--- name: sound-effects description: Generate sound effects from text descriptions using ElevenLabs. Use when creating sound effects, generating audio textures, producing ambient sounds, cinematic impacts, UI sounds, or any audio that isn't speech. Supports looping, duration control, and prompt influence tuning. license: MIT compatibility: Requires internet access and an ElevenLabs API key (ELEVENLABS_API_KEY). metadata: {"openclaw": {"requires": {"env": ["ELEVENLABS_API_KEY"]}, "primaryEnv": "ELEVENLABS_API_KEY"}} --- # ElevenLabs Sound Effects Generate sound effects from text descriptions — supports looping, custom duration, and prompt adherence control. > **Setup:** See [Installation Guide](references/installation.md). For JavaScript, use `@elevenlabs/*` packages only. ## Quick Start ### Python ```python from elevenlabs.client import ElevenLabs client = ElevenLabs() audio = client.text_to_sound_effects.convert( text="Thunder rumbling in the distance with light rain", ) with open("thunder.mp3", "wb") as f: for chunk in audio: f.write(chunk) ``` ### JavaScript ```javascript import { ElevenLabsClient } from "@elevenlabs/elevenlabs-js"; import { createWriteStream } from "fs"; const client = new ElevenLabsClient(); const audio = await client.textToSoundEffects.convert({ text: "Thunder rumbling in the distance with light rain", }); audio.pipe(createWriteStream("thunder.mp3")); ``` ### cURL ```bash curl -X POST "https://api.elevenlabs.io/v1/sound-generation" \ -H "xi-api-key: $ELEVENLABS_API_KEY" -H "Content-Type: application/json" \ -d '{"text": "Thunder rumbling in the distance with light rain"}' \ --output thunder.mp3 ``` ## Parameters | Parameter | Type | Default | Description | |-----------|------|---------|-------------| | `text` | string (required) | — | Description of the desired sound effect | | `model_id` | string | `eleven_text_to_sound_v2` | Model to use | | `duration_seconds` | number \| null | null (auto) | Duration 0.5–30s; auto-calculated if null | | `prompt_influence` | number \| null | 0.3 | How closely to follow the prompt (0–1) | | `loop` | boolean | false | Generate a seamlessly looping sound (v2 model only) | ## Examples with Parameters ```python # Looping ambient sound, 10 seconds audio = client.text_to_sound_effects.convert( text="Gentle forest ambiance with birds chirping", duration_seconds=10.0, prompt_influence=0.5, loop=True, ) # Short UI sound, high prompt adherence audio = client.text_to_sound_effects.convert( text="Soft notification chime", duration_seconds=1.0, prompt_influence=0.8, ) ``` ## Output Formats Pass `output_format` as a query parameter (cURL) or SDK parameter: | Format | Description | |--------|-------------| | `mp3_44100_128` | MP3 44.1kHz 128kbps (default) | | `pcm_44100` | Raw uncompressed CD quality | | `opus_48000_128` | Opus 48kHz 128kbps — efficient compressed | | `ulaw_8000` | μ-law 8kHz — telephony | Full list: `mp3_22050_32`, `mp3_24000_48`, `mp3_44100_32`, `mp3_44100_64`, `mp3_44100_96`, `mp3_44100_128`, `mp3_44100_192`, `pcm_8000`, `pcm_16000`, `pcm_22050`, `pcm_24000`, `pcm_32000`, `pcm_44100`, `pcm_48000`, `ulaw_8000`, `alaw_8000`, `opus_48000_32`, `opus_48000_64`, `opus_48000_96`, `opus_48000_128`, `opus_48000_192`. ## Prompt Tips - Be specific: "Heavy rain on a tin roof" > "Rain" - Combine elements: "Footsteps on gravel with distant traffic" - Specify style: "Cinematic braam, horror" or "8-bit retro jump sound" - Mention mood/context: "Eerie wind howling through an abandoned building" ## Error Handling ```python try: audio = client.text_to_sound_effects.convert(text="Explosion") except Exception as e: print(f"API error: {e}") ``` Common errors: - **401**: Invalid API key - **422**: Invalid parameters (check duration range, prompt_influence range) - **429**: Rate limit exceeded ## References - [Installation Guide](references/installation.md)