Bverrit Keep - Tower Shield ItemDisplay[UNI !ID bsh]: %CONTINUE%Wall of the Eyeless - Bone Shield ItemDisplay[UNI !ID gts]: %CONTINUE%The Ward - Gothic Shield // Exceptional tier Shields ItemDisplay[UNI !ID xuc]: %CONTINUE%Visceratuant Defender - Defender ItemDisplay[UNI !ID xml]: %CONTINUE%Mosers Blessed Circle - Round Shield ItemDisplay[UNI !ID xrg]: %CONTINUE%Stormchaser - Scutum ItemDisplay[UNI !ID xpk]: %CONTINUE%Lance Guard - Barbed Shield ItemDisplay[UNI !ID xit]: %CONTINUE%Tiamats Rebuke - Dragon Shield ItemDisplay[UNI !ID xsh]: %CONTINUE%Lidless Wall - Grim Shield ItemDisplay[UNI !ID xow]: %CONTINUE%Gerkes Sanctuary - Pavise ItemDisplay[UNI !ID xts]: %CONTINUE%Radaments Sphere - Ancient Shield // Elite tier Shields ItemDisplay[UNI !ID uuc]: %CONTINUE%Heater (No Unique for this base) ItemDisplay[UNI !ID uml]: %CONTINUE%Blackoak Shield - Luna ItemDisplay[UNI !ID urg]: %CONTINUE%Hyperion (No Unique for this base) ItemDisplay[UNI !ID uit]: %CONTINUE%Stormshield// Monarch ItemDisplay[UNI !ID upk]: %CONTINUE%Spike Thorn - Blade Barrier ItemDisplay[UNI !ID uow]: %CONTINUE%Medusas Gaze - Aegis ItemDisplay[UNI !ID ush]: %CONTINUE%Head Hunters Glory - Troll Nest ItemDisplay[UNI !ID uts]: %CONTINUE%Spirit Ward// Ward // Normal tier Axes // 1-Handed Axes ItemDisplay[UNI !ID hax]: %CONTINUE%The Gnasher - Hand Axe ItemDisplay[UNI !ID axe]: %CONTINUE%Deathspade - Axe ItemDisplay[UNI !ID 2ax]: %CONTINUE%Bladebone - Double Axe ItemDisplay[UNI !ID mpi]: %CONTINUE%Skull Splitter - Military Pick ItemDisplay[UNI !ID wax]: %CONTINUE%Rakescar - War Axe // 2-Handed Axes ItemDisplay[UNI !ID lax]: %CONTINUE%Axe of Fechmar - Large Axe ItemDisplay[UNI !ID bax]: %CONTINUE%Goreshovel - Broad Axe ItemDisplay[UNI !ID btx]: %CONTINUE%The Chieftain - Battle Axe ItemDisplay[UNI !ID gax]: %CONTINUE%Brainhew - Great Axe ItemDisplay[UNI !ID gix]: %CONTINUE%Humongous - Giant Axe // Exceptional tier Axes // 1-Handed Axes ItemDisplay[UNI !ID 9ha]: %CONTINUE%Coldkill - Hatchet ItemDisplay[UNI !ID 9ax]: %CONTINUE%Butchers Pupil - Cleaver ItemDisplay[UNI !ID 92a]: %CONTINUE%Islestrike - Twin Axe ItemDisplay[UNI !ID 9mp]: %CONTINUE%Pompeiis Wrath - Crowbill ItemDisplay[UNI !ID 9wa]: %CONTINUE%Guardian Naga - Naga // 2-Handed Axes ItemDisplay[UNI !ID 9la]: %CONTINUE%Warlords Trust - Military Axe ItemDisplay[UNI !ID 9ba]: %CONTINUE%Spellsteel - Bearded Axe ItemDisplay[UNI !ID 9bt]: %CONTINUE%Stormrider - Tabar ItemDisplay[UNI !ID 9ga]: %CONTINUE%Boneslayer Blade - Gothic Axe ItemDisplay[UNI !ID 9gi]: %CONTINUE%The Minotaur - Ancient Axe // Elite tier Axes // 1-Handed Axes ItemDisplay[UNI !ID 7ha]: %CONTINUE%Razors Edge - Tomahawk ItemDisplay[UNI !ID 7ax]: %CONTINUE%Small Crescent (No Unique for this base) ItemDisplay[UNI !ID 72a]: %CONTINUE%Rune Master - Ettin Axe ItemDisplay[UNI !ID 7mp]: %CONTINUE%Cranebeak - War Spike ItemDisplay[UNI !ID 7wa]: %CONTINUE%Death Cleaver - Berserker Axe // 2-Handed Axes ItemDisplay[UNI !ID 7la]: %CONTINUE%Feral Axe (No Unique for this base) ItemDisplay[UNI !ID 7ba]: %CONTINUE%Ethereal Edge - Silver-Edged Axe ItemDisplay[UNI !ID 7bt]: %CONTINUE%Hellslayer - Decapitator ItemDisplay[UNI !ID 7ga]: %CONTINUE%Messerschmidts Reaver - Champion Axe ItemDisplay[UNI !ID 7gi]: %CONTINUE%Executioners Justice - Glorious Axe // Normal tier Bows ItemDisplay[UNI !ID sbw]: %CONTINUE%Pluckeye - Short Bow ItemDisplay[UNI !ID hbw]: %CONTINUE%Witherstring - Hunters Bow ItemDisplay[UNI !ID lbw]: %CONTINUE%Raven Claw - Long Bow ItemDisplay[UNI !ID cbw]: %CONTINUE%Rogues Bow - Composite Bow ItemDisplay[UNI !ID sbb]: %CONTINUE%Stormstrike - Short Battle Bow ItemDisplay[UNI !ID lbb]: %CONTINUE%Wizendraw - Long Battle Bow ItemDisplay[UNI !ID swb]: %CONTINUE%Hellclap - Short War Bow ItemDisplay[UNI !ID lwb]: %CONTINUE%Blastbark - Long War Bow // Exceptional tier Bows ItemDisplay[UNI !ID 8sb]: %CONTINUE%Skystrike - Edge Bow ItemDisplay[UNI !ID 8hb]: %CONTINUE%Riphook - Razor Bow ItemDisplay[UNI !ID 8lb]: %CONTINUE%Kuko Shakaku - Cedar Bow ItemDisplay[UNI !ID 8cb]: %CONTINUE%Endlesshail - Double Bow ItemDisplay[UNI !ID 8s8]: %CONTINUE%Witchwild String - Short Siege Bow ItemDisplay[UNI !ID 8l8]: %CONTINUE%Cliffkiller - Large Siege Bow ItemDisplay[UNI !ID 8sw]: %CONTINUE%Magewrath - Rune Bow ItemDisplay[UNI !ID 8lw]: %CONTINUE%Goldstrike - Arch Gothic Bow // Elite tier Bows ItemDisplay[UNI !ID 6sb]: %CONTINUE%Spider Bow (No Unique for this base) ItemDisplay[UNI !ID 6hb]: %CONTINUE%Blade Bow (No Unique for this base) ItemDisplay[UNI !ID 6lb]: %CONTINUE%Shadow Bow (No Unique for this base) ItemDisplay[UNI !ID 6cb]: %CONTINUE%Great Bow (No Unique for this base) ItemDisplay[UNI !ID 6s7]: %CONTINUE%Diamond Bow (No Unique for this base) ItemDisplay[UNI !ID 6l7]: %CONTINUE%Eaglehorn - Crusader Bow ItemDisplay[UNI !ID 6sw]: %CONTINUE%Widowmaker - Ward Bow ItemDisplay[UNI !ID 6lw]: %CONTINUE%Windforce - Hydra Bow // Normal tier Crossbows ItemDisplay[UNI !ID lxb]: %CONTINUE%Leadcrow - Light Crossbow ItemDisplay[UNI !ID mxb]: %CONTINUE%Ichorsting - Crossbow ItemDisplay[UNI !ID hxb]: %CONTINUE%Hellcast - Heavy Crossbow ItemDisplay[UNI !ID rxb]: %CONTINUE%Doomslinger - Repeating Crossbow // Exceptional tier Crossbows ItemDisplay[UNI !ID 8lx]: %CONTINUE%Langer Briser - Arbalest ItemDisplay[UNI !ID 8mx]: %CONTINUE%Pus Spitter - Siege Crossbow ItemDisplay[UNI !ID 8hx]: %CONTINUE%Buriza-Do Kyanon - Ballista ItemDisplay[UNI !ID 8rx]: %CONTINUE%Demon Machine - Chu-Ko-Nu // Elite tier Crossbows ItemDisplay[UNI !ID 6lx]: %CONTINUE%Pellet Bow (No Unique for this base) ItemDisplay[UNI !ID 6mx]: %CONTINUE%Gorgon Crossbow (No Unique for this base) ItemDisplay[UNI !ID 6hx]: %CONTINUE%Hellrack - Colossus Crossbow ItemDisplay[UNI !ID 6rx]: %CONTINUE%Gut Siphon Demon - Crossbow // Normal tier Daggers ItemDisplay[UNI !ID dgr]: %CONTINUE%Gull Dagger ItemDisplay[UNI !ID dir]: %CONTINUE%The Diggler - Dirk ItemDisplay[UNI !ID kri]: %CONTINUE%The Jade Tan Do - Kris ItemDisplay[UNI !ID bld]: %CONTINUE%Spectral Shard - Blade // Exceptional tier Daggers ItemDisplay[UNI !ID 9dg]: %CONTINUE%Spineripper - Poignard ItemDisplay[UNI !ID 9di]: %CONTINUE%Heart Carver - Rondel ItemDisplay[UNI !ID 9kr]: %CONTINUE%Blackbogs Sharp - Cinquedeas ItemDisplay[UNI !ID 9bl]: %CONTINUE%Stormspike - Stiletto // Elite tier Daggers ItemDisplay[UNI !ID 7dg]: %CONTINUE%Wizardspike - Bone Knife ItemDisplay[UNI !ID 7di]: %CONTINUE%Mithril Point (No Unique for this base) ItemDisplay[UNI !ID 7kr]: %CONTINUE%Fleshripper - Fanged Knife ItemDisplay[UNI !ID 7bl]: %CONTINUE%Ghostflame - Legend Spike // Normal tier Javelins ItemDisplay[UNI !ID jav]: %CONTINUE%Javelin (No Unique for this base) ItemDisplay[UNI !ID pil]: %CONTINUE%Pilum (No Unique for this base) ItemDisplay[UNI !ID ssp]: %CONTINUE%Short Spear (No Unique for this base) ItemDisplay[UNI !ID glv]: %CONTINUE%Glaive (No Unique for this base) ItemDisplay[UNI !ID tsp]: %CONTINUE%Throwing Spear (No Unique for this base) // Exceptional tier Javelins ItemDisplay[UNI !ID 9ja]: %CONTINUE%War Javelin (No Unique for this base) ItemDisplay[UNI !ID 9pi]: %CONTINUE%Great Pilum (No Unique for this base) ItemDisplay[UNI !ID 9s9]: %CONTINUE%Simbilan (No Unique for this base) ItemDisplay[UNI !ID 9gl]: %CONTINUE%Spiculum (No Unique for this base) ItemDisplay[UNI !ID 9ts]: %CONTINUE%Harpoon (No Unique for this base) // Elite tier Javelins ItemDisplay[UNI !ID 7ja]: %CONTINUE%Hyperion Javelin (No Unique for this base) ItemDisplay[UNI !ID 7pi]: %CONTINUE%Stygian Pilum (No Unique for this base) ItemDisplay[UNI !ID 7s7]: %CONTINUE%Demons Arch - Balrog Spear ItemDisplay[UNI !ID 7gl]: %CONTINUE%Wraith Flight - Ghost Glaive ItemDisplay[UNI !ID 7ts]: %CONTINUE%Gargoyles Bite - Winged Harpoon // Normal tier Maces // 1-Handed Maces ItemDisplay[UNI !ID clb]: %CONTINUE%Felloak - Club ItemDisplay[UNI !ID spc]: %CONTINUE%Stoutnail - Spiked Club ItemDisplay[UNI !ID mac]: %CONTINUE%Crushflange - Mace ItemDisplay[UNI !ID mst]: %CONTINUE%Bloodrise - Morning Star ItemDisplay[UNI !ID fla]: %CONTINUE%The Generals Tan Do Li Ga - Flail ItemDisplay[UNI !ID whm]: %CONTINUE%Ironstone - War Hammer // 2-Handed Maces ItemDisplay[UNI !ID mau]: %CONTINUE%Bonesnap - Maul ItemDisplay[UNI !ID gma]: %CONTINUE%Steeldriver - Great Maul // Exceptional tier Maces // 1-Handed Maces ItemDisplay[UNI !ID 9cl]: %CONTINUE%Dark Clan Crusher - Cudgel ItemDisplay[UNI !ID 9sp]: %CONTINUE%Fleshrender - Barbed Club ItemDisplay[UNI !ID 9ma]: %CONTINUE%Sureshrill Frost - Flanged Mace ItemDisplay[UNI !ID 9mt]: %CONTINUE%Moonfall - Jagged Star ItemDisplay[UNI !ID 9fl]: %CONTINUE%Baezils - Vortex Knout ItemDisplay[UNI !ID 9wh]: %CONTINUE%Earthshaker - Battle Hammer // 2-Handed Maces ItemDisplay[UNI !ID 9m9]: %CONTINUE%Bloodtree Stump - War Club ItemDisplay[UNI !ID 9gm]: %CONTINUE%The Gavel Of Pain - Martel de Fer // Elite tier Maces // 1-Handed Maces ItemDisplay[UNI !ID 7cl]: %CONTINUE%Nords Tenderizer - Truncheon ItemDisplay[UNI !ID 7sp]: %CONTINUE%Demon Limb Tyrant - Club ItemDisplay[UNI !ID 7ma]: %CONTINUE%Reinforced - Mace (No Unique for this base) ItemDisplay[UNI !ID 7mt]: %CONTINUE%Baranars Star - Devil Star ItemDisplay[UNI !ID 7fl]: %CONTINUE%Horizons Tornado or Stormlash - Scourge ItemDisplay[UNI !ID 7wh]: %CONTINUE%Stone Crusher or Schaefers Hammer// Legendary Mallet // 2-Handed Maces ItemDisplay[UNI !ID 7m7]: %CONTINUE%Windhammer - Ogre Maul ItemDisplay[UNI !ID 7gm]: %CONTINUE%Earth Shifter or The Cranium Basher// Thunder Maul // Normal tier Polearms ItemDisplay[UNI !ID bar]: %CONTINUE%Dimoaks Hew - Bardiche ItemDisplay[UNI !ID vou]: %CONTINUE%Steelgoad - Voulge ItemDisplay[UNI !ID scy]: %CONTINUE%Soul Harvest - Scythe ItemDisplay[UNI !ID pax]: %CONTINUE%The Battlebranch - Poleaxe ItemDisplay[UNI !ID hal]: %CONTINUE%Woestave - Halberd ItemDisplay[UNI !ID wsc]: %CONTINUE%The Grim Reaper - War Scythe // Exceptional tier Polearms ItemDisplay[UNI !ID 9b7]: %CONTINUE%The Meat Scraper - Lochaber Axe ItemDisplay[UNI !ID 9vo]: %CONTINUE%Blackleach Blade - Bill ItemDisplay[UNI !ID 9s8]: %CONTINUE%Athenas Wrath - Battle Scythe ItemDisplay[UNI !ID 9pa]: %CONTINUE%Pierre Tombale Couant - Partizan ItemDisplay[UNI !ID 9h9]: %CONTINUE%Husoldal Evo - Bec-de-Corbin ItemDisplay[UNI !ID 9wc]: %CONTINUE%Grims Burning Dead Grim - Scythe // Elite tier Polearms ItemDisplay[UNI !ID 7o7]: %CONTINUE%Bonehew - Ogre Axe ItemDisplay[UNI !ID 7vo]: %CONTINUE%Colossus Voulge (No Unique for this base) ItemDisplay[UNI !ID 7s8]: %CONTINUE%The Reapers Toll - Thresher ItemDisplay[UNI !ID 7pa]: %CONTINUE%Tomb Reaver - Cryptic Axe ItemDisplay[UNI !ID 7h7]: %CONTINUE%Great Poleaxe (No Unique for this base) ItemDisplay[UNI !ID 7wc]: %CONTINUE%Stormspire - Giant Thresher // Normal tier Scepters ItemDisplay[UNI !ID scp]: %CONTINUE%Knell Striker - Scepter ItemDisplay[UNI !ID gsc]: %CONTINUE%Rusthandle - Grand Scepter ItemDisplay[UNI !ID wsp]: %CONTINUE%Stormeye - War Scepter // Exceptional tier Scepters ItemDisplay[UNI !ID 9sc]: %CONTINUE%Zakarums Hand - Rune Scepter ItemDisplay[UNI !ID 9qs]: %CONTINUE%The Fetid Sprinkler - Holy Water Sprinkler ItemDisplay[UNI !ID 9ws]: %CONTINUE%Hand of Blessed Light - Divine Scepter // Elite tier Scepters ItemDisplay[UNI !ID 7sc]: %CONTINUE%Heavens Light or The Redeemer - Mighty Scepter ItemDisplay[UNI !ID 7qs]: %CONTINUE%Akarat's Devotion - Seraph Rod ItemDisplay[UNI !ID 7ws]: %CONTINUE%Astreons Iron Ward - Caduceus // Normal tier Spears ItemDisplay[UNI !ID spr]: %CONTINUE%The Dragon Chang - Spear ItemDisplay[UNI !ID tri]: %CONTINUE%Razortine - Trident ItemDisplay[UNI !ID brn]: %CONTINUE%Bloodthief - Brandistock ItemDisplay[UNI !ID spt]: %CONTINUE%Lance of Yaggai - Spetum ItemDisplay[UNI !ID pik]: %CONTINUE%The Tannr Gorerod - Pike // Exceptional tier Spears ItemDisplay[UNI !ID 9sr]: %CONTINUE%The Impaler - War Spear ItemDisplay[UNI !ID 9tr]: %CONTINUE%Kelpie Snare - Fuscina ItemDisplay[UNI !ID 9br]: %CONTINUE%Soulfeast Tine - War Fork ItemDisplay[UNI !ID 9st]: %CONTINUE%Hone Sundan - Yari ItemDisplay[UNI !ID 9p9]: %CONTINUE%Spire of Honor - Lance // Elite tier Spears ItemDisplay[UNI !ID 7sr]: %CONTINUE%Ariocs Needle - Hyperion Spear ItemDisplay[UNI !ID 7tr]: %CONTINUE%Stygian Pike (No Unique for this base) ItemDisplay[UNI !ID 7br]: %CONTINUE%Viperfork - Mancatcher ItemDisplay[UNI !ID 7st]: %CONTINUE%Uldyssians Awakening - Ghost Spear ItemDisplay[UNI !ID 7p7]: %CONTINUE%Steel Pillar - War Pike // Normal tier Staves ItemDisplay[UNI !ID sst]: %CONTINUE%Bane Ash - Short Staff ItemDisplay[UNI !ID lst]: %CONTINUE%Serpent - Lord Long Staff ItemDisplay[UNI !ID cst]: %CONTINUE%Spire of Lazarus - Gnarled Staff ItemDisplay[UNI !ID bst]: %CONTINUE%The Salamander - Battle Staff ItemDisplay[UNI !ID wst]: %CONTINUE%The Iron Jang Bong - War Staff // Exceptional tier Staves ItemDisplay[UNI !ID 8ss]: %CONTINUE%Razorswitch - Jo Staff ItemDisplay[UNI !ID 8ls]: %CONTINUE%Ribcracker - Quarterstaff ItemDisplay[UNI !ID 8cs]: %CONTINUE%Chromatic Ire - Cedar Staff ItemDisplay[UNI !ID 8bs]: %CONTINUE%Warpspear - Gothic Staff ItemDisplay[UNI !ID 8ws]: %CONTINUE%Skull Collector - Rune Staff // Elite tier Staves ItemDisplay[UNI !ID 6ss]: %CONTINUE%Walking Stick (No Unique for this base) ItemDisplay[UNI !ID 6ls]: %CONTINUE%Stalagmite (No Unique for this base) ItemDisplay[UNI !ID 6cs]: %CONTINUE%Ondals Wisdom - Elder Staff ItemDisplay[UNI !ID 6bs]: %CONTINUE%Brimstone Rain - Shillelagh ItemDisplay[UNI !ID 6ws]: %CONTINUE%Mang Songs Lesson - Archon Staff // Normal tier Swords // 1-Handed Swords ItemDisplay[UNI !ID ssd]: %CONTINUE%Rixots Keen - Short Sword ItemDisplay[UNI !ID scm]: %CONTINUE%Blood Crescent - Scimitar ItemDisplay[UNI !ID sbr]: %CONTINUE%Skewer of Krintiz - Sabre ItemDisplay[UNI !ID flc]: %CONTINUE%Gleamscythe - Falchion ItemDisplay[UNI !ID crs]: %CONTINUE%Crystal Sword (No Unique for this base) ItemDisplay[UNI !ID bsd]: %CONTINUE%Griswolds Edge - Broad Sword ItemDisplay[UNI !ID lsd]: %CONTINUE%Hellplague - Long Sword ItemDisplay[UNI !ID wsd]: %CONTINUE%Culwens Point - War Sword // 2-Handed Swords ItemDisplay[UNI !ID 2hs]: %CONTINUE%Shadowfang - Two-handed Sword ItemDisplay[UNI !ID clm]: %CONTINUE%Soulflay - Claymore ItemDisplay[UNI !ID gis]: %CONTINUE%Kinemils Awl - Giant Sword ItemDisplay[UNI !ID bsw]: %CONTINUE%Blacktongue - Bastard Sword ItemDisplay[UNI !ID flb]: %CONTINUE%Ripsaw - Flamberge ItemDisplay[UNI !ID gsd]: %CONTINUE%The Patriarch - Great Sword // Exceptional tier Swords // 1-Handed Swords ItemDisplay[UNI !ID 9ss]: %CONTINUE%Bloodletter - Gladius ItemDisplay[UNI !ID 9sm]: %CONTINUE%Coldsteel Eye - Cutlass ItemDisplay[UNI !ID 9sb]: %CONTINUE%Hexfire - Shamshir ItemDisplay[UNI !ID 9fc]: %CONTINUE%Blade of Ali Baba - Tulwar ItemDisplay[UNI !ID 9cr]: %CONTINUE%Ginthers Rift - Dimensional Blade ItemDisplay[UNI !ID 9bs]: %CONTINUE%Headstriker - Battle Sword ItemDisplay[UNI !ID 9ls]: %CONTINUE%Plague Bearer - Rune Sword ItemDisplay[UNI !ID 9wd]: %CONTINUE%The Atlantean - Ancient Sword // 2-Handed Swords ItemDisplay[UNI !ID 92h]: %CONTINUE%Crainte Vomir - Espandon ItemDisplay[UNI !ID 9cm]: %CONTINUE%Bing Sz Wang - Dacian Falx ItemDisplay[UNI !ID 9gs]: %CONTINUE%The Vile Husk - Tusk Sword ItemDisplay[UNI !ID 9b9]: %CONTINUE%Cloudcrack - Gothic Sword ItemDisplay[UNI !ID 9fb]: %CONTINUE%Todesfaelle - Flamme Zweihander ItemDisplay[UNI !ID 9gd]: %CONTINUE%Swordguard - Executioner Sword // Elite tier Swords // 1-Handed Swords ItemDisplay[UNI !ID 7ss]: %CONTINUE%Falcata (No Unique for this base) ItemDisplay[UNI !ID 7sm]: %CONTINUE%Djinn Slayer - Ataghan ItemDisplay[UNI !ID 7sb]: %CONTINUE%Bloodmoon - Elegant Blade ItemDisplay[UNI !ID 7fc]: %CONTINUE%Hydra Edge (No Unique for this base) ItemDisplay[UNI !ID 7cr]: %CONTINUE%Lightsabre or Azurewrath// Phase Blade ItemDisplay[UNI !ID 7bs]: %CONTINUE%Hadriels Hand - Conquest Sword ItemDisplay[UNI !ID 7ls]: %CONTINUE%Frostwind - Cryptic Sword ItemDisplay[UNI !ID 7wd]: %CONTINUE%Mythical Sword (No Unique for this base) // 2-Handed Swords ItemDisplay[UNI !ID 72h]: %CONTINUE%Legend Sword (No Unique for this base) ItemDisplay[UNI !ID 7cm]: %CONTINUE%Leroics Mithril Bane - Highland Blade ItemDisplay[UNI !ID 7gs]: %CONTINUE%Flamebellow - Balrog Blade ItemDisplay[UNI !ID 7b7]: %CONTINUE%Doombringer - Champion Sword ItemDisplay[UNI !ID 7fb]: %CONTINUE%Odium - Colossus Sword ItemDisplay[UNI !ID 7gd]: %CONTINUE%The Grandfather - Colossus Blade // Normal tier Throwing Weapons ItemDisplay[UNI !ID tkf]: %CONTINUE%Throwing Knife (No Unique for this base) ItemDisplay[UNI !ID bkf]: %CONTINUE%Balanced Knife (No Unique for this base) ItemDisplay[UNI !ID tax]: %CONTINUE%Throwing Axe (No Unique for this base) ItemDisplay[UNI !ID bal]: %CONTINUE%Balanced Axe (No Unique for this base) // Exceptional tier Throwing Weapons ItemDisplay[UNI !ID 9tk]: %CONTINUE%Deathbit - Battle Dart ItemDisplay[UNI !ID 9bk]: %CONTINUE%War Dart (No Unique for this base) ItemDisplay[UNI !ID 9ta]: %CONTINUE%The Scalper - Francisca ItemDisplay[UNI !ID 9b8]: %CONTINUE%Hurlbat (No Unique for this base) // Elite tier Throwing Weapons ItemDisplay[UNI !ID 7tk]: %CONTINUE%Flying Knife (No Unique for this base) ItemDisplay[UNI !ID 7bk]: %CONTINUE%Warshrike - Winged Knife ItemDisplay[UNI !ID 7ta]: %CONTINUE%Gimmershred - Flying Axe ItemDisplay[UNI !ID 7b8]: %CONTINUE%Lacerator - Winged Axe // Normal tier Wands ItemDisplay[UNI !ID wnd]: %CONTINUE%Torch of Iro - Wand ItemDisplay[UNI !ID ywn]: %CONTINUE%Maelstrom - Yew Wand ItemDisplay[UNI !ID bwn]: %CONTINUE%Gravenspine - Bone Wand ItemDisplay[UNI !ID gwn]: %CONTINUE%Umes Lament - Grim Wand // Exceptional tier Wands ItemDisplay[UNI !ID 9wn]: %CONTINUE%Suicide Branch - Burnt Wand ItemDisplay[UNI !ID 9yw]: %CONTINUE%Carin Shard - Petrified Wand ItemDisplay[UNI !ID 9bw]: %CONTINUE%Arm of King Leoric - Tomb Wand ItemDisplay[UNI !ID 9gw]: %CONTINUE%Blackhand Key - Grave Wand // Elite tier Wands ItemDisplay[UNI !ID 7wn]: %CONTINUE%Polished Wand (No Unique for this base) ItemDisplay[UNI !ID 7yw]: %CONTINUE%Ghost Wand (No Unique for this base) ItemDisplay[UNI !ID 7bw]: %CONTINUE%Boneshade Lich - Wand ItemDisplay[UNI !ID 7gw]: %CONTINUE%Deathss Web - Unearthed Wand //----------------------------------------------------------------------------------- // ------------------------------------------------------------------------------ // SETS U: // ------------------------------------------------------------------------------ // These item bases belong to multiple sets, so you cannot know what one they are until identified ItemDisplay[SET !ID amu]: %CONTINUE%Set Amulet ItemDisplay[SET !ID cap]: %CONTINUE%Infernal or Sanders - Cap ItemDisplay[SET !ID crn]: %CONTINUE%Iratha or Milabrega - Crown ItemDisplay[SET !ID mbl]: %CONTINUE%Hsaru or Hwanin - Belt ItemDisplay[SET !ID rin]: %CONTINUE%Set Ring ItemDisplay[SET !ID tbl]: %CONTINUE%Infernal or Iratha - Heavy Belt ItemDisplay[SET !ID tgl]: %CONTINUE%Arctic or Iratha - Light Gauntlet ItemDisplay[SET !ID vbt]: %CONTINUE%Cow King or Sander - Heavy Boots // Angelic's ItemDisplay[SET !ID rng]: %CONTINUE%Angelic Mantle - Ring Mail ItemDisplay[SET !ID sbr]: %CONTINUE%Angelic Sickle - Sabre // Arcana's ItemDisplay[SET !ID skp]: %CONTINUE%Arcannas Head - Skull Cap ItemDisplay[SET !ID ltp]: %CONTINUE%Arcannas Flesh Light ItemDisplay[SET !ID wst]: %CONTINUE%Arcannas Deathwand - War Staff // Arctic ItemDisplay[SET !ID qui]: %CONTINUE%Arctic Furs - Quilted Armor ItemDisplay[SET !ID vbl]: %CONTINUE%Arctic Binding - Light Belt ItemDisplay[SET !ID swb]: %CONTINUE%Arctic Horn - Short War Bow // Berzerker's ItemDisplay[SET !ID hlm]: %CONTINUE%Berserkers Headgear - Helm ItemDisplay[SET !ID spl]: %CONTINUE%Berserkers Hauberk - Splint Mail ItemDisplay[SET !ID 2ax]: %CONTINUE%Berserkers Hatchet - Double Axe // Cathan's ItemDisplay[SET !ID msk]: %CONTINUE%Cathans Visage - Mask ItemDisplay[SET !ID chn]: %CONTINUE%Cathans Mesh - Chain Mail ItemDisplay[SET !ID bst]: %CONTINUE%Cathans Rule - Battle Staff // Civerb's ItemDisplay[SET !ID gsc]: %CONTINUE%Civerbs Cudgel - Grand Scepter ItemDisplay[SET !ID lrg]: %CONTINUE%Civerbs Ward - Large Shield // Cleglaw's ItemDisplay[SET !ID lsd]: %CONTINUE%Cleglaws Tooth - Long Sword ItemDisplay[SET !ID mgl]: %CONTINUE%Cleglaws Pincers - Chain Gloves ItemDisplay[SET !ID sml]: %CONTINUE%Cleglaws Claw - Small Shield // Death's ItemDisplay[SET !ID wsd]: %CONTINUE%Deaths Touch - War Sword ItemDisplay[SET !ID lgl]: %CONTINUE%Deaths Hand - Leather Gloves ItemDisplay[SET !ID lbl]: %CONTINUE%Deaths Guard - Sash // Hsarus' ItemDisplay[SET !ID buc]: %CONTINUE%Hsarus Iron Fist - Buckler // Hsarus Iron Stay Belt in "Set Multiple" section ItemDisplay[SET !ID mbt]: %CONTINUE%Hsarus Iron Heel - Chain Boots // Infernal ItemDisplay[SET !ID dgr]: %CONTINUE%Infernal Spine - Dagger // Isenhart ItemDisplay[SET !ID bsd]: %CONTINUE%Isenharts Lightbrand - Broad Sword ItemDisplay[SET !ID fhl]: %CONTINUE%Isenharts Horns - Full Helm ItemDisplay[SET !ID brs]: %CONTINUE%Isenharts Case - Breast Plate ItemDisplay[SET !ID gts]: %CONTINUE%Isenharts Parry - Gothic Shield // Milabregas ItemDisplay[SET !ID aar]: %CONTINUE%Milabregas Robe - Ancient Armor ItemDisplay[SET !ID kit]: %CONTINUE%Milabregas Orb - Kite Shield ItemDisplay[SET !ID wsp]: %CONTINUE%Milabregas Rod - War Scepter // Sigon's ItemDisplay[SET !ID ghm]: %CONTINUE%Sigons Visor - Great Helm ItemDisplay[SET !ID gth]: %CONTINUE%Sigons Shelter - Gothic Plate ItemDisplay[SET !ID hbt]: %CONTINUE%Sigons Sabot - Greaves ItemDisplay[SET !ID tow]: %CONTINUE%Sigons Guard - Tower Shield ItemDisplay[SET !ID hbl]: %CONTINUE%Sigons Wrap - Plated Belt ItemDisplay[SET !ID hgl]: %CONTINUE%Sigons Gage - Gauntlets // Tancred's ItemDisplay[SET !ID bhm]: %CONTINUE%Tancreds Skull - Bone Helm ItemDisplay[SET !ID ful]: %CONTINUE%Tancreds Spine - Full Plate Mail ItemDisplay[SET !ID lbt]: %CONTINUE%Tancreds Hobnails - Boots ItemDisplay[SET !ID mpi]: %CONTINUE%Tancreds Crowbill - Military Pick // Vidala's ItemDisplay[SET !ID lbb]: %CONTINUE%Vidalas Barb Long - Battle Bow ItemDisplay[SET !ID lea]: %CONTINUE%Vidalas Ambush - Leather Armor ItemDisplay[SET !ID tbt]: %CONTINUE%Vidalas Fetlock - Light Plated Boots // Aldur's ItemDisplay[SET !ID dr8]: %CONTINUE%Aldurs Stony Gaze - Hunters Guise ItemDisplay[SET !ID xtb]: %CONTINUE%Aldurs Advance - Battle Boots ItemDisplay[SET !ID uul]: %CONTINUE%Aldurs Deception - Shadow Plate ItemDisplay[SET !ID 9mt]: %CONTINUE%Aldurs Rhythm - Jagged Star // Bul-Kathos ItemDisplay[SET !ID 7gd]: %CONTINUE%Bul-Kathos Sacred Charge// Colossus Blade ItemDisplay[SET !ID 7wd]: %CONTINUE%Bul-Kathos Tribal Guardian// Mythical Sword ItemDisplay[SET !ID 7fb]: %CONTINUE%Bul-Kathos Tribal Guardian// Mythical Sword // Cow King's ItemDisplay[SET !ID xap]: %CONTINUE%Cow Kings Horns - War Hat ItemDisplay[SET !ID stu]: %CONTINUE%Cow Kings Hide - Studded Leather // Disciple ItemDisplay[SET !ID ulg]: %CONTINUE%Laying of Hands - Bramble Mitts ItemDisplay[SET !ID uui]: %CONTINUE%Dark Adherent - Dusk Shroud ItemDisplay[SET !ID xlb]: %CONTINUE%Rite of Passage - Demonhide Boots ItemDisplay[SET !ID umc]: %CONTINUE%Credendum - Mithril Coil // Griswald's ItemDisplay[SET !ID xar]: %CONTINUE%Griswolds Heart - Ornate Plate ItemDisplay[SET !ID urn]: %CONTINUE%Griswolds Valor - Corona ItemDisplay[SET !ID 7ws]: %CONTINUE%Griswolds Redemption - Caduceus ItemDisplay[SET !ID paf]: %CONTINUE%Griswolds Honor - Vortex Shield // Heaven's ItemDisplay[SET !ID xrs]: %CONTINUE%Haemosus Adament - Cuirass ItemDisplay[SET !ID 7ma]: %CONTINUE%Dangoons Teaching - Reinforced Mace ItemDisplay[SET !ID uts]: %CONTINUE%Taebaeks Glory - Ward ItemDisplay[SET !ID uhm]: %CONTINUE%Ondals Almighty - Spired Helm // Hwain's ItemDisplay[SET !ID xrn]: %CONTINUE%Hwanins Splendor - Grand Crown ItemDisplay[SET !ID 9vo]: %CONTINUE%Hwanins Justice - Bill ItemDisplay[SET !ID xcl]: %CONTINUE%Hwanins Refuge - Tigulated Mail // IK ItemDisplay[SET !ID ba5]: %CONTINUE%Immortal Kings Will - Avenger Guard ItemDisplay[SET !ID 7m7]: %CONTINUE%Immortal Kings Stone Crusher - Ogre Maul ItemDisplay[SET !ID uar]: %CONTINUE%Immortal Kings Soul Cage - Sacred Armor ItemDisplay[SET !ID zhb]: %CONTINUE%Immortal Kings Detail - War Belt ItemDisplay[SET !ID xhg]: %CONTINUE%Immortal Kings Forge - War Gauntlets ItemDisplay[SET !ID xhb]: %CONTINUE%Immortal Kings Pillar - War Boots // Mavina ItemDisplay[SET !ID ci3]: %CONTINUE%Mavinas True Sight - Diadem ItemDisplay[SET !ID amc]: %CONTINUE%Mavinas Caster - Grand Matron Bow ItemDisplay[SET !ID uld]: %CONTINUE%Mavinas Embrace - Kraken Shell ItemDisplay[SET !ID xtg]: %CONTINUE%Mavinas Icy Clutch - Battle Gauntlets ItemDisplay[SET !ID zvb]: %CONTINUE%Mavinas Tenet - Sharkskin Belt // Natalya's ItemDisplay[SET !ID xh9]: %CONTINUE%Natalyas Totem - Grim Helm ItemDisplay[SET !ID 7qr]: %CONTINUE%Natalyas Mark - Scissors Suwayyah ItemDisplay[SET !ID ucl]: %CONTINUE%Natalyas Shadow - Loricated Mail ItemDisplay[SET !ID xmb]: %CONTINUE%Natalyas Soul - Mesh Boots // Naj's ItemDisplay[SET !ID ci0]: %CONTINUE%Najs Circlet// Circlet ItemDisplay[SET !ID ult]: %CONTINUE%Najs Light Plate// Hellforge Plate ItemDisplay[SET !ID 6cs]: %CONTINUE%Najs Puzzler// Elder Staff // Orphan's ItemDisplay[SET !ID xhm]: %CONTINUE%Guillaumes Face// Winged Helm ItemDisplay[SET !ID xml]: %CONTINUE%Whitstans Guard - Round Shield ItemDisplay[SET !ID xvg]: %CONTINUE%Magnus Skin - Sharkskin Gloves ItemDisplay[SET !ID ztb]: %CONTINUE%Wilhelms Pride - Battle Belt // Sander's ItemDisplay[SET !ID bwn]: %CONTINUE%Sanders Superstition - Bone Wand ItemDisplay[SET !ID vgl]: %CONTINUE%Sanders Taboo - Heavy Gloves // Szabi's ItemDisplay[SET !ID xhl]: %CONTINUE%Sazabis Mental Sheath - Basinet ItemDisplay[SET !ID 7ls]: %CONTINUE%Sazabis Cobalt Redeemer - Cryptic Sword ItemDisplay[SET !ID upl]: %CONTINUE%Sazabis Ghost Liberator - Balrog Skin // Tal Rasha's ItemDisplay[SET !ID oba]: %CONTINUE%Tal Rashas Lidless Eye - Swirling Crystal ItemDisplay[SET !ID xsk]: %CONTINUE%Tal Rashas Horadric Crest - Death Mask ItemDisplay[SET !ID uth]: %CONTINUE%Tal Rashas Guardianship - Lacquered Plate ItemDisplay[SET !ID zmb]: %CONTINUE%Tal Rashas Fine-Spun Cloth - Mesh Belt // Trang's ItemDisplay[SET !ID uh9]: %CONTINUE%Trang-Ouls Guise - Bone Visage ItemDisplay[SET !ID xul]: %CONTINUE%Trang-Ouls Scales - Chaos Armor ItemDisplay[SET !ID ne9]: %CONTINUE%Trang-Ouls Wing - Cantor Trophy ItemDisplay[SET !ID utc]: %CONTINUE%Trang-Ouls Girth - Troll Belt ItemDisplay[SET !ID xmg]: %CONTINUE%Trang-Ouls Claws - Heavy Bracers // FORMATTING ItemDisplay[(UNI OR SET) !ID]: %NAME% ?%CONTINUE% ItemDisplay[ETH UNI !ID]: %GRAY%[eth] %GOLD%%NAME%%CONTINUE% ItemDisplay[ETH SET !ID]: %GRAY%[eth] %GREEN%%NAME%%CONTINUE% ItemDisplay[!ETH UNI !ID]: %GOLD%%NAME%%CONTINUE% ItemDisplay[!ETH SET !ID]: %GREEN%%NAME%%CONTINUE% //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // Unique filtering //----------------------------------------------------------------------------------- //Griffon's Eye ci3 //Shako uap //Crown of Ages urn //Andariel's Visage usk //Vampire Gaze xh9 //Arreat's Face baa //Jalal's Mane dra //Steelshade ulm //Nightwings Veil of steel uhm //Wolfhowl bac //Shaftstop xhn //Tyrael's Might uar //Ormus uui //Viper Magi xea //Arachnid Mesh ulc //War Traveler xtb //Death Fathom obf //Ondals 6cs //Death's Web 7gw //Eschuta's obc //Windforce 6lw //Titan's Revenge ama //Death Cleaver 7wa //Bing Sz Wang 9cm //Stormshield uit //Herald of Zakarum pa9 ItemDisplay[!ETH UNI !ID (amu OR rin OR ci3 OR uap OR urn OR usk OR xh9 OR baa OR dra OR ulm OR uhm OR bac OR xhn OR uar OR uui OR xea OR ulc OR xtb OR obf OR 6cs OR 7gw OR obc OR 6lw OR ama OR 7wa OR 9cm OR uit OR pa9)]: %NL%%!STARS2!% %NAME% %!STARS2!%%NL%%SPACE%<> ItemDisplay[ETH UNI !ID (ci3 OR uap OR urn OR usk OR xh9 OR baa OR dra OR ulm OR uhm OR bac OR xhn OR uar OR uui OR xea OR ulc OR xtb OR obf OR 6cs OR 7gw OR obc OR 6lw OR ama OR 7wa OR 9cm OR uit OR pa9)]: %NL% %NAME% %NL%%SPACE%<> //Ravenlore dre //Valkyrie Wing xhm //Kiras ci2 //Skullders xpl //Que-hegan xtp //Arkaines valor upl //Leviathan uld //Gbane utu //Dracul's Grasp uvg //Steelrend uhg //Chancies mgl //Magefist tgl //Frosties hgl //Verdungo's Hearty Cord umc //String of Ears zlb //Razortail zvb //Thundergod's Vigor zhb //Goldwrap tbl //Sandstorm Trek uvb //Infernostrides xlb //Silkweave xmb //Gore Rider xhb //Shadow Dancer uhb //Occy oba //Reaper's Toll 7s8 //Lacerator 7b8 //Azurewrath Azure\Lightsabre 7cr //Thunderstroke amf //Hexfire 9sb //Warshrike 7bk //Fleshripper 7kr //Plague bearer 9ls //Blackhand Key 9gw //Headstriker 9bs //Mang songs 6ws //Hand of blessed light 9ws //Cranium basher 7gm //Astreons 7ws //Grandfather 7gd //Homunculus nea //Darkforce Spawn nef //Medusa's Gaze uow //Hone Sundan 9st //Ribcracker 8ls //Warlord's Trust 9la //Alma Negra pac //Lidless Wall xsh //Radament's Sphere xts ItemDisplay[!ETH UNI !ID (dre OR xhm OR ci2 OR xpl OR xtp OR upl OR uld OR utu OR uvg OR uhg OR mgl OR tgl OR hgl OR umc OR zlb OR zvb OR zhb OR tbl OR uvb OR xlb OR xmb OR xhb OR uhb OR oba OR 7s8 OR 7b8 OR 7cr OR amf OR 9sb OR 7bk OR 7kr OR 9ls OR 9gw OR 9bs OR 6ws OR 9ws OR 7gm OR 7ws OR 7gd OR nea OR nef OR uow OR 9st OR 8ls OR 9la OR pac OR xsh OR xts)]: %!ORANGES!% %NAME% %!ORANGES!%<> ItemDisplay[ETH UNI !ID (dre OR xhm OR ci2 OR xpl OR xtp OR upl OR uld OR utu OR uvg OR uhg OR mgl OR tgl OR hgl OR umc OR zlb OR zvb OR zhb OR tbl OR uvb OR xlb OR xmb OR xhb OR uhb OR oba OR 7s8 OR 7b8 OR 7cr OR amf OR 9sb OR 7bk OR 7kr OR 9ls OR 9gw OR 9bs OR 6ws OR 9ws OR 7gm OR 7ws OR 7gd OR nea OR nef OR uow OR 9st OR 8ls OR 9la OR pac OR xsh OR xts)]: %!ORANGES!% %NAME% %!ORANGES!%<> //Duriel's Shell xrs //Bloodfist vgl //Soul Drainers umg //Ghoulhide xmg //Marrowwalk umb //Waterwalk xvb //Tearhaunch hbt //Tombreaver 7pa //Doomslinger rxb //Gull dgr //Alibaba 9fc //Demon Limb 7sp //Bonesnap mau //Bloodtree Stump 9m9 //Fleshrender 9sp //Executioners Justice 7gi //Cranebeak 7mp //Wizard Spike 7dg //Suicide Branch 9wn //Buriza 8hx //Stormlash/horizons tornado 7fl //War spear 8bs ItemDisplay[!ETH UNI !ID (xrs OR vgl OR umg OR xmg OR umb OR xvb OR hbt OR 7pa OR rxb OR dgr OR 9fc OR 7sp OR mau OR 9m9 OR 9sp OR 7gi OR 7mp OR 7dg OR 9wn OR 8hx OR 7fl OR 8bs)]: %!ORANGEDOT!% %NAME% %!ORANGEDOT!%<> ItemDisplay[ETH UNI !ID (xrs OR vgl OR umg OR xmg OR umb OR xvb OR hbt OR 7pa OR rxb OR dgr OR 9fc OR 7sp OR mau OR 9m9 OR 9sp OR 7gi OR 7mp OR 7dg OR 9wn OR 8hx OR 7fl OR 8bs)]: %!ORANGEDOT!% %NAME% %!ORANGEDOT!%<> // SET //G Face xhm //Laying of Hands ulg //Griswolds shield paf //BK set 7gd //BK set 7wd //Aldur's boot xtb //Natalya's xh9 //Natalya's 7qr //Natalya's xmb //Natalya's ucl //Tal Rasha uth //Tal Rasha oba //Tal Rasha zmb //Tal Rasha xsk //Immortal King uar //Immortal King xhb //Immortal King 7m7 //Immortal King xhg //Immortal King zhb //Immortal King ba5 //Trang-Oul's xul //Trang-Oul's xmg //Trang-Oul's ne9 //Trang-Oul's utc //Trang-Oul's uh9 //M'avinas zvb //Ondals Almighty uhm //Naj's Set ult //Naj's Set 6cs ItemDisplay[SET !ID (xhm OR ulg OR paf OR 7gd OR 7wd OR xtb OR xh9 OR 7qr OR xmb OR ucl OR uth OR oba OR zmb OR xsk OR uar OR xhb OR 7m7 OR xhg OR zhb OR ba5 OR xul OR xmg OR ne9 OR utc OR uh9 OR zvb OR uhm OR ult OR 6cs)]: %!GREENS!% %NAME% %!GREENS!%<> ItemDisplay[SET !ID rin FILTERLVL>2]: ItemDisplay[SET !ID amu]: %!GREENS!% %NAME% %!GREENS!%<:SETLOW: NotificationSound = "@global\sfx\item\ring"> ItemDisplay[SET !ID rin]: %GREEN%* %NAME% *<:SETLOW: NotificationSound = "@global\sfx\item\ring"> //low level remove on filterlevel=3 (mapping) ItemDisplay[!ID UNI (dir OR kri OR mst OR mac OR clb OR fla OR hax OR axe OR 2ax OR scy OR scp OR brn OR tri OR scm OR flc OR ssd OR sbr OR ywn OR stu OR scl OR mbl OR vbt OR mbt OR skp OR fhl OR lrg OR kit OR spk OR tow OR bsh OR (!ETH lbl) OR (!ETH qui) OR (!ETH lbt) OR (!ETH lgl) OR (!ETH cap) OR (!ETH buc)) FILTERLVL>2]: ItemDisplay[!ID UNI]: %NAME%<>%CONTINUE% //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // Custom line filtering //----------------------------------------------------------------------------------- //Orb +PLAGUE SK62 HYDRA, SK59 BLI, SK 58 ES // hydra, bliz, ES, Discharge, nova lite, cold nova, chain light, charge bolt, freezing pulse ItemDisplay[(ob5 OR oba OR obf) !RW NMAG (SK62>2 OR SK59>2 OR SK58>2 OR SK57>2 OR SK48>2 OR SK44>2 OR SK54>2 OR SK38>2 OR SKILL("Freezing Pulse")>2) (SOCK=0 OR SOCK=3)]: %NL%%WHITE%%NAME% %ORANGE%[Plague Base]{%NAME%}%CONTINUE% ItemDisplay[(ob5 OR oba OR obf) !RW NMAG (SK62>2) (SOCK=0 OR SOCK=3)]: %GREEN%+3 Hydra %NAME%{%NAME%}%CONTINUE% ItemDisplay[(ob5 OR oba OR obf) !RW NMAG (SK59>2) (SOCK=0 OR SOCK=3)]: %GREEN%+3 Blizz %NAME%{%NAME%}%CONTINUE% ItemDisplay[(ob5 OR oba OR obf) !RW NMAG (SK58>2) (SOCK=0 OR SOCK=3)]: %GREEN%+3 ES %NAME%{%NAME%}%CONTINUE% ItemDisplay[(ob5 OR oba OR obf) !RW NMAG (SK57>2) (SOCK=0 OR SOCK=3)]: %GREEN%+3 Discharge %NAME%{%NAME%}%CONTINUE% ItemDisplay[(ob5 OR oba OR obf) !RW NMAG (SK48>2) (SOCK=0 OR SOCK=3)]: %GREEN%+3 Nova %NAME%{%NAME%}%CONTINUE% ItemDisplay[(ob5 OR oba OR obf) !RW NMAG (SK44>2) (SOCK=0 OR SOCK=3)]: %GREEN%+3 FrstNova %NAME%{%NAME%}%CONTINUE% ItemDisplay[(ob5 OR oba OR obf) !RW NMAG (SK54>2) (SOCK=0 OR SOCK=3)]: %GREEN%+3 ChLight %NAME%{%NAME%}%CONTINUE% ItemDisplay[(ob5 OR oba OR obf) !RW NMAG (SK38>2) (SOCK=0 OR SOCK=3)]: %GREEN%+3 ChBolt %NAME%{%NAME%}%CONTINUE% ItemDisplay[(ob5 OR oba OR obf) !RW NMAG (SKILL("Freezing Pulse")>2) (SOCK=0 OR SOCK=3)]: %NAME% %GREEN%+3 FrePulse{%NAME%}%CONTINUE% ItemDisplay[(ob5 OR oba OR obf) !RW NMAG (SK62>2 OR SK59>2 OR SK58>2 OR SK57>2 OR SK48>2 OR SK44>2 OR SK54>2 OR SK38>2 OR SKILL("Freezing Pulse")>2) (SOCK=0 OR SOCK=3)]: %NL%%NAME%{%NAME%}%NL%<> // FOH ItemDisplay[WP13 !RW NMAG SK121>2 (SOCK=0 OR SOCK=3)]: %NL%%WHITE%%NAME% %ORANGE%[Plague Base]{%NAME%}%CONTINUE% ItemDisplay[WP13 !RW NMAG SK121>2 (SOCK=0 OR SOCK=3)]: %GREEN%+3 FOH %NAME%{%NAME%}%CONTINUE% ItemDisplay[WP13 !RW NMAG SK121>2 (SOCK=0 OR SOCK=3)]: %NL%%NAME%{%NAME%}%NL%<> // CTA ItemDisplay[(wsp OR 9ws OR 7ws) NMAG (SOCK=0 OR SOCK=5) (SK117>0)]: %NL%%!CARROTSL!