cmake_minimum_required(VERSION 3.13) project(odyssey CXX) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # Use response files when linking objects because of the large number of source files set(CMAKE_CXX_USE_RESPONSE_FILE_FOR_OBJECTS ON) if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") add_compile_options(-fdiagnostics-color=always) elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") add_compile_options(-fcolor-diagnostics) # Required to silence "unused argument" warnings for -stdlib=libc++ when using distcc add_compile_options(-Wno-unused-command-line-argument) # Required to fix source paths in debug info when using distcc add_compile_options(-fdebug-prefix-map=/tmp=${CMAKE_CURRENT_BINARY_DIR}) endif () set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) file(GLOB_RECURSE SOURCES_GAME CONFIGURE_DEPENDS ${PROJECT_SOURCE_DIR}/src/*.cpp ${PROJECT_SOURCE_DIR}/src/*.c ${PROJECT_SOURCE_DIR}/src/*.hpp ${PROJECT_SOURCE_DIR}/src/*.h) file(GLOB_RECURSE SOURCES_AL CONFIGURE_DEPENDS ${PROJECT_SOURCE_DIR}/lib/al/*.cpp ${PROJECT_SOURCE_DIR}/lib/al/*.c ${PROJECT_SOURCE_DIR}/lib/al/*.h ${PROJECT_SOURCE_DIR}/lib/al/*.hpp) add_executable(odyssey ${SOURCES_GAME} ${SOURCES_AL}) target_include_directories(odyssey PRIVATE src) target_include_directories(odyssey PRIVATE lib/al) target_compile_definitions(odyssey PRIVATE NON_MATCHING) target_compile_options(odyssey PRIVATE -fno-exceptions) target_compile_options(odyssey PRIVATE -Wall -Wextra -Wdeprecated) target_compile_options(odyssey PRIVATE -Wno-unused-parameter -Wno-unused-private-field) target_compile_options(odyssey PRIVATE -fno-strict-aliasing) target_compile_options(odyssey PRIVATE -Wno-invalid-offsetof) set(NN_WARE 3.5.1) set(NN_SDK 3.5.1) set(NN_SDK_TYPE "Release") include_directories(lib) include_directories(lib/aarch64) add_subdirectory(lib/NintendoSDK) target_link_libraries(odyssey PUBLIC NintendoSDK) add_subdirectory(lib/sead) target_link_libraries(odyssey PUBLIC sead) add_subdirectory(lib/agl) target_link_libraries(odyssey PUBLIC agl) add_subdirectory(lib/eui) target_link_libraries(odyssey PUBLIC eui)