--- name: tui-design description: This skill should be used when designing terminal user interfaces, creating TUI layouts, choosing TUI color schemes, implementing keyboard navigation, building terminal dashboards, or working with any TUI framework. Activates on mentions of TUI design, terminal UI, Ratatui layout, Ink components, Textual widgets, Bubbletea views, terminal color palette, keybinding design, panel layout, split panes, terminal dashboard, box-drawing characters, sparklines, progress bars, modal dialogs, focus management, or terminal accessibility. --- # TUI Design System Universal design patterns for building exceptional terminal user interfaces. Framework-agnostic — works with Ratatui, Ink, Textual, Bubbletea, or any TUI toolkit. **Core philosophy:** TUIs earn their power through spatial consistency, keyboard fluency, and information density that respects human attention. Design for the expert's speed without abandoning the beginner's discoverability. ## TUI Design Process ```dot digraph tui_design { rankdir=TB; "What are you building?" [shape=diamond]; "Select layout paradigm" [shape=box]; "Design interaction model" [shape=box]; "Define visual system" [shape=box]; "Validate against anti-patterns" [shape=box]; "Ship it" [shape=doublecircle]; "What are you building?" -> "Select layout paradigm"; "Select layout paradigm" -> "Design interaction model"; "Design interaction model" -> "Define visual system"; "Define visual system" -> "Validate against anti-patterns"; "Validate against anti-patterns" -> "Ship it"; } ``` --- ## 1. Layout Paradigm Selector Choose your primary layout based on what you're building: | App Type | Paradigm | Examples | |----------|----------|----------| | File manager | Miller Columns | yazi, ranger | | Git / DevOps tool | Persistent Multi-Panel | lazygit, lazydocker | | System monitor | Widget Dashboard | btop, bottom, oxker | | Data browser / K8s | Drill-Down Stack | k9s, diskonaut | | SQL / HTTP client | IDE Three-Panel | harlequin, posting | | Shell augmentation | Overlay / Popup | atuin, fzf | | Log / event viewer | Header + Scrollable List | htop, tig | ### Persistent Multi-Panel All panels visible simultaneously. Focus shifts between them. Users build spatial memory — "branches are always top-left." ``` ┌─ Status ──┬─────────── Detail ──────────┐ ├─ Files ───┤ │ │ > file.rs │ diff content here... │ │ main.rs │ │ ├─ Branches ┤ │ │ * main │ │ │ feat/x │ │ ├─ Commits ─┤ │ │ abc1234 │ │ └───────────┴──────────────────────────────┘ [q]uit [c]ommit [p]ush [?]help ``` **When to use:** Multi-faceted tools where users need simultaneous context (git clients, container managers, monitoring). **Key rule:** Panels maintain fixed positions across sessions. Never rearrange without user action. ### Miller Columns Three-pane past/present/future navigation. Parent directory (left), current (center), preview (right). ``` ┌── Parent ──┬── Current ──┬── Preview ────────┐ │ .. │ > config/ │ port: 8080 │ │ src/ │ lib/ │ host: localhost │ │ > config/ │ main.rs │ log_level: debug │ │ tests/ │ mod.rs │ db_url: postgres://│ └────────────┴─────────────┴───────────────────┘ ``` **When to use:** Hierarchical data navigation (file systems, tree structures, nested configs). **Key rule:** Preview pane content adapts to selection type — code gets highlighting, images render, directories show contents. ### Drill-Down Stack `Enter` descends, `Esc` ascends. Browser-like navigation through hierarchical data. **When to use:** Deep hierarchies where showing all levels simultaneously is impractical (Kubernetes resources, database schemas). **Key rule:** Always show the current navigation path as a breadcrumb. Provide `:resource` command-mode for direct jumps. ### Widget Dashboard Self-contained widget panels with independent data. All information visible at once, no navigation required. ``` ┌─── CPU ──────────────┬─── Memory ──────────┐ │ ▁▂▃▅▇█▇▅▃▂▁▂▃▅▇ │ ████████░░ 78% │ │ core0: 45% core1: 67%│ 12.4G / 16.0G │ ├─── Network ──────────┼─── Disk ────────────┤ │ ▲ 1.2 MB/s ▼ 340KB/s│ /: 67% /home: 45% │ ├─── Processes ────────┴─────────────────────┤ │ PID USER CPU% MEM% CMD │ │ 1234 root 23.4 4.5 postgres │ └─────────────────────────────────────────────┘ ``` **When to use:** Monitoring, real-time status, system dashboards. **Key rule:** Each widget is self-contained with its own title. Use braille/block characters for high-density data. ### IDE Three-Panel Sidebar (left), editor/main (center), detail/output (bottom). Tab bar along top. **When to use:** Editing-focused tools (SQL clients, HTTP tools, config editors). **Key rule:** Sidebar toggles with a single key. Center panel supports tabs. Bottom panel can expand to full height. ### Overlay / Popup TUI appears on demand over the shell, disappears after use. **When to use:** Shell augmentations (history search, file picker, command palette). **Key rule:** Configurable height. Return selection to the caller. Never disrupt scrollback. ### Header + Scrollable List Fixed header with meters/stats, scrollable data below, function bar at bottom. **When to use:** Single-list tools with metadata (process viewers, log viewers, sorted listings). **Key rule:** The header creates a natural "overview then detail" reading flow. Sort by the most actionable dimension by default. --- ## 2. Responsive Terminal Design Terminals resize. Your TUI must handle it gracefully. | Strategy | When | |----------|------| | **Proportional split** | Panels maintain percentage ratios on resize | | **Priority collapse** | Less important panels hide first below minimum width | | **Stacking** | Panels collapse to title-only bars, active one expands (zellij pattern) | | **Breakpoint modes** | Switch layout entirely below a threshold (e.g., multi-panel → single panel) | | **Minimum size gate** | Display "terminal too small" if below usable minimum | **Rules:** - Define a minimum terminal size (typically 80x24). Below that, show a resize message. - Never crash on resize. Handle `SIGWINCH` gracefully. - Use constraint-based layouts (percentages, min/max, ratios) — not absolute positions. - Test at 80x24, 120x40, and 200x60 to verify scaling. --- ## 3. Interaction Model ### Navigation Style Selector | App Complexity | Recommended Model | |----------------|-------------------| | Single-purpose, <20 actions | Direct keybinding (every key = action) | | Multi-view, complex | Vim-style modes + contextual footer | | IDE-like, many features | Command palette + tabs + vim motions | | Data browser | Drill-down + fuzzy search + `:` command mode | ### Keyboard Design Layers Design keybindings in four progressive layers: | Layer | Keys | Audience | Always show? | |-------|------|----------|--------------| | **L0: Universal** | Arrow keys, Enter, Esc, q | Everyone | Yes (footer) | | **L1: Vim motions** | hjkl, /, ?, :, gg, G | Intermediate | Yes (footer) | | **L2: Actions** | Single mnemonics: d(elete), c(ommit), p(ush) | Regular users | On `?` help | | **L3: Power** | Composed commands, macros, custom bindings | Power users | Docs only | **Keybinding conventions (lingua franca):** - `j`/`k` — move down/up - `h`/`l` — move left/right (or collapse/expand) - `/` — search - `?` — help overlay - `:` — command mode - `q` — quit (or `Esc` to go back one level) - `Enter` — select / confirm / drill in - `Tab` — switch focus between panels - `Space` — toggle selection - `g`/`G` — jump to top/bottom **Never bind:** `Ctrl+C` (interrupt), `Ctrl+Z` (suspend), `Ctrl+\` (quit signal). These belong to the terminal. ### Focus Management - Only one widget receives keyboard input at a time - **Tab** cycles focus forward, **Shift+Tab** backward - Focus indicator: highlighted border, color change, or cursor presence - Unfocused panels: dimmed or thinner borders - Modal dialogs