% %WHITE%%NAME% (CTA Base) %!CARROTSR!%%NL%%SPACE%<> //----------------------------------------------------------------------------------- // Fallback ItemDisplay[SPECIAL]: %NL% %NAME% %NL%%SPACE%<> //----------------------------------------------------------------------------------- // UNID Unique Tiers //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- //----------------------------------------------------------------------------------- // MACKMUSICs filter Item ID'd formatting //----------------------------------------------------------------------------------- // Stat formatting //Uniques //Helms //Griffon's Eye ItemDisplay[!ETH UNI ID ci3]: %ORANGE%+%YELLOW%%STAT(330,0)%Light%WHITE%)%NL%%GOLD%%NAME%%CONTINUE% ItemDisplay[!ETH UNI ID ci3]: %WHITE%(%ORANGE%-%YELLOW%%STAT(334,0)%Light%WHITE% ,%GOLD%%NAME%%CONTINUE% //Vampire Gaze ItemDisplay[!ETH UNIQUE("Vampire Gaze") ID xh9 SOCK=0]: %WHITE%(%CORAL%Up before slam%WHITE%)%NL%%GOLD%%NAME% {%PURPLE%Upgrade: %ORANGE%Ko %SAGE%+ %RED%Lem %SAGE%+ %WHITE%PDiamond}<> ItemDisplay[!ETH UNIQUE("Vampire Gaze") ID xh9 SOCK>0]: %WHITE%(%CORAL%Idiot slamed before up%WHITE%)%NL%%GOLD%%NAME%<> //Nightwings Veil of steel ItemDisplay[!ETH UNIQUE("Nightwing's Veil") ID]: %WHITE%(%ORANGE%+%BLUE%%STAT(331,0)%Cold%WHITE%)%NL%%GOLD%%NAME%<> //Shaftstop ItemDisplay[UNIQUE("Shaftstop") !ETH ID xhn SOCK=0]: %WHITE%(%CORAL%Up before slam%WHITE%)%NL%%GOLD%%NAME%{%PURPLE%Upgrade: %ORANGE%Ko %SAGE%+ %RED%Lem %SAGE%+ %WHITE%PDiamond}<> ItemDisplay[UNIQUE("Shaftstop") !ETH ID uhn SOCK=0]: %NAME%<> //Guardian Angel ItemDisplay[!ETH UNI !ID xlt FILTERLVL<3]: %ORANGE%Guardian Angel%NL%%GOLD%%NAME%<> ItemDisplay[!ETH UNIQUE("Guardian Angel") ID xlt SOCK=0]: %NAME%{%PURPLE%Upgrade (196str): %ORANGE%Ko %SAGE%+ %RED%Lem %SAGE%+ %WHITE%PDiamond}<> ItemDisplay[ETH UNI !ID xlt]: %GOLD%%NAME% <> //Ormus ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK44>1]: %BLUE%FROST NOVA %CONTINUE% %MAPICON(88,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK48>1]: %YELLOW%NOVA %CONTINUE% %MAPICON(93,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK46>1]: %RED%IMMOLATE %CONTINUE% %MAPICON(91,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK52>1]: %RED%ENFLAME %CONTINUE% %MAPICON(91,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK53>1]: %YELLOW%TELEPORT %CONTINUE% %MAPICON(93,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK59>1]: %BLUE%BLIZZARD %CONTINUE% %MAPICON(88,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK56>1]: %RED%METEOR %CONTINUE% %MAPICON(91,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK40>1]: %BLUE%FRIGERATE %CONTINUE% %MAPICON(88,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK38>1]: %YELLOW%CHARGED BOLT %CONTINUE% %MAPICON(93,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK57>1]: %YELLOW%DISCHARGE %CONTINUE% %MAPICON(93,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK54>1]: %YELLOW%CHAIN LIGHTNING %CONTINUE% %MAPICON(93,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK49>1]: %YELLOW%LIGHTNING SURGE %CONTINUE% %MAPICON(93,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK58>1]: %YELLOW%ENERGY SHIELD %CONTINUE% %MAPICON(93,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK60>1]: %BLUE%CHILLING ARMOR %CONTINUE% %MAPICON(88,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK50>1]: %BLUE%SHIVER ARMOR %CONTINUE% %MAPICON(88,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK55>1]: %BLUE%GLACIAL SPIKE %CONTINUE% %MAPICON(88,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK51>1]: %RED%FIRE WALL %CONTINUE% %MAPICON(91,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK47>1]: %RED%FIRE BALL %CONTINUE% %MAPICON(91,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK45>1]: %BLUE%ICE BLAST %CONTINUE% %MAPICON(88,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK43>1]: %YELLOW%TELEKINESIS %CONTINUE% %MAPICON(93,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK42>1]: %YELLOW%STATIC FIELD %CONTINUE% %MAPICON(93,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK41>1]: %RED%BLAZE %CONTINUE% %MAPICON(91,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK39>1]: %BLUE%ICE BOLT %CONTINUE% %MAPICON(88,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK37>1]: %RED%WARMTH %CONTINUE% %MAPICON(91,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui SK36>1]: %RED%FIRE BOLT %CONTINUE% %MAPICON(91,21)% ItemDisplay[!ETH UNIQUE("Ormus' Robes") ID uui: %BASENAME%%NL%%NAME%%NL% %GOLD%%ITEMNAME%<> //Viper Magi ItemDisplay[!ETH UNIQUE("Skin of the Vipermagi") ID FCR>39]: %WHITE%(%ORANGE%40 FCR%WHITE% , %PURPLE%%STAT(39,0)% Res%WHITE%)%NL%%GOLD%%NAME% {%ORANGE%40 FCR}<> ItemDisplay[!ETH UNIQUE("Skin of the Vipermagi") ID SOCK>0]: %WHITE%(%PURPLE%%STAT(39,0)% Res%WHITE%)%NL%%GOLD%%NAME%<> ItemDisplay[!ETH UNIQUE("Skin of the Vipermagi") ID xea SOCK=0]: %WHITE%(%PURPLE%%STAT(39,0)% Res%WHITE% , %CORAL%Up before slam%WHITE%)%NL%%GOLD%%NAME% {%PURPLE%Upgrade: %ORANGE%Ko %SAGE%+ %RED%Lem %SAGE%+ %WHITE%PDiamond}<> ItemDisplay[!ETH UNIQUE("Skin of the Vipermagi") ID xea SOCK>0]: %WHITE%(%PURPLE%%STAT(39,0)% Res%WHITE% , %CORAL%Idiot slamed before up%WHITE%)%NL%%GOLD%%NAME%<> ItemDisplay[!ETH UNIQUE("Skin of the Vipermagi") ID uea SOCK=0]: %WHITE%(%PURPLE%%STAT(39,0)% Res%WHITE%)%NL%%GOLD%%NAME% <> //Que-hegan ItemDisplay[!ETH UNIQUE("Que-Hegan's Wisdom") ID FCR>29]: %NAME% {%ORANGE%30 FCR%WHITE%}<> ItemDisplay[!ETH UNIQUE("Que-Hegan's Wisdom") ID xtp SOCK=0]: %NAME% {%PURPLE%Upgrade: %ORANGE%Ko %SAGE%+ %RED%Lem %SAGE%+ %WHITE%PDiamond}<> //Arkaines valor ItemDisplay[!ETH UNIQUE("Arkaine's Valor") ID]: %WHITE%(%ORANGE%+%PURPLE%%STAT(127,0)% Skills%WHITE%)%NL%%GOLD%Balrog Skin%NL%%GOLD%Arkaine's Valor <> //Gloves ItemDisplay[!ETH UNIQUE("Razortail") ID STAT156=41]: %BASENAME%%NL%%ORANGE%41 %LIGHT_GRAY%Pierce%NL%%GOLD%%ITEMNAME% {%ORANGE%41 %LIGHT_GRAY%Pierce}<> //Thundergod's Vigor ItemDisplay[UNIQUE("Thundergod's Vigor") STAT42=12]: %NAME% {%ORANGE%12 %YELLOW%Max Light Res}<> ItemDisplay[UNIQUE("Thundergod's Vigor") STAT156=8]: %BASENAME%%NL%%ORANGE%8 %LIGHT_GRAY%Pierce%NL%%GOLD%%ITEMNAME% {%ORANGE%8 %LIGHT_GRAY%Pierce}<> //Unique Weapons //Ondals ItemDisplay[!ETH UNI ID UNIQUE("Ondal's Wisdom")]: %GOLD%%BASENAME%%NL%%WHITE%(%ORANGE%+%PURPLE%%STAT(127,0)%Skills%WHITE%)%NL%%GOLD%%ITEMNAME% <> //Death Fathom ItemDisplay[!ETH UNI ID UNIQUE("Death's Fathom")]: %WHITE%(%ORANGE%+%BLUE%%STAT(331,0)%Cold%WHITE%)%NL%%GOLD%%NAME% <> //Death's Web dweb ItemDisplay[!ETH UNI ID UNIQUE("Death's Web")]: %NAME%%NL%%WHITE%(%ORANGE%-%GREEN%%STAT(336,0)%Psn%WHITE%)<> //Eschuta's ItemDisplay[UNI ID obc]: %ORANGE%+%YELLOW%%STAT(330,0)% Light%WHITE%)%NL%%NAME%%CONTINUE% ItemDisplay[UNI ID obc]: %WHITE% , %ORANGE%+%RED%%STAT(329,0)% Fire%WHITE% , %GOLD%%NAME% %CONTINUE% ItemDisplay[UNI ID obc CLSK1=1]: %WHITE%(%ORANGE%+1 Skill%GOLD%%NAME% %CONTINUE% ItemDisplay[UNI ID obc CLSK1=2]: %WHITE%(%ORANGE%+2 Skill%GOLD%%NAME% %CONTINUE% ItemDisplay[UNI ID obc CLSK1=3]: %WHITE%(%ORANGE%+3 Skill%GOLD%%NAME% %CONTINUE% ItemDisplay[UNI ID obc]: %NAME% <> //Titan's Revenge ItemDisplay[ETH UNIQUE("Titan's Revenge") ID]: %GOLD%%BASENAME%%NL%%GOLD%%ITEMNAME% <:GG: NotificationPriority = MEDIUM> ItemDisplay[!ETH UNIQUE("Titan's Revenge") ID]: %GOLD%%BASENAME%%NL%%GOLD%%ITEMNAME% <:GG: NotificationPriority = MEDIUM> ItemDisplay[UNIQUE("Titan's Revenge") ID IAS>9]: %GOLD%%BASENAME%%NL%%WHITE%(%ORANGE%+%STAT(68,0)% IAS%WHITE%)%NL%%GOLD%%ITEMNAME% {%ORANGE%+%STAT(68,0)% IAS%WHITE%}<> //Thunderstroke ItemDisplay[!ETH UNI ID UNIQUE("Thunderstroke") TABSK2=4]: %GOLD%%BASENAME%%NL%%YELLOW%+4 Skills%NL%%GOLD%%ITEMNAME%<:GG: NotificationPriority = MEDIUM> ItemDisplay[ETH UNI ID UNIQUE("Thunderstroke") TABSK2=4]: %GOLD%%BASENAME%%NL%%YELLOW%+4 Skills%NL%%GOLD%%ITEMNAME%<> //Doomslinger ItemDisplay[UNIQUE("Doomslinger") !ETH ID rxb]: %GOLD%%NAME% {%PURPLE%Upgrade: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Sol %SAGE%+ %GREEN%PEmerald}<> //Bonesnap ItemDisplay[UNIQUE("Bonesnap") !ETH ID mau SOCK=0]: %NAME% {%PURPLE%Upgrade: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Sol %SAGE%+ %GREEN%PEmerald}<> ItemDisplay[UNIQUE("Bonesnap") !ETH ID mau]: %NAME%{%PURPLE%Upgrade: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Sol %SAGE%+ %GREEN%PEmerald}<> ItemDisplay[UNIQUE("Bonesnap") !ETH ID 9m9 SOCK=0]: %NAME% {%PURPLE%Upgrade: %ORANGE%Lum %SAGE%+ %RED%Pul %SAGE%+ %GREEN%PEmerald}<> ItemDisplay[UNIQUE("Bonesnap") !ETH ID 9m9]: %NAME%{%PURPLE%Upgrade: %ORANGE%Lum %SAGE%+ %RED%Pul %SAGE%+ %GREEN%PEmerald}<> //Hexfire ItemDisplay[UNI ETH !ID 9sb]: %ORANGE%Yahtzees Hexfire %WHITE%(%RED%Extra Hydra%WHITE%)%NL%%GOLD%%NAME% <:GG: NotificationPriority = MEDIUM> ItemDisplay[UNIQUE("Hexfire") !ETH UNI ID SOCK=0]: %GOLD%%BASENAME%%NL%%ORANGE%Yahtzees %WHITE%(%RED%Extra Hydra%WHITE%)%NL%%GOLD%%ITEMNAME% <:GG: NotificationPriority = MEDIUM> ItemDisplay[UNIQUE("Hexfire") ETH UNI ID SOCK=0]: %GOLD%%BASENAME%%NL%%ORANGE%Yahtzees %WHITE%(%RED%Extra Hydra%WHITE%)%NL%%GOLD%%ITEMNAME% <:GG: NotificationPriority = MEDIUM> ItemDisplay[UNIQUE("Hexfire") !ETH UNI ID SOCK>0]: %GOLD%%BASENAME%%NL%%ORANGE%Yahtzees %WHITE%(%RED%Extra Hydra%WHITE%)%NL%%GOLD%%ITEMNAME% <:GG: NotificationPriority = MEDIUM> ItemDisplay[UNIQUE("Hexfire") ETH UNI ID SOCK>0]: %GOLD%%BASENAME%%NL%%ORANGE%Yahtzees %WHITE%(%RED%Extra Hydra%WHITE%)%NL%%GOLD%%ITEMNAME% <:GG: NotificationPriority = MEDIUM> //Bing Sz Wang ItemDisplay[UNI !ETH UNIQUE("Bing Sz Wang") ID 9cm SOCK=0]: %BASENAME%%NL%%ORANGE% Bans Big Size Wang %NL%%GOLD%%ITEMNAME%{%PURPLE%Upgrade: %WHITE%Lum %SAGE%+ %LIGHT_GRAY%Pul %SAGE%+ %GREEN%PEmerald}<> ItemDisplay[UNI !ETH UNIQUE("Bing Sz Wang") ID 9cm]: %BASENAME%%NL%%ORANGE% Bans Big Size Wang %NL%%GOLD%%ITEMNAME%{%PURPLE%Upgrade: %WHITE%Lum %SAGE%+ %LIGHT_GRAY%Pul %SAGE%+ %GREEN%PEmerald}<> ItemDisplay[UNI !ETH UNIQUE("Bing Sz Wang") ID SOCK=0]: %NAME%<> //Warlord's Trust ItemDisplay[!ETH UNI ID UNIQUE("Warlord's Trust") 9la SOCK=0]: %NAME%{%PURPLE%Upgrade: %WHITE%Lum %SAGE%+ %LIGHT_GRAY%Pul %SAGE%+ %GREEN%PEmerald}<> //----------------------------------------------------------------------------------- // MACKMUSICs filter //----------------------------------------------------------------------------------- //SHOPING //charges items ItemDisplay[MAG !ETH WP11 CHSK53>0]: %WHITE%(%PURPLE%TELE %ORANGE%Charges%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]%NL% %BLUE%%NAME% <> ItemDisplay[MAG !ETH !WP11 CHSK91>0]: %WHITE%(%PURPLE%LOWER%YELLOW% RES %ORANGE%Charges%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]%NL% %BLUE%%NAME% <> ItemDisplay[MAG !ETH !WP11 CHSK82>0]: %WHITE%(%PURPLE%LIFE%YELLOW% TAP %ORANGE%Charges%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]%NL% %BLUE%%NAME% <> //hemo wand ItemDisplay[WP12 MAG TABSK16>2 SK477>2]: %!REDS!% %NAME% %WHITE%(%RED%6 Hemo%WHITE%) %!REDS!%<> ItemDisplay[WP12 (MAG OR RARE) (((TABSK16>1 OR CLSK2>1) SK477>2) OR (TABSK16>2 SK477>1))]: %!REDS!% %NAME% %WHITE%(%RED%5 Hemo%WHITE%) %!REDS!%<> //hemo head ItemDisplay[CL4 MAG TABSK16>2 SK477>2]: %!REDS!% %NAME% %WHITE%(%RED%6 Hemo%WHITE%) %!REDS!%<> ItemDisplay[CL4 (MAG OR RARE) (((TABSK16>1 OR CLSK2>1) SK477>2) OR (TABSK16>2 SK477>1))]: %!REDS!% %NAME% %WHITE%(%RED%5 Hemo%WHITE%) %!REDS!%<> //WANDS ItemDisplay[WP12 (MAG OR RARE) CLVL<40 SK67>0 FCR>9]: %NAME% %WHITE%(%RED%%SKILL(67)% TEETH + %ORANGE%%STAT(105,0)%FCR%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[WP12 (MAG OR RARE) CLVL<40 SK67>0]: %NAME% %WHITE%(%RED%%SKILL(67)% TEETH%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[WP12 (MAG OR RARE) CLVL<40 SK84>0 FCR>9]: %NAME% %WHITE%(%RED%%SKILL(84)% Bonespear + %ORANGE%%STAT(105,0)%FCR%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[WP12 (MAG OR RARE) CLVL<40 SK84>0]: %NAME% %WHITE%(%RED%%SKILL(84)% Bonespear%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[WP12 (MAG OR RARE) CLVL<40 SK477>0 FCR>9]: %NAME% %WHITE%(%RED%%SKILL(477)% Hemo + %ORANGE%%STAT(105,0)%FCR%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[WP12 (MAG OR RARE) CLVL<40 SK477>0]: %NAME% %WHITE%(%RED%%SKILL(477)% Hemo%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[WP12 (MAG OR RARE) CLVL<40 FCR>9]: %NAME% %WHITE%(%ORANGE%%STAT(105,0)%FCR%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> //NECROHEADS ItemDisplay[CL4 (MAG OR RARE) SK67>0 CLVL<40]: %DGREEN%%NAME% %WHITE%(%ORANGE%%SKILL(67)% Teeth%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL4 (MAG OR RARE) SK84>0 CLVL<40]: %DGREEN%%NAME% %WHITE%(%ORANGE%%SKILL(84)% Bonespear%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL4 NMAG SK68>0 SOCK=0 CLVL<30]: %DGREEN%%NAME% %WHITE%(%ORANGE%Bone Armor%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL4 NMAG SK75>0 SOCK=0 CLVL<30]: %DGREEN%%NAME% %WHITE%(%ORANGE%Clay Golem%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL4 NMAG SK68>0 !SOCK=1 CLVL<30]: %DGREEN%%NAME% %WHITE%(%ORANGE%Bone Armor%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL4 NMAG SK75>0 !SOCK=1 CLVL<30]: %DGREEN%%NAME% %WHITE%(%ORANGE%Clay Golem%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL4 (MAG OR RARE) SK68>0 CLVL<50]: %NAME% %WHITE%(%ORANGE%Bone Armor%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL4 (MAG OR RARE) SK75>0 CLVL<50]: %NAME% %WHITE%(%ORANGE%Clay Golem%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> //ORBS & STAFF ItemDisplay[(CL6 OR WP11) CLVL<30 !UNI SK38>0 FCR>9]: %NAME% %WHITE%(%RED%%SKILL(38)% CB + %STAT(105,0)%FCR%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[(CL6 OR WP11) CLVL<30 !UNI SK38>0]: %NAME% %WHITE%(%ORANGE%%SKILL(38)% CB%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[(CL6 OR WP11) CLVL<30 !UNI SK49>0 FCR>9]: %NAME% %WHITE%(%RED%%SKILL(49)% LS + %STAT(105,0)%FCR%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[(CL6 OR WP11) CLVL<30 !UNI SK49>0]: %NAME% %WHITE%(%ORANGE%%SKILL(49)% LS%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[(CL6 OR WP11) CLVL<30 !UNI SK54>0 FCR>9]: %NAME% %WHITE%(%RED%%SKILL(54)% CL + %STAT(105,0)%FCR%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[(CL6 OR WP11) CLVL<30 !UNI SK54>0]: %NAME% %WHITE%(%ORANGE%%SKILL(54)% CL%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[(CL6 OR WP11) CLVL<30 !UNI SK42>0 FCR>9]: %NAME% %WHITE%(%RED%%SKILL(42)% STATIC + %STAT(105,0)%FCR%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[(CL6 OR WP11) CLVL<30 !UNI SK44>0 FCR>9]: %NAME% %WHITE%(%ORANGE%%SKILL(44)% FNOVA + %STAT(105,0)%FCR%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[(CL6 OR WP11) CLVL<30 !UNI SK44>0]: %NAME% %WHITE%(%RED%%SKILL(44)% FNOVA %WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL6 !UNI CLVL<40 FCR>9]: %NAME% %WHITE%(%RED%%STAT(105,0)%FCR%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> //Sorceress Orbs (Chant, immo) ItemDisplay[(ob5 OR oba OR obf) NMAG SK46>2 SOCK=3]: %NAME% %PURPLE% %WHITE%(%RED%3 Immolate%WHITE%){%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[(ob5 OR oba OR obf) NMAG SK46>2 SOCK=0]: %NAME% %WHITE%(%BLUE%3 Immolate%WHITE%){%ORANGE%Larzuk 3os}<> //ItemDisplay[(ob5 OR oba OR obf) NMAG SKILL("Freezing Pulse")>2 SOCK=3]: %NAME% %PURPLE% %WHITE%(%RED%3 Freezing Pulse%WHITE%){%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> //ItemDisplay[(ob5 OR oba OR obf) NMAG SKILL("Freezing Pulse")>2 SOCK=0]: %NAME% %WHITE%(%BLUE%3 Freezing Pulse%WHITE%){%ORANGE%Larzuk 3os}<> ItemDisplay[(ob5 OR oba OR obf) NMAG (SK52>2 AND SK60>0) SOCK=3]: %NAME% %PURPLE% %WHITE%(%BLUE%3 Enflame + %SKILL(60)% Chilling%WHITE%){%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[(ob5 OR oba OR obf) NMAG (SK52>2 AND SK50>0) SOCK=3]: %NAME% %PURPLE% %WHITE%(%BLUE%3 Enflame + %SKILL(50)% Shiver%WHITE%){%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[(ob5 OR oba OR obf) NMAG SK52>2 SOCK=3]: %NAME% %PURPLE% %WHITE%(%BLUE%3 Enflame%WHITE%){%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[(ob5 OR oba OR obf) NMAG (SK52>2 AND SK60>0) SOCK=0]: %NAME% %WHITE%(%BLUE%3 Enflame + %SKILL(60)% Chilling%WHITE%){%ORANGE%Larzuk 3os}<> ItemDisplay[(ob5 OR oba OR obf) NMAG (SK52>2 AND SK50>0) SOCK=0]: %NAME% %WHITE%(%BLUE%3 Enflame + %SKILL(50)% Shiver%WHITE%){%ORANGE%Larzuk 