--[[ ████████████████████████████████████████ ████████████████████████████████████████ ██████▀░░░░░░░░▀████████▀▀░░░░░░░▀██████ ████▀░░░░░░░░░░░░▀████▀░░░░░░░░░░░░▀████ ██▀░░░░░░░░░░░░░░░░▀▀░░░░░░░░░░░░░░░░▀██ ██░░░░░░░░░░░░░░░░░░░▄▄░░░░░░░░░░░░░░░██ ██░░░░░░░░░░░░░░░░░░█░█░░░░░░░░░░░░░░░██ ██░░░░░░░░░░░░░░░░░▄▀░█░░░░░░░░░░░░░░░██ ██░░░░░░░░░░████▄▄▄▀░░▀▀▀▀▄░░░░░░░░░░░██ ██▄░░░░░░░░░████░░░░░░░░░░█░░░░░░░░░░▄██ ████▄░░░░░░░████░░░░░░░░░░█░░░░░░░░▄████ ██████▄░░░░░████▄▄▄░░░░░░░█░░░░░░▄██████ ████████▄░░░▀▀▀▀░░░▀▀▀▀▀▀▀░░░░░▄████████ ██████████▄░░░░░░░░░░░░░░░░░░▄██████████ ████████████▄░░░░░░░░░░░░░░▄████████████ ██████████████▄░░░░░░░░░░▄██████████████ ████████████████▄░░░░░░▄████████████████ ██████████████████▄▄▄▄██████████████████ ████████████████████████████████████████ ████████████████████████████████████████ Depso - mastersmzscripts.com This script cannot guarantee girls or men Shoutout to plague for the hella rizz the previous sounds used do not work outside of studio so i had to change them last minute ]] local The_Plague = { "this is tough and rough !1", "im a good guy yk !1", "are you a plague? Because if yes then don't get near me", "wait till MasterMZ finds out", "are you a skibidi mogger?? ?? cuz if yes then you can have myyyy grimace shake!1", "are you a mogger?? Because if yes, then you could fanum tax me anytime 😨😨🙏", "are you a plague?11??? because if yes,,,, then im attracted to you", "Erm......a.aw..w...... what the sigma??1?1", "i see what you're tryna do !1", "Are you a sigma!1!1??? Because you skibidi my world (real)", "you are the subspace tripmine to my heart", "you're the cold cup of water at 4 am night (and yes everytime!1)", "mary mi !1", "let's recreate the funny 50k dollar animation video together but you're the one chasing after me !1", "I’d call an emergency meeting just to spend more time with you. (with rizz)", "Hey, are you a vent? Because I’m the imposter and I’d love to come in you", "would you rather be a sigma or a rizzler!1??????", "fortnite battlepass grimace skin is out guys !1", } local The_Ulimate_Rizz = { "be my partner in life !1", } local Sounds = { Mogged = 12221944, -- 17552328874 ByeBye = 9072301639,-- 17545105731, Concrete_Move = 8060727735 } ------------ -- Services local ReplicatedStorage = game:GetService("ReplicatedStorage") local TweenService = game:GetService("TweenService") local DebrisService = game:GetService("Debris") local Lighting = game:GetService("Lighting") local Players = game:GetService("Players") -- Effects local Brightness_Effect = Instance.new("ColorCorrectionEffect", Lighting) local Camera = workspace.CurrentCamera local Original_FOV = Camera.FieldOfView local Rand = Random.new(os.clock()) local Rizz_Count = 0 -- UI Elements local ScreenGui = Instance.new("ScreenGui") local PanicForSigmaRizz = Instance.new("TextButton") local UIGradient = Instance.new("UIGradient") local UICorner = Instance.new("UICorner") local Ulimate = Instance.new("TextButton") local UIGradient_2 = Instance.new("UIGradient") local UICorner_2 = Instance.new("UICorner") local W = Instance.new("TextLabel") local