create focus traps — background receives no events - Nested focus: outer container routes events to focused child ### Search & Filtering The universal pattern: press `/`, type query, results filter live. - `n`/`N` — next/previous match - `Esc` — dismiss search - Fuzzy matching by default, `'` prefix for exact match - Highlight matched characters in results - Preview pane updates for highlighted result ### Help System — Three Tiers | Tier | Trigger | Content | Audience | |------|---------|---------|----------| | **Always visible** | Footer bar | 3-5 essential shortcuts | Everyone | | **On demand** | `?` key | Full keybinding overlay for current context | Regular users | | **Documentation** | `--help`, man page | Complete reference | Power users | **Footer format:** `[q]uit [/]search [?]help [Tab]focus [Enter]select` Context-sensitive footers update based on the active panel or mode. Show only what's actionable *right now*. ### Dialogs & Confirmation | Action Severity | Pattern | |-----------------|---------| | Reversible | Just do it, show brief confirmation in status bar | | Moderate (delete file) | Inline "Press y to confirm" | | Severe (drop database) | Modal dialog requiring resource name input | | Irreversible batch | `--dry-run` flag + explicit confirmation | - Modal overlays: render popup on top of dimmed/blurred background - Toast notifications: auto-dismiss after 3-5 seconds, no interaction required - Status bar messages: vim-style one-liner feedback, auto-fade --- ## 4. Color Design System ### Terminal Color Tiers Design for graceful degradation across all three tiers: | Tier | Escape Sequence | Colors | Strategy | |------|----------------|--------|----------| | **16 ANSI** | `\033[31m` | 16 (relative) | Foundation. Terminal theme controls appearance. | | **256 Color** | `\033[38;5;{n}m` | 256 (16 relative + 240 fixed) | Extended palette. Fixed colors may clash with themes. | | **True Color** | `\033[38;2;{r};{g};{b}m` | 16.7M (absolute) | Full control. Requires `COLORTERM=truecolor`. | **Detection hierarchy:** 1. `$COLORTERM` = `truecolor` or `24bit` → true color 2. `$TERM` contains `256color` → 256 colors 3. `$NO_COLOR` is set → disable all color 4. Default → 16 ANSI colors **Golden rule:** Your TUI must be *usable* in 16-color mode. True color *enhances* — it never *creates* the hierarchy. ### Semantic Color Slots Define colors by function, not appearance. Map semantics to actual colors through your theme: | Slot | Purpose | Typical Dark Theme | |------|---------|-------------------| | `fg.default` | Body text | Off-white (#c0caf5) | | `fg.muted` | Secondary text, metadata | Gray (#565f89) | | `fg.emphasis` | Headers, focused items | Bright white (#e0e0e0) | | `bg.base` | Primary background | Near-black (#1a1b26) | | `bg.surface` | Panel/widget backgrounds | Slightly lighter (#24283b) | | `bg.overlay` | Popup/dialog backgrounds | Lighter still (#414868) | | `bg.selection` | Selected item highlight | Distinct (#364a82) | | `accent.primary` | Interactive elements, focus | Brand color (#7aa2f7) | | `accent.secondary` | Supporting interactions | Complementary (#bb9af7) | | `status.error` | Errors, deletions | Red (#f7768e) | | `status.warning` | Warnings, caution | Yellow (#e0af68) | | `status.success` | Success, additions | Green (#9ece6a) | | `status.info` | Informational | Cyan (#7dcfff) | **Never hardcode hex values in widget code.