/// ; // tslint:disable:max-line-length // tslint:disable:typedef-whitespace // tslint:disable:unified-signatures interface HTMLCanvasElement extends HTMLElement { getContext(contextId: "webgl2" | "experimental-webgl2", contextAttributes?: WebGLContextAttributes): WebGL2RenderingContext | null; } interface WebGLQuery extends WebGLObject { __WebGLObjectBrand: 'WebGLQuery'; } interface WebGLSampler extends WebGLObject { __WebGLObjectBrand: 'WebGLSampler'; } interface WebGLSync extends WebGLObject { __WebGLObjectBrand: 'WebGLSync'; } interface WebGLTransformFeedback extends WebGLObject { __WebGLObjectBrand: 'WebGLTransformFeedback'; } interface WebGLVertexArrayObject extends WebGLObject { __WebGLObjectBrand: 'WebGLVertexArrayObject'; } declare namespace WebGL2RenderingContextStrict { import GL = WebGLRenderingContextStrict; import GL2 = WebGL2RenderingContextStrict; import GLenum = GL.GLenum; interface Constants { readonly READ_BUFFER: /* 0x0C02 */ GLenum<'READ_BUFFER'>; readonly UNPACK_ROW_LENGTH: /* 0x0CF2 */ GLenum<'UNPACK_ROW_LENGTH'>; readonly UNPACK_SKIP_ROWS: /* 0x0CF3 */ GLenum<'UNPACK_SKIP_ROWS'>; readonly UNPACK_SKIP_PIXELS: /* 0x0CF4 */ GLenum<'UNPACK_SKIP_PIXELS'>; readonly PACK_ROW_LENGTH: /* 0x0D02 */ GLenum<'PACK_ROW_LENGTH'>; readonly PACK_SKIP_ROWS: /* 0x0D03 */ GLenum<'PACK_SKIP_ROWS'>; readonly PACK_SKIP_PIXELS: /* 0x0D04 */ GLenum<'PACK_SKIP_PIXELS'>; readonly COLOR: /* 0x1800 */ GLenum<'COLOR'>; readonly DEPTH: /* 0x1801 */ GLenum<'DEPTH'>; readonly STENCIL: /* 0x1802 */ GLenum<'STENCIL'>; readonly RED: /* 0x1903 */ GLenum<'RED'>; readonly RGB8: /* 0x8051 */ GLenum<'RGB8'>; readonly RGBA8: /* 0x8058 */ GLenum<'RGBA8'>; readonly RGB10_A2: /* 0x8059 */ GLenum<'RGB10_A2'>; readonly TEXTURE_BINDING_3D: /* 0x806A */ GLenum<'TEXTURE_BINDING_3D'>; readonly UNPACK_SKIP_IMAGES: /* 0x806D */ GLenum<'UNPACK_SKIP_IMAGES'>; readonly UNPACK_IMAGE_HEIGHT: /* 0x806E */ GLenum<'UNPACK_IMAGE_HEIGHT'>; readonly TEXTURE_3D: /* 0x806F */ GLenum<'TEXTURE_3D'>; readonly TEXTURE_WRAP_R: /* 0x8072 */ GLenum<'TEXTURE_WRAP_R'>; readonly MAX_3D_TEXTURE_SIZE: /* 0x8073 */ GLenum<'MAX_3D_TEXTURE_SIZE'>; readonly UNSIGNED_INT_2_10_10_10_REV: /* 0x8368 */ GLenum<'UNSIGNED_INT_2_10_10_10_REV'>; readonly MAX_ELEMENTS_VERTICES: /* 0x80E8 */ GLenum<'MAX_ELEMENTS_VERTICES'>; readonly MAX_ELEMENTS_INDICES: /* 0x80E9 */ GLenum<'MAX_ELEMENTS_INDICES'>; readonly TEXTURE_MIN_LOD: /* 0x813A */ GLenum<'TEXTURE_MIN_LOD'>; readonly TEXTURE_MAX_LOD: /* 0x813B */ GLenum<'TEXTURE_MAX_LOD'>; readonly TEXTURE_BASE_LEVEL: /* 0x813C */ GLenum<'TEXTURE_BASE_LEVEL'>; readonly TEXTURE_MAX_LEVEL: /* 0x813D */ GLenum<'TEXTURE_MAX_LEVEL'>; readonly MIN: /* 0x8007 */ GLenum<'MIN'>; readonly MAX: /* 0x8008 */ GLenum<'MAX'>; readonly DEPTH_COMPONENT24: /* 0x81A6 */ GLenum<'DEPTH_COMPONENT24'>; readonly MAX_TEXTURE_LOD_BIAS: /* 0x84FD */ GLenum<'MAX_TEXTURE_LOD_BIAS'>; readonly TEXTURE_COMPARE_MODE: /* 0x884C */ GLenum<'TEXTURE_COMPARE_MODE'>; readonly TEXTURE_COMPARE_FUNC: /* 0x884D */ GLenum<'TEXTURE_COMPARE_FUNC'>; readonly CURRENT_QUERY: /* 0x8865 */ GLenum<'CURRENT_QUERY'>; readonly QUERY_RESULT: /* 0x8866 */ GLenum<'QUERY_RESULT'>; readonly QUERY_RESULT_AVAILABLE: /* 0x8867 */ GLenum<'QUERY_RESULT_AVAILABLE'>; readonly STREAM_READ: /* 0x88E1 */ GLenum<'STREAM_READ'>; readonly STREAM_COPY: /* 0x88E2 */ GLenum<'STREAM_COPY'>; readonly STATIC_READ: /* 0x88E5 */ GLenum<'STATIC_READ'>; readonly STATIC_COPY: /* 0x88E6 */ GLenum<'STATIC_COPY'>; readonly DYNAMIC_READ: /* 0x88E9 */ GLenum<'DYNAMIC_READ'>; readonly DYNAMIC_COPY: /* 0x88EA */ GLenum<'DYNAMIC_COPY'>; readonly MAX_DRAW_BUFFERS: /* 0x8824 */ GLenum<'MAX_DRAW_BUFFERS'>; readonly DRAW_BUFFER0: /* 0x8825 */ GLenum<'DRAW_BUFFER0'>; readonly DRAW_BUFFER1: /* 0x8826 */ GLenum<'DRAW_BUFFER1'>; readonly DRAW_BUFFER2: /* 0x8827 */ GLenum<'DRAW_BUFFER2'>; readonly DRAW_BUFFER3: /* 0x8828 */ GLenum<'DRAW_BUFFER3'>; readonly DRAW_BUFFER4: /* 0x8829 */ GLenum<'DRAW_BUFFER4'>; readonly DRAW_BUFFER5: /* 0x882A */ GLenum<'DRAW_BUFFER5'>; readonly DRAW_BUFFER6: /* 0x882B */ GLenum<'DRAW_BUFFER6'>; readonly DRAW_BUFFER7: /* 0x882C */ GLenum<'DRAW_BUFFER7'>; readonly DRAW_BUFFER8: /* 0x882D */ GLenum<'DRAW_BUFFER8'>; readonly DRAW_BUFFER9: /* 0x882E */ GLenum<'DRAW_BUFFER9'>; readonly DRAW_BUFFER10: /* 0x882F */ GLenum<'DRAW_BUFFER10'>; readonly DRAW_BUFFER11: /* 0x8830 */ GLenum<'DRAW_BUFFER11'>; readonly DRAW_BUFFER12: /* 0x8831 */ GLenum<'DRAW_BUFFER12'>; readonly DRAW_BUFFER13: /* 0x8832 */ GLenum<'DRAW_BUFFER13'>; readonly DRAW_BUFFER14: /* 0x8833 */ GLenum<'DRAW_BUFFER14'>; readonly DRAW_BUFFER15: /* 0x8834 */ GLenum<'DRAW_BUFFER15'>; readonly MAX_FRAGMENT_UNIFORM_COMPONENTS: /* 0x8B49 */ GLenum<'MAX_FRAGMENT_UNIFORM_COMPONENTS'>; readonly MAX_VERTEX_UNIFORM_COMPONENTS: /* 0x8B4A */ GLenum<'MAX_VERTEX_UNIFORM_COMPONENTS'>; readonly SAMPLER_3D: /* 0x8B5F */ GLenum<'SAMPLER_3D'>; readonly SAMPLER_2D_SHADOW: /* 0x8B62 */ GLenum<'SAMPLER_2D_SHADOW'>; readonly FRAGMENT_SHADER_DERIVATIVE_HINT: /* 0x8B8B */ GLenum<'FRAGMENT_SHADER_DERIVATIVE_HINT'>; readonly PIXEL_PACK_BUFFER: /* 0x88EB */ GLenum<'PIXEL_PACK_BUFFER'>; readonly PIXEL_UNPACK_BUFFER: /* 0x88EC */ GLenum<'PIXEL_UNPACK_BUFFER'>; readonly PIXEL_PACK_BUFFER_BINDING: /* 0x88ED */ GLenum<'PIXEL_PACK_BUFFER_BINDING'>; readonly PIXEL_UNPACK_BUFFER_BINDING: /* 0x88EF */ GLenum<'PIXEL_UNPACK_BUFFER_BINDING'>; readonly FLOAT_MAT2x3: /* 0x8B65 */ GLenum<'FLOAT_MAT2x3'>; readonly FLOAT_MAT2x4: /* 0x8B66 */ GLenum<'FLOAT_MAT2x4'>; readonly FLOAT_MAT3x2: /* 0x8B67 */ GLenum<'FLOAT_MAT3x2'>; readonly FLOAT_MAT3x4: /* 0x8B68 */ GLenum<'FLOAT_MAT3x4'>; readonly FLOAT_MAT4x2: /* 0x8B69 */ GLenum<'FLOAT_MAT4x2'>; readonly FLOAT_MAT4x3: /* 0x8B6A */ GLenum<'FLOAT_MAT4x3'>; readonly SRGB: /* 0x8C40 */ GLenum<'SRGB'>; readonly SRGB8: /* 0x8C41 */ GLenum<'SRGB8'>; readonly SRGB8_ALPHA8: /* 0x8C43 */ GLenum<'SRGB8_ALPHA8'>; readonly COMPARE_REF_TO_TEXTURE: /* 0x884E */ GLenum<'COMPARE_REF_TO_TEXTURE'>; readonly RGBA32F: /* 0x8814 */ GLenum<'RGBA32F'>; readonly RGB32F: /* 0x8815 */ GLenum<'RGB32F'>; readonly RGBA16F: /* 0x881A */ GLenum<'RGBA16F'>; readonly RGB16F: /* 0x881B */ GLenum<'RGB16F'>; readonly VERTEX_ATTRIB_ARRAY_INTEGER: /* 0x88FD */ GLenum<'VERTEX_ATTRIB_ARRAY_INTEGER'>; readonly MAX_ARRAY_TEXTURE_LAYERS: /* 0x88FF */ GLenum<'MAX_ARRAY_TEXTURE_LAYERS'>; readonly MIN_PROGRAM_TEXEL_OFFSET: /* 0x8904 */ GLenum<'MIN_PROGRAM_TEXEL_OFFSET'>; readonly MAX_PROGRAM_TEXEL_OFFSET: /* 0x8905 */ GLenum<'MAX_PROGRAM_TEXEL_OFFSET'>; readonly MAX_VARYING_COMPONENTS: /* 0x8B4B */ GLenum<'MAX_VARYING_COMPONENTS'>; readonly TEXTURE_2D_ARRAY: /* 0x8C1A */ GLenum<'TEXTURE_2D_ARRAY'>; readonly TEXTURE_BINDING_2D_ARRAY: /* 0x8C1D */ GLenum<'TEXTURE_BINDING_2D_ARRAY'>; readonly R11F_G11F_B10F: /* 0x8C3A */ GLenum<'R11F_G11F_B10F'>; readonly UNSIGNED_INT_10F_11F_11F_REV: /* 0x8C3B */ GLenum<'UNSIGNED_INT_10F_11F_11F_REV'>; readonly RGB9_E5: /* 0x8C3D */ GLenum<'RGB9_E5'>; readonly UNSIGNED_INT_5_9_9_9_REV: /* 0x8C3E */ GLenum<'UNSIGNED_INT_5_9_9_9_REV'>; readonly TRANSFORM_FEEDBACK_BUFFER_MODE: /* 0x8C7F */ GLenum<'TRANSFORM_FEEDBACK_BUFFER_MODE'>; readonly MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: /* 0x8C80 */ GLenum<'MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS'>; readonly TRANSFORM_FEEDBACK_VARYINGS: /* 0x8C83 */ GLenum<'TRANSFORM_FEEDBACK_VARYINGS'>; readonly TRANSFORM_FEEDBACK_BUFFER_START: /* 0x8C84 */ GLenum<'TRANSFORM_FEEDBACK_BUFFER_START'>; readonly TRANSFORM_FEEDBACK_BUFFER_SIZE: /* 0x8C85 */ GLenum<'TRANSFORM_FEEDBACK_BUFFER_SIZE'>; readonly TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: /* 0x8C88 */ GLenum<'TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN'>; readonly RASTERIZER_DISCARD: /* 0x8C89 */ GLenum<'RASTERIZER_DISCARD'>; readonly MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: /* 0x8C8A */ GLenum<'MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS'>; readonly MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: /* 0x8C8B */ GLenum<'MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS'>; readonly INTERLEAVED_ATTRIBS: /* 0x8C8C */ GLenum<'INTERLEAVED_ATTRIBS'>; readonly SEPARATE_ATTRIBS: /* 0x8C8D */ GLenum<'SEPARATE_ATTRIBS'>; readonly TRANSFORM_FEEDBACK_BUFFER: /* 0x8C8E */ GLenum<'TRANSFORM_FEEDBACK_BUFFER'>; readonly TRANSFORM_FEEDBACK_BUFFER_BINDING: /* 0x8C8F */ GLenum<'TRANSFORM_FEEDBACK_BUFFER_BINDING'>; readonly RGBA32UI: /* 0x8D70 */ GLenum<'RGBA32UI'>; readonly RGB32UI: /* 0x8D71 */ GLenum<'RGB32UI'>; readonly RGBA16UI: /* 0x8D76 */ GLenum<'RGBA16UI'>; readonly RGB16UI: /* 0x8D77 */ GLenum<'RGB16UI'>; readonly RGBA8UI: /* 0x8D7C */ GLenum<'RGBA8UI'>; readonly RGB8UI: /* 0x8D7D */ GLenum<'RGB8UI'>; readonly RGBA32I: /* 0x8D82 */ GLenum<'RGBA32I'>; readonly RGB32I: /* 0x8D83 */ GLenum<'RGB32I'>; readonly RGBA16I: /* 0x8D88 */ GLenum<'RGBA16I'>; readonly RGB16I: /* 0x8D89 */ GLenum<'RGB16I'>; readonly RGBA8I: /* 0x8D8E */ GLenum<'RGBA8I'>; readonly RGB8I: /* 0x8D8F */ GLenum<'RGB8I'>; readonly RED_INTEGER: /* 0x8D94 */ GLenum<'RED_INTEGER'>; readonly RGB_INTEGER: /* 0x8D98 */ GLenum<'RGB_INTEGER'>; readonly RGBA_INTEGER: /* 0x8D99 */ GLenum<'RGBA_INTEGER'>; readonly SAMPLER_2D_ARRAY: /* 0x8DC1 */ GLenum<'SAMPLER_2D_ARRAY'>; readonly SAMPLER_2D_ARRAY_SHADOW: /* 0x8DC4 */ GLenum<'SAMPLER_2D_ARRAY_SHADOW'>; readonly SAMPLER_CUBE_SHADOW: /* 0x8DC5 */ GLenum<'SAMPLER_CUBE_SHADOW'>; readonly UNSIGNED_INT_VEC2: /* 0x8DC6 */ GLenum<'UNSIGNED_INT_VEC2'>; readonly UNSIGNED_INT_VEC3: /* 0x8DC7 */ GLenum<'UNSIGNED_INT_VEC3'>; readonly UNSIGNED_INT_VEC4: /* 0x8DC8 */ GLenum<'UNSIGNED_INT_VEC4'>; readonly INT_SAMPLER_2D: /* 0x8DCA */ GLenum<'INT_SAMPLER_2D'>; readonly INT_SAMPLER_3D: /* 0x8DCB */ GLenum<'INT_SAMPLER_3D'>; readonly INT_SAMPLER_CUBE: /* 0x8DCC */ GLenum<'INT_SAMPLER_CUBE'>; readonly INT_SAMPLER_2D_ARRAY: /* 0x8DCF */ GLenum<'INT_SAMPLER_2D_ARRAY'>; readonly