UIGradient_3 = Instance.new("UIGradient") ScreenGui.Parent = Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ResetOnSpawn = false ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local PanicStroke = Instance.new("UIStroke", PanicForSigmaRizz) PanicStroke.Thickness = 3 PanicStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border PanicStroke.Color = Color3.fromRGB(58, 0, 0) PanicForSigmaRizz.Name = "PanicForSigmaRizz" PanicForSigmaRizz.Parent = ScreenGui PanicForSigmaRizz.AnchorPoint = Vector2.new(0, 1) PanicForSigmaRizz.BackgroundColor3 = Color3.fromRGB(255, 255, 255) PanicForSigmaRizz.BorderColor3 = Color3.fromRGB(0, 0, 0) PanicForSigmaRizz.BorderSizePixel = 0 PanicForSigmaRizz.Position = UDim2.new(0, 20, 1, -20) PanicForSigmaRizz.Size = UDim2.new(0, 100, 0, 100) PanicForSigmaRizz.ZIndex = 10 PanicForSigmaRizz.Font = Enum.Font.FredokaOne PanicForSigmaRizz.Text = "Rizz" PanicForSigmaRizz.TextSize = 47.000 PanicForSigmaRizz.TextWrapped = true UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(249, 1, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(96, 0, 0))} UIGradient.Rotation = 90 UIGradient.Parent = PanicForSigmaRizz UICorner.CornerRadius = UDim.new(1, 0) UICorner.Parent = PanicForSigmaRizz local UlimateStroke = Instance.new("UIStroke", Ulimate) UlimateStroke.Thickness = 3 UlimateStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border UlimateStroke.Color = Color3.fromRGB(58, 46, 0) Ulimate.Name = "Ulimate" Ulimate.Parent = PanicForSigmaRizz Ulimate.BackgroundColor3 = Color3.fromRGB(255, 247, 0) Ulimate.BorderColor3 = Color3.fromRGB(0, 0, 0) Ulimate.BorderSizePixel = 0 Ulimate.Position = UDim2.new(0, 10, 0, 0) Ulimate.Size = UDim2.new(0, 100, 0, 100) Ulimate.Visible = false Ulimate.ZIndex = 5 Ulimate.Font = Enum.Font.FredokaOne Ulimate.Text = "SIGMA" Ulimate.TextSize = 30.000 Ulimate.TextWrapped = true UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(249, 249, 249)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(130, 130, 130))} UIGradient_2.Rotation = 90 UIGradient_2.Parent = Ulimate UICorner_2.CornerRadius = UDim.new(1, 0) UICorner_2.Parent = Ulimate W.Name = "W" W.Parent = ScreenGui W.AnchorPoint = Vector2.new(0.5, 0.5) W.BackgroundColor3 = Color3.fromRGB(255, 255, 255) W.BackgroundTransparency = 1.000 W.BorderColor3 = Color3.fromRGB(0, 0, 0) W.BorderSizePixel = 0 W.Position = UDim2.new(0.123000003, 0, 0, 0) W.Size = UDim2.new(0, 50, 0, 50) W.Visible = false W.Font = Enum.Font.FredokaOne W.Text = "W" W.TextColor3 = Color3.fromRGB(249, 1, 0) W.TextScaled = true W.TextSize = 100.000 W.TextStrokeTransparency = 0.500 W.TextWrapped = true UIGradient_3.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(249, 249, 249)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(130, 130, 130))} UIGradient_3.Rotation = 90 UIGradient_3.Parent = W for Name, Id in next, Sounds do local Sound = Instance.new("Sound", workspace) Sound.SoundId = `rbxassetid://{Id}` Sound.Volume = 1 Sounds[Name] = Sound end local function Say(Message: string) ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer( Message, "All" -- Text channel ) end local