// EASY ZONES // `resources/settings/zones/zones.ron` // // This settings file is an accumulation of all other zones' // settings files, but with easier settings. // // Use this settings file if the released game is a bit // too difficult for you, but you'd still like to check out // the other levels. // // This settings file changes the zones' difficulty in these ways: // - Makes every zone skippable, so you can quickly // get back to where you were, after a game over // (except for the last zone, which is endless). // - Decreases the total level segments in a zone. // - Decreases the player/auto-scroll speed for each zone. // // To apply these settings, do the following: // - Save this file under `resources/settings/zones/`, // with any filename ending with ".ron" (example: "ez_zones.ron"). // - Delete the existing zones file: `resources/settings/zones/zones.ron`, // or rename it to change its extension (example: "zones.ron.original"). #![enable(implicit_some)] ( config: ( zone_order: [ "well", "ez_green", "ez_space", "ez_red", "ez_psychedelic", ], ), zones: { "ez_green": ( song: Green, is_skippable: true, player_speed: -60.0, total_segments: 8, first_segment: ["green/green_first.json"], final_segment: ["green/green_final.json"], segments: { "green/green_first.json": [ "green/green_easy_0.json", "green/green_easy_0.json", "green/green_easy_1.json", "green/green_easy_2.json", "green/green_easy_3.json", ], "green/green_easy_0.json": [ "green/green_easy_1.json", "green/green_easy_2.json", "green/green_easy_3.json", ], "green/green_easy_1.json": [ "green/green_easy_0.json", "green/green_easy_0.json", "green/green_easy_2.json", "green/green_easy_3.json", "green/green_easy_3.json", "green/green_medium_1.json", "green/green_medium_0.json", ], "green/green_easy_2.json": [ "green/green_easy_0.json", "green/green_easy_1.json", "green/green_easy_1.json", "green/green_easy_3.json", "green/green_medium_0.json", "green/green_medium_1.json", ], "green/green_easy_3.json": [ "green/green_easy_0.json", "green/green_easy_1.json", "green/green_easy_2.json", "green/green_medium_1.json", ], "green/green_medium_0.json": [ "green/green_easy_0.json", "green/green_easy_1.json", "green/green_easy_2.json", ], "green/green_medium_1.json": [ "green/green_easy_0.json", "green/green_easy_1.json", "green/green_easy_2.json", ], } ), "ez_space": ( song: Space, is_skippable: true, player_speed: -60.0, total_segments: 12, first_segment: ["space/space_first.json"], final_segment: ["space/space_final.json"], segments: { "space/space_first.json": [ "space/space_easy_0.json", "space/space_easy_0.json", "space/space_easy_0.json", "space/space_easy_1.json", "space/space_easy_2.json", ], "space/space_easy_0.json": [ "space/space_easy_1.json", "space/space_easy_2.json", "space/space_easy_1.json", "space/space_easy_2.json", "space/space_medium_0.json", "space/space_medium_2.json", ], "space/space_easy_1.json": [ "space/space_easy_0.json", "space/space_easy_2.json", "space/space_easy_0.json", "space/space_easy_2.json", "space/space_medium_1.json", ], "space/space_easy_2.json": [ "space/space_easy_0.json", "space/space_easy_1.json", "space/space_easy_0.json", "space/space_easy_1.json", ], "space/space_medium_0.json": [ "space/space_easy_2.json", "space/space_medium_1.json", "space/space_medium_2.json", ], "space/space_medium_1.json": [ "space/space_easy_1.json", "space/space_easy_1.json", "space/space_medium_0.json", "space/space_medium_2.json", ], "space/space_medium_2.json": [ "space/space_easy_2.json", "space/space_easy_1.json", "space/space_easy_1.json", "space/space_medium_0.json", ], "space/space_medium_3.json": [ "space/space_easy_1.json", "space/space_easy_2.json", "space/space_medium_0.json", "space/space_easy_0.json", "space/space_easy_1.json", "space/space_medium_0.json", "space/space_medium_2.json", ], } ), "ez_red": ( song: Red, is_skippable: true, player_speed: -60.0, total_segments: 12, first_segment: ["red/red_first.json"], final_segment: ["red/red_final.json"], segments: { "red/red_first.json": [ "red/red_easy_0.json", "red/red_easy_0.json", "red/red_easy_0.json", "red/red_easy_1.json", "red/red_easy_2.json", "red/red_easy_3.json", ], "red/red_easy_0.json": [ "red/red_easy_1.json", "red/red_easy_2.json", "red/red_easy_3.json", "red/red_easy_1.json", "red/red_easy_2.json", "red/red_easy_3.json", "red/red_medium_1.json", "red/red_medium_2.json", "red/red_medium_3.json", ], "red/red_easy_1.json": [ "red/red_easy_0.json", "red/red_easy_2.json", "red/red_easy_3.json", "red/red_easy_0.json", "red/red_easy_2.json", "red/red_easy_3.json", "red/red_medium_2.json", "red/red_medium_3.json", ], "red/red_easy_2.json": [ "red/red_easy_1.json", "red/red_easy_0.json", "red/red_easy_3.json", "red/red_easy_1.json", "red/red_easy_0.json", "red/red_easy_3.json", "red/red_medium_1.json", "red/red_medium_3.json", ], "red/red_easy_3.json": [ "red/red_easy_1.json", "red/red_easy_0.json", "red/red_easy_3.json", "red/red_easy_1.json", "red/red_easy_0.json", "red/red_easy_3.json", "red/red_medium_2.json", "red/red_medium_3.json", ], "red/red_medium_1.json": [ "red/red_easy_0.json", "red/red_easy_1.json", "red/red_easy_2.json", "red/red_easy_3.json", "red/red_medium_2.json", "red/red_medium_3.json", "red/red_medium_3.json", ], "red/red_medium_2.json": [ "red/red_easy_2.json", "red/red_easy_2.json", "red/red_medium_1.json", "red/red_medium_2.json", "red/red_medium_2.json", ], "red/red_medium_3.json": [ "red/red_easy_1.json", "red/red_medium_1.json", "red/red_medium_2.json", "red/red_medium_2.json", ], }, ), "ez_psychedelic": ( song: Psychedelic, player_speed: -60.0, first_segment: ["psychedelic/psychedelic_first.json"], final_segment: [], segments: { "psychedelic/psychedelic_first.json": [ "psychedelic/psychedelic_0.json", ], "psychedelic/psychedelic_0.json": [ "psychedelic/psychedelic_1.json", ], "psychedelic/psychedelic_1.json": [ "psychedelic/psychedelic_2.json", "psychedelic/psychedelic_3.json", ], "psychedelic/psychedelic_2.json": [ "psychedelic/psychedelic_1.json", "psychedelic/psychedelic_3.json", ], "psychedelic/psychedelic_3.json": [ "psychedelic/psychedelic_1.json", "psychedelic/psychedelic_2.json", ], } ), }, )