UNSIGNED_INT_SAMPLER_2D: /* 0x8DD2 */ GLenum<'UNSIGNED_INT_SAMPLER_2D'>; readonly UNSIGNED_INT_SAMPLER_3D: /* 0x8DD3 */ GLenum<'UNSIGNED_INT_SAMPLER_3D'>; readonly UNSIGNED_INT_SAMPLER_CUBE: /* 0x8DD4 */ GLenum<'UNSIGNED_INT_SAMPLER_CUBE'>; readonly UNSIGNED_INT_SAMPLER_2D_ARRAY: /* 0x8DD7 */ GLenum<'UNSIGNED_INT_SAMPLER_2D_ARRAY'>; readonly DEPTH_COMPONENT32F: /* 0x8CAC */ GLenum<'DEPTH_COMPONENT32F'>; readonly DEPTH32F_STENCIL8: /* 0x8CAD */ GLenum<'DEPTH32F_STENCIL8'>; readonly FLOAT_32_UNSIGNED_INT_24_8_REV: /* 0x8DAD */ GLenum<'FLOAT_32_UNSIGNED_INT_24_8_REV'>; readonly FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: /* 0x8210 */ GLenum<'FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING'>; readonly FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: /* 0x8211 */ GLenum<'FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE'>; readonly FRAMEBUFFER_ATTACHMENT_RED_SIZE: /* 0x8212 */ GLenum<'FRAMEBUFFER_ATTACHMENT_RED_SIZE'>; readonly FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: /* 0x8213 */ GLenum<'FRAMEBUFFER_ATTACHMENT_GREEN_SIZE'>; readonly FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: /* 0x8214 */ GLenum<'FRAMEBUFFER_ATTACHMENT_BLUE_SIZE'>; readonly FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: /* 0x8215 */ GLenum<'FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE'>; readonly FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: /* 0x8216 */ GLenum<'FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE'>; readonly FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: /* 0x8217 */ GLenum<'FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE'>; readonly FRAMEBUFFER_DEFAULT: /* 0x8218 */ GLenum<'FRAMEBUFFER_DEFAULT'>; readonly DEPTH_STENCIL_ATTACHMENT: /* 0x821A */ GLenum<'DEPTH_STENCIL_ATTACHMENT'>; readonly DEPTH_STENCIL: /* 0x84F9 */ GLenum<'DEPTH_STENCIL'>; readonly UNSIGNED_INT_24_8: /* 0x84FA */ GLenum<'UNSIGNED_INT_24_8'>; readonly DEPTH24_STENCIL8: /* 0x88F0 */ GLenum<'DEPTH24_STENCIL8'>; readonly UNSIGNED_NORMALIZED: /* 0x8C17 */ GLenum<'UNSIGNED_NORMALIZED'>; readonly DRAW_FRAMEBUFFER_BINDING: /* 0x8CA6 */ GLenum<'DRAW_FRAMEBUFFER_BINDING'>; /* Same as FRAMEBUFFER_BINDING */ readonly READ_FRAMEBUFFER: /* 0x8CA8 */ GLenum<'READ_FRAMEBUFFER'>; readonly DRAW_FRAMEBUFFER: /* 0x8CA9 */ GLenum<'DRAW_FRAMEBUFFER'>; readonly READ_FRAMEBUFFER_BINDING: /* 0x8CAA */ GLenum<'READ_FRAMEBUFFER_BINDING'>; readonly RENDERBUFFER_SAMPLES: /* 0x8CAB */ GLenum<'RENDERBUFFER_SAMPLES'>; readonly FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: /* 0x8CD4 */ GLenum<'FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER'>; readonly MAX_COLOR_ATTACHMENTS: /* 0x8CDF */ GLenum<'MAX_COLOR_ATTACHMENTS'>; readonly COLOR_ATTACHMENT1: /* 0x8CE1 */ GLenum<'COLOR_ATTACHMENT1'>; readonly COLOR_ATTACHMENT2: /* 0x8CE2 */ GLenum<'COLOR_ATTACHMENT2'>; readonly COLOR_ATTACHMENT3: /* 0x8CE3 */ GLenum<'COLOR_ATTACHMENT3'>; readonly COLOR_ATTACHMENT4: /* 0x8CE4 */ GLenum<'COLOR_ATTACHMENT4'>; readonly COLOR_ATTACHMENT5: /* 0x8CE5 */ GLenum<'COLOR_ATTACHMENT5'>; readonly COLOR_ATTACHMENT6: /* 0x8CE6 */ GLenum<'COLOR_ATTACHMENT6'>; readonly COLOR_ATTACHMENT7: /* 0x8CE7 */ GLenum<'COLOR_ATTACHMENT7'>; readonly COLOR_ATTACHMENT8: /* 0x8CE8 */ GLenum<'COLOR_ATTACHMENT8'>; readonly COLOR_ATTACHMENT9: /* 0x8CE9 */ GLenum<'COLOR_ATTACHMENT9'>; readonly COLOR_ATTACHMENT10: /* 0x8CEA */ GLenum<'COLOR_ATTACHMENT10'>; readonly COLOR_ATTACHMENT11: /* 0x8CEB */ GLenum<'COLOR_ATTACHMENT11'>; readonly COLOR_ATTACHMENT12: /* 0x8CEC */ GLenum<'COLOR_ATTACHMENT12'>; readonly COLOR_ATTACHMENT13: /* 0x8CED */ GLenum<'COLOR_ATTACHMENT13'>; readonly COLOR_ATTACHMENT14: /* 0x8CEE */ GLenum<'COLOR_ATTACHMENT14'>; readonly COLOR_ATTACHMENT15: /* 0x8CEF */ GLenum<'COLOR_ATTACHMENT15'>; readonly FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: /* 0x8D56 */ GLenum<'FRAMEBUFFER_INCOMPLETE_MULTISAMPLE'>; readonly MAX_SAMPLES: /* 0x8D57 */ GLenum<'MAX_SAMPLES'>; readonly HALF_FLOAT: /* 0x140B */ GLenum<'HALF_FLOAT'>; readonly RG: /* 0x8227 */ GLenum<'RG'>; readonly RG_INTEGER: /* 0x8228 */ GLenum<'RG_INTEGER'>; readonly R8: /* 0x8229 */ GLenum<'R8'>; readonly RG8: /* 0x822B */ GLenum<'RG8'>; readonly R16F: /* 0x822D */ GLenum<'R16F'>; readonly R32F: /* 0x822E */ GLenum<'R32F'>; readonly RG16F: /* 0x822F */ GLenum<'RG16F'>; readonly RG32F: /* 0x8230 */ GLenum<'RG32F'>; readonly R8I: /* 0x8231 */ GLenum<'R8I'>; readonly R8UI: /* 0x8232 */ GLenum<'R8UI'>; readonly R16I: /* 0x8233 */ GLenum<'R16I'>; readonly R16UI: /* 0x8234 */ GLenum<'R16UI'>; readonly R32I: /* 0x8235 */ GLenum<'R32I'>; readonly R32UI: /* 0x8236 */ GLenum<'R32UI'>; readonly RG8I: /* 0x8237 */ GLenum<'RG8I'>; readonly RG8UI: /* 0x8238 */ GLenum<'RG8UI'>; readonly RG16I: /* 0x8239 */ GLenum<'RG16I'>; readonly RG16UI: /* 0x823A */ GLenum<'RG16UI'>; readonly RG32I: /* 0x823B */ GLenum<'RG32I'>; readonly RG32UI: /* 0x823C */ GLenum<'RG32UI'>; readonly VERTEX_ARRAY_BINDING: /* 0x85B5 */ GLenum<'VERTEX_ARRAY_BINDING'>; readonly R8_SNORM: /* 0x8F94 */ GLenum<'R8_SNORM'>; readonly RG8_SNORM: /* 0x8F95 */ GLenum<'RG8_SNORM'>; readonly RGB8_SNORM: /* 0x8F96 */ GLenum<'RGB8_SNORM'>; readonly RGBA8_SNORM: /* 0x8F97 */ GLenum<'RGBA8_SNORM'>; readonly SIGNED_NORMALIZED: /* 0x8F9C */ GLenum<'SIGNED_NORMALIZED'>; readonly COPY_READ_BUFFER: /* 0x8F36 */ GLenum<'COPY_READ_BUFFER'>; readonly COPY_WRITE_BUFFER: /* 0x8F37 */ GLenum<'COPY_WRITE_BUFFER'>; readonly COPY_READ_BUFFER_BINDING: /* 0x8F36 */ GLenum<'COPY_READ_BUFFER_BINDING'>; /* Same as COPY_READ_BUFFER */ readonly COPY_WRITE_BUFFER_BINDING: /* 0x8F37 */ GLenum<'COPY_WRITE_BUFFER_BINDING'>; /* Same as COPY_WRITE_BUFFER */ readonly UNIFORM_BUFFER: /* 0x8A11 */ GLenum<'UNIFORM_BUFFER'>; readonly UNIFORM_BUFFER_BINDING: /* 0x8A28 */ GLenum<'UNIFORM_BUFFER_BINDING'>; readonly UNIFORM_BUFFER_START: /* 0x8A29 */ GLenum<'UNIFORM_BUFFER_START'>; readonly UNIFORM_BUFFER_SIZE: /* 0x8A2A */ GLenum<'UNIFORM_BUFFER_SIZE'>; readonly MAX_VERTEX_UNIFORM_BLOCKS: /* 0x8A2B */ GLenum<'MAX_VERTEX_UNIFORM_BLOCKS'>; readonly MAX_FRAGMENT_UNIFORM_BLOCKS: /* 0x8A2D */ GLenum<'MAX_FRAGMENT_UNIFORM_BLOCKS'>; readonly MAX_COMBINED_UNIFORM_BLOCKS: /* 0x8A2E */ GLenum<'MAX_COMBINED_UNIFORM_BLOCKS'>; readonly MAX_UNIFORM_BUFFER_BINDINGS: /* 0x8A2F */ GLenum<'MAX_UNIFORM_BUFFER_BINDINGS'>; readonly MAX_UNIFORM_BLOCK_SIZE: /* 0x8A30 */ GLenum<'MAX_UNIFORM_BLOCK_SIZE'>; readonly MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: /* 0x8A31 */ GLenum<'MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS'>; readonly MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: /* 0x8A33 */ GLenum<'MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS'>; readonly UNIFORM_BUFFER_OFFSET_ALIGNMENT: /* 0x8A34 */ GLenum<'UNIFORM_BUFFER_OFFSET_ALIGNMENT'>; readonly ACTIVE_UNIFORM_BLOCKS: /* 0x8A36 */ GLenum<'ACTIVE_UNIFORM_BLOCKS'>; readonly UNIFORM_TYPE: /* 0x8A37 */ GLenum<'UNIFORM_TYPE'>; readonly UNIFORM_SIZE: /* 0x8A38 */ GLenum<'UNIFORM_SIZE'>; readonly UNIFORM_BLOCK_INDEX: /* 0x8A3A */ GLenum<'UNIFORM_BLOCK_INDEX'>; readonly UNIFORM_OFFSET: /* 0x8A3B */ GLenum<'UNIFORM_OFFSET'>; readonly UNIFORM_ARRAY_STRIDE: /* 0x8A3C */ GLenum<'UNIFORM_ARRAY_STRIDE'>; readonly UNIFORM_MATRIX_STRIDE: /* 0x8A3D */ GLenum<'UNIFORM_MATRIX_STRIDE'>; readonly UNIFORM_IS_ROW_MAJOR: /* 0x8A3E */ GLenum<'UNIFORM_IS_ROW_MAJOR'>; readonly UNIFORM_BLOCK_BINDING: /* 0x8A3F */ GLenum<'UNIFORM_BLOCK_BINDING'>; readonly UNIFORM_BLOCK_DATA_SIZE: /* 0x8A40 */ GLenum<'UNIFORM_BLOCK_DATA_SIZE'>; readonly UNIFORM_BLOCK_ACTIVE_UNIFORMS: /* 0x8A42 */ GLenum<'UNIFORM_BLOCK_ACTIVE_UNIFORMS'>; readonly UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: /* 0x8A43 */ GLenum<'UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES'>; readonly UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: /* 0x8A44 */ GLenum<'UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER'>; readonly UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: /* 0x8A46 */ GLenum<'UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER'>; readonly INVALID_INDEX: /* 0xFFFFFFFF */ GLenum<'INVALID_INDEX'>; readonly MAX_VERTEX_OUTPUT_COMPONENTS: /* 0x9122 */ GLenum<'MAX_VERTEX_OUTPUT_COMPONENTS'>; readonly MAX_FRAGMENT_INPUT_COMPONENTS: /* 0x9125 */ GLenum<'MAX_FRAGMENT_INPUT_COMPONENTS'>; readonly MAX_SERVER_WAIT_TIMEOUT: /* 0x9111 */ GLenum<'MAX_SERVER_WAIT_TIMEOUT'>; readonly OBJECT_TYPE: /* 0x9112 */ GLenum<'OBJECT_TYPE'>; readonly SYNC_CONDITION: /* 0x9113 */ GLenum<'SYNC_CONDITION'>; readonly SYNC_STATUS: /* 0x9114 */ GLenum<'SYNC_STATUS'>; readonly SYNC_FLAGS: /* 0x9115 */ GLenum<'SYNC_FLAGS'>; readonly SYNC_FENCE: /* 0x9116 */ GLenum<'SYNC_FENCE'>; readonly SYNC_GPU_COMMANDS_COMPLETE: /* 0x9117 */ GLenum<'SYNC_GPU_COMMANDS_COMPLETE'>; readonly UNSIGNALED: /* 0x9118 */ GLenum<'UNSIGNALED'>; readonly SIGNALED: /* 0x9119 */ GLenum<'SIGNALED'>; readonly ALREADY_SIGNALED: /* 0x911A */ GLenum<'ALREADY_SIGNALED'>; readonly TIMEOUT_EXPIRED: /* 0x911B */ GLenum<'TIMEOUT_EXPIRED'>; readonly CONDITION_SATISFIED: /* 0x911C */ GLenum<'CONDITION_SATISFIED'>; readonly WAIT_FAILED: /* 0x911D */ GLenum<'WAIT_FAILED'>; readonly SYNC_FLUSH_COMMANDS_BIT: 0x00000001; readonly VERTEX_ATTRIB_ARRAY_DIVISOR: /* 0x88FE */ GLenum<'VERTEX_ATTRIB_ARRAY_DIVISOR'>; readonly ANY_SAMPLES_PASSED: /* 0x8C2F */ GLenum<'ANY_SAMPLES_PASSED'>; readonly ANY_SAMPLES_PASSED_CONSERVATIVE: /* 0x8D6A */ GLenum<'ANY_SAMPLES_PASSED_CONSERVATIVE'>; readonly SAMPLER_BINDING: /* 0x8919 */ GLenum<'SAMPLER_BINDING'>; readonly RGB10_A2UI: /* 0x906F */ GLenum<'RGB10_A2UI'>; readonly INT_2_10_10_10_REV: /* 0x8D9F */ GLenum<'INT_2_10_10_10_REV'>; readonly TRANSFORM_FEEDBACK: /* 0x8E22 */ GLenum<'TRANSFORM_FEEDBACK'>; readonly TRANSFORM_FEEDBACK_PAUSED: /* 0x8E23 */ GLenum<'TRANSFORM_FEEDBACK_PAUSED'>; readonly TRANSFORM_FEEDBACK_ACTIVE: /* 0x8E24 */ GLenum<'TRANSFORM_FEEDBACK_ACTIVE'>; readonly