#include "nix/store/local-store.hh" #include "nix/store/machines.hh" #include "nix/store/store-open.hh" #include "nix/store/build/worker.hh" #include "nix/store/build/substitution-goal.hh" #include "nix/store/build/drv-output-substitution-goal.hh" #include "nix/store/build/derivation-goal.hh" #include "nix/store/build/derivation-resolution-goal.hh" #include "nix/store/build/derivation-building-goal.hh" #include "nix/store/build/derivation-trampoline-goal.hh" #ifndef _WIN32 // TODO Enable building on Windows # include "nix/store/build/hook-instance.hh" #endif #include "nix/util/signals.hh" #include "nix/store/globals.hh" namespace nix { Worker::Worker(Store & store, Store & evalStore) /* Can't use make_ref, because the constructor is private. */ : wakerState(ref(new Waker{})) , act(*logger, actRealise) , actDerivations(*logger, actBuilds) , actSubstitutions(*logger, actCopyPaths) #ifdef _WIN32 , ioport{CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0)} #endif , store(store) , evalStore(evalStore) , settings(nix::settings.getWorkerSettings()) , getSubstituters{[] { return nix::settings.getWorkerSettings().useSubstitutes ? getDefaultSubstituters() : std::list>{}; }} { #ifdef _WIN32 if (!ioport) throw windows::WinError("CreateIoCompletionPort"); wakerState->ioport = ioport.get(); #endif nrLocalBuilds = 0; nrSubstitutions = 0; lastWokenUp = steady_time_point::min(); } Worker::~Worker() { /* Explicitly get rid of all strong pointers now. After this all goals that refer to this worker should be gone. (Otherwise we are in trouble, since goals may call childTerminated() etc. in their destructors). */ topGoals.clear(); assert(expectedSubstitutions == 0); assert(expectedDownloadSize == 0); assert(expectedNarSize == 0); } template std::shared_ptr Worker::initGoalIfNeeded(std::weak_ptr & goal_weak, Args &&... args) { if (auto goal = goal_weak.lock()) return goal; auto goal = std::make_shared(std::forward(args)...); goal_weak = goal; wakeUp(goal); return goal; } std::shared_ptr Worker::makeDerivationTrampolineGoal( ref drvReq, const OutputsSpec & wantedOutputs, BuildMode buildMode) { return initGoalIfNeeded( derivationTrampolineGoals.ensureSlot(*drvReq).value[wantedOutputs], drvReq, wantedOutputs, *this, buildMode); } std::shared_ptr Worker::makeDerivationTrampolineGoal( const StorePath & drvPath, const OutputsSpec & wantedOutputs, const Derivation & drv, BuildMode buildMode) { return initGoalIfNeeded( derivationTrampolineGoals.ensureSlot(DerivedPath::Opaque{drvPath}).value[wantedOutputs], drvPath, wantedOutputs, drv, *this, buildMode); } std::shared_ptr Worker::makeDerivationGoal( const StorePath & drvPath, ref drv, const OutputName & wantedOutput, BuildMode buildMode, bool storeDerivation) { return initGoalIfNeeded( derivationGoals[drvPath][wantedOutput], drvPath, std::move(drv), wantedOutput, *this, buildMode, storeDerivation); } std::shared_ptr Worker::makeDerivationResolutionGoal(const StorePath & drvPath, ref drv, BuildMode buildMode) { return initGoalIfNeeded(derivationResolutionGoals[drvPath], drvPath, drv, *this, buildMode); } std::shared_ptr Worker::makeDerivationBuildingGoal(const StorePath & drvPath, ref drv, BuildMode buildMode) { return initGoalIfNeeded(derivationBuildingGoals[drvPath], drvPath, std::move(drv), *this, buildMode); } std::shared_ptr Worker::makePathSubstitutionGoal(const StorePath & path, RepairFlag repair, std::optional ca) { return initGoalIfNeeded(substitutionGoals[path], path, *this, repair, ca); } std::shared_ptr Worker::makeDrvOutputSubstitutionGoal(const DrvOutput & id) { return initGoalIfNeeded(drvOutputSubstitutionGoals[id], id, *this); } GoalPtr Worker::makeGoal(const DerivedPath & req, BuildMode buildMode) { return std::visit( overloaded{ [&](const DerivedPath::Built & bfd) -> GoalPtr { return makeDerivationTrampolineGoal(bfd.drvPath, bfd.outputs, buildMode); }, [&](const DerivedPath::Opaque & bo) -> GoalPtr { return makePathSubstitutionGoal(bo.path, buildMode == bmRepair ? Repair : NoRepair); }, }, req.raw()); } void Worker::removeGoal(GoalPtr goal) { if (auto drvGoal = std::dynamic_pointer_cast(goal)) { derivationTrampolineGoals.removeSlot(*drvGoal->drvReq, [&](auto & node) { node.value.erase(drvGoal->wantedOutputs); /* Return true if ancestors don't need to be pruned. */ return !node.value.empty(); }); } else if (auto drvGoal = std::dynamic_pointer_cast(goal)) { if (auto it = derivationGoals.find(drvGoal->drvPath); it != derivationGoals.end()) { it->second.erase(drvGoal->wantedOutput); if (it->second.empty()) derivationGoals.erase(it); } } else if (auto drvResolutionGoal = std::dynamic_pointer_cast(goal)) { derivationResolutionGoals.erase(drvResolutionGoal->drvPath); } else if (auto drvBuildingGoal = std::dynamic_pointer_cast(goal)) { derivationBuildingGoals.erase(drvBuildingGoal->drvPath); } else if (auto subGoal = std::dynamic_pointer_cast(goal)) { substitutionGoals.erase(subGoal->getStorePath()); } else if (auto subGoal = std::dynamic_pointer_cast(goal)) { drvOutputSubstitutionGoals.erase(subGoal->id); } else { unreachable(); } if (topGoals.find(goal) != topGoals.end()) { topGoals.erase(goal); /* If a top-level goal failed, then kill all other goals (unless keepGoing was set). */ if (goal->exitCode == Goal::ecFailed && !settings.keepGoing) topGoals.clear(); } } void Worker::wakeUp(GoalPtr goal) { goal->trace("woken up"); addToWeakGoals(awake, goal); } size_t Worker::getNrLocalBuilds() { return nrLocalBuilds; } size_t Worker::getNrSubstitutions() { return nrSubstitutions; } void Worker::childStarted( GoalPtr goal, const std::set & channels, bool inBuildSlot, bool respectTimeouts) { Child child; child.goal = goal; child.goal2 = goal.get(); child.channels = channels; child.timeStarted = child.lastOutput = steady_time_point::clock::now(); child.inBuildSlot = inBuildSlot; child.respectTimeouts = respectTimeouts; children.emplace_back(child); if (inBuildSlot) { switch (goal->jobCategory()) { case JobCategory::Substitution: nrSubstitutions++; break; case JobCategory::Build: nrLocalBuilds++; break; case JobCategory::Administration: default: /* Doesn't make sense, since there are only building and substitution slots. */ unreachable(); } } } void Worker::childTerminated(Goal * goal) { childTerminated(goal, goal->jobCategory()); } void Worker::childTerminated(Goal * goal, JobCategory jobCategory) { // FIXME: Inefficient. Make children a map from Goal -> Child instead. auto i = std::find_if(children.begin(), children.end(), [&](const Child & child) { return child.goal2 == goal; }); if (i == children.end()) return; if (i->inBuildSlot) { switch (jobCategory) { case JobCategory::Substitution: assert(nrSubstitutions > 0); nrSubstitutions--; break; case JobCategory::Build: assert(nrLocalBuilds > 0); nrLocalBuilds--; break; case JobCategory::Administration: default: /* Doesn't make sense, since there are only building and substitution slots. */ unreachable(); } } children.erase(i); } void Worker::waitForBuildSlot(GoalPtr goal) { goal->trace("wait for build slot"); bool slotAvailable = [&] { if (goal->jobCategory() == JobCategory::Substitution) return getNrSubstitutions() < settings.maxSubstitutionJobs; else return getNrLocalBuilds() < settings.maxBuildJobs; }(); if (slotAvailable) wakeUp(goal); /* Can do it right away. */ else addToWeakGoals(goal->jobCategory() == JobCategory::Substitution ? wantingToSubstitute : wantingToBuild, goal); } void Worker::waitForAWhile(GoalPtr goal) { goal->trace("wait for a while"); addToWeakGoals(waitingForAWhile, goal); } void Worker::waitForCompletion(GoalPtr goal) { goal->trace("waiting for completion callback"); addToWeakGoals(waitingForCompletion, goal); } void Worker::run(const Goals & _topGoals) { debug("entered goal loop"); for (std::shared_ptr goal : _topGoals) topGoals.insert(std::move(goal)); while (1) { checkInterrupt(); // TODO GC interface? if (auto localStore = dynamic_cast(&store)) localStore->autoGC(false); /* Call every wake goal (in the ordering established by CompareGoalPtrs). */ while (!awake.empty() && !topGoals.empty()) { Goals awake2; for (auto & i : awake) { GoalPtr goal = i.lock(); if (goal) awake2.insert(goal); } awake.clear(); for (auto & goal : awake2) { checkInterrupt(); std::chrono::time_point startTime; if (verbosity >= lvlVomit) startTime = std::chrono::steady_clock::now(); goal->work(); /* Useful for tracing which goals hod the event loop. */ vomit( "worker event loop worked goal '%1%' for %2$.3fms", goal->name, std::chrono::duration_cast>( std::chrono::steady_clock::now() - startTime) .count()); if (topGoals.empty()) break; // stuff may have been cancelled } auto wakeSlotWaiters = [this](WeakGoals & waiting, size_t running, size_t limit) { auto it = waiting.begin(); while (it != waiting.end() && running < limit) { auto goal = it->lock(); it = waiting.erase(it); if (!goal) continue; wakeUp(goal); ++running; } }; wakeSlotWaiters( wantingToSubstitute, getNrSubstitutions(), std::max(1, settings.maxSubstitutionJobs)); wakeSlotWaiters(wantingToBuild, getNrLocalBuilds(), settings.maxBuildJobs); } if (topGoals.empty()) break; /* Wait for input or completion callbacks. */ if (!children.empty() || !waitingForAWhile.empty() || !waitingForCompletion.empty()) waitForInput(); else if (awake.empty() && 0U == settings.maxBuildJobs) { if (Machine::parseConfig({nix::settings.thisSystem}, nix::settings.getWorkerSettings().builders).empty()) throw Error( "Unable to start any build; either increase '--max-jobs' or enable remote builds.\n" "\n" "For more information run 'man nix.conf' and search for '/machines'."); else throw Error( "Unable to start any build; remote machines may not have all required system features.\n" "\n" "For more information run 'man nix.conf' and search for '/machines'."); } else assert(!awake.empty()); } /* If --keep-going is not set, it's possible that the main goal exited while some of its subgoals were still active. But if --keep-going *is* set, then they must all be finished now. */ assert(!settings.keepGoing || awake.empty()); assert(!settings.keepGoing || wantingToBuild.empty()); assert(!settings.keepGoing || wantingToSubstitute.empty()); assert(!settings.keepGoing || children.empty()); } void Worker::waitForInput() { printMsg(lvlVomit, "waiting for children"); /* Process output from the file descriptors attached to the children, namely log output and output path creation commands. We also use this to detect child termination: if we get EOF on the logger pipe of a build, we assume that the builder has terminated. */ bool useTimeout = false; long timeout = 0; auto before = steady_time_point::clock::now(); /* If we're monitoring for silence on stdout/stderr, or if there is a build timeout, then wait for input until the first deadline for any child. */ auto nearest = steady_time_point::max(); // nearest deadline auto localStore = dynamic_cast(&store); if (localStore && localStore->config->getLocalSettings().getGCSettings().minFree.get() != 0) // If we have a local store (and thus are capable of automatically collecting garbage) and configured to do so, // periodically wake up to see if we need to run the garbage collector. (See the `autoGC` call site above in // this file, also gated on having a local store. when we wake up, we intended to reach that call site.) nearest = before + std::chrono::seconds(10); for (auto & i : children) { if (!i.respectTimeouts) continue; if (0 != settings.maxSilentTime) nearest = std::min(nearest, i.lastOutput + std::chrono::seconds(settings.maxSilentTime)); if (0 != settings.buildTimeout) nearest = std::min(nearest, i.timeStarted + std::chrono::seconds(settings.buildTimeout)); } if (nearest != steady_time_point::max()) { timeout = std::max(1L, (long) std::chrono::duration_cast(nearest - before).count()); useTimeout = true; } /* If we are polling goals that are waiting for a lock, then wake up after a few seconds at most. */ if (!waitingForAWhile.empty()) { useTimeout = true; if (lastWokenUp == steady_time_point::min() || lastWokenUp > before) lastWokenUp = before; timeout = std::max( 1L, (long) std::chrono::duration_cast( lastWokenUp + std::chrono::seconds(settings.pollInterval) - before) .count()); } else lastWokenUp = steady_time_point::min(); if (useTimeout) vomit("sleeping %d seconds", timeout); MuxablePipePollState state; #ifndef _WIN32 /* Use select() to wait for the input side of any logger pipe to become `available'. Note that `available' (i.e., non-blocking) includes EOF. */ for (auto & i : children) { for (auto & j : i.channels) { state.pollStatus.push_back((struct pollfd) {.fd = j, .events = POLLIN}); state.fdToPollStatus[j] = state.pollStatus.size() - 1; } } { auto wakeupPipeFd = wakerState->wakeupPipe.pipe.readSide.get(); state.pollStatus.push_back( pollfd{ .fd = wakeupPipeFd, .events = POLLIN, }); state.fdToPollStatus[wakeupPipeFd] = state.pollStatus.size() - 1; } #endif state.poll( #ifdef _WIN32 ioport.get(), #endif useTimeout ? (std::optional{timeout * 1000}) : std::nullopt); auto after = steady_time_point::clock::now(); /* Process all available file descriptors. FIXME: this is O(children * fds). */ decltype(children)::iterator i; for (auto j = children.begin(); j != children.end(); j = i) { i = std::next(j); checkInterrupt(); GoalPtr goal = j->goal.lock(); assert(goal); state.iterate( j->channels, [&](Descriptor k, std::string_view data) { printMsg(lvlVomit, "%1%: read %2% bytes", goal->getName(), data.size()); j->lastOutput = after; goal->handleChildOutput(k, data); }, [&](Descriptor k) { debug("%1%: got EOF", goal->getName()); goal->handleEOF(k); }); if (!goal->exitCode && 0 != settings.maxSilentTime && j->respectTimeouts && after - j->lastOutput >= std::chrono::seconds(settings.maxSilentTime)) { goal->timedOut(TimedOut(settings.maxSilentTime)); } else if ( !goal->exitCode && 0 != settings.buildTimeout && j->respectTimeouts && after - j->timeStarted >= std::chrono::seconds(settings.buildTimeout)) { goal->timedOut(TimedOut(settings.buildTimeout)); } } #ifndef _WIN32 std::set wakerChannels{wakerState->wakeupPipe.pipe.readSide.get()}; state.iterate( wakerChannels, [&](Descriptor k, std::string_view data) { wakerState->wakeAll(*this); }, [](Descriptor fd) { unreachable(); }); #else /* Slightly less optimal on windows. We don't use a wakeup pipe and signal the ioport directly. */ wakerState->wakeAll(*this); #endif if (!waitingForAWhile.empty() && lastWokenUp + std::chrono::seconds(settings.pollInterval) <= after) { lastWokenUp = after; for (auto & i : waitingForAWhile) { GoalPtr goal = i.lock(); if (goal) wakeUp(goal); } waitingForAWhile.clear(); } } std::weak_ptr Worker::getCrossThreadWaker() { return wakerState.get_ptr(); } void Worker::Waker::wakeAll(Worker & worker) { /* Wake up all goals that have been enqueued by asynchronous completion callbacks. */ auto wakeupQueue(wakeupQueue_.lock()); #ifndef _WIN32 wakeupPipe.drain(); #endif while (!wakeupQueue->empty()) { auto ptr = wakeupQueue->front().lock(); wakeupQueue->pop(); if (ptr) { worker.waitingForCompletion.erase(ptr); worker.wakeUp(ptr); } } } void Worker::Waker::enqueue(WeakGoalPtr goal) { wakeupQueue_.lock()->push(goal); #ifdef _WIN32 PostQueuedCompletionStatus( ioport, /*dwNumberOfBytesTransferred=*/0, /*dwCompletionKey=*/0, /*lpOverlapped=*/nullptr); #else wakeupPipe.notify(); #endif } bool Worker::pathContentsGood(const StorePath & path) { auto i = pathContentsGoodCache.find(path); if (i != pathContentsGoodCache.end()) return i->second; printInfo("checking path '%s'...", store.printStorePath(path)); auto info = store.queryPathInfo(path); bool res = false; if (auto accessor = store.getFSAccessor(path, /*requireValidPath=*/false)) { auto current = hashPath({ref{accessor}}, FileIngestionMethod::NixArchive, info->narHash.algo).first; Hash nullHash(HashAlgorithm::SHA256); res = info->narHash == nullHash || info->narHash == current; } pathContentsGoodCache.insert_or_assign(path, res); if (!res) printError("path '%s' is corrupted or missing!", store.printStorePath(path)); return res; } void Worker::markContentsGood(const StorePath & path) { pathContentsGoodCache.insert_or_assign(path, true); } GoalPtr upcast_goal(std::shared_ptr subGoal) { return subGoal; } GoalPtr upcast_goal(std::shared_ptr subGoal) { return subGoal; } GoalPtr upcast_goal(std::shared_ptr subGoal) { return subGoal; } } // namespace nix