3os}<> ItemDisplay[(ob5 OR oba OR obf) NMAG SK52>2 SOCK=0]: %NAME% %WHITE%(%BLUE%3 Enflame%WHITE%){%ORANGE%Larzuk 3os}<> //BARB HELMS TABSK34 warcries CLSK4 barbskills SK149 Battle Orders SK154 War Cry ItemDisplay[(MAG OR RARE) CL2 CLSK4>1 SK149>2 SK154>2 SOCK=0]: %NAME% %WHITE%(%RED%+5 BO +5 Warcry%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 CLSK4>1 SK149>2 SOCK=0]: %NAME% %WHITE%(%RED%+5 BO%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 CLSK4>1 SK154>2 SOCK=0]: %NAME% %WHITE%(%RED%+5 Warcry%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 CLSK4>0 SK149>2 SK154>2 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 BO +4 Warcry%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 CLSK4>0 SK149>2 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 BO%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 CLSK4>0 SK154>2 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 Warcry%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 CLSK4>1 SK149>1 SK154>1 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 BO +4 Warcry%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 CLSK4>1 SK149>1 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 BO%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 CLSK4>1 SK154>1 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 Warcry%WHITE%) <> ItemDisplay[MAG CL2 TABSK34>2 SK149>2 SK154>2 SOCK=0]: %NAME% %WHITE%(%PURPLE%+6 BO +6 Warcry%WHITE%) <> ItemDisplay[MAG CL2 TABSK34>2 SK149>2 SOCK=0]: %NAME% %WHITE%(%PURPLE%+6 BO%WHITE%) <> ItemDisplay[MAG CL2 TABSK34>2 SK154>2 SOCK=0]: %NAME% %WHITE%(%PURPLE%+6 Warcry%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 TABSK34>1 SK149>2 SK154>2 SOCK=0]: %NAME% %WHITE%(%RED%+5 BO +5 Warcry%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 TABSK34>1 SK149>2 SOCK=0]: %NAME% %WHITE%(%RED%+5 BO%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 TABSK34>1 SK154>2 SOCK=0]: %NAME% %WHITE%(%RED%+5 Warcry%WHITE%) <> ItemDisplay[MAG CL2 TABSK34>2 SK149>1 SK154>2 SOCK=0]: %NAME% %WHITE%(%RED%+5 BO +5 Warcry%WHITE%) <> ItemDisplay[MAG CL2 TABSK34>2 SK149>1 SOCK=0]: %NAME% %WHITE%(%RED%+5 BO%WHITE%) <> ItemDisplay[MAG CL2 TABSK34>2 SK154>1 SOCK=0]: %NAME% %WHITE%(%RED%+5 Warcry%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 TABSK34>1 SK149>1 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 BO%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 TABSK34>1 SK154>1 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 Warcry%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 TABSK34>0 SK149>2 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 BO%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 TABSK34>0 SK154>2 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 Warcry%WHITE%) <> ItemDisplay[MAG CL2 TABSK34>2 SK149>0 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 BO%WHITE%) <> ItemDisplay[MAG CL2 TABSK34>2 SK154>0 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 Warcry%WHITE%) <> ItemDisplay[MAG CL2 TABSK34>2 SOCK=0]: %NAME% %WHITE%(%DGREEN%+3 WC%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 SK149>2 SK154>2 SOCK=0]: %NAME% %WHITE%(%DGREEN%+3 BO +3 Warcry%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 SK149>2 SOCK=0]: %NAME% %WHITE%(%DGREEN%+3 BO%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 SK154>2]: %NAME% %WHITE%(%DGREEN%+3 Warcry%WHITE%) <> ItemDisplay[(MAG OR RARE) CL2 CLSK4>1 SK149>2 SK154>2]: %NAME% %WHITE%(%RED%+5 BO +5 Warcry%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 CLSK4>1 SK149>2]: %NAME% %WHITE%(%RED%+5 BO%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 CLSK4>1 SK154>2]: %NAME% %WHITE%(%RED%+5 Warcry%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 CLSK4>0 SK149>2 SK154>2]: %NAME% %WHITE%(%ORANGE%+4 BO +4 Warcry%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 CLSK4>0 SK149>2]: %NAME% %WHITE%(%ORANGE%+4 BO%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 CLSK4>0 SK154>2]: %NAME% %WHITE%(%ORANGE%+4 Warcry%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 CLSK4>1 SK149>1 SK154>1]: %NAME% %WHITE%(%ORANGE%+4 BO +4 Warcry%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 CLSK4>1 SK149>1]: %NAME% %WHITE%(%ORANGE%+4 BO%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 CLSK4>1 SK154>1]: %NAME% %WHITE%(%ORANGE%+4 Warcry%WHITE%)<> ItemDisplay[MAG CL2 TABSK34>2 SK149>2 SK154>2]: %NAME% %WHITE%(%PURPLE%+6 BO +6 Warcry%WHITE%)<> ItemDisplay[MAG CL2 TABSK34>2 SK149>2]: %NAME% %WHITE%(%PURPLE%+6 BO%WHITE%)<> ItemDisplay[MAG CL2 TABSK34>2 SK154>2]: %NAME% %WHITE%(%PURPLE%+6 Warcry%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 TABSK34>1 SK149>2 SK154>2]: %NAME% %WHITE%(%RED%+5 BO +5 Warcry%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 TABSK34>1 SK149>2]: %NAME% %WHITE%(%RED%+5 BO%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 TABSK34>1 SK154>2]: %NAME% %WHITE%(%RED%+5 Warcry%WHITE%)<> ItemDisplay[MAG CL2 TABSK34>2 SK149>1 SK154>2]: %NAME% %WHITE%(%RED%+5 BO +5 Warcry%WHITE%)<> ItemDisplay[MAG CL2 TABSK34>2 SK149>1]: %NAME% %WHITE%(%RED%+5 BO%WHITE%)<> ItemDisplay[MAG CL2 TABSK34>2 SK154>1]: %NAME% %WHITE%(%RED%+5 Warcry%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 TABSK34>1 SK149>1]: %NAME% %WHITE%(%ORANGE%+4 BO%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 TABSK34>1 SK154>1]: %NAME% %WHITE%(%ORANGE%+4 Warcry%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 TABSK34>0 SK149>2]: %NAME% %WHITE%(%ORANGE%+4 BO%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 TABSK34>0 SK154>2]: %NAME% %WHITE%(%ORANGE%+4 Warcry%WHITE%)<> ItemDisplay[MAG CL2 TABSK34>2 SK149>0]: %NAME% %WHITE%(%ORANGE%+4 BO%WHITE%)<> ItemDisplay[MAG CL2 TABSK34>2 SK154>0]: %NAME% %WHITE%(%ORANGE%+4 Warcry%WHITE%)<> ItemDisplay[MAG CL2 TABSK34>2]: %NAME% %WHITE%(%DGREEN%+3 WC%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 SK149>2 SK154>2]: %NAME% %WHITE%(%DGREEN%+3 BO +3 Warcry%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 SK149>2]: %NAME% %WHITE%(%DGREEN%+3 BO%WHITE%)<> ItemDisplay[(MAG OR RARE) CL2 SK154>2]: %NAME% %WHITE%(%DGREEN%+3 Warcry%WHITE%)<> //SCEPTER ItemDisplay[MAG WP13 SK118>2 TABSK24>2 IAS>9]: %NAME% %WHITE%(%RED%6 HolyShock , %STAT(93,0)% IAS%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[MAG WP13 SK119>2 TABSK24>2 IAS>9]: %NAME% %WHITE%(%RED%6 Sanctuary , %STAT(93,0)% IAS%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[MAG WP13 SK114>2 TABSK24>2 IAS>9]: %NAME% %WHITE%(%RED%6 HolyFreeze , %STAT(93,0)% IAS%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[MAG WP13 SK102>2 TABSK24>2 IAS>9]: %NAME% %WHITE%(%RED%6 HolyFire , %STAT(93,0)% IAS%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[MAG WP13 SK118>2 TABSK24>2]: %NAME% %WHITE%(%RED%6 HolyShock%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[MAG WP13 SK119>2 TABSK24>2]: %NAME% %WHITE%(%RED%6 Sanctuary%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[MAG WP13 SK114>2 TABSK24>2]: %NAME% %WHITE%(%RED%6 HolyFreeze%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[MAG WP13 SK102>2 TABSK24>2]: %NAME% %WHITE%(%RED%6 HolyFire%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> // ItemDisplay[NMAG !ETH !RW 7ws SK118>2 !SK117>0 SOCK=4]: %DGREEN%%NAME% %WHITE%(%ORANGE%3 HS%WHITE%){%PURPLE%Hand of Jusitice: %WHITE%Sur %SAGE%+ %LIGHT_GRAY%Cham %SAGE%+ %WHITE%Amn %SAGE%+ %LIGHT_GRAY%Lo} <> ItemDisplay[NMAG !RW !SUP !ETH 7ws SK118>2 !SK117>0 SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%3 HS%WHITE%) {%PURPLE%Roll: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Amn %SAGE%+ %PURPLE%PAmethyst}<> ItemDisplay[MAG !ETH 7ws]: %NAME% %YELLOW%%%<> ItemDisplay[RARE !ETH 7ws]: %NAME% %GREEN%%%<> ItemDisplay[WP13 CLVL<20 !UNI SK102>0]: %NAME% %WHITE%(%RED%%SKILL(102)% HolyFire%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[WP13 CLVL<25 !UNI SK101>0 FCR>9]: %NAME% %WHITE%(%ORANGE%%SKILL(101)% HolyBolt + %STAT(105,0)%FCR%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[WP13 CLVL<40 !UNI SK101>0]: %NAME% %WHITE%(%ORANGE%%SKILL(101)% HolyBolt%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> //DRUID PELT ItemDisplay[CL1 CLVL<60 !UNI SK234>0]: %NAME% %WHITE%(%RED%%SKILL(234)% FISSURE%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 CLVL<40 !UNI SK225>0]: %NAME% %WHITE%(%RED%%SKILL(225)% FIRESTORM%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> //Phaseblade ItemDisplay[7cr NMAG SOCK=0 FILTERLVL>2]: ItemDisplay[7cr NMAG SOCK=0]: %WHITE%PB <> // //Unique arrows NEW ItemDisplay[UNI !ID (aq2 OR cq2)]: // ITG ignore target defence magic early game ItemDisplay[MAG ID (WP13 OR WP12) STAT115>0 CLVL<50]: %NAME% %PURPLE%* %ORANGE%ITD %PURPLE%* <> ItemDisplay[NMAG !RW WP13 !SK117>0 CLVL<60 SOCK=4]: %NAME% %RED%HolyThunder base{%WHITE%Eth %SAGE%+ %LIGHT_GRAY%Ral %SAGE%+ %WHITE%Ort %SAGE%+ %LIGHT_GRAY%Tal}<> ItemDisplay[NMAG !RW WP13 !SK117>0 SOCK=4]: %NAME% {%RED%Holythunder: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Ral %SAGE%+ %WHITE%Ort %SAGE%+ %LIGHT_GRAY%Tal}<> // //Rings Amulets Jewels Charms ItemDisplay[UNI !ID rin]: %!STARS!%%NL% %GOLD%%NAME% %NL%%!STARS1!%<> ItemDisplay[UNI !ID amu]: %!STARS!%%NL% %GOLD%%NAME% %NL%%!STARS1!%<> ItemDisplay[UNI ID rin FCR>0]: %NAME% {%ORANGE%FCR%WHITE%}<> ItemDisplay[UNI ID rin STAT36>0]: %NAME% {%ORANGE%PDR%WHITE%}<> ItemDisplay[UNI ID rin STAT96>8]: %NAME% {%ORANGE%FRW%WHITE%}<> ItemDisplay[SET ID rin FCR>0]: %NAME% {%ORANGE%FCR%WHITE%}<:GG: NotificationPriority = MEDIUM, NotificationColor = GREEN> ItemDisplay[SET ID rin STAT36>0]: %NAME% {%ORANGE%PDR%WHITE%}<:GG: NotificationPriority = MEDIUM, NotificationColor = GREEN> ItemDisplay[SET ID rin STAT96>8]: %NAME% {%ORANGE%FRW%WHITE%}<:GG: NotificationPriority = MEDIUM, NotificationColor = GREEN> ItemDisplay[UNI ID amu ALLSK>2]: %NAME% {%ORANGE%3 ALLSKILL%WHITE%}<> ItemDisplay[UNI ID amu ALLSK>1 IAS>19]: %NAME% {%ORANGE%2 ALLSKILL%WHITE%}<> ItemDisplay[UNI ID amu ALLSK>0 IAS>19 STAT96>19]: %NAME% {%ORANGE%1 ALLSKILL%WHITE%}<> ItemDisplay[SET ID rin]: %ORANGE% % %GREEN%%NAME% %ORANGE% %<:GG: NotificationPriority = LOW, NotificationColor = GREEN> ItemDisplay[UNI !ID jew]: %NL% %GREEN% %%%%%% %PURPLE%%NAME% %GREEN% %%%%%% %NL%%GOLD%<> ItemDisplay[UNI !ID cm3]: %NL% %RED% %%% %GOLD%%NAME% %RED% %%% %NL%%GOLD%<> ItemDisplay[MAG !ID jew]: %GREEN%% %BLUE%%NAME% %GREEN%%<> //UNIQUE&SET Eth/Socket Catchall ItemDisplay[UNI ETH !ID FILTERLVL>2]: ItemDisplay[UNI ETH]: %NAME%<> ItemDisplay[SET !cm1 !cm2 !cm3 !ID FILTERLVL>2]: ItemDisplay[UNI (EQ1 OR EQ2 OR EQ3 OR EQ7 OR WP1 OR WP2 OR WP3 OR WP4 OR WP7 OR WP8 OR WP9 OR WP10 OR WP11 OR WP12 OR WP13) (!jav OR !9ja OR !7ja OR !pil OR !9pi OR !7pi OR !ssp OR !9s9 OR !7s7 OR !glv OR !9gl OR !7gl OR !tsp OR !9ts OR !7ts OR !am5 OR !ama OR !amf) SOCK=0]: %NAME% <> ItemDisplay[SET (EQ1 OR EQ2 OR EQ3 OR EQ7 OR WP1 OR WP2 OR WP3 OR WP4 OR WP7 OR WP8 OR WP9 OR WP10 OR WP11 OR WP12 OR WP13) (!jav OR !9ja OR !7ja OR !pil OR !9pi OR !7pi OR !ssp OR !9s9 OR !7s7 OR !glv OR !9gl OR !7gl OR !tsp OR !9ts OR !7ts OR !am5 OR !ama OR !amf) SOCK=0]: %NAME% <> ItemDisplay[SET !cm1 !cm2 !cm3 !ID]: %NAME%<> ItemDisplay[UNI !cm1 !cm2 !cm3]: %NAME%<> ItemDisplay[SET !cm1 !cm2 !cm3]: %NAME%<> //Remove shield/armor/helm with shit sockets ItemDisplay[NMAG EQ3 !RW SOCK=3 DIFFICULTY<1]: %NAME%{%GRAY%Ancient's Pledge%NL%%PURPLE%Ancestor's Pride: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Ort %SAGE%+ %WHITE%Tal}<> ItemDisplay[NMAG EQ3 !RW SOCK=1]: ItemDisplay[NMAG EQ3 !RW (SOCK=2 OR SOCK=3) CLVL>60]: ItemDisplay[NMAG EQ2 !RW SOCK=1 CLVL>40]: ItemDisplay[NMAG EQ1 !RW SOCK=1 CLVL>30]: //3/20 java / 3 bo buff weaps for shoping ItemDisplay[!RW MAG !amu TABSK34>2]: %NAME% %WHITE%(%PURPLE%3 WARCRY STICK%WHITE%) {%PURPLE%3 WARCRY STICK} <> ItemDisplay[MAG EQ4 !ETH ID TABSK2>2 IAS=20]: %NAME% %WHITE%(%PURPLE%J%YELLOW%A%GREEN%V%RED%A GLOVES%WHITE%) {%RED%3\20 %WHITE%JAVA} <> ItemDisplay[MAG EQ4 !ETH ID TABSK0>2 IAS=20]: %NAME% %WHITE%(%ORANGE%BOWA GLOVES%WHITE%) {%ORANGE%3\20 %YELLOW%BOWA} <> ItemDisplay[MAG EQ4 !ETH ID TABSK50>2 IAS=20]: %NAME% %WHITE%(%ORANGE%MA GLOVES%WHITE%) {%ORANGE%3\20 %YELLOW%MA} <> //6/40 java unid/id ItemDisplay[MAG !ID (am5 OR ama OR amf) ]: %NAME% %GREEN%#<> ItemDisplay[RARE !ID (am5 OR ama OR amf) ]: %NAME% %GREEN%#<> ItemDisplay[MAG ID (am5 OR ama OR amf) TABSK2>5 IAS>39]: %NAME% %PURPLE%6\40 %GREEN%%%GOLD%%%YELLOW%%%PURPLE%%{%PURPLE%6\40 %WHITE%Javs}<> ItemDisplay[MAG ID (am5 OR ama OR amf) TABSK2>4 IAS>39]: %NAME% %GREEN%5\40<> ItemDisplay[MAG ID (am5 OR ama OR amf) TABSK2>5 IAS>29]: %NAME% %PURPLE%6\30 {%PURPLE%6\30 %WHITE%Javs}<> ItemDisplay[RARE ID (am5 OR ama OR amf) TABSK2>2 CLSK0>1 IAS>39]: %NAME% %GREEN%5\40<> ItemDisplay[RARE ID (am5 OR ama OR amf) TABSK2>4 IAS>39]: %NAME% %GREEN%5\40<> ItemDisplay[RARE ID (am5 OR ama OR amf) TABSK2>2 CLSK0>1 IAS>29]: %NAME% %GREEN%5\30<> ItemDisplay[RARE ID (am5 OR ama OR amf) TABSK2>4 IAS>29]: %NAME% %GREEN%5\30<> //Amulets ItemDisplay[MAG ID amu TABSK8=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 Fire %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK9=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 Light %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK10=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 Cold %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK16=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 Curse %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK17=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 PnB %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK18=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 N sum %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK24=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 P comb %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK25=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 Off Aura %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK26=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 Def Aura %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK32=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 B comb %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK33=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 Masteries %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK34=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 Warcries %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK40=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 D sum %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK41=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 SS %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK42=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 Ele %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK48=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 Trap %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu TABSK50=3]: %BLUE%Amulet %WHITE%( %BOLD%+3 MA %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu (TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK16=3 OR TABSK17=3 OR TABSK18=3 OR TABSK24=3 OR TABSK25=3 OR TABSK26=3 OR TABSK32=3 OR TABSK33=3 OR TABSK34=3 OR TABSK40=3 OR TABSK41=3 OR TABSK42=3 OR TABSK48=3 OR TABSK50=3) LIFE>0]: %NAME% %WHITE%( %SAGE%+%STAT(7,0)% Life %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu (TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK16=3 OR TABSK17=3 OR TABSK18=3 OR TABSK24=3 OR TABSK25=3 OR TABSK26=3 OR TABSK32=3 OR TABSK33=3 OR TABSK34=3 OR TABSK40=3 OR TABSK41=3 OR TABSK42=3 OR TABSK48=3 OR TABSK50=3) FCR>0]: %NAME% %WHITE%( %SAGE%+%STAT(105,0)% FCR %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu (TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK16=3 OR TABSK17=3 OR TABSK18=3 OR TABSK24=3 OR TABSK25=3 OR TABSK26=3 OR TABSK32=3 OR TABSK33=3 OR TABSK34=3 OR TABSK40=3 OR TABSK41=3 OR TABSK42=3 OR TABSK48=3 OR TABSK50=3) MANA>0]: %NAME% %WHITE%( %SAGE%+%STAT(9,0)% Mana\lvl %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu (TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK16=3 OR TABSK17=3 OR TABSK18=3 OR TABSK24=3 OR TABSK25=3 OR TABSK26=3 OR TABSK32=3 OR TABSK33=3 OR TABSK34=3 OR TABSK40=3 OR TABSK41=3 OR TABSK42=3 OR TABSK48=3 OR TABSK50=3) STAT0>0]: %NAME% %WHITE%( %SAGE%+%STAT(0,0)% Str %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu (TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK16=3 OR TABSK17=3 OR TABSK18=3 OR TABSK24=3 OR TABSK25=3 OR TABSK26=3 OR TABSK32=3 OR TABSK33=3 OR TABSK34=3 OR TABSK40=3 OR TABSK41=3 OR TABSK42=3 OR TABSK48=3 OR TABSK50=3) STAT2>0]: %NAME% %WHITE%( %SAGE%+%STAT(2,0)% Dex %WHITE%)%CONTINUE% ItemDisplay[MAG ID amu (TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK16=3 OR TABSK17=3 OR TABSK18=3 OR TABSK24=3 OR TABSK25=3 OR TABSK26=3 OR TABSK32=3 OR TABSK33=3 OR TABSK34=3 OR TABSK40=3 OR TABSK41=3 OR TABSK42=3 OR TABSK48=3 OR TABSK50=3) ALLSK>0]: %NAME% %PURPLE%(%RED%+1 AllSkill %PURPLE%)%CONTINUE% ItemDisplay[MAG ID amu (TABSK8=3 OR TABSK9=3 OR TABSK10=3 OR TABSK16=3 OR TABSK17=3 OR TABSK18=3 OR TABSK24=3 OR TABSK25=3 OR TABSK26=3 OR TABSK32=3 OR TABSK33=3 OR TABSK34=3 OR TABSK40=3 OR TABSK41=3 OR TABSK42=3 OR TABSK48=3 OR TABSK50=3)]: %NAME%<> ItemDisplay[MAG (amu OR rin) !ID FILTERLVL>2]: ItemDisplay[MAG amu ILVL=85]: %BLUE%%NAME%%ORANGE% [CLVL 96+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=86]: %BLUE%%NAME%%ORANGE% [CLVL 94+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=87]: %BLUE%%NAME%%ORANGE% [CLVL 94+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=88]: %BLUE%%NAME%%ORANGE% [CLVL 92+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=89]: %BLUE%%NAME%%ORANGE% [CLVL 92+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=90]: %BLUE%%NAME%%ORANGE% [CLVL 90+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=91]: %BLUE%%NAME%%ORANGE% [CLVL 90+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=92]: %BLUE%%NAME%%ORANGE% [CLVL 88+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=93]: %BLUE%%NAME%%ORANGE% [CLVL 88+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=94]: %BLUE%%NAME%%ORANGE% [CLVL 86+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=95]: %BLUE%%NAME%%ORANGE% [CLVL 86+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=96]: %BLUE%%NAME%%ORANGE% [CLVL 84+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=97]: %BLUE%%NAME%%ORANGE% [CLVL 84+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=98]: %BLUE%%NAME%%ORANGE% [CLVL 82+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL=99]: %BLUE%%NAME%%ORANGE% [CLVL 82+] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> ItemDisplay[MAG amu ILVL<85]: %BLUE%%NAME%%WHITE% [L%ILVL%] {%NL%%RED%Blood%SAGE%: %RED%Amn%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Ral%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> //Rings ItemDisplay[MAG rin]: %BLUE%%NAME%%WHITE% [L%ILVL%] {%NL%%RED%Blood%SAGE%: %RED%Sol%SAGE%+%RED%Jewel%SAGE%+%RED%PRuby%NL%%PURPLE%Caster%SAGE%: %PURPLE%Amn%SAGE%+%PURPLE%Jewel%SAGE%+%PURPLE%PAmethyst}<> //CHARMS Skillers good sc gcs //JEWELS //ED IAS, mpk IAS ItemDisplay[MAG ID jew STAT17>0 IAS>0]: %BLUE% JEWEL %WHITE%(%PURPLE%%STAT(17,0)% ED, %TAN%15 IAS%WHITE%) %!STARS!