%define _empty_manifest_terminate_build 0 Name: imgui Version: 1.86 Release: 1 Summary: Immediate Mode Graphical User interface for C++ with minimal dependencies License: MIT Group: System/Libraries URL: https://www.dearimgui.org Source: https://github.com/ocornut/imgui/archive/v%{version}/%{name}-%{version}.tar.gz BuildRequires: make %description ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies). ImGui is designed to enable fast iteration and empower programmers to create content creation tools and visualization/ debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward this goal, and thus lacks certain features normally found in more high-level libraries. ImGui is particularly suited to integration in realtime 3D applications, fullscreen applications, embedded applications, games, or any applications on consoles platforms where operating system features are non-standard. %package devel Summary: Development files for ImGui Group: Development/Libraries/C and C++ %description devel ImGui is self-contained within a few files that you can easily copy and compile into your application/engine. No specific build process is required. You can add the .cpp files to your project or #include them from an existing file. %prep %setup -q %build %install mkdir -p %{buildroot}%{_includedir}/imgui cp *.h %{buildroot}%{_includedir}/imgui %files devel %{_includedir}/imgui