{
    "id":"edshipyard_misdirection",
    "type":"STAT_MOD",
    "aiType":"CUSTOM",
    "aiScript":"data.scripts.edshipyard.shipsystems.ai.MisdirectionAI",

    "statsScript":"data.scripts.edshipyard.shipsystems.MisdirectionStats",
	#"runScriptWhilePaused":true, # only for the player's ship
    "runScriptWhileIdle":true,  # this means unapply() never gets called

	#"fadeActivationSoundOnChargedown":true,
	"useSound":"ui_sensor_burst_on",
	"outOfUsesSound":"gun_out_of_ammo",
}