--- name: database-driver-design description: 'Expert guidance on building Swift database client libraries. Use when developers mention: (1) building a database driver, (2) wire protocol implementation, (3) connection pooling design, (4) state machines for protocol handling, (5) NIO channel handlers for databases, (6) backpressure in result streaming, (7) actor executor alignment with NIO.' --- # Database Driver Design This skill provides expert guidance on building production-quality database client libraries in Swift, covering wire protocol implementation, connection management, type-safe APIs, and integration with Swift Concurrency. Patterns are derived from exemplary implementations: **valkey-swift** and **postgres-nio**. ## Agent Behavior Contract (Follow These Rules) 1. **Prefer parameterized queries** - Never concatenate user input into SQL/command strings 2. **Use string interpolation for safety** - Implement `ExpressibleByStringInterpolation` to convert values to bindings 3. **Design commands as types** - Each command/query should be a struct with associated response type 4. **Implement state machines for protocols** - Complex connection lifecycles need explicit state transitions 5. **Support backpressure** - Row/result streaming must respect consumer demand 6. **Align actor executors** - Use `unownedExecutor` to align with NIO event loops 7. **Pool connections properly** - Implement keep-alive, idle timeout, and graceful shutdown ## Core Patterns ### Command as Type Pattern Define commands as types with associated response types for compile-time safety: ```swift public protocol DatabaseCommand: Sendable, Hashable { associatedtype Response: Decodable static var name: String { get } func encode(into encoder: inout CommandEncoder) } public struct GET: DatabaseCommand { public typealias Response = String? public static var name: String { "GET" } public let key: String public func encode(into encoder: inout CommandEncoder) { encoder.encode(Self.name, key) } } ``` ### SQL Injection Prevention via String Interpolation ```swift public struct Query: ExpressibleByStringInterpolation { public var sql: String public var bindings: Bindings public struct StringInterpolation: StringInterpolationProtocol { var sql: String = "" var bindings: Bindings = Bindings() public mutating func appendLiteral(_ literal: String) { sql.append(literal) } public mutating func appendInterpolation(_ value: T) { bindings.append(value) sql.append("$\(bindings.count)") } } } // Usage: let query: Query = "SELECT * FROM users WHERE id = \(userId)" // Result: sql = "SELECT * FROM users WHERE id = $1", bindings = [userId] ``` ### Actor with NIO Executor Alignment Eliminate context switches by aligning actor executor with NIO event loop: ```swift public final actor Connection: Sendable { nonisolated public let unownedExecutor: UnownedSerialExecutor init(channel: any Channel) { self.unownedExecutor = channel.eventLoop.executor.asUnownedSerialExecutor() } } ``` ### State Machine with Actions Pattern Manage complex protocol state with explicit transitions and actions: ```swift struct ConnectionStateMachine { enum State { case idle case executing(QueryStateMachine) case closing case closed case modifying // Prevents COW during mutations } enum Action { case sendMessage(Message) case forwardResult(Result) case closeConnection case none } private var state: State = .idle mutating func handle(_ message: Message) -> Action { switch (state, message) { case (.idle, .query(let q)): state = .executing(QueryStateMachine(q)) return .sendMessage(.parse(q)) // ... other transitions } } } ``` ### Length-Prefixed Binary Encoding Write length-prefixed data with placeholder and backfill: ```swift extension Encodable { func encodeRaw(into buffer: inout ByteBuffer) throws { // Write placeholder for length (4 bytes for Int32) let lengthIndex = buffer.writerIndex buffer.writeInteger(Int32(0)) // Record position before encoding let startIndex = buffer.writerIndex // Encode the actual value try self.encode(into: &buffer) // Calculate and write actual length let length = buffer.writerIndex - startIndex buffer.setInteger(Int32(length), at: lengthIndex) } } ``` ### Protocol Hierarchy for Encoding/Decoding Design tiered protocols for different encoding guarantees: ```swift // Base: runtime-determined type, may throw public protocol ThrowingDynamicTypeEncodable: Sendable { func encode(into byteBuffer: inout ByteBuffer) throws var dataType: DataType { get } } // Non-throwing variant public protocol DynamicTypeEncodable: ThrowingDynamicTypeEncodable { func encode(into byteBuffer: inout ByteBuffer) } // Static type info known at compile time public protocol StaticTypeEncodable: ThrowingDynamicTypeEncodable { static var dataType: DataType { get } } // Non-throwing + static type info (most efficient) public protocol NonThrowingEncodable: StaticTypeEncodable, DynamicTypeEncodable {} ``` ### Variadic Generic Row Decoding Decode multiple columns type-safely using parameter packs: ```swift extension Row { func decode( _ types: (repeat each T).Type ) throws -> (repeat each T) { var index = 0 return (repeat try decodeColumn((each T).self, at: &index)) } } // Usage: let (id, name, email) = try row.decode((Int.self, String.self, String.self)) ``` ### Backpressure-Aware Streaming Implement adaptive buffer strategy for result streaming: ```swift struct AdaptiveBuffer: BackPressureStrategy { var lowWatermark: Int var highWatermark: Int var currentTarget: Int mutating func didYield(bufferDepth: Int) -> Bool { // Shrink target if buffer too deep if bufferDepth > currentTarget * 2 { currentTarget = max(lowWatermark, currentTarget / 2) } return bufferDepth < currentTarget } mutating func didConsume(bufferDepth: Int) -> Bool { // Grow target if buffer drains completely if bufferDepth == 0 { currentTarget = min(highWatermark, currentTarget * 2) } return bufferDepth < currentTarget } } ``` ### Connection Pool Integration Conform connections to pool protocols: ```swift extension Connection: PooledConnection { public typealias ConnectionID = Int } struct KeepAliveBehavior: ConnectionKeepAliveBehavior { typealias Connection = Connection let frequency: Duration func runKeepAlive(for connection: Connection) async throws { _ = try await connection.ping() } } final class ClientMetrics: ConnectionPoolObservabilityDelegate { func connectionCreated(id: Int) { /* metrics */ } func connectionLeased(id: Int) { /* metrics */ } func connectionReleased(id: Int) { /* metrics */ } func connectionClosed(id: Int) { /* metrics */ } } ``` ### Depth-Limited Parsing Prevent stack overflow with nested structures: ```swift mutating func parseToken(maxDepth: Int = 100) throws -> Token { guard maxDepth > 0 else { throw ParsingError.tooDeeplyNested } switch tokenType { case .array: var elements: [Token] = [] for _ in 0..