--- name: animate description: Generate animated videos and motion graphics from natural language descriptions. Creates a standalone Vite + React project with Framer Motion scenes that auto-play in the browser. Use when the user wants to create animations, motion graphics, video intros, animated presentations, or product demos. argument-hint: [description of the animation you want] allowed-tools: Read, Write, Edit, Bash, Glob, Grep, WebFetch, WebSearch --- # Animation Generator Create animated videos and motion graphics from a natural language description. Outputs a standalone Vite + React + Framer Motion project that plays in the browser. ## Workflow ### Step 1: Parse the Request Break the user's description into a scene plan: - **3-7 scenes**, each 3-5 seconds long - Identify the story arc: hero/intro, problem, solution, features, CTA/outro - Pick a color palette and typography that fits the brand/mood - Use `$ARGUMENTS` for the user's animation description ### Step 2: Choose the Animation Stack Auto-detect the best approach based on the request: | Request Type | Stack | When to Use | |---|---|---| | Product intro, presentation, marketing | **Framer Motion** (default) | Scene-based with text, icons, transitions | | Generative art, particles, patterns | **p5.js** | Creative/algorithmic visuals | | 3D objects, environments, product renders | **Three.js + react-three-fiber** | 3D scenes needed | | Simple text/logo animation | **CSS animations only** | Minimal, no heavy deps | Default to **Framer Motion** unless the request clearly needs something else. ### Step 3: Scaffold the Project 1. Create a directory: `~/animations/[project-name]/` 2. Run the scaffold script: `bash ~/.claude/skills/animate/scripts/scaffold.sh [project-name] [stack]` 3. Copy template files from `~/.claude/skills/animate/assets/template-files/` into the project ### Step 4: Generate Scene Components Read the references for animation presets and scene patterns: - `references/animation-presets.md` — all available transitions, springs, easings - `references/scene-patterns.md` — example scene code patterns For each scene, create a React component in `client/src/components/video/video_scenes/`: - Use `motion.div` with scene transition presets (fadeBlur, scaleFade, slideLeft, splitHorizontal, morphExpand, etc.) - Use `containerVariants` and `itemVariants` for staggered content reveals - Use `vw` units for responsive sizing (works at any resolution) - Use CSS variables for theming (`var(--color-accent)`, `var(--color-bg-dark)`, etc.) - Use Lucide icons for visual elements - Use `.glass-panel` class for frosted glass cards - Use `.text-gradient` and `.text-gradient-accent` for gradient text ### Step 5: Generate the VideoTemplate Create `client/src/components/video/VideoTemplate.tsx`: - Import all scene components - Define `SCENE_DURATIONS` object (scene name -> milliseconds) - Use `useVideoPlayer` hook to manage scene advancement - Wrap scenes in `AnimatePresence mode="wait"` for smooth transitions - Each scene renders conditionally based on `currentScene` index ### Step 6: Customize Theme Update `client/src/index.css` with the right colors: - If the user specified brand colors, update CSS variables - Choose fonts that match the mood (Space Grotesk for tech, Playfair Display for elegant, etc.) - Update gradient and glow styles to match the palette ### Step 7: Gemini 3.1 Pro Enhancement (Optional) If `GEMINI_API_KEY` environment variable is available: 1. Read `references/gemini-integration.md` for API details 2. Send the user's description to Gemini 3.1 Pro asking for: - Scene breakdown with descriptions and suggested transitions - Color palette as CSS variables - Copy/headlines for each scene - SVG graphics if applicable 3. Use the Gemini output to inform scene generation 4. If no API key, skip this step — Claude handles all creative decisions directly ### Step 8: Build and Preview ```bash cd ~/animations/[project-name] npm install npm run dev ``` Tell the user the animation is running at `http://localhost:5173` and open it in the browser. ## Scene Transition Reference (Quick) Pick transitions that match the story beat: - **fadeBlur** — Soft intro/outro, dreamy reveals - **scaleFade** — Confident reveals, product showcases - **slideLeft/slideRight** — Sequential progression, timeline flow - **splitHorizontal/splitVertical** — Dramatic reveals, before/after - **morphExpand** — Grand finale, CTA screens - **clipCircle** — Focus attention, spotlight effect - **perspectiveFlip** — Card flips, perspective changes - **wipe** — Clean transitions, directional flow - **zoomThrough** — Immersive, forward momentum - **crossDissolve** — Gentle, emotional transitions ## Element Animation Reference (Quick) - **popIn** — Bouncy scale entrance for icons/badges - **fadeUp/fadeDown** — Subtle content reveals - **slideInLeft/slideInRight** — Directional content - **blurIn** — Soft focus reveals - **elasticScale** — Playful, energetic entrances - **perspectiveRotateIn** — 3D card reveals - **pulse** — Looping attention grab - **float** — Gentle hovering effect ## Important Rules 1. Always use `vw` units for sizing so animations look good at any resolution 2. Keep scenes between 3-5 seconds each — total video 15-30 seconds 3. Use `AnimatePresence mode="wait"` so one scene exits before the next enters 4. Every scene must have a background treatment (gradient, image, or animated shape) 5. Use staggered animations for lists and grids (staggerChildren: 0.1-0.2) 6. Include a loading state if assets are heavy 7. The project must be completely self-contained — no external dependencies beyond npm packages 8. Do NOT use emojis anywhere in the generated code or content