################################################################################ # # # Copyright (c) 2005-2020, Michele Bosi, Thiago Bastos # # All rights reserved. # # # # This file is part of Visualization Library # # http://visualizationlibrary.org # # # # Released under the OSI approved Simplified BSD License # # http://www.opensource.org/licenses/bsd-license.php # # # ################################################################################ ################################################################################ # Compile-time Plugins for VLCore ################################################################################ include_directories("../src/external/freetype") include_directories("../src/external/jpeg-6b") include_directories("../src/external/libpng") include_directories("../src/external/libtiff") include_directories("../src/external/zlib") # List of "2D IO" plugins # set(VLCORE_PLUGINS "BMP" "DAT" "MHD" "DDS" "DICOM" "JPG" "PNG" "TGA" "TIFF") set(INSTALL_DIR "${VL_INCLUDE_INSTALL_DIR}/vlCore/plugins") # All plugins are enabled by default, except for DICOM set(VL_IO_2D_DICOM OFF CACHE BOOL "Enable DICOM support (requires GDCM)") # Process plugins VL_PROCESS_PROJECT_PLUGINS(VLCORE VL_IO_2D_ ${INSTALL_DIR} ${VLCORE_PLUGINS}) ################################################################################ # Add external/3rd-party dependencies as necessary ################################################################################ if(VL_IO_2D_PNG) add_subdirectory("libpng") endif() if(VL_IO_2D_TIFF) add_subdirectory("libtiff") endif() if(VL_IO_2D_JPG OR VL_IO_2D_TIFF) add_subdirectory("jpeg") endif() if(VL_IO_2D_DICOM) FIND_PACKAGE(GDCM REQUIRED) # MESSAGE(STATUS ${GDCM_INCLUDE_DIRS}) # MESSAGE(STATUS ${GDCM_LIBRARY_DIRS}) if(WIN32) file(GLOB _gdcm_libs "${GDCM_LIBRARY_DIRS}/gdcm*.lib") else() file(GLOB _gdcm_libs "${GDCM_LIBRARY_DIRS}/libgdcm*.so*") endif() # MESSAGE(STATUS ${_gdcm_libs}) set(VL_IO_2D_GDCM_LIB_DIR ${GDCM_LIBRARY_DIRS} CACHE PATH "GDCM library directory") set(VL_IO_2D_GDCM_LIBRARIES ${_gdcm_libs} CACHE LIST "GDCM libraries (semicolon separated)") set(VL_IO_2D_GDCM_INC_DIR ${GDCM_INCLUDE_DIRS} CACHE PATH "GDCM include directory") VL_PROJECT_ADD(VLCORE INCLUDE_DIRECTORIES "${VL_IO_2D_GDCM_INC_DIR}" LINK_LIBRARIES "${VL_IO_2D_GDCM_LIBRARIES}" ) else() unset(VL_IO_2D_GDCM_LIB_DIR CACHE) unset(VL_IO_2D_GDCM_LIBRARIES CACHE) unset(VL_IO_2D_GDCM_INC_DIR CACHE) endif() # VLCore requires ZLib (not really a plugin, it's here for convenience) add_subdirectory("zlib")