%<> ItemDisplay[MAG ID jew STAT138>0 IAS>0]: %BLUE% JEWEL %WHITE%(%PURPLE%%STAT(138,0)% MPK, %TAN%15 IAS%WHITE%) %!STARS!%<> //ALLRES IAS, Lres IAS, Cres IAS, Fres IAS, Pres IAS ItemDisplay[MAG ID jew RES>0 IAS>0]: %BLUE% JEWEL %WHITE%(%WHITE%%RES% %YELLOW%a%RED%l%BLUE%l%YELLOW%r%RED%e%BLUE%s, %TAN%15 IAS%WHITE%) %!STARS!%<> ItemDisplay[MAG ID jew STAT41>0 IAS>0]: %BLUE% JEWEL %WHITE%(%WHITE%%STAT(41,0)% %YELLOW%Lres, %TAN%15 IAS%WHITE%) %!STARS!%<> ItemDisplay[MAG ID jew STAT43>0 IAS>0]: %BLUE% JEWEL %WHITE%(%WHITE%%STAT(43,0)% %BLUE%Cres, %TAN%15 IAS%WHITE%) %!STARS!%<> ItemDisplay[MAG ID jew STAT39>0 IAS>0]: %BLUE% JEWEL %WHITE%(%WHITE%%STAT(39,0)% %RED%Fres, %TAN%15 IAS%WHITE%) %!STARS!%<> ItemDisplay[MAG ID jew STAT45>0 IAS>0]: %BLUE% JEWEL %WHITE%(%WHITE%%STAT(45,0)% %GREEN%Pres, %TAN%15 IAS%WHITE%) %!STARS!%<> //ED -REQ, ED FHR, ED STR/DEX, ED, MPK ItemDisplay[MAG ID jew STAT91>1 STAT17>37]: %BLUE% JEWEL %WHITE%(%PURPLE%%STAT(17,0)% ED, %SAGE%-REQ%WHITE%) %!STARS!%<> ItemDisplay[MAG ID jew STAT99>1 STAT17>37]: %BLUE% JEWEL %WHITE%(%PURPLE%%STAT(17,0)% ED, %DGREEN%FHR%WHITE%) %!STARS!%<> ItemDisplay[MAG ID jew STAT0>0 STAT17>37]: %BLUE% JEWEL %WHITE%(%PURPLE%%STAT(17,0)% ED, %WHITE% STR%WHITE%) %!STARS!%<> ItemDisplay[MAG ID jew STAT2>0 STAT17>37]: %BLUE% JEWEL %WHITE%(%PURPLE%%STAT(17,0)% ED, %WHITE% DEX%WHITE%) %!STARS!%<> ItemDisplay[MAG ID jew STAT17>37]: %BLUE% JEWEL %WHITE%(%PURPLE%%STAT(17,0)% ED%WHITE%)<> ItemDisplay[MAG ID jew STAT138>2]: %BLUE% JEWEL %WHITE%(%PURPLE%%STAT(138,0)% MPK%WHITE%)<> //Random/unid Charms ItemDisplay[MAG !ID cm3 ILVL<50]: %NL%%SAGE% %NAME% %ORANGE%[L%ILVL%] %%%% (LOW)%NL%<> ItemDisplay[MAG !ID cm1 ILVL<48 ]: %NL%%CORAL% %NAME% %ORANGE%[L%ILVL%] %%%% (LOW)%NL%<> ItemDisplay[MAG cm3 (ILVL>49 AND ILVL<55)]: %BOLD%Reroll GC %ORANGE%[L%ILVL%]{%PURPLE%Reroll: %WHITE%3 %YELLOW%PERFECT Gems}<> ItemDisplay[MAG !ID cm3 ILVL>49]: %NL%%SAGE% %NAME% %ORANGE%[L%ILVL%] %%%%%NL%<> ItemDisplay[MAG !ID cm1 ILVL>47]: %NL%%CORAL% %NAME% %ORANGE%[L%ILVL%] %%%%%NL%<> ItemDisplay[MAG !ID cm2 ILVL<80]: %GRAY% %NAME% %ORANGE%[L%ILVL%]<> ItemDisplay[MAG (cm3 OR cm2 OR cm1) CLVL<55]: %NAME% %ORANGE%[L%ILVL%]<> ItemDisplay[MAG cm3]: ItemDisplay[MAG cm1]: ItemDisplay[MAG cm2 DIFFICULTY<2]: %NAME% %ORANGE%[L%ILVL%]<> ItemDisplay[MAG cm2]: //Runewords ItemDisplay[RW (pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf OR EQ3) SOCK=3 STAT39>47 STAT114>0]: %GRAY%%BASENAME%%NL%%GOLD%Ancestor's Pride %PURPLE%**{%GRAY%Ancient's Pledge}<> ItemDisplay[RW uit FCR>34]: %GRAY%%BASENAME%%NL%%GOLD%%ITEMNAME% %PURPLE%** %WHITE%(%ORANGE%%STAT(105,0)% FCR%WHITE%){%ORANGE%35 FCR%WHITE%}<> ItemDisplay[RW uit FCR>24]: %GRAY%%BASENAME%%NL%%GOLD%%ITEMNAME% %PURPLE%** %WHITE%(%DGREEN%%STAT(105,0)% FCR%WHITE%){%DGREEN%%STAT(105,0)% FCR%WHITE%}<> ItemDisplay[RW (pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) FCR>34]: %GRAY%%BASENAME%%NL%%GOLD%%ITEMNAME% %PURPLE%** %WHITE%(%ORANGE%35 FCR %WHITE%, %RED%%RES% %YELLOW%a%RED%l%BLUE%l%YELLOW%r%RED%e%BLUE%s%WHITE%){%ORANGE%%STAT(105,0)% FCR%WHITE%}<> ItemDisplay[RW (pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) FCR>24]: %GRAY%%BASENAME%%NL%%GOLD%%ITEMNAME% %PURPLE%** %WHITE%(%DGREEN%%STAT(105,0)% FCR %WHITE%, %RED%%RES% %YELLOW%a%RED%l%BLUE%l%YELLOW%r%RED%e%BLUE%s%WHITE%){%DGREEN%%STAT(105,0)% FCR%WHITE%}<> ItemDisplay[RW ETH]: %GRAY%%BASENAME%%NL%%GOLD%%ITEMNAME% %PURPLE%**<> ItemDisplay[RW]: %GRAY%%BASENAME%%NL%%GOLD%%ITEMNAME% %PURPLE%** <> //Best Rares (crystalsword, dimensional blade, phase blade, Circlets, Amulets, Rings, Gloves, Boots, Belts, Jewels) ItemDisplay[RARE !ETH 7cr !ID]: %NL% %YELLOW%Phase Blade %PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*<> ItemDisplay[RARE !ETH 9cr !ID]: %NL% %YELLOW%Dimensional Blade %PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*<> ItemDisplay[RARE !ETH crs !ID]: %NL% %YELLOW%Crystal Sword %PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*<> ItemDisplay[RARE !ETH (crs OR 9cr OR 7cr) ID ((FOOLS AND IAS>29) OR (IAS>29 AND CLSK3>1) OR (IAS>29 AND CLSK4>1)) SOCK=0]: %NL% %YELLOW%%NAME% %PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*{%SAGE%-----------------------%NL%%ORANGE%Message %BOLD%*mackanmusic %NL% %GREEN% BUYING Clean\6os%NL%%SAGE%-----------------------}<> ItemDisplay[RARE !ETH (crs OR 9cr OR 7cr) ID ((FOOLS AND IAS>29) OR (IAS>29 AND CLSK3>1) OR (IAS>29 AND CLSK4>1)) SOCK=6]: %NL% %YELLOW%%NAME% %PURPLE% %PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*{%SAGE%-----------------------%NL%%ORANGE%Message %BOLD%*mackanmusic %NL% %GREEN% BUYING %BOLD%Clean%WHITE% \ %RED%6os%NL%%SAGE%-----------------------}<> ItemDisplay[RARE ETH (7cr OR 9cr OR crs) !ID]: ItemDisplay[RARE !ETH (ci0 OR ci1 OR ci2 OR ci3) !ID]: %NL% %YELLOW%%NAME% %PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*<> ItemDisplay[RARE !ETH (amu OR rin OR jew) !ID]: %NL% %YELLOW%%NAME% %PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*<> ItemDisplay[RARE ETH (ci0 OR ci1 OR ci2 OR ci3 OR amu OR rin OR jew) !ID]: %NAME%<> ItemDisplay[RARE !ETH (ci0 OR ci1) ID]: %NAME% %WHITE%(%CORAL%Up before slam%WHITE%) {%PURPLE%Upgrade: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %PURPLE%PAmethyst}<> ItemDisplay[MAG !ETH 7cr ID FOOLS IAS>39 SOCK=0]: %NAME% %WHITE%(%ORANGE%FOOL'S %WHITE%, %ORANGE%40 IAS%WHITE%)%PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*{%SAGE%-----------------------%NL%%ORANGE%Message %BOLD%*mackanmusic %NL% %GREEN% BUYING %BOLD%Clean%WHITE% \ %RED%6os%NL%%SAGE%-----------------------}<> ItemDisplay[MAG !ETH 7cr ID FOOLS IAS>39 SOCK>4]: %NAME% %PURPLE% %WHITE%(%ORANGE%FOOL'S %WHITE%, %ORANGE%40 IAS%WHITE%)%PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*{%SAGE%-----------------------%NL%%ORANGE%Message %BOLD%*mackanmusic %NL% %GREEN% BUYING %NL%%SAGE%-----------------------}<> //BASES //Armor //Armor //ETH Merc Base ItemDisplay[NMAG ETH !RW DEF>900 (uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR uul OR uar OR utp OR xar OR xul OR xth) SOCK=0]: %NAME% %GREEN%(%STAT(31,0)% def)<> ItemDisplay[NMAG ETH !RW DEF>700 (uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR uul OR uar OR utp OR xar OR xul OR xth) SOCK=0]: %NAME% %GREEN%(%STAT(31,0)% def)<> ItemDisplay[NMAG ETH !RW SOCK>2 DEF>900 (uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR uul OR uar OR utp OR xar OR xul OR xth)]: %NAME% %PURPLE% %GREEN%(%STAT(31,0)% def)<> ItemDisplay[NMAG ETH !RW SOCK>2 DEF>700 (uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR uul OR uar OR utp OR xar OR xul OR xth)]: %NAME% %GREEN%(%STAT(31,0)% def)<> //Top Tier Dusk Shroud, Wyrmhide, Archon Plate, Wire fleece ItemDisplay[(uui OR uea OR utp OR utu) !SUP !ETH NMAG SOCK=0 DEF>500]: %DGREEN%%NAME% %GREEN%(%STAT(31,0)% def){%ORANGE%Larzuk 4os%PURPLE%%NL%Roll: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %YELLOW%PTopaz}<> ItemDisplay[(utp OR utu) !ETH NMAG SOCK=3 DEF>500]: %DGREEN%%NAME% %PURPLE% %GREEN%(%STAT(31,0)% def){%PURPLE%Enigma: %WHITE%Jah %SAGE%+ %LIGHT_GRAY%Ith %SAGE%+ %WHITE%Ber%NL%%PURPLE%Dragon: %WHITE%Sur %SAGE%+ %LIGHT_GRAY%Lo %SAGE%+ %WHITE%Sol}<> ItemDisplay[(utp OR utu) !ETH NMAG SOCK=4 DEF>500]: %DGREEN%%NAME% %PURPLE% %GREEN%(%STAT(31,0)% def){%PURPLE%Fortitude: %WHITE%El %SAGE%+ %LIGHT_GRAY%Sol %SAGE%+ %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Lo%NL%%PURPLE%CoH: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Um %SAGE%+ %WHITE%Ber %SAGE%+ %LIGHT_GRAY%Ist}<> ItemDisplay[(uui OR uea) !ETH NMAG SOCK=3 DEF>450]: %DGREEN%%NAME% %GREEN%(%STAT(31,0)% def){%PURPLE%Enigma: %WHITE%Jah %SAGE%+ %LIGHT_GRAY%Ith %SAGE%+ %WHITE%Ber%NL%%PURPLE%Dragon: %WHITE%Sur %SAGE%+ %LIGHT_GRAY%Lo %SAGE%+ %WHITE%Sol}<> ItemDisplay[(uui OR uea) !ETH NMAG SOCK=4 DEF>450]: %DGREEN%%NAME% %GREEN%(%STAT(31,0)% def){%PURPLE%Fortitude: %WHITE%El %SAGE%+ %LIGHT_GRAY%Sol %SAGE%+ %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Lo%NL%%PURPLE%CoH: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Um %SAGE%+ %WHITE%Ber %SAGE%+ %LIGHT_GRAY%Ist}<> //Standard Dusk Shroud, Wyrmhide, Archon Plate, Wire fleece ItemDisplay[(utp OR utu OR uui OR uea) !ETH NMAG SOCK=0 FILTERLVL>2]: ItemDisplay[(utp OR utu OR uui OR uea) !ETH NMAG FILTERLVL>2]: ItemDisplay[(utp OR utu OR uui OR uea) !ETH NMAG SOCK=0]: %DGREEN%%NAME% %GRAY%(%STAT(31,0)% def)<> ItemDisplay[(utp OR utu OR uui OR uea) !ETH NMAG]: %DGREEN%%NAME% %GRAY%(%STAT(31,0)% def)<> //Any Elite Armor ETH ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR uul OR uar OR utp) !SUP ETH NMAG SOCK=0]: %WHITE%ETH%DGREEN% %NAME% %LIGHT_GRAY%(%STAT(31,0)% def){%PURPLE%Roll: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %YELLOW%PTopaz}<> ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR uul OR uar OR utp) ETH NMAG SOCK=3]: %WHITE%ETH%DGREEN% %NAME% %LIGHT_GRAY%(%STAT(31,0)% def){%PURPLE%Treachery: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %WHITE%Lem}<> ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR uul OR uar OR utp) ETH NMAG SOCK=4]: %WHITE%ETH%DGREEN% %NAME% %LIGHT_GRAY%(%STAT(31,0)% def){%PURPLE%Fortitude: %WHITE%El %SAGE%+ %LIGHT_GRAY%Sol %SAGE%+ %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Lo}<> ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR uul OR uar OR utp) ETH NMAG SOCK=0]: %WHITE%ETH%DGREEN% %NAME% %LIGHT_GRAY%(%STAT(31,0)% def)<> ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR uul OR uar OR utp) ETH NMAG !SOCK=1]: %WHITE%ETH%DGREEN% %NAME% %LIGHT_GRAY%(%STAT(31,0)% def)<> //Elite Armor Non Eth ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR uul OR uar OR utp) !ETH NMAG]: //0 soc 2soc 3soc Mage Plate/Light Plate ItemDisplay[xtp NMAG !ETH ED>4 SOCK=3]: %DGREEN%%NAME% %WHITE%(%ORANGE%%EDEFENSE% ED%WHITE%){%PURPLE%Enigma: %WHITE%Jah %SAGE%+ %LIGHT_GRAY%Ith %SAGE%+ %WHITE%Ber%NL%%PURPLE%Dragon: %WHITE%Sur %SAGE%+ %LIGHT_GRAY%Lo %SAGE%+ %WHITE%Sol}<> ItemDisplay[xtp NMAG !ETH ED>4 SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%%EDEFENSE% ED%WHITE%){%ORANGE%Larzuk 3os}<> ItemDisplay[xtp NMAG !ETH !SUP SOCK=0]: %DGREEN% %NAME% {%ORANGE%Larzuk 3os%NL%%PURPLE%Roll: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %YELLOW%PTopaz}<> ItemDisplay[xtp NMAG !ETH SOCK=3]: %DGREEN%%NAME% {%PURPLE%Enigma: %WHITE%Jah %SAGE%+ %LIGHT_GRAY%Ith %SAGE%+ %WHITE%Ber%NL%%PURPLE%Dragon: %WHITE%Sur %SAGE%+ %LIGHT_GRAY%Lo %SAGE%+ %WHITE%Sol}<> ItemDisplay[(xtp OR ltp) NMAG (SOCK=1 OR ETH)]: //Shields //4os Monarch, 15ed Monarch 4os, Monarch -REQ ItemDisplay[uit SUP !ETH NMAG STAT91<0 SOCK=4]: %DGREEN% %NAME% %PURPLE% %WHITE%(%ORANGE%%STAT(91,0)% REQ%WHITE%){%PURPLE%Spirit: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %WHITE%Ort %SAGE%+ %LIGHT_GRAY%Amn%NL%%PURPLE%Phoenix: %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Vex %SAGE%+ %WHITE%Lo %SAGE%+ %LIGHT_GRAY%Jah}<> ItemDisplay[uit SUP !ETH NMAG STAT91<0 SOCK=0]: %DGREEN% %NAME% %WHITE%(%ORANGE%%STAT(91,0)% REQ%WHITE%){%ORANGE%Larzuk 4os}<> ItemDisplay[uit !SUP !ETH NMAG CLVL<81 SOCK=0]: %DGREEN%%NAME% %PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*{%PURPLE%Roll: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Amn %SAGE%+ %RED%PRuby}<> ItemDisplay[uit !ETH NMAG CLVL<81 SOCK=4]: %DGREEN%%NAME% %PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*{%PURPLE%Spirit: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %WHITE%Ort %SAGE%+ %LIGHT_GRAY%Amn%NL%%PURPLE%Phoenix: %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Vex %SAGE%+ %WHITE%Lo %SAGE%+ %LIGHT_GRAY%Jah}<> ItemDisplay[uit SUP !ETH NMAG CLVL<81 SOCK=0]: %DGREEN%%NAME% %PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*{%ORANGE%Larzuk 4os}<> ItemDisplay[uit !SUP !ETH NMAG SOCK=0]: %DGREEN%%NAME% {%PURPLE%Roll: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Amn %SAGE%+ %RED%PRuby}<> ItemDisplay[uit !ETH NMAG SOCK=4]: %DGREEN%%NAME%{%PURPLE%Spirit: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %WHITE%Ort %SAGE%+ %LIGHT_GRAY%Amn%NL%%PURPLE%Phoenix: %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Vex %SAGE%+ %WHITE%Lo %SAGE%+ %LIGHT_GRAY%Jah}<> ItemDisplay[uit SUP !ETH NMAG SOCK=0]: %DGREEN%%NAME% {%ORANGE%Larzuk 4os}<> ItemDisplay[uit ETH NMAG SOCK=0 ILVL<86]: %WHITE%ETH %DGREEN%%NAME% <> ItemDisplay[uit ETH NMAG SOCK=4 ILVL<86]: %WHITE%ETH %DGREEN%%NAME%<> //Paladin Shields Bases ItemDisplay[(pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) ELT !ETH NMAG RES>39 !SUP SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%%RES% res%WHITE%){%ORANGE%Larzuk 4os%NL%%PURPLE%Roll: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Amn %SAGE%+ %RED%PRuby}<> ItemDisplay[(pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) ELT !ETH NMAG RES>39 SOCK=4]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%%RES% res%WHITE%){%PURPLE%Spirit: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %WHITE%Ort %SAGE%+ %LIGHT_GRAY%Amn%NL%%PURPLE%Phoenix: %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Vex %SAGE%+ %WHITE%Lo %SAGE%+ %LIGHT_GRAY%Jah}<> ItemDisplay[(pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) ELT !ETH NMAG RES>39 SOCK=3]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%%RES% res%WHITE%){%PURPLE%Dream: %WHITE%Io %SAGE%+ %LIGHT_GRAY%Jah %SAGE%+ %WHITE%Pul%NL%%PURPLE%Dragon: %WHITE%Sur %SAGE%+ %LIGHT_GRAY%Lo %SAGE%+ %WHITE%Sol}<> ItemDisplay[(pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) ELT !ETH NMAG RES>39 SUP SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%%RES% res%WHITE%){%ORANGE%Larzuk 4os}<> ItemDisplay[(pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) !ETH NMAG RES>34 (SOCK=3 OR SOCK=4) ILVL<86]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%%RES% res%WHITE%)<> ItemDisplay[(pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) !ETH NMAG RES>34 SOCK=0 ILVL<86]: %DGREEN%%NAME% %WHITE%(%ORANGE%%RES% res%WHITE%)<> ItemDisplay[(pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) !ETH NMAG CLVL>70]: ItemDisplay[(pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) !ETH NMAG RES>0 (SOCK=3 OR SOCK=4) CLVL<85]: %DGREEN%%NAME% %WHITE%(%ORANGE%%RES% res%WHITE%)<> ItemDisplay[(pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) !ETH NMAG RES<30 CLVL>54]: ItemDisplay[(pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) ELT