** Always reference semantic slots. ### Visual Hierarchy Techniques Color is one tool among several. Use them in combination: | Technique | Effect | Use For | |-----------|--------|---------| | **Bold** (SGR 1) | Increases visual weight | Headers, labels, active items | | **Dim** (SGR 2) | Decreases visual weight | Metadata, timestamps, secondary info | | **Italic** (SGR 3) | Semantic distinction | Comments, types, annotations | | **Underline** (SGR 4) | Links, actionable items | Clickable elements, URLs | | **Reverse** (SGR 7) | Swaps fg/bg | Selection highlight (always works!) | | **Strikethrough** (SGR 9) | Negation | Deleted items, deprecated features | **Hierarchy recipe:** 80% of content in `fg.default`. Headers in bold + `fg.emphasis`. Metadata in dim + `fg.muted`. Status in their semantic colors. Accents for interactive elements only. ### Background Layering Create depth without borders by layering background lightness: ``` bg.base (darkest) → bg.surface → bg.overlay (lightest) ``` Each step ~5-8% lighter in dark themes. The eye perceives depth from the contrast gradient. This reduces the need for box-drawing borders while maintaining clear visual zones. ### Theme Architecture Follow the Base16 pattern: define 16 named color slots, map them semantically: - **8 monotones** (base00-base07): background/foreground gradient - **8 accents** (base08-base0F): syntax/semantic colors Ship a dark theme by default. Detect light/dark terminal via OSC escape query or `terminal-light` crate. Provide at least one light variant. Respect `NO_COLOR`. ### Accessibility Requirements - **WCAG AA contrast**: 4.5:1 ratio for body text, 3:1 for large text/UI elements - **Never use color alone**: Pair with symbols (checkmark, X, triangle), text labels, position, or typography - **Color blindness safe pairs**: blue+orange, blue+yellow, black+white. Avoid relying on red vs green. - **Test**: monochrome mode, color blindness simulator, 3+ terminal emulators, light and dark themes --- ## 5. Data Visualization ### Character-Resolution Building Blocks | Element | Characters | Resolution | Use For | |---------|-----------|------------|---------| | **Full blocks** | `█▉▊▋▌▍▎▏` | 8 steps/cell | Progress bars, bar charts | | **Shade blocks** | `░▒▓█` | 4 densities | Heatmaps, density plots | | **Braille** | `⠁⠂⠃...⣿` (U+2800-U+28FF) | 2x4 dots/cell | High-res line graphs, scatter plots | | **Sparkline** | `▁▂▃▄▅▆▇█` | 8 heights | Inline mini-charts | ### Common Widgets | Widget | Pattern | Tips | |--------|---------|------| | **Progress bar** | `[████████░░░░] 67%` | Show percentage + ETA. Color gradient green→yellow→red by urgency. | | **Sparkline** | `▁▂▃▅▇█▇▅▃▂` | Perfect for inline time-series in headers/status bars. | | **Gauge** | `CPU [██████████░░] 83%` | Label + bar + value. Color by threshold. | | **Table** | Sortable columns, zebra stripes | Align numbers right, text left. Truncate with `…`. | | **Tree** | `├── `, `└── `, `│ ` guides | Indent 2-4 chars per level. Expand/collapse with Enter. | | **Diff** | Green `+` lines, red `-` lines | Word-level highlighting within changed lines elevates quality. | | **Log** | Colored level, timestamp, message | TRACE=dim, DEBUG=cyan, INFO=default, WARN=yellow, ERROR=red, FATAL=red+bold. | ### Spinner Selection | Context | Spinner | Interval | |---------|---------|----------| | Default / modern | Braille dots `⠋⠙⠹⠸⠼⠴⠦⠧⠇⠏` | 80ms | | Minimal | Line `-\|/` | 130ms | | Heavy processing | Blocks `▖▘▝▗` | 100ms | | Fun / branded | Custom frames | 70-100ms | Use spinners for indeterminate operations. Progress bars for determinate. Show spinners only after 200ms delay to avoid flash on fast operations. --- ## 6. Animation & Motion ### Flicker-Free Rendering Stack Three layers, all required for smooth TUI rendering: 1. **Double buffering** — Render to off-screen buffer, diff against previous frame, emit only changed cells 2. **Synchronized output** — Wrap frame in `CSI ? 2026 h` ... `CSI ? 