TRANSFORM_FEEDBACK_BINDING: /* 0x8E25 */ GLenum<'TRANSFORM_FEEDBACK_BINDING'>; readonly TEXTURE_IMMUTABLE_FORMAT: /* 0x912F */ GLenum<'TEXTURE_IMMUTABLE_FORMAT'>; readonly MAX_ELEMENT_INDEX: /* 0x8D6B */ GLenum<'MAX_ELEMENT_INDEX'>; readonly TEXTURE_IMMUTABLE_LEVELS: /* 0x82DF */ GLenum<'TEXTURE_IMMUTABLE_LEVELS'>; readonly TIMEOUT_IGNORED: GLint64; // = -1; /* WebGL-specific enums */ readonly MAX_CLIENT_WAIT_TIMEOUT_WEBGL: /* 0x9247 */ GLenum<'MAX_CLIENT_WAIT_TIMEOUT_WEBGL'>; } interface Base extends Constants { getExtension(name: 'EXT_disjoint_timer_query_webgl2'): EXT_disjoint_timer_query_webgl2 | null; getExtension(name: 'EXT_color_buffer_float'): {} | null; bindBuffer(target: BufferTarget, buffer: WebGLBuffer | null): void; bindFramebuffer(target: FramebufferTarget, framebuffer: WebGLFramebuffer | null): void; bindTexture(target: TextureTarget, texture: WebGLTexture | null): void; /** Get the WebGLBuffer bound to a buffer target with #bindBuffer */ getParameter(pname: BufferTargetBinding): WebGLBuffer; /** Get one of the values set with #drawBuffers */ getParameter(pname: GL.DrawBuffer): GL['NONE'] | GL['BACK'] | GL.ColorAttachment; /** Get the WebGLFramebuffer (or null == the default framebuffer) bound to DRAW_FRAMEBUFFER. See also #bindFramebuffer */ getParameter(pname: GL2['DRAW_FRAMEBUFFER_BINDING']): WebGLFramebuffer | null; /** Get the WebGLFramebuffer (or null == the default framebuffer) bound to READ_FRAMEBUFFER. See also #bindFramebuffer */ getParameter(pname: GL2['READ_FRAMEBUFFER_BINDING']): WebGLFramebuffer | null; getParameter(pname: GL2['FRAGMENT_SHADER_DERIVATIVE_HINT']): GL.HintMode; getParameter(pname: GL2['MAX_3D_TEXTURE_SIZE']): GLint; getParameter(pname: GL2['MAX_ARRAY_TEXTURE_LAYERS']): GLint; getParameter(pname: GL2['MAX_CLIENT_WAIT_TIMEOUT_WEBGL']): GLint64; getParameter(pname: GL2['MAX_COLOR_ATTACHMENTS']): GLint; getParameter(pname: GL2['MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS']): GLint64; getParameter(pname: GL2['MAX_COMBINED_UNIFORM_BLOCKS']): GLint; getParameter(pname: GL2['MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS']): GLint64; getParameter(pname: GL2['MAX_DRAW_BUFFERS']): GLint; getParameter(pname: GL2['MAX_ELEMENT_INDEX']): GLint64; getParameter(pname: GL2['MAX_ELEMENTS_INDICES']): GLint; getParameter(pname: GL2['MAX_ELEMENTS_VERTICES']): GLint; getParameter(pname: GL2['MAX_FRAGMENT_INPUT_COMPONENTS']): GLint; getParameter(pname: GL2['MAX_FRAGMENT_UNIFORM_BLOCKS']): GLint; getParameter(pname: GL2['MAX_FRAGMENT_UNIFORM_COMPONENTS']): GLint; getParameter(pname: GL2['MAX_PROGRAM_TEXEL_OFFSET']): GLint; getParameter(pname: GL2['MAX_SAMPLES']): GLint; getParameter(pname: GL2['MAX_SERVER_WAIT_TIMEOUT']): GLint64; getParameter(pname: GL2['MAX_TEXTURE_LOD_BIAS']): GLfloat; getParameter(pname: GL2['MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS']): GLint; getParameter(pname: GL2['MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS']): GLint; getParameter(pname: GL2['MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS']): GLint; getParameter(pname: GL2['MAX_UNIFORM_BLOCK_SIZE']): GLint64; getParameter(pname: GL2['MAX_UNIFORM_BUFFER_BINDINGS']): GLint; getParameter(pname: GL2['MAX_VARYING_COMPONENTS']): GLint; getParameter(pname: GL2['MAX_VERTEX_OUTPUT_COMPONENTS']): GLint; getParameter(pname: GL2['MAX_VERTEX_UNIFORM_BLOCKS']): GLint; getParameter(pname: GL2['MAX_VERTEX_UNIFORM_COMPONENTS']): GLint; getParameter(pname: GL2['MIN_PROGRAM_TEXEL_OFFSET']): GLint; getParameter(pname: GL2['RASTERIZER_DISCARD']): GLboolean; getParameter(pname: GL2['READ_BUFFER']): GL2['BACK'] | GL2['NONE'] | GL.ColorAttachment; getParameter(pname: GL2['SAMPLER_BINDING']): WebGLSampler; /** Get the texture */ getParameter(pname: GL2['TEXTURE_BINDING_2D_ARRAY']): WebGLTexture | null; getParameter(pname: GL2['TEXTURE_BINDING_3D']): WebGLTexture | null; getParameter(pname: GL2['TRANSFORM_FEEDBACK_ACTIVE']): GLboolean; getParameter(pname: GL2['TRANSFORM_FEEDBACK_BINDING']): WebGLTransformFeedback; getParameter(pname: GL2['TRANSFORM_FEEDBACK_PAUSED']): GLboolean; getParameter(pname: GL2['UNIFORM_BUFFER_OFFSET_ALIGNMENT']): GLint; getParameter(pname: PixelStorageIntParameter): GLint; getParameter(pname: GL2['VERTEX_ARRAY_BINDING']): WebGLVertexArrayObject; getParameter(pname: GL2['VERSION']): DOMString; // of the form `WebGL2.0` getParameter(pname: GL2['SHADING_LANGUAGE_VERSION']): DOMString; // of the form `WebGLGLSLES3.00` enable(cap: Capability): void; disable(cap: Capability): void; isEnabled(cap: Capability): GLboolean; framebufferRenderbuffer(target: FramebufferTarget, attachment: FramebufferAttachment, renderbuffertarget: GL['RENDERBUFFER'], renderbuffer: WebGLRenderbuffer | null): void; framebufferTexture2D(target: FramebufferTarget, attachment: FramebufferAttachment, textarget: GL.TexImage2DTarget, texture: WebGLTexture | null, level: GLint): void; generateMipmap(target: TextureTarget): void; getBufferParameter(target: BufferTarget, pname: GL2['BUFFER_SIZE']): GLint; getBufferParameter(target: BufferTarget, pname: GL2['BUFFER_USAGE']): BufferDataUsage; getFramebufferAttachmentParameter(target: FramebufferTarget, attachment: FramebufferAttachment, pname: GL2['FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE']): GLint; getFramebufferAttachmentParameter(target: FramebufferTarget, attachment: FramebufferAttachment, pname: GL2['FRAMEBUFFER_ATTACHMENT_BLUE_SIZE']): GLint; getFramebufferAttachmentParameter(target: FramebufferTarget, attachment: FramebufferAttachment, pname: GL2['FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING']): GL2['LINEAR'] | GL2['SRGB']; getFramebufferAttachmentParameter(target: FramebufferTarget, attachment: FramebufferAttachment, pname: GL2['FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE']): GL2['FLOAT'] | GL2['INT'] | GL2['UNSIGNED_INT'] | GL2['SIGNED_NORMALIZED'] | GL2['UNSIGNED_NORMALIZED']; getFramebufferAttachmentParameter(target: FramebufferTarget, attachment: FramebufferAttachment, pname: GL2['FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE']): GLint; getFramebufferAttachmentParameter(target: FramebufferTarget, attachment: FramebufferAttachment, pname: GL2['FRAMEBUFFER_ATTACHMENT_GREEN_SIZE']): GLint; getFramebufferAttachmentParameter(target: FramebufferTarget, attachment: FramebufferAttachment, pname: GL2['FRAMEBUFFER_ATTACHMENT_RED_SIZE']): GLint; getFramebufferAttachmentParameter(target: FramebufferTarget, attachment: FramebufferAttachment, pname: GL2['FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE']): GLint; getFramebufferAttachmentParameter(target: FramebufferTarget, attachment: FramebufferAttachment, pname: GL2['FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER']): GLint; getProgramParameter(program: WebGLProgram | null, pname: GL2['TRANSFORM_FEEDBACK_BUFFER_MODE']): GL2['SEPARATE_ATTRIBS'] | GL2['INTERLEAVED_ATTRIBS']; getProgramParameter(program: WebGLProgram | null, pname: GL2['TRANSFORM_FEEDBACK_VARYINGS']): GLint; getProgramParameter(program: WebGLProgram | null, pname: GL2['ACTIVE_UNIFORM_BLOCKS']): GLint; getRenderbufferParameter(target: GL['RENDERBUFFER'], pname: GL2['RENDERBUFFER_SAMPLES']): GLint; texParameteri(target: TextureTarget, pname: GL2['TEXTURE_MAG_FILTER'], param: GL.TextureMagFilter): void; texParameteri(target: TextureTarget, pname: GL2['TEXTURE_MIN_FILTER'], param: GL.TextureMinFilter): void; texParameteri(target: TextureTarget, pname: GL2['TEXTURE_WRAP_S'] | GL2['TEXTURE_WRAP_T'] | GL2['TEXTURE_WRAP_R'], param: GL.TextureWrap): void; texParameteri(target: TextureTarget, pname: GL2['TEXTURE_BASE_LEVEL'], param: GLint): void; texParameteri(target: TextureTarget, pname: GL2['TEXTURE_COMPARE_FUNC'], param: GL.ComparisonFunc): void; texParameteri(target: TextureTarget, pname: GL2['TEXTURE_COMPARE_MODE'], param: GL2['COMPARE_REF_TO_TEXTURE'] | GL2['NONE']): void; texParameteri(target: TextureTarget, pname: GL2['TEXTURE_IMMUTABLE_FORMAT'], param: GLboolean): void; texParameteri(target: TextureTarget, pname: GL2['TEXTURE_IMMUTABLE_LEVELS'], param: GLuint): void; texParameteri(target: TextureTarget, pname: GL2['TEXTURE_MAX_LEVEL'], param: GLint): void; texParameterf(target: TextureTarget, pname: GL2['TEXTURE_MAX_LOD'] | GL2['TEXTURE_MIN_LOD'], param: GLfloat): void; getTexParameter(target: TextureTarget, pname: GL2['TEXTURE_MAG_FILTER']): GL.TextureMagFilter; getTexParameter(target: TextureTarget, pname: GL2['TEXTURE_MIN_FILTER']): GL.TextureMinFilter; getTexParameter(target: TextureTarget, pname: GL2['TEXTURE_WRAP_S'] | GL2['TEXTURE_WRAP_T'] | GL2['TEXTURE_WRAP_R']): GL.TextureWrap; getTexParameter(target: TextureTarget, pname: GL2['TEXTURE_BASE_LEVEL']): GLint; getTexParameter(target: TextureTarget, pname: GL2['TEXTURE_COMPARE_FUNC']): GL.ComparisonFunc; getTexParameter(target: TextureTarget, pname: GL2['TEXTURE_COMPARE_MODE']): GL2['COMPARE_REF_TO_TEXTURE'] | GL2['NONE']; getTexParameter(target: TextureTarget, pname: GL2['TEXTURE_IMMUTABLE_FORMAT']): GLboolean; getTexParameter(target: TextureTarget, pname: GL2['TEXTURE_IMMUTABLE_LEVELS']): GLuint; getTexParameter(target: TextureTarget, pname: GL2['TEXTURE_MAX_LEVEL']): GLint; getTexParameter(target: TextureTarget, pname: GL2['TEXTURE_MAX_LOD'] | GL2['TEXTURE_MIN_LOD']): GLfloat; getUniform(program: WebGLProgram, location: WebGLUniformLocation): UniformValue; getActiveAttrib(program: WebGLProgram, index: GLuint): GL.WebGLActiveInfo | null; getActiveUniform(program: WebGLProgram, index: GLuint): GL.WebGLActiveInfo | null; getVertexAttrib(index: GLuint, pname: GL2['VERTEX_ATTRIB_ARRAY_INTEGER']): GLboolean; getVertexAttrib(index: GLuint, pname: GL2['VERTEX_ATTRIB_ARRAY_DIVISOR']): GLint; hint(target: GL2['FRAGMENT_SHADER_DERIVATIVE_HINT'], mode: GL.HintMode): void; pixelStorei(pname: PixelStorageIntParameter, param: GLint): void; renderbufferStorage(target: GL['RENDERBUFFER'], internalformat: RenderbufferInternalFormat, width: GLsizei, height: GLsizei): void; copyTexImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: TextureInternalFormat, x: GLint, y: GLint, width: GLsizei, height: GLsizei, border: 0): void; /* Buffer objects */ // WebGL1: bufferData(target: BufferTarget, size: GLsizeiptr, usage: BufferDataUsage): void; bufferData(target: BufferTarget, /* [AllowShared] */ srcData: BufferSource | null, usage: BufferDataUsage): void; bufferSubData(target: BufferTarget, dstByteOffset: GLintptr, /* [AllowShared] */ srcData: BufferSource): void; // WebGL2: bufferData(target: BufferTarget, /* [AllowShared] */ srcData: ArrayBufferView, usage: BufferDataUsage, srcOffset: GLuint, length?: GLuint /* = 0 */): void; bufferSubData(target: BufferTarget, dstByteOffset: GLintptr, /* [AllowShared] */ srcData: ArrayBufferView, srcOffset: GLuint, length?: GLuint /* = 0 */): void; copyBufferSubData(readTarget: BufferTarget, writeTarget: BufferTarget, readOffset: GLintptr, writeOffset: GLintptr, size: GLsizeiptr): void; // MapBufferRange, in particular its read-only and write-modes: only, // can not be exposed safely to JavaScript. GetBufferSubData // replaces it for the purpose of fetching data back from the GPU. getBufferSubData(target: BufferTarget, srcByteOffset: GLintptr, /* [AllowShared] */ dstBuffer: ArrayBufferView, dstOffset?: GLuint /* = 0 */, length?: GLuint /* = 0 */): void; /* Framebuffer objects */ blitFramebuffer(srcX0: GLint, srcY0: GLint, srcX1: GLint, srcY1: GLint, dstX0: GLint, dstY0: GLint, dstX1: GLint, dstY1: GLint, mask: GLbitfield, filter: GL2['LINEAR'] | GL2['NEAREST']): void; framebufferTextureLayer(target: FramebufferTarget, attachment: FramebufferAttachment, texture: WebGLTexture | null, level: GLint, layer: GLint): void; invalidateFramebuffer(target: FramebufferTarget, attachments: FramebufferAttachment[]): void; invalidateSubFramebuffer(target: FramebufferTarget, attachments: FramebufferAttachment[], x: GLint, y: GLint, width: GLsizei, height: GLsizei): void; readBuffer(src: GL2['BACK'] | GL2['NONE'] | GL.ColorAttachment): void; /* Renderbuffer objects */ getInternalformatParameter(target: GL2['RENDERBUFFER'], internalformat: RenderbufferInternalFormat, pname: GL2['SAMPLES']): Int32Array; renderbufferStorageMultisample(target: GL2['RENDERBUFFER'], samples: GLsizei, internalformat: RenderbufferInternalFormat, width: GLsizei, height: GLsizei): void; /* Texture objects */ texStorage2D(target: GL.TextureTarget, levels: GLsizei, internalformat: TextureInternalFormat, width: GLsizei, height: GLsizei): void; texStorage3D(target: TexImage3DTarget, levels: GLsizei, internalformat: TextureInternalFormat, width: GLsizei, height: GLsizei, depth: GLsizei): void; // WebGL1 legacy entrypoints: //#region texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: INTERNALFORMAT, width: GLsizei, height: GLsizei, border: 0, format: FORMAT, type: TYPE, /* [AllowShared] */ pixels: ArrayBufferView | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_SHORT_5_6_5'], /* [AllowShared] */ pixels: Uint16Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'], /* [AllowShared] */ pixels: Uint16Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['LUMINANCE_ALPHA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['LUMINANCE'], width: GLsizei, height: GLsizei, border: 0, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['ALPHA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ pixels: Uint16Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ pixels: Uint16Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['SRGB8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB565'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_SHORT_5_6_5'], /* [AllowShared] */ pixels: Uint16Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB565'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ pixels: Uint16Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_INT_10F_11F_11F_REV'], /* [AllowShared] */ pixels: Uint32Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB9_E5'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB9_E5'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ pixels: Uint16Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ pixels: Uint16Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['SRGB8_ALPHA8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB5_A1'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_5_5_5_1'], /* [AllowShared] */ pixels: Uint16Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB5_A1'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB10_A2'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_INT_2_10_10_10_REV'], /* [AllowShared] */ pixels: Uint32Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA4'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_4_4_4_4'], /* [AllowShared] */ pixels: Uint16Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA4'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ pixels: Uint16Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; //#endregion //#region texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: INTERNALFORMAT, format: FORMAT, type: TYPE, source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB'], format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA'], format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['LUMINANCE_ALPHA'], format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['LUMINANCE'], format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['ALPHA'], format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R8'], format: GL2['RED'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R16F'], format: GL2['RED'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R32F'], format: GL2['RED'], type: GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R8UI'], format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG8'], format: GL2['RG'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG16F'], format: GL2['RG'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG32F'], format: GL2['RG'], type: GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG8UI'], format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB8'], format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['SRGB8'], format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB565'], format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], format: GL2['RGB'], type: GL2['UNSIGNED_INT_10F_11F_11F_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB9_E5'], format: GL2['RGB'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB16F'], format: GL2['RGB'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB32F'], format: GL2['RGB'], type: GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB8UI'], format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA8'], format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['SRGB8_ALPHA8'], format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB5_A1'], format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_5_5_1'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB10_A2'], format: GL2['RGBA'], type: GL2['UNSIGNED_INT_2_10_10_10_REV'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA4'], format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA16F'], format: GL2['RGBA'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA32F'], format: GL2['RGBA'], type: GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA8UI'], format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException //#endregion //#region texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: FORMAT, type: TYPE, /* [AllowShared] */ pixels: ArrayBufferView | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_SHORT_5_6_5'] | GL2['HALF_FLOAT'], /* [AllowShared] */ pixels: Uint16Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_INT_10F_11F_11F_REV'], /* [AllowShared] */ pixels: Uint32Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'] | GL2['HALF_FLOAT'], /* [AllowShared] */ pixels: Uint16Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_INT_2_10_10_10_REV'], /* [AllowShared] */ pixels: Uint32Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RED'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RED'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ pixels: Uint16Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RG'], type: GL2['FLOAT'], /* [AllowShared] */ pixels: Float32Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RG'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ pixels: Uint16Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ pixels: Uint8Array | null): void; //#endregion //#region texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, format: FORMAT, type: TYPE, source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'] | GL2['UNSIGNED_INT_10F_11F_11F_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'] | GL2['UNSIGNED_INT_2_10_10_10_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException //#endregion // WebGL2 entrypoints: //#region texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: INTERNALFORMAT, width: GLsizei, height: GLsizei, border: 0, format: FORMAT, type: TYPE, pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['LUMINANCE_ALPHA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['LUMINANCE'], width: GLsizei, height: GLsizei, border: 0, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['ALPHA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['FLOAT'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['FLOAT'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['SRGB8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB565'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_INT_10F_11F_11F_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB9_E5'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['SRGB8_ALPHA8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB5_A1'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_5_5_1'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB10_A2'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_INT_2_10_10_10_REV'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA4'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['FLOAT'], pboOffset: