effectcraft-web ghcr.io/mikapst/effectcraft-web:latest https://github.com/MikaPST/effectcraft-web/pkgs/container/effectcraft-web bridge sh false https://raw.githubusercontent.com/MikaPST/unraid-community-apps/main/icons/icon-effectcraft-web.png http://[IP]:[PORT:8080]/ EffectCraft Web is a community-maintained Docker image that provides EffectCraft, a motion graphics and visual effects application, through a browser-based WebAssembly interface. Create compositions from layers, animate properties with keyframes, apply effects, and work with visual media in the browser. Projects and media are handled client-side by the web application; the container only serves the static application files through NGINX and does not run a remote desktop or server-side rendering service. https://github.com/storytold/effectcraft https://raw.githubusercontent.com/MikaPST/unraid-community-apps/main/templates/effectcraft-web.xml https://github.com/MikaPST/effectcraft-web/blob/main/README.md MediaApp:Video EffectCraft Effect Craft Motion Graphics Visual Effects VFX Compositing Animation Video Browser WebAssembly WASM No special privileges, database, or persistent Docker volumes are required for the standard deployment. The web application keeps its projects, media, settings, and renders in browser-managed storage and on the user's device. The container serves HTTP on port 8080. WebGPU requires a secure context; use HTTPS through a reverse proxy for remote access. WebGL2 is available as a fallback where supported. Initial release - EffectCraft Web 2026-11-04 6.1 MIT OR Apache-2.0