{
	"id":"edshipyard_silent_phasecloak",
	"type":"PHASE_CLOAK",
	"aiType":"PHASE_CLOAK",
	
	"statsScript":"com.fs.starfarer.api.impl.combat.PhaseCloakStats",
	"runScriptWhilePaused":true, # only for the player's ship
	"runScriptWhileIdle":true,  # this means unapply() never gets called
	"blockActionsWhileChargingDown":false,
	
	"phaseHighlight":"_glow1",
	"phaseDiffuse":"_glow2",
	
	
	"effectColor1":[255,175,255,255],
	"effectColor2":[255,0,255,150],
	
	"clampTurnRateAfter":true,
	"clampMaxSpeedAfter":true,
	
	"engineGlowColor":[0,0,0,0],
	"engineGlowContrailColor":[0,0,0,0],
	"engineGlowLengthMult":0,
	"engineGlowWidthMult":0,
	"engineGlowGlowMult":0,
	
	"soundFilterType":"LOWPASS",
	"soundFilterGain":0.8,
	"soundFilterGainHF":0.25,
	
	"shipAlpha":1, # handled in stats script
	#"shipAlpha":0.25,
	
	#no more "shueee" spam!
}