2026 l` for atomic terminal render 3. **Batched writes** — Combine all escape sequences into a single `write()` syscall ### When to Animate | Situation | Animation | Duration | |-----------|-----------|----------| | View transition | Fade or slide | 100-200ms | | Selection change | Instant highlight | 0ms (never animate) | | Data loading | Spinner or skeleton | Until complete | | Success feedback | Brief flash/checkmark | 1-2 seconds | | Panel resize | Immediate reflow | 0ms | | Chart data update | Smooth value transition | 200-500ms | **Rule:** Animations must never delay user input. If the user presses a key during a transition, cancel it and respond immediately. ### Real-Time Updates - Cap refresh to 15-30 FPS for dashboards (saves CPU, prevents flicker) - Use differential updates — only redraw changed cells - Stream text (AI responses, logs) at a readable pace, not network burst speed - Background operations: show status in a status bar widget, never block the main loop --- ## 7. The Seven Design Principles 1. **Keyboard-first, mouse-optional** — Every feature accessible via keyboard. Mouse enhances but never replaces. `Shift+click` must bypass mouse capture for text selection. 2. **Spatial consistency** — Panels stay in fixed positions. Users build mental maps. Never rearrange without explicit user action. Tabs provide stable landmarks. 3. **Progressive disclosure** — Show 5 essential shortcuts in the footer. Full help behind `?`. Complete reference in docs. The floor is accessible, the ceiling is unlimited. 4. **Async everything** — Never freeze the UI. File operations, network requests, scans all run in the background with progress indication. Cancel with `Esc`. 5. **Semantic color** — Color encodes meaning, not decoration. If you removed all color, the interface should still be *usable* through layout, typography, and symbols. 6. **Contextual intelligence** — Keybindings update per panel. Status bars reflect current state. Help shows what's actionable right now, not everything ever. 7. **Design in layers** — Start monochrome (usable?). Add 16 ANSI colors (readable?). Layer true color (beautiful?). Each tier must stand independently. --- ## 8. Anti-Pattern Checklist Validate your design against these ranked pitfalls (ordered by real-world complaint frequency): | # | Anti-Pattern | Fix | |---|-------------|-----| | 1 | **Colors break on different terminals** | Use 16 ANSI colors as foundation. Test 3+ emulators + light/dark themes. | | 2 | **Flickering / full redraws** | Double buffer + synchronized output + batched writes. Overwrite, never clear. | | 3 | **Undiscoverable keybindings** | Context-sensitive footer + `?` help overlay + Which-Key-style hints. | | 4 | **Broken on Windows / WSL** | Test on Windows Terminal. Avoid advanced Unicode beyond box-drawing. | | 5 | **Unicode rendering inconsistency** | Stick to box-drawing + block elements. Restrict emoji to Unicode 9.0. | | 6 | **Terminal multiplexer incompatibility** | Test inside tmux and zellij. Mouse capture must not break selection. | | 7 | **No accessibility support** | Respect `NO_COLOR`, provide monochrome mode, never color-only meaning. | | 8 | **Blocking UI during operations** | Show feedback within 100ms. Use async + spinners + progress bars. | | 9 | **Modal confusion** | Always show current mode in status bar. Cursor shape changes per mode. | | 10 | **Over-decorated chrome** | Borders and colors serve content, not ego. The content IS the interface. | ## 9. Compatibility Checklist Before shipping, verify: - [ ] Works at 80x24 minimum terminal size - [ ] Handles terminal resize without crash - [ ] Looks correct on dark AND light terminal themes - [ ] Respects `NO_COLOR` environment variable - [ ] Works inside tmux / zellij / screen - [ ] Functions over SSH (no features require local-only protocols) - [ ] Mouse capture doesn't break text selection (`Shift+click`) - [ ] All features accessible via keyboard alone - [ ] No ANSI escape sequence leaks to piped/redirected output - [ ] Exits cleanly on `Ctrl+C` / `SIGINT` (restores terminal state) --- For Unicode character reference tables and border style gallery, see [visual-catalog.md](references/visual-catalog.md). For real-world TUI app design analysis and inspiration, see [app-patterns.md](references/app-patterns.md).