# @nativescript/flutter Use Flutter with NativeScript projects by creating a [Flutter module](https://docs.flutter.dev/add-to-app) in the root of your project. ## Usage **Prerequisites:** - [NativeScript installed](https://beta.docs.nativescript.org/setup/) - [Flutter installed](https://docs.flutter.dev/get-started/install) ### 1. Add Flutter to a NativeScript app You can use Flutter in any existing NativeScript app or by creating a new one with `ns create`. We can then create a Flutter module at the root of the project directory: ```bash flutter create --template module flutter_views ``` *Note*: You can run `flutter run --debug` or `flutter build ios` from inside this `flutter_views` folder as any normal Flutter project to develop it. Learn more from the [Flutter documentation here](https://docs.flutter.dev/add-to-app). ### 2. Configure your Dart code to have named entry points Named entry points allow us to use different Flutter views in our NativeScript app by matching the entry point with the view id, for example: `` - `main.dart` ```ts @pragma('vm:entry-point') void myFlutterView() => runApp(const MyFlutterView()); ``` ### 3. Configure platforms for usage #### iOS `App_Resources/iOS/Podfile` should contain the following to reference our Flutter module. ```ruby platform :ios, '14.0' flutter_application_path = '../../flutter_views' load File.join(flutter_application_path, '.ios', 'Flutter', 'podhelper.rb') install_all_flutter_pods(flutter_application_path) post_install do |installer| flutter_post_install(installer) if defined?(flutter_post_install) end ``` Add Flutter debug permissions to `App_Resources/iOS/Info.plist`: ```xml NSLocalNetworkUsageDescription Allow Flutter tools to debug your views. NSBonjourServices _dartobservatory._tcp ``` #### Android `App_Resources/Android/app.gradle` should contain the following: ```ts android { // ... defaultConfig { // ... // Add this section: ndk { // Filter for architectures supported by Flutter. abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86_64' } } ``` `App_Resources/Android/settings.gradle` (create file if needed) should contain the following: ```ts def flutterProjectRoot = rootProject.projectDir.parentFile.toPath() def plugins = new Properties() def pluginsFile = new File(flutterProjectRoot.toFile(), '.flutter-plugins') if (pluginsFile.exists()) { pluginsFile.withReader('UTF-8') { reader -> plugins.load(reader) } } plugins.each { name, path -> def pluginDirectory = flutterProjectRoot.resolve(path).resolve('android').toFile() include ":$name" project(":$name").projectDir = pluginDirectory } setBinding(new Binding([gradle: this])) evaluate(new File( settingsDir.parentFile, // use the flutter module folder name you created here. // for example, a flutter module called 'flutter_views' exist at root of project '../flutter_views/.android/include_flutter.groovy' )) ``` Build the module anytime you want to see your Dart changes reflected in NativeScript: ```bash cd flutter_views/.android # This will build debug mode ./gradlew Flutter:assemble # This will build release mode ./gradlew Flutter:assembleRelease ``` ### 4. Install @nativescript/flutter ```bash npm install @nativescript/flutter ``` ### 5. Use `Flutter` wherever desired Be sure to initialize the Flutter engine before bootstrapping your app, typically in `app.ts` or `main.ts`: ```ts import { init } from '@nativescript/flutter'; init(); // bootstrap app... ``` When using flavors, you can just register the element for usage in your markup: ```ts import { Flutter } from '@nativescript/flutter' // Angular import { registerElement } from '@nativescript/angular' registerElement('Flutter', () => Flutter) // Solid import { registerElement } from 'dominative'; registerElement('flutter', Flutter); // Svelte import { registerNativeViewElement } from 'svelte-native/dom' registerNativeViewElement('flutter', () => Flutter); // React import { registerElement } from 'react-nativescript'; registerElement('flutter', () => Flutter); // Vue import Vue from 'nativescript-vue' Vue.registerElement('Flutter', () => Flutter) ``` Use `Flutter` anywhere. ```xml ``` ## Troubleshooting Common troubleshooting tips: ### Android Before running Android, you will want to build the flutter module first. Otherwise you may see this error: ```cli Transform's input file does not exist: flutter_views/.android/Flutter/build/intermediates/flutter/debug/libs.jar ``` You can fix by running the following: ```bash cd flutter_views/.android # This will build debug mode ./gradlew Flutter:assemble # This will build release mode ./gradlew Flutter:assembleRelease ``` ## License Apache License Version 2.0