GLintptr): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; //#endregion //#region texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: INTERNALFORMAT, width: GLsizei, height: GLsizei, border: 0, format: FORMAT, type: TYPE, source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['LUMINANCE_ALPHA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['LUMINANCE'], width: GLsizei, height: GLsizei, border: 0, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['ALPHA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['SRGB8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB565'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_INT_10F_11F_11F_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB9_E5'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['SRGB8_ALPHA8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB5_A1'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_5_5_1'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB10_A2'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_INT_2_10_10_10_REV'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA4'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException //#endregion //#region texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: INTERNALFORMAT, width: GLsizei, height: GLsizei, border: 0, format: FORMAT, type: TYPE, /* [AllowShared] */ srcData: ArrayBufferView, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_SHORT_5_6_5'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['LUMINANCE_ALPHA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['LUMINANCE'], width: GLsizei, height: GLsizei, border: 0, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['ALPHA'], width: GLsizei, height: GLsizei, border: 0, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RG8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['SRGB8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB565'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_SHORT_5_6_5'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB565'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_INT_10F_11F_11F_REV'], /* [AllowShared] */ srcData: Uint32Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB9_E5'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB9_E5'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['SRGB8_ALPHA8'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB5_A1'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_5_5_5_1'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB5_A1'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGB10_A2'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_INT_2_10_10_10_REV'], /* [AllowShared] */ srcData: Uint32Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA4'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_4_4_4_4'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA4'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA16F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA32F'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GL2['RGBA8UI'], width: GLsizei, height: GLsizei, border: 0, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; //#endregion //#region texImage3D(target: TexImage3DTarget, level: GLint, internalformat: INTERNALFORMAT, width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: FORMAT, type: TYPE, pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['LUMINANCE_ALPHA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['LUMINANCE'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['ALPHA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['FLOAT'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['FLOAT'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['SRGB8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB565'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_INT_10F_11F_11F_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB9_E5'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['SRGB8_ALPHA8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB5_A1'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_5_5_1'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB10_A2'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_INT_2_10_10_10_REV'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA4'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['FLOAT'], pboOffset: GLintptr): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; //#endregion //#region texImage3D(target: TexImage3DTarget, level: GLint, internalformat: INTERNALFORMAT, width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: FORMAT, type: TYPE, source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['LUMINANCE_ALPHA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['LUMINANCE'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['ALPHA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['SRGB8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB565'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_INT_10F_11F_11F_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB9_E5'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['SRGB8_ALPHA8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB5_A1'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_5_5_1'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB10_A2'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_INT_2_10_10_10_REV'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA4'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException //#endregion //#region texImage3D(target: TexImage3DTarget, level: GLint, internalformat: INTERNALFORMAT, width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: FORMAT, type: TYPE, /* [AllowShared] */ srcData: ArrayBufferView | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_SHORT_5_6_5'], /* [AllowShared] */ srcData: Uint16Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'], /* [AllowShared] */ srcData: Uint16Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['LUMINANCE_ALPHA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['LUMINANCE'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['ALPHA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['SRGB8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB565'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_SHORT_5_6_5'], /* [AllowShared] */ srcData: Uint16Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB565'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_INT_10F_11F_11F_REV'], /* [AllowShared] */ srcData: Uint32Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB9_E5'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB9_E5'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['SRGB8_ALPHA8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB5_A1'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_5_5_5_1'], /* [AllowShared] */ srcData: Uint16Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB5_A1'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB10_A2'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_INT_2_10_10_10_REV'], /* [AllowShared] */ srcData: Uint32Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA4'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_4_4_4_4'], /* [AllowShared] */ srcData: Uint16Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA4'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null): void; //#endregion //#region texImage3D(target: TexImage3DTarget, level: GLint, internalformat: INTERNALFORMAT, width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: FORMAT, type: TYPE, /* [AllowShared] */ srcData: ArrayBufferView, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_SHORT_5_6_5'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['LUMINANCE_ALPHA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['LUMINANCE'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['ALPHA'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RG8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['SRGB8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB565'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_SHORT_5_6_5'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB565'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['R11F_G11F_B10F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['UNSIGNED_INT_10F_11F_11F_REV'], /* [AllowShared] */ srcData: Uint32Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB9_E5'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB9_E5'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['SRGB8_ALPHA8'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB5_A1'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_5_5_5_1'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB5_A1'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGB10_A2'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_INT_2_10_10_10_REV'], /* [AllowShared] */ srcData: Uint32Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA4'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_4_4_4_4'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA4'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA16F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA32F'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texImage3D(target: TexImage3DTarget, level: GLint, internalformat: GL2['RGBA8UI'], width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; //#endregion //#region texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: FORMAT, type: TYPE, pboOffset: GLintptr): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'] | GL2['UNSIGNED_INT_10F_11F_11F_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'] | GL2['UNSIGNED_INT_2_10_10_10_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; //#endregion //#region texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: FORMAT, type: TYPE, source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'] | GL2['UNSIGNED_INT_10F_11F_11F_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'] | GL2['UNSIGNED_INT_2_10_10_10_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException //#endregion //#region texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: FORMAT, type: TYPE, /* [AllowShared] */ srcData: ArrayBufferView, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_SHORT_5_6_5'] | GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_INT_10F_11F_11F_REV'], /* [AllowShared] */ srcData: Uint32Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'] | GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_INT_2_10_10_10_REV'], /* [AllowShared] */ srcData: Uint32Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RED'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RED'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RG'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RG'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; texSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array, srcOffset: GLuint): void; //#endregion //#region texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: FORMAT, type: TYPE, pboOffset: GLintptr): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'] | GL2['UNSIGNED_INT_10F_11F_11F_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'] | GL2['UNSIGNED_INT_2_10_10_10_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], pboOffset: GLintptr): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], pboOffset: GLintptr): void; //#endregion //#region texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: FORMAT, type: TYPE, source: TexImageSource): void; // May throw DOMException texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_5_6_5'] | GL2['UNSIGNED_INT_10F_11F_11F_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'] | GL2['UNSIGNED_INT_2_10_10_10_REV'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'] | GL2['HALF_FLOAT'] | GL2['FLOAT'], source: TexImageSource): void; // May throw DOMException texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], source: TexImageSource): void; // May throw DOMException //#endregion //#region texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: FORMAT, type: TYPE, /* [AllowShared] */ srcData: ArrayBufferView | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGB'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_SHORT_5_6_5'] | GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_INT_10F_11F_11F_REV'], /* [AllowShared] */ srcData: Uint32Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGB'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGBA'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'] | GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_INT_2_10_10_10_REV'], /* [AllowShared] */ srcData: Uint32Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['LUMINANCE_ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['LUMINANCE'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['ALPHA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RED'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RED'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RED'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RED_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RG'], type: GL2['FLOAT'], /* [AllowShared] */ srcData: Float32Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RG'], type: GL2['HALF_FLOAT'], /* [AllowShared] */ srcData: Uint16Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RG'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RG_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGB_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null, srcOffset?: GLuint /* = 0 */): void; texSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ srcData: Uint8Array | null, srcOffset?: GLuint /* = 0 */): void; //#endregion copyTexSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void; // no compressed formats are supported by default // compressedTexImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: 0, imageSize: GLsizei, offset: GLintptr): void; // compressedTexImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: 0, /* [AllowShared] */ srcData: ArrayBufferView, srcOffset?: GLuint /* = 0 */, srcLengthOverride?: GLuint /* = 0 */): void; // compressedTexImage3D(target: TexImage3DTarget, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, imageSize: GLsizei, offset: GLintptr): void; // compressedTexImage3D(target: TexImage3DTarget, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, /* [AllowShared] */ srcData: ArrayBufferView, srcOffset?: GLuint /* = 0 */, srcLengthOverride?: GLuint /* = 0 */): void; // compressedTexSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2enum, imageSize: GLsizei, offset: GLintptr): void; // compressedTexSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GL2enum, /* [AllowShared] */ srcData: ArrayBufferView, srcOffset?: GLuint /* = 0 */, srcLengthOverride?: GLuint /* = 0 */): void; // compressedTexSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2enum, imageSize: GLsizei, offset: GLintptr): void; // compressedTexSubImage3D(target: TexImage3DTarget, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GL2enum, /* [AllowShared] */ srcData: ArrayBufferView, srcOffset?: GLuint /* = 0 */, srcLengthOverride?: GLuint /* = 0 */): void; /* Programs and shaders */ /* [WebGLHandlesContextLoss] */ getFragDataLocation(program: WebGLProgram, name: DOMString): GLint; /* Uniforms */ uniform1ui(location: WebGLUniformLocation | null, v0: GLuint): void; uniform2ui(location: WebGLUniformLocation | null, v0: GLuint, v1: GLuint): void; uniform3ui(location: WebGLUniformLocation | null, v0: GLuint, v1: GLuint, v2: GLuint): void; uniform4ui(location: WebGLUniformLocation | null, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint): void; uniform1fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniform2fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniform3fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniform4fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniform1iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniform2iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniform3iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniform4iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniform1uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniform2uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniform3uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniform4uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint /* = 0 */, srcLength?: GLuint /* = 0 */): void; /* Vertex attribs */ vertexAttribI4i(index: GLuint, x: GLint, y: GLint, z: GLint, w: GLint): void; vertexAttribI4iv(index: GLuint, values: Int32List): void; vertexAttribI4ui(index: GLuint, x: GLuint, y: GLuint, z: GLuint, w: GLuint): void; vertexAttribI4uiv(index: GLuint, values: Uint32List): void; vertexAttribIPointer(index: GLuint, size: 1 | 2 | 3 | 4, type: GL.ArrayType, stride: GLsizei, offset: GLintptr): void; /* Writing to the drawing buffer */ vertexAttribDivisor(index: GLuint, divisor: GLuint): void; drawArraysInstanced(mode: GL.DrawMode, first: GLint, count: GLsizei, instanceCount: GLsizei): void; drawElementsInstanced(mode: GL.DrawMode, count: GLsizei, type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT'], offset: GLintptr, instanceCount: GLsizei): void; drawRangeElements(mode: GL.DrawMode, start: GLuint, end: GLuint, count: GLsizei, type: GL2['UNSIGNED_BYTE'] | GL2['UNSIGNED_SHORT'] | GL2['UNSIGNED_INT'], offset: GLintptr): void; /* Reading back pixels */ // WebGL2: /** For normalized fixed-point rendering surfaces */ readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], offset: GLintptr): void; /** For normalized fixed-point rendering surfaces */ readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA'], type: GL2['UNSIGNED_BYTE'], /* [AllowShared] */ dstData: ArrayBufferView, dstOffset: GLuint): void; /** For signed integer rendering surfaces */ readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA_INTEGER'], type: GL2['INT'], offset: GLintptr): void; /** For signed integer rendering surfaces */ readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA_INTEGER'], type: GL2['INT'], /* [AllowShared] */ dstData: ArrayBufferView, dstOffset: GLuint): void; /** For unsigned integer rendering surfaces */ readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_INT'], offset: GLintptr): void; /** For unsigned integer rendering surfaces */ readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GL2['RGBA_INTEGER'], type: GL2['UNSIGNED_INT'], /* [AllowShared] */ dstData: ArrayBufferView, dstOffset: GLuint): void; /** Implementation-chosen format; see getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) and getParameter(gl.IMPLEMENTATION_COLOR_READ_type) */ readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: ReadPixelsFormat, type: ReadPixelsType, offset: GLintptr): void; /** Implementation-chosen format; see getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) and getParameter(gl.IMPLEMENTATION_COLOR_READ_type) */ readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: ReadPixelsFormat, type: ReadPixelsType, /* [AllowShared] */ dstData: ArrayBufferView, dstOffset: GLuint): void; /* Multiple Render Targets */ drawBuffers(buffers: Array): void; // see https://www.khronos.org/registry/OpenGL/specs/es/3.0/es_spec_3.0.pdf#chapter.4 clearBufferfv(buffer: GL2['COLOR'], drawbuffer: GLint, values: Float32List, srcOffset?: GLuint /* = 0 */): void; clearBufferfv(buffer: GL2['DEPTH'], drawbuffer: 0, values: Float32List, srcOffset?: GLuint /* = 0 */): void; clearBufferiv(buffer: GL2['COLOR'], drawbuffer: GLint, values: Int32List, srcOffset?: GLuint /* = 0 */): void; clearBufferiv(buffer: GL2['STENCIL'], drawbuffer: 0, values: Int32List, srcOffset?: GLuint /* = 0 */): void; clearBufferuiv(buffer: GL2['COLOR'], drawbuffer: GLint, values: Uint32List, srcOffset?: GLuint /* = 0 */): void; clearBufferfi(buffer: GL2['DEPTH_STENCIL'], drawbuffer: 0, depth: GLfloat, stencil: GLint): void; /* Query Objects */ createQuery(): WebGLQuery | null; deleteQuery(query: WebGLQuery | null): void; /* [WebGLHandlesContextLoss] */ isQuery(query: WebGLQuery | null): GLboolean; beginQuery(target: QueryTarget, query: WebGLQuery): void; endQuery(target: QueryTarget): void; getQuery(target: QueryTarget, pname: GL2['CURRENT_QUERY']): WebGLQuery | null; getQueryParameter(query: WebGLQuery, pname: GL2['QUERY_RESULT']): GLuint; getQueryParameter(query: WebGLQuery, pname: GL2['QUERY_RESULT_AVAILABLE']): GLboolean; /* Sampler Objects */ createSampler(): WebGLSampler | null; deleteSampler(sampler: WebGLSampler | null): void; /* [WebGLHandlesContextLoss] */ isSampler(sampler: WebGLSampler | null): GLboolean; bindSampler(unit: GLuint, sampler: WebGLSampler | null): void; // use samplerParameterf, everything is a float in JS samplerParameteri(sampler: WebGLSampler, pname: never, param: GLint): void; samplerParameterf(sampler: WebGLSampler, pname: GL2['TEXTURE_COMPARE_FUNC'], param: GL.ComparisonFunc): void; samplerParameterf(sampler: WebGLSampler, pname: GL2['TEXTURE_COMPARE_MODE'], param: GL2['COMPARE_REF_TO_TEXTURE'] | GL2['NONE']): void; samplerParameterf(sampler: WebGLSampler, pname: GL2['TEXTURE_MAG_FILTER'], param: GL.TextureMagFilter): void; samplerParameterf(sampler: WebGLSampler, pname: GL2['TEXTURE_MIN_FILTER'], param: GL.TextureMinFilter): void; samplerParameterf(sampler: WebGLSampler, pname: GL2['TEXTURE_MAX_LOD'], param: GLfloat): void; samplerParameterf(sampler: WebGLSampler, pname: GL2['TEXTURE_MIN_LOD'], param: GLfloat): void; samplerParameterf(sampler: WebGLSampler, pname: GL2['TEXTURE_WRAP_R'], param: GL.TextureWrap): void; samplerParameterf(sampler: WebGLSampler, pname: GL2['TEXTURE_WRAP_S'], param: GL.TextureWrap): void; samplerParameterf(sampler: WebGLSampler, pname: GL2['TEXTURE_WRAP_T'], param: GL.TextureWrap): void; getSamplerParameter(sampler: WebGLSampler, pname: GL2['TEXTURE_COMPARE_FUNC']): GL.ComparisonFunc; // indicating the texture comparison function. getSamplerParameter(sampler: WebGLSampler, pname: GL2['TEXTURE_COMPARE_MODE']): GL2['COMPARE_REF_TO_TEXTURE'] | GL2['NONE']; // indicating the texture comparison mode. getSamplerParameter(sampler: WebGLSampler, pname: GL2['TEXTURE_MAG_FILTER']): GL.TextureMagFilter; // indicating the texture magnification filter. getSamplerParameter(sampler: WebGLSampler, pname: GL2['TEXTURE_MIN_FILTER']): GL.TextureMinFilter; // indicating the texture minification filter getSamplerParameter(sampler: WebGLSampler, pname: GL2['TEXTURE_MAX_LOD']): GLfloat; // indicating the maximum level-of-detail value. getSamplerParameter(sampler: WebGLSampler, pname: GL2['TEXTURE_MIN_LOD']): GLfloat; // indicating the minimum level-of-detail value. getSamplerParameter(sampler: WebGLSampler, pname: GL2['TEXTURE_WRAP_R']): GL.TextureWrap; // indicating the texture wrapping function for the texture coordinate r. getSamplerParameter(sampler: WebGLSampler, pname: GL2['TEXTURE_WRAP_S']): GL.TextureWrap; // indicating the texture wrapping function for the texture coordinate s. getSamplerParameter(sampler: WebGLSampler, pname: GL2['TEXTURE_WRAP_T']): GL.TextureWrap; // indicating the texture wrapping function for the texture coordinate t. /* Sync objects */ fenceSync(condition: GL2['SYNC_GPU_COMMANDS_COMPLETE'], flags: 0): WebGLSync | null; /* [WebGLHandlesContextLoss] */ isSync(sync: WebGLSync | null): GLboolean; deleteSync(sync: WebGLSync | null): void; clientWaitSync(sync: WebGLSync, flags: 0 | GL2['SYNC_FLUSH_COMMANDS_BIT'], timeout: GLuint64): ClientWaitSyncStatus; waitSync(sync: WebGLSync, flags: 0, timeout: GLint64): void; getSyncParameter(sync: WebGLSync, pname: GL2['OBJECT_TYPE']): GL2['SYNC_FENCE']; getSyncParameter(sync: WebGLSync, pname: GL2['SYNC_STATUS']): GL2['SIGNALED'] | GL2['UNSIGNALED']; getSyncParameter(sync: WebGLSync, pname: GL2['SYNC_CONDITION']): GL2['SYNC_GPU_COMMANDS_COMPLETE']; getSyncParameter(sync: WebGLSync, pname: GL2['SYNC_FLAGS']): 0; /* Transform Feedback */ createTransformFeedback(): WebGLTransformFeedback | null; deleteTransformFeedback(tf: WebGLTransformFeedback | null): void; /* [WebGLHandlesContextLoss] */ isTransformFeedback(tf: WebGLTransformFeedback | null): GLboolean; bindTransformFeedback(target: GL2['TRANSFORM_FEEDBACK'], tf: WebGLTransformFeedback | null): void; beginTransformFeedback(primitiveMode: TransformFeedbackPrimitiveMode): void; endTransformFeedback(): void; transformFeedbackVaryings(program: WebGLProgram, varyings: DOMString[], bufferMode: GL2['INTERLEAVED_ATTRIBS'] | GL2['SEPARATE_ATTRIBS']): void; getTransformFeedbackVarying(program: WebGLProgram, index: GLuint): WebGLActiveInfo | null; pauseTransformFeedback(): void; resumeTransformFeedback(): void; /* Uniform Buffer Objects and Transform Feedback Buffers */ bindBufferBase(target: GL2['TRANSFORM_FEEDBACK_BUFFER'] | GL2['UNIFORM_BUFFER'], index: GLuint, buffer: WebGLBuffer | null): void; bindBufferRange(target: GL2['TRANSFORM_FEEDBACK_BUFFER'] | GL2['UNIFORM_BUFFER'], index: GLuint, buffer: WebGLBuffer | null, offset: GLintptr, size: GLsizeiptr): void; getIndexedParameter(target: GL2['TRANSFORM_FEEDBACK_BUFFER_BINDING'], index: GLuint): WebGLBuffer; getIndexedParameter(target: GL2['TRANSFORM_FEEDBACK_BUFFER_SIZE'], index: GLuint): GLsizeiptr; getIndexedParameter(target: GL2['TRANSFORM_FEEDBACK_BUFFER_START'], index: GLuint): GLintptr; getIndexedParameter(target: GL2['UNIFORM_BUFFER_BINDING'], index: GLuint): WebGLBuffer; getIndexedParameter(target: GL2['UNIFORM_BUFFER_SIZE'], index: GLuint): GLsizeiptr; getIndexedParameter(target: GL2['UNIFORM_BUFFER_START'], index: GLuint): GLintptr; getUniformIndices(program: WebGLProgram, uniformNames: DOMString[]): GLuint[] | null; getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GL2['UNIFORM_TYPE']): UniformType[]; getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GL2['UNIFORM_SIZE']): GLuint[]; getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GL2['UNIFORM_BLOCK_INDEX']): GLint[]; getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GL2['UNIFORM_OFFSET']): GLint[]; getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GL2['UNIFORM_ARRAY_STRIDE']): GLint[]; getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GL2['UNIFORM_MATRIX_STRIDE']): GLint[]; getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GL2['UNIFORM_IS_ROW_MAJOR']): GLboolean[]; getUniformBlockIndex(program: WebGLProgram, uniformBlockName: DOMString): GLuint; getActiveUniformBlockParameter(program: WebGLProgram, uniformBlockIndex: GLuint, pname: GL2['UNIFORM_BLOCK_BINDING']): GLuint; getActiveUniformBlockParameter(program: WebGLProgram, uniformBlockIndex: GLuint, pname: GL2['UNIFORM_BLOCK_DATA_SIZE']): GLuint; getActiveUniformBlockParameter(program: WebGLProgram, uniformBlockIndex: GLuint, pname: GL2['UNIFORM_BLOCK_ACTIVE_UNIFORMS']): GLuint; getActiveUniformBlockParameter(program: WebGLProgram, uniformBlockIndex: GLuint, pname: GL2['UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES']): Uint32Array; getActiveUniformBlockParameter(program: WebGLProgram, uniformBlockIndex: GLuint, pname: GL2['UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER']): GLboolean; getActiveUniformBlockParameter(program: WebGLProgram, uniformBlockIndex: GLuint, pname: GL2['UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER']): GLboolean; getActiveUniformBlockName(program: WebGLProgram, uniformBlockIndex: GLuint): DOMString | null; uniformBlockBinding(program: WebGLProgram, uniformBlockIndex: GLuint, uniformBlockBinding: GLuint): void; /* Vertex Array Objects */ createVertexArray(): WebGLVertexArrayObject | null; deleteVertexArray(vertexArray: WebGLVertexArrayObject | null): void; /* [WebGLHandlesContextLoss] */ isVertexArray(vertexArray: WebGLVertexArrayObject | null): GLboolean; bindVertexArray(array: WebGLVertexArrayObject | null): void; } type FramebufferTarget = GL2['FRAMEBUFFER'] | GL2['DRAW_FRAMEBUFFER'] | GL2['READ_FRAMEBUFFER']; type FramebufferAttachment = GL.FramebufferRenderbufferAttachment | GL.ColorAttachment; type RenderbufferInternalFormat = GL.RenderbufferInternalFormat | GL2['R8'] | GL2['R8UI'] | GL2['R8I'] | GL2['R16UI'] | GL2['R16I'] | GL2['R32UI'] | GL2['R32I'] | GL2['RG8'] | GL2['RG8UI'] | GL2['RG8I'] | GL2['RG16UI'] | GL2['RG16I'] | GL2['RG32UI'] | GL2['RG32I'] | GL2['RGB8'] | GL2['RGBA8'] | GL2['SRGB8_ALPHA8'] | GL2['RGB565'] | GL2['RGB10_A2'] | GL2['RGBA8UI'] | GL2['RGBA8I'] | GL2['RGB10_A2UI'] | GL2['RGBA16UI'] | GL2['RGBA16I'] | GL2['RGBA32I'] | GL2['RGBA32UI'] | GL2['DEPTH_COMPONENT24'] | GL2['DEPTH_COMPONENT32F'] | GL2['DEPTH24_STENCIL8'] | GL2['DEPTH32F_STENCIL8']; type TextureInternalFormat = GL.TextureInternalFormat | GL2['R8'] | GL2['R16F'] | GL2['R32F'] | GL2['R8UI'] | GL2['RG8'] | GL2['RG16F'] | GL2['RG32F'] | GL2['RG8UI'] | GL2['RGB8'] | GL2['SRGB8'] | GL2['RGB565'] | GL2['R11F_G11F_B10F'] | GL2['RGB9_E5'] | GL2['RGB16F'] | GL2['RGB32F'] | GL2['RGB8UI'] | GL2['RGBA8'] | GL2['SRGB8_ALPHA8'] | GL2['RGB5_A1'] | GL2['RGB10_A2'] | GL2['RGBA4'] | GL2['RGBA16F'] | GL2['RGBA32F'] | GL2['RGBA8UI']; type BufferTarget = GL.BufferTarget | GL2['COPY_READ_BUFFER'] | GL2['COPY_WRITE_BUFFER'] | GL2['TRANSFORM_FEEDBACK_BUFFER'] | GL2['UNIFORM_BUFFER'] | GL2['PIXEL_PACK_BUFFER'] | GL2['PIXEL_UNPACK_BUFFER']; type BufferTargetBinding = GL.BufferTargetBinding | GL2['COPY_READ_BUFFER_BINDING'] | GL2['COPY_WRITE_BUFFER_BINDING'] | GL2['PIXEL_PACK_BUFFER_BINDING'] | GL2['PIXEL_UNPACK_BUFFER_BINDING'] | GL2['TRANSFORM_FEEDBACK_BUFFER_BINDING'] | GL2['UNIFORM_BUFFER_BINDING']; type QueryTarget = GL2['ANY_SAMPLES_PASSED'] // Specifies an occlusion query: these queries detect whether an object is visible (whether the scoped drawing commands pass the depth test and if so, how many samples pass). | GL2['ANY_SAMPLES_PASSED_CONSERVATIVE'] // Same as above above, but less accurate and faster version. | GL2['TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN']; // Number of primitives that are written to transform feedback buffers. type TransformFeedbackPrimitiveMode = GL2['POINTS'] | GL2['LINES'] | GL2['TRIANGLES']; type ClientWaitSyncStatus = GL2['ALREADY_SIGNALED'] // Indicates that the sync object was signaled when this method was called. | GL2['TIMEOUT_EXPIRED'] // Indicates that the timeout time passed and that the sync object did not become signaled. | GL2['CONDITION_SATISFIED'] // Indicates that the sync object was signaled before the timeout expired. | GL2['WAIT_FAILED']; // Indicates that an error occurred during the execution. type AttribType = GL.AttribType | GL2['FLOAT_MAT2x3'] | GL2['FLOAT_MAT2x4'] | GL2['FLOAT_MAT3x2'] | GL2['FLOAT_MAT3x4'] | GL2['FLOAT_MAT4x2'] | GL2['FLOAT_MAT4x3'] | GL2['INT'] | GL2['INT_VEC2'] | GL2['INT_VEC3'] | GL2['INT_VEC4'] | GL2['UNSIGNED_INT'] | GL2['UNSIGNED_INT_VEC2'] | GL2['UNSIGNED_INT_VEC3'] | GL2['UNSIGNED_INT_VEC4']; type UniformType = GL.UniformType | GL2['UNSIGNED_INT'] | GL2['UNSIGNED_INT_VEC2'] | GL2['UNSIGNED_INT_VEC3'] | GL2['UNSIGNED_INT_VEC4'] | GL2['FLOAT_MAT2x3'] | GL2['FLOAT_MAT2x4'] | GL2['FLOAT_MAT3x2'] | GL2['FLOAT_MAT3x4'] | GL2['FLOAT_MAT4x2'] | GL2['FLOAT_MAT4x3'] | GL2['SAMPLER_2D'] | GL2['SAMPLER_3D'] | GL2['SAMPLER_CUBE'] | GL2['SAMPLER_2D_SHADOW'] | GL2['SAMPLER_2D_ARRAY'] | GL2['SAMPLER_2D_ARRAY_SHADOW'] | GL2['SAMPLER_CUBE_SHADOW'] | GL2['INT_SAMPLER_2D'] | GL2['INT_SAMPLER_3D'] | GL2['INT_SAMPLER_CUBE'] | GL2['INT_SAMPLER_2D_ARRAY'] | GL2['UNSIGNED_INT_SAMPLER_2D'] | GL2['UNSIGNED_INT_SAMPLER_3D'] | GL2['UNSIGNED_INT_SAMPLER_CUBE'] | GL2['UNSIGNED_INT_SAMPLER_2D_ARRAY']; type UniformValue = GLboolean | GLint | GLfloat | Float32Array | Int32Array | Uint32Array | GLboolean[] | GLuint; type BufferDataUsage = GL.BufferDataUsage | GL2['STATIC_READ'] // Contents of the buffer are likely to be used often and not change often. Contents are read from the buffer, but not written. | GL2['DYNAMIC_READ'] // Contents of the buffer are likely to be used often and change often. Contents are read from the buffer, but not written. | GL2['STREAM_READ'] // Contents of the buffer are likely to not be used often. Contents are read from the buffer, but not written. | GL2['STATIC_COPY'] // Contents of the buffer are likely to be used often and not change often. Contents are neither written or read by the user. | GL2['DYNAMIC_COPY'] // Contents of the buffer are likely to be used often and change often. Contents are neither written or read by the user. | GL2['STREAM_COPY']; // Contents of the buffer are likely to be used often and not change often. Contents are neither written or read by the user. type TextureTarget = GL.TextureTarget | TexImage3DTarget; type Capability = GL.Capability | GL2['RASTERIZER_DISCARD']; type TexImage3DTarget = GL2['TEXTURE_3D'] | GL2['TEXTURE_2D_ARRAY']; // see https://www.khronos.org/registry/OpenGL/specs/es/3.0/es_spec_3.0.pdf#table.3.2 type TextureFormat = GL.TextureInternalFormat // in GL1 internalFormat = format | GL2['RED'] | GL2['RED_INTEGER'] | GL2['RG'] | GL2['RG_INTEGER'] | GL2['RGB'] | GL2['RGB_INTEGER'] | GL2['RGBA'] | GL2['RGBA_INTEGER']; type ReadPixelsFormat = GL2['RED'] | GL2['RED_INTEGER'] | GL2['RG'] | GL2['RG_INTEGER'] | GL2['RGB'] | GL2['RGB_INTEGER'] | GL2['RGBA'] | GL2['RGBA_INTEGER']; // see https://www.khronos.org/registry/OpenGL/specs/es/3.0/es_spec_3.0.pdf#table.3.2 type ReadPixelsType = GL.ArrayType | GL2['UNSIGNED_SHORT_4_4_4_4'] | GL2['UNSIGNED_SHORT_5_5_5_1'] | GL2['UNSIGNED_INT_2_10_10_10_REV'] | GL2['UNSIGNED_SHORT_5_6_5'] | GL2['UNSIGNED_INT_10F_11F_11F_REV'] | GL2['UNSIGNED_INT_5_9_9_9_REV']; type PixelStorageIntParameter = GL2['PACK_ROW_LENGTH'] | GL2['PACK_SKIP_PIXELS'] | GL2['PACK_SKIP_ROWS'] | GL2['UNPACK_ROW_LENGTH'] | GL2['UNPACK_IMAGE_HEIGHT'] | GL2['UNPACK_SKIP_PIXELS'] | GL2['UNPACK_SKIP_ROWS'] | GL2['UNPACK_SKIP_IMAGES']; // https://www.khronos.org/registry/webgl/extensions/EXT_texture_filter_anisotropic/ interface Base_EXT_texture_filter_anisotropic { getParameter(pname: GL.EXT_texture_filter_anisotropic['MAX_TEXTURE_MAX_ANISOTROPY_EXT']): GLfloat; getTexParameter(target: TextureTarget, pname: GL.EXT_texture_filter_anisotropic['TEXTURE_MAX_ANISOTROPY_EXT']): GLfloat; texParameterf(target: TextureTarget, pname: GL.EXT_texture_filter_anisotropic['TEXTURE_MAX_ANISOTROPY_EXT'], param: GLfloat): void; } // https://www.khronos.org/registry/webgl/extensions/EXT_disjoint_timer_query_webgl2/ type GLuint64EXT = number; // WebIDL: unsigned long long /* [NoInterfaceObject] */ interface EXT_disjoint_timer_query_webgl2 { readonly QUERY_COUNTER_BITS_EXT: /* 0x8864 */ GLenum<'QUERY_COUNTER_BITS_EXT'>; readonly TIME_ELAPSED_EXT: /* 0x88BF */ GLenum<'TIME_ELAPSED_EXT'>; readonly TIMESTAMP_EXT: /* 0x8E28 */ GLenum<'TIMESTAMP_EXT'>; readonly GPU_DISJOINT_EXT: /* 0x8FBB */ GLenum<'GPU_DISJOINT_EXT'>; queryCounterEXT(query: WebGLQuery, target: EXT_disjoint_timer_query_webgl2['TIMESTAMP_EXT']): void; } interface Base_EXT_disjoint_timer_query_webgl2 { beginQuery(target: EXT_disjoint_timer_query_webgl2['TIME_ELAPSED_EXT'], query: WebGLQuery | null): void; endQuery(target: EXT_disjoint_timer_query_webgl2['TIME_ELAPSED_EXT']): void; getQueryEXT(target: EXT_disjoint_timer_query_webgl2['TIME_ELAPSED_EXT'], pname: GL2['CURRENT_QUERY']): WebGLQuery | null; getQueryEXT(target: EXT_disjoint_timer_query_webgl2['TIMESTAMP_EXT'], pname: GL2['CURRENT_QUERY']): null; getQueryEXT(target: EXT_disjoint_timer_query_webgl2['TIME_ELAPSED_EXT'], pname: EXT_disjoint_timer_query_webgl2['QUERY_COUNTER_BITS_EXT']): GLint; getQueryEXT(target: EXT_disjoint_timer_query_webgl2['TIMESTAMP_EXT'], pname: EXT_disjoint_timer_query_webgl2['QUERY_COUNTER_BITS_EXT']): GLint; getParameter(pname: EXT_disjoint_timer_query_webgl2['TIMESTAMP_EXT']): GLuint64EXT; getParameter(pname: EXT_disjoint_timer_query_webgl2['GPU_DISJOINT_EXT']): boolean; } // https://www.khronos.org/registry/webgl/extensions/EXT_color_buffer_float/ interface Base_EXT_color_float { renderbufferStorage(target: GL['RENDERBUFFER'], internalformat: RenderbufferInternalFormatEXTColorFloat, width: GLsizei, height: GLsizei): void; } type RenderbufferInternalFormatEXTColorFloat = GL2['R16F'] | GL2['RG16F'] | GL2['RGBA16F'] | GL2['R32F'] | GL2['RG32F'] | GL2['RGBA32F'] | GL2['R11F_G11F_B10F']; // compressed formats extensions interface Base_compressedTextureFormat { // See https://stackoverflow.com/a/36239727/1980909 for which formats support 3D compressedTexImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: CompressedTextureFormat, width: GLsizei, height: GLsizei, border: 0, imageSize: GLsizei, offset: GLintptr): void; compressedTexImage2D(target: GL.TexImage2DTarget, level: GLint, internalformat: CompressedTextureFormat, width: GLsizei, height: GLsizei, border: 0, /* [AllowShared] */ srcData: ArrayBufferView, srcOffset?: GLuint /* = 0 */, srcLengthOverride?: GLuint /* = 0 */): void; compressedTexImage3D(target: GL2['TEXTURE_2D_ARRAY'], level: GLint, internalformat: CompressedTextureFormat3D, width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, imageSize: GLsizei, offset: GLintptr): void; compressedTexImage3D(target: GL2['TEXTURE_2D_ARRAY'], level: GLint, internalformat: CompressedTextureFormat3D, width: GLsizei, height: GLsizei, depth: GLsizei, border: 0, /* [AllowShared] */ srcData: ArrayBufferView, srcOffset?: GLuint /* = 0 */, srcLengthOverride?: GLuint /* = 0 */): void; compressedTexSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: CompressedTextureFormatNoEtc1, imageSize: GLsizei, offset: GLintptr): void; compressedTexSubImage2D(target: GL.TexImage2DTarget, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: CompressedTextureFormatNoEtc1, /* [AllowShared] */ srcData: ArrayBufferView, srcOffset?: GLuint /* = 0 */, srcLengthOverride?: GLuint /* = 0 */): void; compressedTexSubImage3D(target: GL2['TEXTURE_2D_ARRAY'], level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: CompressedTextureFormat3D, imageSize: GLsizei, offset: GLintptr): void; compressedTexSubImage3D(target: GL2['TEXTURE_2D_ARRAY'], level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: CompressedTextureFormat3D, /* [AllowShared] */ srcData: ArrayBufferView, srcOffset?: GLuint /* = 0 */, srcLengthOverride?: GLuint /* = 0 */): void; } type CompressedTextureFormat3D = GL.CompressedTextureFormatAstc | GL.CompressedTextureFormatEtc | GL.CompressedTextureFormatS3tc | GL.CompressedTextureFormatS3tcSrgb; type CompressedTextureFormatNoEtc1 = CompressedTextureFormat3D | GL.CompressedTextureFormatAtc | GL.CompressedTextureFormatPvrtc; type CompressedTextureFormat = CompressedTextureFormatNoEtc1 | GL.WEBGL_compressed_texture_etc1['COMPRESSED_RGB_ETC1_WEBGL']; } type WebGL2RenderingContextStrict = WebGLRenderingContextStrict.Base & WebGLRenderingContextStrict.Base_WEBGL_debug_renderer_info & WebGL2RenderingContextStrict.Base & WebGL2RenderingContextStrict.Base_EXT_texture_filter_anisotropic & WebGL2RenderingContextStrict.Base_EXT_disjoint_timer_query_webgl2 & WebGL2RenderingContextStrict.Base_compressedTextureFormat; // declare var WebGL2RenderingContext: WebGL2RenderingContextStrict.Constants & { // prototype: WebGL2RenderingContext; // new(_: never): WebGL2RenderingContext; // };