ETH NMAG RES>39 SOCK=4]: %NAME% %PURPLE% %WHITE%(%ORANGE%%RES% res%WHITE%){%PURPLE%Exile: %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Ohm %SAGE%+ %WHITE%Ist %SAGE%+ %LIGHT_GRAY%Dol}<> ItemDisplay[(pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) ELT ETH NMAG RES>39 SOCK=0]: %NAME% %WHITE%(%ORANGE%%RES% res%WHITE%){%ORANGE%Larzuk 4os}<> ItemDisplay[(pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) ETH NMAG]: //Bladeshield Magic/rare Claws ItemDisplay[MAG CL5 TABSK48>2 SK262>2 SK277>2 SOCK=0]: %NAME% %WHITE%(%PURPLE%+6 WoF, 6 BS%WHITE%) <> ItemDisplay[MAG CL5 TABSK48>2 SK277>2 SOCK=0]: %NAME% %WHITE%(%PURPLE%+6 BS%WHITE%) <> ItemDisplay[MAG CL5 TABSK48>2 SK262>2 SOCK=0]: %NAME% %WHITE%(%PURPLE%+6 WoF%WHITE%) <> ItemDisplay[(MAG OR RARE) CL5 CLSK6>1 SK277>2 SOCK=0]: %NAME% %WHITE%(%RED%+5 BS%WHITE%) <> ItemDisplay[(MAG OR RARE) CL5 CLSK6>0 SK277>2 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 BS%WHITE%) <> ItemDisplay[(MAG OR RARE) CL5 CLSK6>1 SK277>1 SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 BS%WHITE%) <> ItemDisplay[MAG CL5 ((TABSK48>1 AND SK277>2) OR (TABSK48>2 AND SK277>1)) SOCK=0]: %NAME% %WHITE%(%RED%+5 BS%WHITE%) <> ItemDisplay[MAG CL5 TABSK48>2 SK277>1 SOCK=0]: %NAME% %WHITE%(%RED%+5 BS%WHITE%) <> ItemDisplay[MAG CL5 ((TABSK48>1 AND SK277>1) OR (TABSK48>0 AND SK277>2) OR (TABSK48>2 AND SK277>0)) SOCK=0]: %NAME% %WHITE%(%ORANGE%+4 BS%WHITE%) <> ItemDisplay[MAG CL5 TABSK48>2 SOCK=0]: %NAME% %WHITE%(%DGREEN%+3 Trap%WHITE%) <> ItemDisplay[MAG CL5 TABSK48>2 SK262>2 SK277>2]: %NAME% %WHITE%(%PURPLE%+6 WoF, 6 BS%WHITE%)<> ItemDisplay[MAG CL5 TABSK48>2 SK277>2]: %NAME% %WHITE%(%PURPLE%+6 BS%WHITE%)<> ItemDisplay[MAG CL5 TABSK48>2 SK262>2]: %NAME% %WHITE%(%PURPLE%+6 WoF%WHITE%)<> ItemDisplay[(MAG OR RARE) CL5 CLSK6>1 SK277>2]: %NAME% %WHITE%(%RED%+5 BS%WHITE%)<> ItemDisplay[(MAG OR RARE) CL5 CLSK6>0 SK277>2]: %NAME% %WHITE%(%ORANGE%+4 BS%WHITE%)<> ItemDisplay[(MAG OR RARE) CL5 CLSK6>1 SK277>1]: %NAME% %WHITE%(%ORANGE%+4 BS%WHITE%)<> ItemDisplay[MAG CL5 ((TABSK48>1 AND SK277>2) OR (TABSK48>2 AND SK277>1))]: %NAME% %WHITE%(%RED%+5 BS%WHITE%)<> ItemDisplay[MAG CL5 ((TABSK48>1 AND SK277>1) OR (TABSK48>0 AND SK277>2) OR (TABSK48>2 AND SK277>0))]: %NAME% %WHITE%(%ORANGE%+4 BS%WHITE%)<> ItemDisplay[MAG CL5 TABSK48>2]: %NAME% %WHITE%(%DGREEN%+3 Trap%WHITE%)<> //chageskill claws Fists of fire blades of ice claws of thunder ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) SKILL("Fists of Fire")>2 !SOCK=1 !SOCK=2]: %RED% +%SKILL(259)% FoF%CONTINUE% ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) SKILL("Blades of Ice")>2 !SOCK=1 !SOCK=2]: %BLUE% +%SKILL(274)% BoI%CONTINUE% ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) SKILL("Claws of Thunder")>2 !SOCK=1 !SOCK=2]: %YELLOW% +%SKILL(269)% CoT%CONTINUE% ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) (SKILL("Blades of Ice")>2 OR SKILL("Fists of Fire")>2) SKILL("Claws of Thunder")<2 !SOCK=1 !SOCK=2]: %YELLOW% +%SKILL(269)% CoT%CONTINUE% ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) (SKILL("Blades of Ice")>2 OR SKILL("Claws of Thunder")>2) SKILL("Fists of Fire")<2 !SOCK=1 !SOCK=2]: %RED% +%SKILL(259)% FoF%CONTINUE% ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) (SKILL("Claws of Thunder")>2 OR SKILL("Fists of Fire")>2) SKILL("Blades of Ice")<2 !SOCK=1 !SOCK=2]: %BLUE% +%SKILL(274)% BoI%CONTINUE% ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) (SKILL("Claws of Thunder")>2 OR SKILL("Fists of Fire")>2 OR SKILL("Blades of Ice")>2) SKILL("Burst of Speed")>0 !SOCK=1 !SOCK=2]: %LIGHT_GRAY%+%SKILL(258)% BoS%CONTINUE% ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) (SKILL("Claws of Thunder")>2 OR SKILL("Fists of Fire")>2 OR SKILL("Blades of Ice")>2) SKILL("Fade")>0 !SOCK=1 !SOCK=2]: %LIGHT_GRAY%+%SKILL(267)% Fade%CONTINUE% ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) (SKILL("Claws of Thunder")>2 OR SKILL("Fists of Fire")>2 OR SKILL("Blades of Ice")>2) SKILL("Weapon Block")>0 !SOCK=1 !SOCK=2]: %LIGHT_GRAY%+%SKILL(263)% C Block%CONTINUE% ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) (SKILL("Claws of Thunder")>2 OR SKILL("Fists of Fire")>2 OR SKILL("Blades of Ice")>2) SKILL("Blade Shield")>0 !SOCK=1 !SOCK=2]: %LIGHT_GRAY%+%SKILL(277)% BS%CONTINUE% ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) (SKILL("Claws of Thunder")>2 OR SKILL("Fists of Fire")>2 OR SKILL("Blades of Ice")>2) SKILL("Dragon Flight")>0 !SOCK=1 !SOCK=2]: %LIGHT_GRAY%+%SKILL(275)% D flight%CONTINUE% ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) (SKILL("Claws of Thunder")>2 OR SKILL("Fists of Fire")>2 OR SKILL("Blades of Ice")>2) SOCK=3]: %NAME%%CONTINUE% ItemDisplay[NMAG (9lw OR 9tw OR 7tw OR 7lw OR 7wb) (SKILL("Claws of Thunder")>2 OR SKILL("Fists of Fire")>2 OR SKILL("Blades of Ice")>2) !SOCK=1 !SOCK=2]: %NAME%%NL%%WHITE%%BASENAME% {%PURPLE%Mosaic: %WHITE%Mal %SAGE%+ %LIGHT_GRAY%Gul %SAGE%+ %WHITE%Amn}<> //Blade Shield, Venom | wof/inferno bases claws ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs SK277>2 SK278>0 SOCK=0]: %NAME% %WHITE%(%ORANGE%3 BS, %SKILL(278)% Venom%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs SK277>2 SOCK=0]: %NAME% %WHITE%(%ORANGE%3 BS%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs SK277>2 SK278>0 SOCK>2]: %NAME% %WHITE%(%ORANGE%3 BS, %SKILL(278)% Venom%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs SK277>2 SOCK>2]: %NAME% %WHITE%(%ORANGE%3 BS%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs (SK262>2 AND SK272>0 AND SK267>0) SOCK=0]: %NAME% %WHITE%(%ORANGE%3 Wof, %SKILL(272)% Inferno, Fade%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs (SK262>2 AND SK272>0 AND SK263>0) SOCK=0]: %NAME% %WHITE%(%ORANGE%3 Wof, %SKILL(272)% Inferno, Cblock%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs (SK262>2 AND SK272>0 AND SK274>0) SOCK=0]: %NAME% %WHITE%(%ORANGE%3 Wof, %SKILL(272)% Inferno, BoI%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs (SK262>2 AND SK272>0) SOCK=0]: %NAME% %WHITE%(%ORANGE%3 Wof, %STAT(272,0)% Inferno%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs SK262>2 SOCK=0]: %NAME% %WHITE%(%ORANGE%+3 Wof%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs (SK262>2 AND SK272>0 AND SK267>0) SOCK>2]: %NAME% %WHITE%(%ORANGE%3 Wof, %SKILL(272)% Inferno, Fade%WHITE%)%YELLOW% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs (SK262>2 AND SK272>0 AND SK263>0) SOCK>2]: %NAME% %WHITE%(%ORANGE%3 Wof, %SKILL(272)% Inferno, Cblock%WHITE%)%YELLOW% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs (SK262>2 AND SK272>0 AND SK274>0) SOCK>2]: %NAME% %WHITE%(%ORANGE%3 Wof, %SKILL(272)% Inferno, BoI%WHITE%)%YELLOW% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs (SK262>2 AND SK272>0) SOCK>2]: %NAME% %WHITE%(%ORANGE%3 Wof, %SKILL(272)% Inferno%WHITE%)%YELLOW% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG CL5 !ktr !wrb !axf !ces !9wb !9xf !9cs !7xf !7cs SK262>2 SOCK>2]: %NAME% %WHITE%(%ORANGE%+3 Wof%WHITE%)%YELLOW% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[CL5 MAG !ID]: //SPIRIT //4os Crystal Sword, Broad Sword, Larzuk Gaurantee = SPIRIT ItemDisplay[(crs OR bsd OR lsd) !ETH NMAG SOCK=4 CLVL<80]: %DGREEN%%NAME%{%PURPLE%Spirit: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %WHITE%Ort %SAGE%+ %LIGHT_GRAY%Amn}<> ItemDisplay[(crs OR bsd OR lsd) !ETH NMAG SOCK=4 CLVL>79]: ItemDisplay[(crs OR bsd OR lsd) ETH NMAG SOCK=4]: %NAME%{%PURPLE%Spirit: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %WHITE%Ort %SAGE%+ %LIGHT_GRAY%Amn}<> ItemDisplay[crs NMAG !ETH SOCK=0 (ILVL>25 AND ILVL<41)]: %DGREEN%%NAME% %WHITE% [L%ILVL%] (4os Larzuk){%ORANGE%Larzuk 4os}<> ItemDisplay[(bsd OR lsd) NMAG !ETH SOCK=0 (ILVL>25 AND ILVL<75)]: %DGREEN%%NAME% %WHITE% [L%ILVL%] (4os Larzuk){%ORANGE%Larzuk 4os}<> ItemDisplay[crs NMAG ETH SOCK=0 (ILVL>25 AND ILVL<41)]: %NAME% %WHITE% [L%ILVL%] (4os Larzuk){%ORANGE%Larzuk 4os}<> ItemDisplay[(bsd OR lsd) NMAG ETH SOCK=0 (ILVL>25 AND ILVL<75)]: %NAME% %WHITE% [L%ILVL%] (4os Larzuk){%ORANGE%Larzuk 4os}<> //INSIGHT INFINITY thresher //INSIGHT or INFINITY 4os Polearms, ETH 4os Polearms, Eth Elite Polearms, ETH Elite 4os Polearms ItemDisplay[NMAG !RW !ETH vou SOCK=4 ILVL<68]: %WHITE%low AVG 13.5 spd:0%NL%%DGREEN%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW !ETH scy SOCK=4 ILVL<68]: %WHITE%low AVG 14 spd:-10%NL%%DGREEN%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW !ETH pax SOCK=4 ILVL<68]: %WHITE%high AVG 28.5 spd:10%NL%%DGREEN%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW !ETH hal SOCK=4 ILVL<68]: %WHITE%high AVG 28.5 (75str) spd:0%NL%%DGREEN%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW !ETH pik SOCK=4 ILVL<68]: %WHITE%vhigh AVG 38.5 (60str) spd:20%NL%%DGREEN%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW !ETH spt SOCK=4 ILVL<68]: %WHITE%mid AVG 19 spd:0%NL%%DGREEN%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW !ETH 9tr SOCK=4 ILVL<68]: %WHITE%EX high AVG 28 (77str) spd:0%NL%%DGREEN%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW ETH vou SOCK=4 ILVL<68]: %WHITE%mid AVG 20 spd:0%NL%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW ETH scy SOCK=4 ILVL<68]: %WHITE%mid AVG 21 spd:-10%NL%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW ETH pax SOCK=4 ILVL<68]: %WHITE%vhigh AVG 42.5 spd:10%NL%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW ETH hal SOCK=4 ILVL<68]: %WHITE%vhigh AVG 42.5 (65str) spd:0%NL%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW ETH pik SOCK=4 ILVL<68]: %WHITE%BEST AVG 57.5 (50str) spd:20%NL%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW ETH spt SOCK=4 ILVL<68]: %WHITE%high AVG 28.5 spd:0%NL%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !RW ETH 9tr SOCK=4 ILVL<68]: %WHITE%vhigh AVG 42 (67str) spd:0%NL%%NAME% {%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG !ETH (vou OR 9vo OR scy OR 9s8 OR pax OR 9pa OR hal OR 9h9 OR wsc OR 9wc OR 9br) SOCK=4 DIFFICULTY<2]: %DGREEN%%NAME%{%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG ETH (vou OR 9vo OR scy OR 9s8 OR pax OR 9pa OR hal OR 9h9 OR wsc OR 9wc OR 9br) SOCK=4 DIFFICULTY<2]: ETH %DGREEN%%NAME%{%PURPLE%Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol}<> ItemDisplay[NMAG ETH TABSK2>2 SOCK=6 amd]: %NAME% %ORANGE%+3 %RED%<> ItemDisplay[NMAG !SUP ETH TABSK2>2 SOCK=0 amd]: %NAME% %ORANGE%+3 {%PURPLE%Roll: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Amn %SAGE%+ %PURPLE%PAmethyst}<> ItemDisplay[NMAG !SUP ETH (7s8 OR 7wc OR 7br OR 7h7) SOCK=0]: %NAME% %WHITE%(%RED%Cube%WHITE%) {%PURPLE%Roll: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Amn %SAGE%+ %PURPLE%PAmethyst}<> ItemDisplay[NMAG ETH (7s8 OR 7wc OR 7br) SOCK=4]: %NAME% %PURPLE% %PURPLE%*%ORANGE%*%GREEN%*%GOLD%*%YELLOW%*%PURPLE%*{%PURPLE% Pride: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Sur %SAGE%+ %WHITE%Io %SAGE%+ %LIGHT_GRAY%Lo%NL%%PURPLE% Insight: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Sol%NL%%PURPLE%Infinity: %WHITE%Ber %SAGE%+ %LIGHT_GRAY%Mal %SAGE%+ %WHITE%Ber %SAGE%+ %LIGHT_GRAY%Ist}<> ItemDisplay[NMAG ETH (7s8 OR 7wc OR 7br) SOCK=3 FILTERLVL>2]: ItemDisplay[NMAG ETH (7s8 OR 7wc OR 7br) SOCK=3]: %NAME% %RED%{%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[NMAG !ETH SOCK=4 (7vo OR 7s8 OR 7pa OR 7h7 OR 7wc OR 7st OR 7br) CLVL<91]: %DGREEN%%NAME%<> //5 socket polearms ItemDisplay[NMAG ETH SOCK=5 (7s8 OR 7h7 OR 7wc) FILTERLVL>2]: ItemDisplay[NMAG ETH SOCK=5 (7s8 OR 7h7 OR 7wc)]: ETH %DGREEN%%NAME% %PURPLE%{%PURPLE%Doom: %WHITE%Hel %SAGE%+ %LIGHT_GRAY%Ohm %SAGE%+ %WHITE%Um %SAGE%+ %LIGHT_GRAY%Lo %SAGE%+ %WHITE%Cham}<> ItemDisplay[NMAG !ETH SOCK=5 (7s8 OR 7h7 OR 7wc) CLVL<81]: %DGREEN%%NAME%<> //6 socket polearms// ItemDisplay[NMAG ETH !SUP SOCK=6 (7h7 OR 7wc) FILTERLVL>2]: ItemDisplay[NMAG ETH !SUP SOCK=6 (7h7 OR 7wc)]: %NAME%<> ItemDisplay[NMAG ETH SUP SOCK=0 ED>0 (7h7 OR 7wc)]: %WHITE%%NAME% %WHITE%(%ORANGE%%EDAMAGE% ED%WHITE%){%ORANGE%Larzuk 6os}<> ItemDisplay[NMAG ETH SUP SOCK=6 ED>0 (7h7 OR 7wc)]: %WHITE%%NAME% %WHITE%(%ORANGE%%EDAMAGE% ED%WHITE%){%PURPLE%Silence: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Eld %SAGE%+ %WHITE%Hel %SAGE%+ %LIGHT_GRAY%Ist %SAGE%+ %WHITE%Tir %SAGE%+ %LIGHT_GRAY%Vex}<> ItemDisplay[NMAG !ETH SOCK=6 (7h7 OR 7wc)]: ItemDisplay[NMAG ETH (7pa OR 7vo)]: ItemDisplay[NMAG !ETH (WP8 OR spr OR 9sr OR 7sr OR tri OR 9tr OR 7tr OR brn OR 9br OR 7br OR spt OR 9st OR 7st OR pik OR 9p9 OR 7p7 OR 7gm OR 7fb OR 7gd OR 7pa OR 7vo)]: //larzuk gpa ItemDisplay[NMAG ETH SOCK=0 7h7 FILTERLVL>2]: ItemDisplay[NMAG ETH SOCK=0 7h7]: %WHITE%%NAME%<> //end-game 2h swords ItemDisplay[NMAG ETH (7fb OR 7gd OR 7cm) FILTERLVL>2]: ItemDisplay[NMAG ETH (7fb OR 7gd OR 7cm) SOCK=4]: %NAME%{%PURPLE%Oath: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Pul %SAGE%+ %WHITE%Mal %SAGE%+ %LIGHT_GRAY%Lum}<> ItemDisplay[NMAG ETH 7cm SOCK=0]: %NAME% {%ORANGE%Larzuk 4os}<> ItemDisplay[NMAG ETH (7fb OR 7gd) ED>0 SOCK=5]: %NAME% %PURPLE% %WHITE%(%BLUE%%EDAMAGE% ED%WHITE%){%PURPLE%Death: %WHITE%Hel %SAGE%+ %LIGHT_GRAY%El %SAGE%+ %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Ort %SAGE%+ %WHITE%Gul}<> ItemDisplay[NMAG ETH 7fb ED>0 SOCK=0]: %NAME% %WHITE%(%BLUE%%EDAMAGE% ED%WHITE%){%ORANGE%Larzuk 5os}<> ItemDisplay[NMAG ETH 7fb SOCK=5]: %NAME%{%PURPLE%Death: %WHITE%Hel %SAGE%+ %LIGHT_GRAY%El %SAGE%+ %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Ort %SAGE%+ %WHITE%Gul}<> ItemDisplay[NMAG ETH 7fb SOCK=0]: %NAME% {%ORANGE%Larzuk 5os}<> ItemDisplay[NMAG ETH 7gd SOCK=6]: %NAME%{%PURPLE%Silence: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Eld %SAGE%+ %WHITE%Hel %SAGE%+ %LIGHT_GRAY%Ist %SAGE%+ %WHITE%Tir %SAGE%+ %LIGHT_GRAY%Vex}<> ItemDisplay[NMAG ETH 7gd SOCK=5]: %NAME%{%PURPLE%Death: %WHITE%Hel %SAGE%+ %LIGHT_GRAY%El %SAGE%+ %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Ort %SAGE%+ %WHITE%Gul}<> ItemDisplay[NMAG ETH 7gd SOCK=0]: %NAME% {%ORANGE%Larzuk 6os}<> //4os ETH Archon Staff = INSIGHT / MEMORY BASE // ENERGY SHIELD ItemDisplay[WP11 NMAG SOCK=4 (SK58>2 AND SK50>0)]: %DGREEN%%NAME% %PURPLE% %WHITE%(%BLUE%3 ES + SHIVER%WHITE%){%PURPLE%Memory: %WHITE%Lum %SAGE%+ %LIGHT_GRAY%Io %SAGE%+ %WHITE%Sol %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) NMAG SOCK=0 (SK58>2 AND SK50>0)]: %DGREEN%%NAME% %WHITE%(%BLUE%3 ES + SHIVER%WHITE%)<> ItemDisplay[WP11 NMAG SOCK=4 (SK58>2 AND SK60>0)]: %DGREEN%%NAME% %PURPLE% %WHITE%(%BLUE%3 ES + CHILLING%WHITE%){%PURPLE%Memory: %WHITE%Lum %SAGE%+ %LIGHT_GRAY%Io %SAGE%+ %WHITE%Sol %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) NMAG SOCK=0 (SK58>2 AND SK60>0)]: %DGREEN%%NAME% %WHITE%(%BLUE%3 ES + CHILLING%WHITE%)<> ItemDisplay[WP11 NMAG SOCK=4 SK58>2]: %DGREEN%%NAME% %PURPLE% %WHITE%(%BLUE%3 ES%WHITE%){%PURPLE%Memory: %WHITE%Lum %SAGE%+ %LIGHT_GRAY%Io %SAGE%+ %WHITE%Sol %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) NMAG SOCK=0 SK58>2]: %DGREEN%%NAME% %WHITE%(%BLUE%3 ES%WHITE%)<> //scepters HOLY SHIELD ItemDisplay[WP13 NMAG SK117>0 SOCK=0]: %DGREEN%%NAME% %WHITE%(%BOLD%HOLY SHIELD%WHITE%) %GOLD%*%YELLOW%*%PURPLE%*%GREEN%*%BLUE%*%DGREEN%*<> ItemDisplay[WP13 NMAG SK117>0 SOCK>2]: %DGREEN%%NAME% %PURPLE% %WHITE%(%BOLD%HOLY SHIELD%WHITE%) %GOLD%*%YELLOW%*%PURPLE%*%GREEN%*%BLUE%*%DGREEN%*<> //5os Crystal Sword, War Scepter, Flail = CTA = Call to Arms //ItemDisplay[WP13 NMAG SOCK=5 (SK117>0)]: %RED%%NAME%%YELLOW% (CTA Base) ItemDisplay[(crs OR fla) ETH NMAG SOCK=5 FILTERLVL>2]: ItemDisplay[crs !ETH NMAG SOCK=5 FILTERLVL>2]: ItemDisplay[(crs OR fla) ETH NMAG SOCK=5]: %NAME%{%PURPLE%CTA: %WHITE%Amn %SAGE%+ %LIGHT_GRAY%Ral %SAGE%+ %WHITE%Mal %SAGE%+ %LIGHT_GRAY%Ist %SAGE%+ %WHITE%Ohm}<> ItemDisplay[crs !ETH NMAG SOCK=5]: %DGREEN%%NAME%{%PURPLE%CTA: %WHITE%Amn %SAGE%+ %LIGHT_GRAY%Ral %SAGE%+ %WHITE%Mal %SAGE%+ %LIGHT_GRAY%Ist %SAGE%+ %WHITE%Ohm}<> ItemDisplay[fla !ETH NMAG SOCK=5 ILVL<86]: %DGREEN%%NAME%{%PURPLE%CTA: %WHITE%Amn %SAGE%+ %LIGHT_GRAY%Ral %SAGE%+ %WHITE%Mal %SAGE%+ %LIGHT_GRAY%Ist %SAGE%+ %WHITE%Ohm}<> ItemDisplay[fla !ETH NMAG SOCK=5 ILVL>85]: //4os Flail, Larzuk Gaurantee = HOTO = Heart of the Oak ItemDisplay[fla !ETH NMAG SOCK=4 FILTERLVL>2]: ItemDisplay[fla !ETH NMAG SOCK=4]: %DGREEN%%NAME%{%PURPLE%HOTO: %WHITE%Ko %SAGE%+ %LIGHT_GRAY%Vex %SAGE%+ %WHITE%Pul %SAGE%+ %LIGHT_GRAY%Thul}<> ItemDisplay[fla ETH NMAG SOCK=4]: %NAME% %ORANGE% (HOTO Base){%PURPLE%HOTO: %WHITE%Ko %SAGE%+ %LIGHT_GRAY%Vex %SAGE%+ %WHITE%Pul %SAGE%+ %LIGHT_GRAY%Thul}<> Itemdisplay[fla NMAG SOCK=0 ILVL<41)]: %DGREEN%%NAME% %WHITE%[L%ILVL%]<> Itemdisplay[fla NMAG SOCK=0 ILVL>25]: %DGREEN%%NAME% %WHITE%[L%ILVL%]<> //5os Phase Blade, Zerker Axe = Grief // 6os silence // 4os hand of justice ItemDisplay[7cr NMAG SOCK=6]: %DGREEN%%NAME%{%PURPLE%Silence: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Eld %SAGE%+ %WHITE%Hel %SAGE%+ %LIGHT_GRAY%Ist %SAGE%+ %WHITE%Tir %SAGE%+ %LIGHT_GRAY%Vex%NL%%PURPLE%Last Wish: %WHITE%Jah %SAGE%+ %LIGHT_GRAY%Mal %SAGE%+ %WHITE%Jah %SAGE%+ %LIGHT_GRAY%Sur %SAGE%+ %WHITE%Jah %SAGE%+ %LIGHT_GRAY%Ber}<> ItemDisplay[(7cr OR (!ETH 7wa)) NMAG SOCK=5]: %DGREEN%%NAME%{%PURPLE%Grief: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Tir %SAGE%+ %WHITE%Lo %SAGE%+ %LIGHT_GRAY%Mal %SAGE%+ %WHITE%Ral}<> ItemDisplay[7wa !ETH NMAG SOCK>4]: %DGREEN%%NAME%<> ItemDisplay[7cr NMAG SOCK=4]: %DGREEN%%NAME%{%PURPLE%Hand of Jusitice: %WHITE%Sur %SAGE%+ %LIGHT_GRAY%Cham %SAGE%+ %WHITE%Amn %SAGE%+ %LIGHT_GRAY%Lo%NL%%PURPLE%Spirit: %WHITE%Tal %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %WHITE%Ort %SAGE%+ %LIGHT_GRAY%Amn}<> ItemDisplay[NMAG !ETH !RW 7ws !SK117>0 SOCK=4 FILTERLVL<3]: %DGREEN%%NAME% {%PURPLE%Hand of Jusitice: %WHITE%Sur %SAGE%+ %LIGHT_GRAY%Cham %SAGE%+ %WHITE%Amn %SAGE%+ %LIGHT_GRAY%Lo} <> //Breath of the Dying = BotD ItemDisplay[(7gm OR 7p7) ETH ED>0 NMAG SOCK=6]: %DGREEN%%NAME% %WHITE%(%ORANGE%%EDAMAGE% ED%WHITE%){%PURPLE%Botd: %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Hel %SAGE%+ %WHITE%El %SAGE%+ %LIGHT_GRAY%Eld %SAGE%+ %WHITE%Zod %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[(7gm OR 7p7) ETH ED>0 NMAG SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%%EDAMAGE% ED%WHITE%){%ORANGE%Larzuk 6os}<> ItemDisplay[(7gm OR 7p7) ETH SUP NMAG SOCK=6]: %PURPLE%*%ORANGE%*%PURPLE%ETH %DGREEN%%NAME% %PURPLE%*%ORANGE%*{%PURPLE%Botd: %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Hel %SAGE%+ %WHITE%El %SAGE%+ %LIGHT_GRAY%Eld %SAGE%+ %WHITE%Zod %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[(7gm OR 7p7) ETH SUP NMAG SOCK=0]: %PURPLE%*%ORANGE%*%PURPLE%ETH %DGREEN%%NAME% %PURPLE%*%ORANGE%*{%ORANGE%Larzuk 6os}<> ItemDisplay[6ws NMAG ETH SOCK=0]: %NAME% <> ItemDisplay[6ws NMAG ETH SOCK=6]: %NAME%<> ItemDisplay[7wa !SUP NMAG ETH SOCK=0]: %NAME%{%ORANGE%Larzuk 6os%NL%%PURPLE%Roll: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Amn %SAGE%+ %PURPLE%PAmethyst}<> ItemDisplay[7wa ETH SUP NMAG SOCK=0]: %NAME%{%ORANGE%Larzuk 6os}<> ItemDisplay[7wa ETH NMAG SOCK=6]: %NAME%{%PURPLE%Silence: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Eld %SAGE%+ %WHITE%Hel %SAGE%+ %LIGHT_GRAY%Ist %SAGE%+ %WHITE%Tir %SAGE%+ %LIGHT_GRAY%Vex%NL%%PURPLE%Botd: %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Hel %SAGE%+ %WHITE%El %SAGE%+ %LIGHT_GRAY%Eld %SAGE%+ %WHITE%Zod %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[(7gm OR 7p7) ETH !SUP NMAG SOCK=6]: %NAME%{%PURPLE%Botd: %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Hel %SAGE%+ %WHITE%El %SAGE%+ %LIGHT_GRAY%Eld %SAGE%+ %WHITE%Zod %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[(7gm OR 7p7) ETH !SUP NMAG SOCK=0]: %NAME% {%ORANGE%Larzuk 6os}<> ItemDisplay[7wa NMAG SOCK=6]: %DGREEN%%NAME%<> //Death glorious axe 0os 5os 6os ItemDisplay[(7wa OR 7gi OR 7fb OR 7gd) ETH NMAG SOCK=5]: %NAME%{%PURPLE%Death: %WHITE%Hel %SAGE%+ %LIGHT_GRAY%El %SAGE%+ %WHITE%Vex %SAGE%+ %LIGHT_GRAY%Ort %SAGE%+ %WHITE%Gul}<> ItemDisplay[7gi SUP ETH NMAG SOCK=0]: %NAME%{%ORANGE%Larzuk 6os%NL%%PURPLE%Roll: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Amn %SAGE%+ %PURPLE%PAmethyst}<> //Faith Mist ItemDisplay[(amc OR amb) SOCK=4 NMAG TABSK0>2]: %DGREEN%%NAME% %PURPLE% %RED%+3{%PURPLE%Faith: %WHITE%Ohm %SAGE%+ %LIGHT_GRAY%Jah %SAGE%+ %WHITE%Lem %SAGE%+ %LIGHT_GRAY%Eld}<> ItemDisplay[(amc OR amb) SOCK=0 NMAG TABSK0>2]: %DGREEN%%NAME% %RED%+3{%PURPLE%Roll: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Amn %SAGE%+ %PURPLE%PAmethyst}<> ItemDisplay[amb SOCK=0 SUP NMAG STAT17>14 TABSK0>2]: %DGREEN%%NAME% %RED%+3 %TEAL%15 ED{%PURPLE%Mist: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Shael %SAGE%+ %WHITE%Gul %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %WHITE%Ith }<> ItemDisplay[amb SOCK=5 SUP NMAG STAT17>14 TABSK0>2]: %DGREEN%%NAME% %PURPLE% %RED%+3 %TEAL%15 ED{%PURPLE%Mist: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Shael %SAGE%+ %WHITE%Gul %SAGE%+ %LIGHT_GRAY%Thul %SAGE%+ %WHITE%Ith }<> //Lawbringer ItemDisplay[7cr NMAG SOCK=3]: %DGREEN% %NAME%{%PURPLE%Lawbringer: %WHITE%Amn %SAGE%+ %LIGHT_GRAY%Lem %SAGE%+ %WHITE%Ko%NL%%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[72h ETH NMAG SOCK=3]: %NAME% {%PURPLE%Lawbringer: %WHITE%Amn %SAGE%+ %LIGHT_GRAY%Lem %SAGE%+ %WHITE%Ko%NL%%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> ItemDisplay[72h ETH NMAG SOCK=0]: %NAME% {%ORANGE%Larzuk 3os%NL%%PURPLE%Roll: %WHITE%Ral %SAGE%+ %LIGHT_GRAY%Amn %SAGE%+ %PURPLE%PAmethyst}<> ItemDisplay[(7ls OR 7bs OR 7wd) ETH NMAG SOCK=3]: %NAME% %PURPLE%{%PURPLE%Lawbringer: %WHITE%Amn %SAGE%+ %LIGHT_GRAY%Lem %SAGE%+ %WHITE%Ko%NL%%PURPLE%Plague: %WHITE%Cham %SAGE%+ %LIGHT_GRAY%Fal %SAGE%+ %WHITE%Um}<> //non-magic wands with +3 to bonespear pnova descrate teeth convo ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK84>2 AND SK79>0) SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%+3 Bonespear + Convo%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK83>2 AND SK79>0) SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%+3 Desecrate + Convo%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK92>2 AND SK83>2) SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%+3 Pnova +3 Desecrate%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK84>2 SOCK=0 ILVL<86]: %DGREEN%%NAME% %WHITE%(%ORANGE%+3 Bonespear%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK84>2 SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%+3 Bonespear%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK83>2 SOCK=0 ILVL<86]: %DGREEN%%NAME% %WHITE%(%ORANGE%+3 Desecrate%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK67>2 SOCK=0 ILVL<86]: %DGREEN%%NAME% %WHITE%(%ORANGE%+3 Teeth%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK83>2 SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%+3 Desecrate%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK67>2 SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%+3 Teeth%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK92>2 AND SK79>0) SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%+3 Pnova + Convo%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK92>2 SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%+3 Pnova%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK84>2 AND SK79>0) !SOCK=1]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%+3 Bonespear + Convo%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK83>2 AND SK79>0) !SOCK=1]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%+3 Desecrate + Convo%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK92>2 AND SK83>2) !SOCK=1]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%+3 Pnova +3 Desecrate%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK84>2 !SOCK=1 ILVL<86]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%+3 Bonespear%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK83>2 !SOCK=1 ILVL<86]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%+3 Desecrate%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK67>2 !SOCK=1 ILVL<86]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%+3 Teeth%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK84>2 !SOCK=1]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%+3 Bonespear%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK83>2 !SOCK=1]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%+3 Desecrate%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK67>2 !SOCK=1]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%+3 Teeth%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK92>2 AND SK79>0) !SOCK=1]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%+3 Pnova + Convo%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> ItemDisplay[WP12 !wnd !ywn !9wn NMAG SK92>2 !SOCK=1]: %DGREEN%%NAME% %PURPLE% %WHITE%(%ORANGE%+3 Pnova%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%White: %WHITE%Dol %SAGE%+ %LIGHT_GRAY%Io}<> //non-magic necro shield teeth and bonespear and Deadly Poison ItemDisplay[CL4 NMAG SK67>0 CLVL<40 SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%%SKILL(67)% Teeth%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Splendor: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Lum%NL%%PURPLE%Rhyme: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[CL4 NMAG (SK84>2 AND SK79>0) SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%3 Bonespear + Convo%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Splendor: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Lum%NL%%PURPLE%Rhyme: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[CL4 NMAG SK84>2 SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%%SKILL(84)% Bonespear%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Splendor: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Lum%NL%%PURPLE%Rhyme: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[CL4 NMAG SK84>0 SOCK=0 CLVL<40]: %DGREEN%%NAME% %WHITE%(%ORANGE%%SKILL(84)% Bonespear%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Splendor: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Lum%NL%%PURPLE%Rhyme: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[CL4 NMAG SK73>2 SOCK=0]: %DGREEN%%NAME% %WHITE%(%ORANGE%+3 Deadly Psn%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Splendor: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Lum%NL%%PURPLE%Rhyme: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[CL4 NMAG SK67>2 !SOCK=1]: %DGREEN%%NAME% %WHITE%(%ORANGE%%SKILL(67)% Teeth%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Splendor: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Lum%NL%%PURPLE%Rhyme: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[CL4 NMAG SK67>0 CLVL<40]: %DGREEN%%NAME% %WHITE%(%ORANGE%%SKILL(67)% Teeth%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Splendor: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Lum%NL%%PURPLE%Rhyme: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[CL4 NMAG (SK84>2 AND SK79>0) !SOCK=1]: %DGREEN%%NAME% %WHITE%(%ORANGE%3 Bonespear + Convo%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Splendor: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Lum%NL%%PURPLE%Rhyme: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[CL4 NMAG SK84>2 !SOCK=1]: %DGREEN%%NAME% %WHITE%(%ORANGE%%SKILL(84)% Bonespear%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Splendor: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Lum%NL%%PURPLE%Rhyme: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[CL4 NMAG SK84>0 !SOCK=1 CLVL<40]: %DGREEN%%NAME% %WHITE%(%ORANGE%%SKILL(84)% Bonespear%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Splendor: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Lum%NL%%PURPLE%Rhyme: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Eth}<> ItemDisplay[CL4 NMAG SK73>2 !SOCK=1 !FILTERLVL>2]: %DGREEN%%NAME% %RED% %WHITE%(%ORANGE%+3 Deadly Psn%WHITE%) %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]{%PURPLE%Splendor: %WHITE%Eth %SAGE%+ %LIGHT_GRAY%Lum%NL%%PURPLE%Rhyme: %WHITE%Shael %SAGE%+ %LIGHT_GRAY%Eth}<> //non-magic druid pelt bases for Metamorphosis ItemDisplay[NMAG CL1 SKILL("Rabies")>2 !SOCK=1 !SOCK=2]: %DGREEN% +%SKILL(238)% Rabies%CONTINUE% ItemDisplay[NMAG CL1 SKILL("Summon Grizzly")>2 !SOCK=1 !SOCK=2]: %RED% +%SKILL(247)% Bear%CONTINUE% ItemDisplay[NMAG CL1 (SKILL("Summon Grizzly")>2 OR SKILL("Rabies")>2) SKILL("Oak Sage")>0 !SOCK=1 !SOCK=2]: %ORANGE% +%SKILL(226)% OAK%CONTINUE% ItemDisplay[NMAG CL1 (SKILL("Summon Grizzly")>2 OR SKILL("Rabies")>2) SKILL("Heart of Wolverine")>0 !SOCK=1 !SOCK=2]: %RED% +%SKILL(236)% HoW%CONTINUE% ItemDisplay[NMAG CL1 (SKILL("Summon Grizzly")>2 OR SKILL("Rabies")>2) SKILL("Lycanthropy")>0 !SOCK=1 !SOCK=2]: %RED% +%SKILL(224)% Lycan%CONTINUE% ItemDisplay[NMAG CL1 SKILL("Summon Grizzly")>2 SKILL("Maul")>0 !SOCK=1 !SOCK=2]: %YELLOW% +%SKILL(233)% Maul%CONTINUE% ItemDisplay[NMAG CL1 SKILL("Rabies")>2 SKILL("Fury")>0 !SOCK=1 !SOCK=2]: %YELLOW% +%SKILL(248)% Fury%CONTINUE% ItemDisplay[NMAG CL1 (SKILL("Summon Grizzly")>2 OR SKILL("Rabies")>2) SOCK=3]: %NAME%%CONTINUE% ItemDisplay[NMAG CL1 (SKILL("Summon Grizzly")>2 OR SKILL("Rabies")>2) !SOCK=1 !SOCK=2]: %NAME%%NL%%WHITE%%BASENAME%{%PURPLE%Metamorphosis: %WHITE%Io %SAGE%+ %LIGHT_GRAY%Cham %SAGE%+ %WHITE%Fal}<> //non-magic druid pelts ItemDisplay[CL1 NMAG SK226>2 SOCK=0]: %DGREEN%3 OAK %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK226>0 SOCK=0 CLVL<71]: %DGREEN%%SKILL(226)% OAK %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK244>2 SOCK=0 CLVL<71]: %DGREEN%3 Volcano Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK250>2 SOCK=0 CLVL<71]: %GRAY%3 Hurricane Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK240>2 SOCK=0 CLVL<71]: %GRAY%3 Twister Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK245>2 SOCK=0 CLVL<71]: %GRAY%3 Nado Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK247>2 SOCK=0 CLVL<71]: %GRAY%3 Grizzly Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK243>2 SOCK=0 CLVL<71]: %GRAY%3 Shockwave Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK238>2 SOCK=0 CLVL<71]: %GRAY%3 Rabies Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK221>0 SOCK=0 CLVL<25]: %DGREEN%%SKILL(221)% Raven Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK226>2 !SOCK=1]: %DGREEN%3 OAK %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK226>0 !SOCK=1 CLVL<71]: %DGREEN%%SKILL(226)% OAK %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK244>2 !SOCK=1 CLVL<71]: %DGREEN%3 Volcano Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK249>2 !SOCK=1 CLVL<71]: %GRAY%3 Armageddon Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK250>2 !SOCK=1 CLVL<71]: %GRAY%3 Hurricane Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK240>2 !SOCK=1 CLVL<71]: %GRAY%3 Twister Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK245>2 !SOCK=1 CLVL<71]: %GRAY%3 Nado Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK247>2 !SOCK=1 CLVL<71]: %GRAY%3 Grizzly Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK243>2 !SOCK=1 CLVL<71]: %GRAY%3 Shockwave Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK238>2 !SOCK=1 CLVL<71]: %GRAY%3 Rabies Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL1 NMAG SK221>2 !SOCK=1 CLVL<25]: %DGREEN%%SKILL(221)% Raven Pelt %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> //non-magic barbarian warcry/grimward primal helms ItemDisplay[CL2 !bad !bae !baf !ETH NMAG SK154>2 !SOCK=1]: %WHITE%(%ORANGE%3 Warcry%CONTINUE% ItemDisplay[CL2 !bad !bae !baf !ETH NMAG (SK154>2 AND SK149>0) !SOCK=1]: %NAME%%WHITE% , %ORANGE%%STAT(149,0)% BO%CONTINUE% ItemDisplay[CL2 !bad !bae !baf !ETH NMAG (SK154>2 AND SK150>0) !SOCK=1]: %NAME%%WHITE% , %ORANGE%%STAT(150,0)% Grimward%CONTINUE% ItemDisplay[CL2 !bad !bae !baf !ETH NMAG (SK154>2 AND SK153>0) !SOCK=1]: %NAME%%WHITE% , %ORANGE%%STAT(153,0)% Natres%CONTINUE% ItemDisplay[CL2 !bad !bae !baf !ETH NMAG (SK154>2 AND SK148>0) !SOCK=1]: %NAME%%WHITE% , %ORANGE%%STAT(148,0)% Speed%CONTINUE% ItemDisplay[CL2 !bad !bae !baf !ETH NMAG (SK154>2 AND SK155>0) !SOCK=1]: %NAME%%WHITE% , %ORANGE%%STAT(155,0)% BC%CONTINUE% ItemDisplay[CL2 !bad !bae !baf !ETH NMAG (SK154>2 AND SK138>0) !SOCK=1]: %NAME%%WHITE% , %ORANGE%%STAT(138,0)% Shout%CONTINUE% ItemDisplay[CL2 !bad !bae !baf !ETH NMAG (SK154>2 AND SK142>0) !SOCK=1]: %NAME%%WHITE% , %ORANGE%%STAT(142,0)% FindItem%CONTINUE% ItemDisplay[CL2 !bad !bae !baf !ETH NMAG SK154>2 !SOCK=1]: %NAME%%WHITE%)%CONTINUE% ItemDisplay[CL2 !bad !bae !baf !ETH NMAG SK154>2 SOCK>1]: %BASENAME% %PURPLE% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]%NL%%NAME%%CONTINUE% ItemDisplay[CL2 !bad !bae !baf !ETH NMAG SK154>2 SOCK=0]: %BASENAME% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]%NL%%NAME%%CONTINUE% ItemDisplay[CL2 !bad !bae !baf !ETH NMAG SK154>2 !SOCK=1]: %NAME% <> //non-magic barbarian primal helms (barb) fury visor destryer helm conquerere crown guardian crown ItemDisplay[CL2 !bae !bad !baf !ETH NMAG SK154>2 SOCK=0 ILVL<86]: %DGREEN%3 Warcry helm %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL2 !bae !bad !baf !ETH NMAG SK149>2 SOCK=0]: %DGREEN%3 BO helm %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL2 !bae !bad !baf !ETH NMAG SK154>1 SOCK=0 CLVL<56]: %GRAY%2 Warcry helm %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL2 !bae !bad !baf !ETH NMAG SK154>2 !SOCK=1 ILVL<86]: %DGREEN%3 Warcry helm %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL2 !bae !bad !baf !ETH NMAG SK149>2 !SOCK=1]: %DGREEN%3 BO helm %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[CL2 !bae !bad !baf !ETH NMAG SK154>1 !SOCK=1 CLVL<56]: %GRAY%2 Warcry helm %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> //Inferior Items ItemDisplay[INF ILVL<10 !RW !leg]: %NAME%<> ItemDisplay[INF !RW !leg]: //Leveling - New Character Experience - New Player Experience - NPE //Non-Magic Bows, Magic Bows, Rare Bows ItemDisplay[!RW NMAG (ELT OR NORM) WP9 SOCK=4 FILTERLVL>2]: ItemDisplay[!RW NMAG (ELT OR NORM) WP9 SOCK=4]: %DGREEN%%NAME% %WHITE%(%ORANGE%%SOCKETS%%WHITE%)<> //Assassin Leveling //Magic claws, Rare claws ItemDisplay[!RW (MAG OR RARE) CL5]: //Leveling - Generic ItemDisplay[RARE ILVL<15]: %NAME%<> ItemDisplay[!RW !ETH NMAG EQ3 ILVL<66 (SOCK=2 OR SOCK=3)]: %NAME%<> ItemDisplay[!RW NORM NMAG ETH ILVL<15 (EQ1 OR EQ2 OR EQ3 OR WEAPON) SOCK=0]: %GRAY%%NAME% <> ItemDisplay[!RW NORM NMAG ILVL<15 (EQ1 OR EQ2 OR EQ3 OR WEAPON) SOCK=0]: %NAME% <> ItemDisplay[!RW NORM NMAG ETH ILVL<15 (EQ1 OR EQ2 OR EQ3 OR WEAPON)]: %GRAY%%NAME%<> ItemDisplay[!RW NORM NMAG ILVL<15 (EQ1 OR EQ2 OR EQ3 OR WEAPON)]: %NAME%<> ItemDisplay[!RW NORM NMAG ETH ILVL<15 ARMOR SOCK=0]: %GRAY%%NAME%<> ItemDisplay[!RW NORM NMAG ILVL<15 ARMOR SOCK=0]: %NAME%<> ItemDisplay[!RW NORM NMAG ETH ILVL<15 ARMOR]: %GRAY%%NAME%<> ItemDisplay[!RW NORM NMAG ILVL<15 ARMOR]: %NAME%<> ItemDisplay[ILVL<50 SOCK>1 !RW NMAG (ARMOR OR WEAPON)]: %NAME%<> ItemDisplay[ILVL<26 NORM MAG (ARMOR OR WEAPON) !ID]: %NAME%<> ItemDisplay[ILVL>25 SOCK<2 NORM MAG (ARMOR OR WEAPON) !ID]: ItemDisplay[ILVL>25 NORM MAG (ARMOR OR WEAPON) ID]: %NAME%<> ItemDisplay[ILVL>0 ILVL<35 NORM RARE !ID (ARMOR OR WEAPON)]: %NAME%<> ItemDisplay[ILVL>35 !ID NORM RARE !EQ1 !EQ4 !EQ5 !EQ6 !EQ7 !WP11 !WP12 !WP13]: ItemDisplay[ILVL>65 !ID EXC RARE !EQ1 !EQ4 !EQ5 !EQ6 !EQ7 !WP11 !WP12 !WP13]: ItemDisplay[ILVL<31 EXC MAG WEAPON !ID]: %NAME%<> ItemDisplay[ILVL>30 !ID EXC MAG WEAPON !ID ]: ItemDisplay[ILVL>30 EXC MAG WEAPON ID]: %NAME%<> ItemDisplay[ILVL<66 EXC MAG ARMOR !ID]: %NAME%<> ItemDisplay[ILVL<66 EXC MAG ARMOR ID]: %NAME%<> ItemDisplay[ILVL<66 EXC RARE (ARMOR OR WEAPON)]: %NAME%<> ItemDisplay[ILVL<66 ELT MAG ARMOR !ID]: %NAME%<> ItemDisplay[ILVL<66 ELT MAG ARMOR ID]: %NAME%<> ItemDisplay[ILVL<66 ELT RARE (ARMOR OR WEAPON)]: %NAME%<> //RARES //Best Rares (crystalsword, dimensional blade, phase blade, Circlets, Amulets, Rings, Gloves, Boots, Belts, Jewels) ItemDisplay[RARE EQ6 !ID]: ItemDisplay[RARE EQ5 !ID FILTERLVL>2]: ItemDisplay[RARE EQ5 !ID]: %YELLOW%%NAME%<> //Class Specific Rares (Druid Pelts, Barb Helms, Paladin Shields, Necro Heads, Assassin Claws, Sorc Orbs, Amazon Bow/Jav ItemDisplay[RARE (CL1 OR CL2) !ID FILTERLVL>2]: ItemDisplay[RARE (CL1 OR CL2) !ID]: %YELLOW%%NAME%<> ItemDisplay[RARE (CL1 OR CL2 OR (pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) OR CL4 OR CL5 OR (ob1 OR ob2 OR ob3 OR ob4 OR ob5 OR ob6 OR ob7 OR ob8 OR ob9 OR oba OR obb OR obc OR obd OR obe OR obf) OR (am1 OR am2 OR am3 OR am4 OR am5 OR am6 OR am7 OR am8 OR am9 OR ama OR amb OR amc OR amd OR ame OR amf)) !ID CLVL<80]: %YELLOW%%NAME%<> ItemDisplay[RARE (CL1 OR CL2 OR (pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) OR CL4 OR CL5 OR (ob1 OR ob2 OR ob3 OR ob4 OR ob5 OR ob6 OR ob7 OR ob8 OR ob9 OR oba OR obb OR obc OR obd OR obe OR obf) OR (am1 OR am2 OR am3 OR am4 OR am5 OR am6 OR am7 OR am8 OR am9 OR ama OR amb OR amc OR amd OR ame OR amf)) !ID]: //Maybe (Staff, Wand, Scepter) ItemDisplay[RARE (WP11 OR WP12 OR WP13) !ID]: //None of the Above //Weapons: Axe, Mace, Sword, Dagger, Throwing Weapon, Javelin, Spear, Polearm, Bow, Crossbow ItemDisplay[RARE (WP1 OR WP2 OR WP3 OR WP4 OR WP5 OR WP6 OR WP8 OR WP7 OR WP9 OR WP10) !ID ILVL>65]: //Armor: Helm (Not Circlet), Body, Shield (ilvl 66+) //ItemDisplay[RARE EQ1 !ID (ILVL>65 AND ILVL<85)]: %NAME% //ItemDisplay[RARE EQ2 !ID (ILVL>65 AND ILVL<85)]: %NAME% //ItemDisplay[RARE EQ3 !ID (ILVL>65 AND ILVL<85)]: %NAME% //Show Rare Elite Armor //ItemDisplay[ELT RARE ARMOR !ID ILVL>84)]: %NAME% //Hide Helm, Body, Shield ItemDisplay[RARE (EQ1 OR EQ2 OR EQ3) !ID ILVL>65]: //MAGIC //Magic Circlets ItemDisplay[MAG !ETH (ci0 OR ci1 OR ci2 OR ci3) !ID]: %BLUE%%NAME% %ORANGE%*%GREEN%*%GOLD%*<> ItemDisplay[MAG ETH (ci0 OR ci1 OR ci2 OR ci3) !ID]: //magic necro shields ItemDisplay[MAG CL4 !ID]: //Magic Vendor (Staff, Wand, Scepter) ItemDisplay[MAG (WP11 OR WP12 OR WP13) !ID]: //Magic Maybe (Druid Pelt, Elite Assassin Claws, Sorceress Orbs ItemDisplay[MAG (CL1 OR (ob1 OR ob2 OR ob3 OR ob4 OR ob5 OR ob6 OR ob7 OR ob8 OR ob9 OR oba OR obb OR obc OR obd OR obe OR obf)) !ID]: ItemDisplay[MAG ELT CL5 !ID]: //Magic Amazon Weapons >ILVL55 ItemDisplay[MAG (am1 OR am2 OR am3 OR am4 OR am5 OR am6 OR am7 OR am8 OR am9 OR ama OR amb OR amc OR amd OR ame OR amf) !ID ILVL>55]: //None of the Above //Weapons: Axe, Mace, Sword, Dagger, Throwing Weapon, Javelin, Spear, Polearm, Bow, Crossbow ItemDisplay[MAG (WP1 OR WP2 OR WP3 OR WP4 OR WP5 OR WP6 OR WP7 OR WP8 OR WP9 OR WP10) !ID ILVL>25]: ItemDisplay[NMAG WP7 !SOCK=0 !SOCK=6 ILVL>25]: ItemDisplay[NMAG (amd OR ame OR am8 OR am9 OR am4 OR am3) ILVL>25]: ItemDisplay[NMAG ETH (ama OR am5 OR amf) ILVL>25]: //BELTS //Exceptional and Elite Quality belts ONLY //Caster Belts (Vampirefang/Sharkskin) + ITH + AMETHYST + JEWEL ItemDisplay[MAG (uvc OR zvb) CLVL<80]: %NAME%%ORANGE%Caster Belt {%PURPLE%Caster: %WHITE%Ith %SAGE%+ %BLUE%Jewel %SAGE%+ %PURPLE%PAmethyst}<> //Armor: Helm, Body, Shield, Boot, Belt (ilvl 66+) //Elite Helm - Shown ItemDisplay[ELT MAG EQ1 !ID ILVL>65]: //Non Elite Helm - Hidden ItemDisplay[!ELT MAG EQ1 !ID ILVL>65]: //Elite Armor - Shown ItemDisplay[ELT MAG EQ2 !ID ILVL>65]: //Non Elite Armor - Hidden ItemDisplay[!ELT MAG EQ2 !ID ILVL>65]: //Shields - Hidden !monarch !troll nest ItemDisplay[MAG EQ3 !ID !uit ILVL>65]: //Elite Boots - Shown ItemDisplay[MAG !ETH ulb]: ItemDisplay[MAG EQ5 !ID ILVL>65]: //Non Elite Boots - Hidden ItemDisplay[MAG !ID lbt xlb vbt xvb uvb mbt xmb umb tbt xtb utb hbt xhb uhb ILVL>65]: //Elite Belts - Shown ItemDisplay[ELT MAG EQ6 !ID ILVL>65]: //Non Elite Belts - Hidden ItemDisplay[MAG (lbl OR zlb OR ulc OR vbl OR mbl OR tbl OR ztb OR utc OR hbl OR zhb OR uhc) !ID ILVL>65]: //Normal //Vendor Items ItemDisplay[NMAG FILTERLVL<2 WP11 ILVL>85 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0)]: ItemDisplay[NMAG FILTERLVL<2 PRICE>34999 ILVL>85 (ob1 OR ob6 OR obb OR obc OR ob7 OR ob2 OR ob3 OR ob8 OR obd) (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0)]: %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[NMAG FILTERLVL<2 PRICE>34999 ILVL>85 ((ob1 OR ob2 OR ob3 OR ob4 OR ob5 OR ob6 OR ob7 OR ob8 OR ob9 OR oba OR obb OR obc OR obd OR obe OR obf) OR WP11) (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0)]: ItemDisplay[NMAG FILTERLVL<2 PRICE>34999 ILVL>85 CL4 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0)]: ItemDisplay[NMAG FILTERLVL<2 PRICE>34999 ILVL>85 WP12 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0)]:%WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[NMAG FILTERLVL<2 ILVL>85 WP13 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0)]: ItemDisplay[NMAG FILTERLVL<2 ILVL>85 CL2 (SK126>0 OR SK127>0 OR SK128>0 OR SK129>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK134>0 OR SK135>0 OR SK136>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0)]: ItemDisplay[NMAG FILTERLVL<2 ILVL>85 CL1 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0)]: ItemDisplay[NMAG FILTERLVL<2 PRICE>19999 ILVL<86 ((ob1 OR ob2 OR ob3 OR ob4 OR ob5 OR ob6 OR ob7 OR ob8 OR ob9 OR oba OR obb OR obc OR obd OR obe OR obf) OR WP11) (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0)]: %NAME% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[NMAG FILTERLVL<2 PRICE>19999 ILVL<86 (CL4 OR WP12) (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0)]: %NAME% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[NMAG FILTERLVL<2 PRICE>19999 ILVL<86 WP13 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0)]: %NAME% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[NMAG FILTERLVL<2 PRICE>19999 ILVL<86 CL2 (SK126>0 OR SK127>0 OR SK128>0 OR SK129>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK134>0 OR SK135>0 OR SK136>0 OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0)]: %NAME% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[NMAG FILTERLVL<2 PRICE>19999 ILVL<86 CL1 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0)]: %NAME% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[NMAG FILTERLVL<2 PRICE>19999 ILVL<86 CL5 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0)]: %NAME% %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[NMAG FILTERLVL<2 ILVL>85 CL5 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0)]: ItemDisplay[(NMAG OR MAG OR RARE) FILTERLVL<2 PRICE>19999 (tkf OR 9tk OR 7tk OR tax OR 9ta OR 7ta) ILVL<86]: %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[(NMAG OR MAG OR RARE) FILTERLVL<2 PRICE>34999 (tkf OR 9tk OR 7tk OR tax OR 9ta OR 7ta) ILVL>85]: %WHITE%[%YELLOW%%PRICE% %GOLD%$%WHITE%]<> ItemDisplay[NMAG FILTERLVL<2 !RW (WP11 OR WP12 OR WP13 OR CL1 OR CL2 OR CL4 OR CL5 OR (ob1 OR ob2 OR ob3 OR ob4 OR ob5 OR ob6 OR ob7 OR ob8 OR ob9 OR oba OR obb OR obc OR obd OR obe OR obf))]: //None of the Above //Weapons: Axe, Mace, Sword, Dagger, Throwing Weapon, Javelin, Spear, Polearm, Bow, Crossbow //AXE ItemDisplay[NMAG !RW ILVL>14 (hax OR 9ha OR 7ha OR axe OR 9ax OR 7ax OR 2ax OR 92a OR 72a OR mpi OR 9mp OR 7mp OR wax OR 9wa OR lax OR 9la OR 7la OR bax OR 9ba OR 7ba OR btx OR 9bt OR 7bt OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi)]: ItemDisplay[NMAG !RW ILVL>14 (SOCK=1 OR SOCK=2 OR SOCK=3 OR SOCK=4) 7wa]: //MACE ItemDisplay[NMAG !RW ILVL>14 (clb OR 9sp OR 9cl OR 7cl OR spc OR 7sp OR mac OR 9ma OR 7ma OR mst OR 7mt OR 9mt OR 9fl OR 7fl OR whm OR 9wh OR 7wh OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm)]: ItemDisplay[NMAG !RW ILVL<26 SOCK=0 fla]: ItemDisplay[NMAG !RW ILVL>40 SOCK=0 fla]: ItemDisplay[NMAG !RW ILVL>14 (SOCK=1 OR SOCK=2 OR SOCK=3) fla]: //SWORDS ItemDisplay[NMAG !RW ILVL<26 SOCK=0 lsd]: ItemDisplay[NMAG !RW ILVL>40 SOCK=0 lsd]: ItemDisplay[NMAG !RW ILVL>14 (SOCK=1 OR SOCK=2 OR SOCK=3 OR SOCK=5 OR SOCK=6) lsd]: ItemDisplay[NMAG !RW ILVL<26 SOCK=0 bsd]: ItemDisplay[NMAG !RW ILVL>40 SOCK=0 bsd]: ItemDisplay[NMAG !RW ILVL>14 (SOCK=1 OR SOCK=2 OR SOCK=3 OR SOCK=5 OR SOCK=6) bsd]: ItemDisplay[NMAG !RW ILVL<26 SOCK=0 crs]: ItemDisplay[NMAG !RW ILVL>40 SOCK=0 crs]: ItemDisplay[NMAG !RW ILVL>14 (SOCK=1 OR SOCK=2 OR SOCK=3 OR SOCK=6) crs]: ItemDisplay[NMAG !RW ILVL>14 (ssd OR 9ss OR 7ss OR scm OR 9sm OR 7sm OR sbr OR 9sb OR 7sb OR flc OR 9fc OR 7fc OR 9cr OR 9bs OR 7bs OR 9ls OR 7ls OR wsd OR 9wd OR 7wd OR 2hs OR 92h OR clm OR 9cm OR 7cm OR gis OR 9gs OR 7gs OR bsw OR 9b9 OR 7b7 OR flb OR 9fb OR 7fb OR gsd OR 9gd)]: ItemDisplay[NMAG !RW ILVL>14 (SOCK=1 OR SOCK=2 OR SOCK=0) 7cr]: ItemDisplay[NMAG !ETH !RW ILVL>85 SOCK=3 72h]: ItemDisplay[NMAG !RW ILVL>14 (SOCK=1 OR SOCK=2 OR SOCK=0 OR SOCK=4) 72h]: ItemDisplay[NMAG !RW ILVL>14 (SOCK=1 OR SOCK=2 OR SOCK=0 OR SOCK=3) 7fb]: ItemDisplay[NMAG !RW ILVL>14 (SOCK=1 OR SOCK=2 OR SOCK=3) 7gd]: //Dagger ItemDisplay[NMAG !RW ILVL>14 (dgr OR 9dg OR 7dg OR dir OR 9di OR 7di OR kri OR 9kr OR 7kr OR bld OR 9bl OR 7bl)]: //Throwing ItemDisplay[NMAG !RW ILVL>14 (tkf OR 9tk OR 7tk OR tax OR 9ta OR 7ta OR bkf OR 9bk OR 7bk OR bal OR 9b8 OR 7b8)]: //Javelin ItemDisplay[NMAG !RW ILVL>14 (jav OR 9ja OR 7ja OR pil OR 9pi OR 7pi OR ssp OR 9s9 OR 7s7 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts)]: //Spear ItemDisplay[NMAG !RW ILVL>14 (spr OR 9sr OR 9tr OR 7sr OR tri OR 7tr OR brn OR 9br OR 7br OR spt OR 9st OR 7st OR pik OR 9p9)]: //Polearm ItemDisplay[NMAG !RW ILVL>14 (bar OR 9b7 OR 7o7)]: ItemDisplay[NMAG !RW ILVL>14 (vou OR 9vo OR scy OR 9s8 OR pax OR 9pa OR hal OR 9h9 OR wsc OR 9wc)]: ItemDisplay[NMAG !RW ILVL>14 !SOCK=4 !SOCK=0 (7vo OR 7s8 OR 7pa OR 7h7 OR 7wc)]: //Bow Xbow ItemDisplay[NMAG !RW ILVL>14 (sbw OR 8sb OR 6sb OR hbw OR 8hb OR 6hb OR lbw OR 8lb OR 6lb OR cbw OR 8cb OR sbb OR 8s8 OR 6s7 OR lbb OR 8l8 OR 6l7 OR swb OR 8sw OR 6sw OR lwb OR 8lw OR 6lw OR lxb OR 8lx OR 6lx OR mxb OR 8mx OR 6mx OR hxb OR 8hx OR 6hx OR rxb OR 8rx OR 6rx)]: ItemDisplay[NMAG !RW ILVL>14 !SOCK=4 6cb]: //Armor (Helm, Body, Shield, Glove, Boot, Belt, Circlet //Helms //Dream Delirium //Low Str 3SOC Masks (NON ETH) ItemDisplay[NMAG SOCK=3 !ETH (msk OR xsk)]: %DGREEN%%NAME%<> //103-106 str helms for archon plate builds ItemDisplay[NMAG SOCK=0 !ETH (usk OR uh9 OR ci2 OR ci3)]: %NAME% <> ItemDisplay[NMAG SOCK=3 !ETH (usk OR uh9 OR ci2 OR ci3)]: %NAME%<> //Low STR LORE base - ILVL appropriate ItemDisplay[NMAG SOCK=2 !ETH (cap OR skp OR hlm) ILVL<20]: %NAME%<> ItemDisplay[NMAG SOCK=2 !ETH (msk OR bhm OR xap OR xkp OR xsk OR xh9) ILVL<45]: %NAME%<> //None of the Above ItemDisplay[NMAG !ETH !RW (ghm OR crn OR msk) SOCK>2 CLVL<70]: %NAME%<> ItemDisplay[NMAG !RW (cap OR xap OR uap OR skp OR xkp OR ukp OR hlm OR xlm OR ulm OR fhl OR xhl OR uhl OR ghm OR xhm OR uhm OR crn OR xrn OR urn OR msk OR xsk OR usk OR bhm OR xh9 OR uh9)]: //Body Armor ItemDisplay[NMAG !RW SOCK=2 CLVL<30 brs]: %DGREEN%%NAME%<> ItemDisplay[NMAG !RW SOCK<2 ILVL<45 (qui OR xui OR lea OR hla OR stu OR rng OR scl OR chn OR brs OR spl OR plt OR fld OR gth OR ful OR aar OR ltp OR xea OR xla OR xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xlt OR xld OR xth OR xul OR xar OR xtp)]: ItemDisplay[NMAG !RW ILVL>44 (qui OR xui OR lea OR hla OR stu OR rng OR scl OR chn OR brs OR spl OR plt OR fld OR gth OR ful OR aar OR ltp OR xea OR xla OR xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xlt OR xld OR xth OR xul OR xar)]: //Shield ItemDisplay[NMAG !RW SOCK<2 ILVL<45 (buc OR xuc OR uuc OR sml OR xml OR uml OR lrg OR xrg OR kit OR xit OR tow OR xow OR uow OR gts OR xts OR uts OR bsh OR xsh OR spk OR xpk OR upk)]: ItemDisplay[NMAG !RW ILVL>44 (buc OR xuc OR uuc OR sml OR xml OR uml OR lrg OR xrg OR kit OR xit OR tow OR xow OR uow OR gts OR xts OR uts OR bsh OR xsh OR spk OR xpk OR upk OR urg)]: ItemDisplay[NMAG !ETH !RW !SOCK<2 ush]: %NAME%<> ItemDisplay[NMAG ETH !RW EQ3]: //Gloves, Boots, Belts, Circlets -> (Disable to Imbue) ItemDisplay[NMAG (EQ4 OR EQ5 OR EQ6 OR ci0 OR ci1) !RW ILVL>14]: //Gloves ItemDisplay[RARE !ID EQ4 FILTERLVL>2]: ItemDisplay[RARE EQ4 !ETH ILVL>59]: %NAME%<> ItemDisplay[RARE EQ4 ETH ILVL>59]: %YELLOW%%NAME%<> ItemDisplay[MAG EQ4 !ETH ILVL>59]: %NAME%<> ItemDisplay[MAG EQ4 ETH ILVL>59]: //Tiara Diadem Imbue Charsi ItemDisplay[NMAG !ETH (ci2 OR ci3) !RW ILVL>14 SOCK=0]: %NAME%<> ItemDisplay[NMAG ETH (ci2 OR ci3) !RW ILVL>14 SOCK=0]: ItemDisplay[NMAG (ci2 OR ci3) !RW ILVL>14 SOCK>0]: //Class Items (Paladin Shields, Assassin Claws, Amazon Weapons, Necromancer Heads //Druid Pelts Barbarian Helms ItemDisplay[NMAG !RW (CL1 OR CL2) SOCK=1]: ItemDisplay[NMAG !RW (CL1 OR CL2) ETH]: ItemDisplay[NMAG (CL1 OR CL2) SOCK>1 !RW !ETH]: //Paladin Shields ItemDisplay[NMAG !RW (pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) (SOCK=1 OR RES<20) ILVL>55]: ItemDisplay[MAG (pa1 OR pa2 OR pa3 OR pa4 OR pa5 OR pa6 OR pa7 OR pa8 OR pa9 OR paa OR pab OR pac OR pad OR pae OR paf) ILVL>55]: //Assassin Claws ItemDisplay[NMAG ktr ILVL>26]: ItemDisplay[NMAG !RW (wrb OR axf OR ces OR clw OR btl OR skr) ILVL>26]: ItemDisplay[NMAG !RW (9ar OR 9wb OR 9xf OR 9cs OR 9qr OR 9lw) ILVL>59]: ItemDisplay[NMAG !RW (7ar OR 7wb OR 7xf OR 7cs OR 7qr OR 7lw) ILVL>68]: //Amazon Weapons ItemDisplay[NMAG !RW (am1 OR am2 OR am3 OR am4 OR am5) ILVL>26]: ItemDisplay[NMAG !RW (am6 OR am7 OR am8 OR am9 OR ama OR amf OR amd OR amb) ILVL>59]: ItemDisplay[NMAG !RW ILVL>59 !SOCK=0 !SOCK=4 (amc OR ame)]: //Necromancer Shrunken Heads ItemDisplay[NMAG !RW CL4 SOCK=1 ILVL>24]: ItemDisplay[NMAG !RW CL4 ETH ILVL>24]: ItemDisplay[NMAG !RW CL4 SOCK=1 ILVL<25]: ItemDisplay[NMAG !RW CL4 SOCK=2 !ETH ILVL>24]: ItemDisplay[NMAG (ob1 OR ob2 OR ob3 OR ob4 OR ob5 OR ob6 OR ob7 OR ob8 OR ob9 OR oba OR obb OR obc OR obd OR obe OR obf)]: //Catchall ItemDisplay[(RARE OR MAG OR CRAFT) !ETH ID]: %NAME%<> ItemDisplay[RARE ETH]: %YELLOW%%NAME%<> ItemDisplay[MAG ETH]: %BLUE%%NAME%<> ItemDisplay[CRAFT ETH ID]: %NAME%<> ItemDisplay[ETH NMAG SOCK>0]: %GRAY%%NAME% <> ItemDisplay[ETH NMAG SOCK=0]: %GRAY%%NAME%<> ItemDisplay[ETH SOCK>0]: %NAME% <> ItemDisplay[ETH SOCK=0]: %NAME%<> ItemDisplay[SOCK>0]: %NAME% <> //ItemDisplay[tsc]: %GREEN%!%WHITE%TP ItemDisplay[tsc CLVL<41]: %GREEN%!%WHITE%TP<> ItemDisplay[tsc CLVL>40 FILTERLVL>2]: ItemDisplay[tsc CLVL>40 TPSCROLLS<5]: %BLUE%!%BLACK%TP<> ItemDisplay[tsc CLVL>40 TPSCROLLS>4]: //ItemDisplay[isc]: %GREEN%!%WHITE%ID ItemDisplay[isc CLVL<41]: %GREEN%!%WHITE%ID<> ItemDisplay[isc CLVL>40 FILTERLVL>2]: ItemDisplay[isc CLVL>40 IDSCROLLS<5]: %GREEN%!%BLACK%ID<> ItemDisplay[isc CLVL>40 IDSCROLLS>4]: ItemDisplay[NMAG ILVL>74]: