vectorcraft-web
ghcr.io/mikapst/vectorcraft-web:latest
https://github.com/MikaPST/vectorcraft-web/pkgs/container/vectorcraft-web
bridge
sh
false
https://raw.githubusercontent.com/MikaPST/unraid-community-apps/main/icons/icon-vectorcraft-web.png
http://[IP]:[PORT:8080]/
VectorCraft Web is a community-maintained Docker image that serves the VectorCraft vector graphics editor through a browser-based WebAssembly application. Create and edit vector artwork directly in a modern browser. The application is rendered on the user's device using WebGPU where available, with WebGL2 as a fallback. The container only serves the static web application through NGINX; it does not provide a remote desktop, server-side graphics processing, or centralized artwork storage.
https://github.com/storytold/vectorcraft
https://raw.githubusercontent.com/MikaPST/unraid-community-apps/main/templates/vectorcraft-web.xml
https://github.com/MikaPST/vectorcraft-web/blob/main/README.md
Tools:Utilities
VectorCraft Vector Craft Vector Graphics SVG Editor Drawing Illustration Browser WebAssembly WASM
No special privileges, database, or persistent data volumes are required for the standard deployment. The web interface is served over HTTP on container port 8080. WebGPU requires a secure browser context; use HTTPS through a reverse proxy such as Traefik for remote access. Browser and device support determine whether WebGPU or the WebGL2 fallback is used.
Initial release - VectorCraft Web
2026-11-04
6.1
MIT OR Apache-2.0