--- name: design description: Design system skills for modern Apple platform UI including Liquid Glass, animations, and visual design patterns. Use when implementing new design language features. allowed-tools: [Read, Write, Edit, Glob, Grep, AskUserQuestion] --- # Design Skills Skills for implementing Apple's modern design systems across platforms. ## When This Skill Activates Use this skill when the user: - Asks about Liquid Glass design - Wants to implement modern Apple UI effects - Needs guidance on visual design patterns - Asks about materials, transparency, or blur effects - Wants to create fluid animations ## Available Skills ### liquid-glass/ Comprehensive Liquid Glass implementation for iOS 26+, macOS 26+. - SwiftUI `.glassEffect()` API - AppKit `NSGlassEffectView` - GlassEffectContainer patterns - Morphing transitions - Interactive effects - Button styles ## Key Principles ### 1. Platform Consistency - Follow Apple Human Interface Guidelines - Use system-provided APIs - Respect user appearance preferences ### 2. Performance - Use GlassEffectContainer for multiple effects - Limit number of glass effects per view - Consider GPU resources ### 3. Visual Hierarchy - Glass effects create depth and layering - Use tints to indicate prominence - Combine with appropriate shadows ## Reference Documentation - `/Users/ravishankar/Downloads/docs/SwiftUI-Implementing-Liquid-Glass-Design.md` - `/Users/ravishankar/Downloads/docs/AppKit-Implementing-Liquid-Glass-Design.md`