materialcraft-web
ghcr.io/mikapst/materialcraft-web:latest
https://github.com/MikaPST/materialcraft-web/pkgs/container/materialcraft-web
bridge
sh
false
https://raw.githubusercontent.com/MikaPST/unraid-community-apps/main/icons/icon-materialcraft-web.png
http://[IP]:[PORT:8080]/
MaterialCraft Web is a community-maintained Docker image that serves MaterialCraft, a node-based procedural material designer, through a browser-based WebAssembly interface. Build procedural PBR materials using nodes and preview materials in the application. MaterialCraft is actively developed and some advanced 3D and workflow features remain in progress. The container only serves the static web application; it does not provide server-side material rendering or centralized project storage.
https://github.com/storytold/materialcraft
https://raw.githubusercontent.com/MikaPST/unraid-community-apps/main/templates/materialcraft-web.xml
https://github.com/MikaPST/materialcraft-web/blob/main/README.md
Tools:Utilities
MaterialCraft Material Craft Procedural Materials PBR Node Graph Shader Texture 3D Browser WebAssembly WASM
No special privileges, database, or persistent data volumes are required for the standard deployment. The web interface is served over HTTP on container port 8080. Material editing and graphics rendering run in the browser and depend on browser/device graphics capabilities. WebGPU requires a secure context; use HTTPS through a reverse proxy for remote access.
Initial release - MaterialCraft Web
2026-11-04
6.1
MIT OR Apache-2.0