# Ultima IV Remastered Changelog ## v2.2.1 (2015-05-29) * Fixed graphics corruption and potential crash during ending, thanks Trurl! ## v2.2 (2015-04-22) * The game no longer hangs when playing the 1541 version and answering questions wrong in the codex. * Attacking static NPCs such as Ankhs, castle lords & ladies, the water in Castle Britannia, or the camp fire in Yew no longer leads to a glitching enemy in combat. Attacking chests dropped by townespeople is no longer possible. * Fixed stack handling for main menu, when being attacked by monsters, when dying, and the end game. This hopefully eliminates any crashes to the ready prompt. * The avoid combat trainer now works in dungeons too. ## v2.1 (2015-04-09) * Saving to EasyFlash cartridges that don't use Am29F040 chips (including Chameleon) now works. * Exit solo mode if character leaves combat. * [Don't spawn a ship](/2015/04/02/u4-dungeon-frigate.html) when pressing B while standing on a ladder in a dungeon. * Joshua courage -> canrage typo. * Fixed east/west start positions in Destard rooms on level 8. * Removed glitch when attacking sick people in townes. * Play correct music after dying and being resurrected by Lord British. * Fixed wind status after loading a game in a dungeon and then exiting. * Clarified the recommendation for emulator users when flipping d64s. * Proper error message in editor if no savegame is found in cartridge. ## v2.0 (2015-03-29) ### Graphics Overhaul * Character creation intro has new graphics drawn by Vanja 'Mermaid' Utne. * The tileset has been updated with new and more colorful tiles, mainly backported from Ultima V. * When peering at a gem or casting view the map is now in color. * The dungeon renderer has been sped up, and items and monsters are drawn in color. ### Text Overhaul * NPC dialogue and game text now uses mixed case. * Many dialogue bugs have been fixed: * Fixed broken question trigger and added missing dialogue for Thevel in Britain. * Added missing dialogue for Serpent's Hold gate guards. * Changed keyword for Michelle to avoid conflict with health in Serpent's Hold. * Fixed broken message trigger for Water in Castle British. * Fixed misspelled keyword for Estro in the Lycaeum. * Fixed misspelled keyword for a poor beggar in Yew. * Fixed broken message trigger for Alkerion in Minoc. * Fixed broken message trigger for Shamino in Skara Brae. * Fixed broken message trigger for Charm in Cove. * Dozens of minor fixes to spelling, grammar, and formatting. ### New Game Features * Select active character in combat with 1-8, 0 returns to party mode. * You can quit and save in dungeons. * If you move outside the border of a towne, castle, or keep, the game asks if you want to exit to Britannia. * Joystick control. * Dungeons get darker when a torch is close to burning out. ### Bug Fixes * Meditating at shrines now gives different hints for 1, 2, and 3 cycles. * Hythloth dungeon rooms on level 6 are now accessible. * Character creation no longer suffers from random hangs. * Loading a saved game restores balloon flying mode. * Allow backspace when giving gold or using stones. * Don't enter locations when flying in balloon. ### Technical Enhancements * Fastloader with support for 1541, 1571, 1581, CMD FD, and CMD HD. * Runs from a single disk, no disk swapping when playing. * EasyFlash cartridge version. * Music is not interrupted when data is loaded from disk. * SuperCPU support. ### Game Cheats * A save game editor is bundled with the game. * Unlimited magic. * Unlimited food. * Unlimited torches. * Unlimited keys. * Unlimited gems. * Avoid combat. * Control balloon. * Idle without pass. * Teleportation system, press T in Britannia and then (T)owne, (D)ungeon, (S)hrine, (L)ocation, or (C)oordinate. * Create transport if you try to (B)oard an empty tile, select (H)orse, (S)hip, or (B)alloon. ### Additional Changes Since Ultima IV Gold * Disk drive no longer spins when there is no disk activity, and the game loads faster. * Balloon cheat has several bugs fixed. * Swapped lat/long for teleport cheat. * Added unlimited gems and idle cheats. * Fixed reagent editing in save game editor.