function PickRand(Table: SharedTable) return Table[math.random(1, #Table)] end local function Create_Tweens(TweenInfo, Instances) local Tweens = {} for Instance, Props in next, Instances do local Tween = TweenService:Create(Instance, TweenInfo, Props) table.insert(Tweens, Tween) end return setmetatable({}, { __index = function(self, key) local Value = Tweens[1][key] if typeof(Value) == "function" then return function(...) for _, Tween in next, Tweens do Tween[key](Tween, ...) end end end return Value end, }) end local function Show_UlimateRizz() local Sound: Sound = Sounds.Concrete_Move Sound:Play() local _TweenInfo = TweenInfo.new(Sound.TimeLength, Enum.EasingStyle.Linear, Enum.EasingDirection.Out) Ulimate.Position = UDim2.new() Ulimate.Visible = true Ulimate.Active = false Ulimate.Position = UDim2.new(0, 0, 0, 0) Ulimate.BackgroundTransparency = 0.5 local Tween = Create_Tweens(_TweenInfo, { [Ulimate] = { Position = UDim2.new(1, 10,0, 0), BackgroundTransparency = 0 } }) Tween:Play() Tween.Completed:Wait() Ulimate.Active = true end local function Create_Dub() local _TweenInfo = TweenInfo.new(2, Enum.EasingStyle.Exponential, Enum.EasingDirection.Out) local NewDub = W:Clone() local p = PanicForSigmaRizz.AbsolutePosition local s = PanicForSigmaRizz.Size NewDub.Parent = ScreenGui NewDub.Visible = true NewDub.Position = PanicForSigmaRizz.Position + UDim2.new(0,s.X.Offset/2,0,-s.Y.Offset/2) local Tween = Create_Tweens(_TweenInfo, { -- Cheap method [NewDub] = { Position = UDim2.new(0, p.X+Rand:NextInteger(0, 300), 0, p.Y+Rand:NextInteger(-200, 0)), TextTransparency = 1 } }) Tween:Play() Tween.Completed:Connect(function() NewDub:Remove() end) end Ulimate.Activated:Connect(function() local _TweenInfo = TweenInfo.new(1, Enum.EasingStyle.Exponential, Enum.EasingDirection.Out) Ulimate.Visible = false Create_Tweens(_TweenInfo, { [Camera] = { FieldOfView = 0 }, [PanicForSigmaRizz] = { Position = UDim2.new(0, 20, 1, 100) }, [Brightness_Effect] = { Brightness = -1 } }):Play() wait(1) Sounds.ByeBye:Play() local Rizz = PickRand(The_Ulimate_Rizz) Say(Rizz) -- Long fade local Long_TweenInfo = TweenInfo.new(10, Enum.EasingStyle.Linear, Enum.EasingDirection.Out) Create_Tweens(Long_TweenInfo, { [PanicForSigmaRizz] = { Position = UDim2.new(0, 20, 1, -20) }, [Brightness_Effect] = { Brightness = 0 } }):Play() Create_Tweens(_TweenInfo, { [PanicForSigmaRizz] = { Position = UDim2.new(0, 20, 1, -20) } }):Play() -- repeat -- TweenService:Create(Camera, _TweenInfo, { -- FieldOfView = math.clamp(ByeBye.PlaybackLoudness/3, Original_FOV, 100) -- }):Play() -- task.wait() -- until not ByeBye.IsPlaying Rizz_Count = 0 end) PanicForSigmaRizz.Activated:Connect(function() local Mogged: Sound = Sounds.Mogged local _TweenInfo = TweenInfo.new(1, Enum.EasingStyle.Exponential, Enum.EasingDirection.Out) local Rizz = PickRand(The_Plague) Say(Rizz) Create_Dub() Mogged:Play() Rizz_Count += 1 if Rizz_Count == 10 then -- 10 Easy, 20 Hard, 50 Thomas Shebly Show_UlimateRizz() return end Camera.FieldOfView = 100 -- CHANGE ME Create_Tweens(_TweenInfo, { [Camera] = { FieldOfView = Original_FOV } }):Play() end)