{
	"id":"edshipyard_Yapper",  # this id must match what's in the spreadsheet
	"specClass":"projectile",
	"type":"ENERGY",
	"size":"SMALL",
	"displayArcRadius":450,
	"turretSprite":"graphics/weapons/edshipyard_plink_s_turret_base.png",
	"turretGlowSprite":"graphics/weapons/edshipyard_plink_s_turret_glow.png",
	"hardpointSprite":"graphics/weapons/edshipyard_plink_s_hardpoint_base.png",
	"hardpointGlowSprite":"graphics/weapons/edshipyard_plink_s_hardpoint_glow.png",		
	"turretOffsets":[6, 0],
	"turretAngleOffsets":[0],
	"hardpointOffsets":[6, 0],
	"hardpointAngleOffsets":[0],
	"barrelMode":"LINKED", # or LINKED.  whether barrels fire at the same time or alternate.
	"animationType":"GLOW_AND_FLASH",
	"interruptibleBurst":false,
	"muzzleFlashSpec":{"length":10.0,   # only used if animationType = MUZZLE_FLASH
					   "spread":5.0,
					   "particleSizeMin":1.0,
					   "particleSizeRange":2.0,
					   "particleDuration":1.0,
					   "particleCount":2,
					   "particleColor":[225,100,225,255]},
	"projectileSpecId":"edshipyard_plink",  # projectile that will be fired
	#"fireSoundTwo":"ir_pulse_laser_fire",
	"fireSoundTwo":"vulcan_cannon_fire",
}