25mm: ReloadDelay: 13 Range: 4c0 Report: cannon2.aud Projectile: Bullet Speed: 853 Image: 50CAL Warhead@1Dam: SpreadDamage Spread: 128 Damage: 16 Versus: None: 30 Wood: 40 Heavy: 40 Concrete: 30 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@3EffGround: CreateEffect Explosions: small_explosion InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: small_splash ValidImpactTypes: Water 90mm: ReloadDelay: 50 Range: 4c768 Report: cannon1.aud Projectile: Bullet Speed: 682 Image: 120MM Warhead@1Dam: SpreadDamage Spread: 128 Damage: 40 Versus: None: 20 Wood: 75 Light: 75 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3EffGround: CreateEffect Explosions: small_explosion ImpactSounds: kaboom12.aud InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: small_splash ImpactSounds: splash9.aud ValidImpactTypes: Water 105mm: ReloadDelay: 70 Range: 4c768 Report: cannon1.aud Burst: 2 BurstDelay: 4 Projectile: Bullet Speed: 682 Image: 120MM Warhead@1Dam: SpreadDamage Spread: 128 Damage: 40 Versus: None: 20 Wood: 75 Light: 75 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3EffGround: CreateEffect Explosions: small_explosion ImpactSounds: kaboom12.aud InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: small_splash ImpactSounds: splash9.aud ValidImpactTypes: Water 120mm: ReloadDelay: 90 Range: 4c768 Report: cannon1.aud Burst: 2 InvalidTargets: Air, Infantry Projectile: Bullet Speed: 682 Image: 120MM Warhead@1Dam: SpreadDamage Spread: 128 Damage: 60 InvalidTargets: Air Versus: None: 20 Wood: 75 Light: 75 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3EffGround: CreateEffect Explosions: small_explosion ImpactSounds: kaboom12.aud InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: small_splash ImpactSounds: splash9.aud ValidImpactTypes: Water TurretGun: ReloadDelay: 30 Range: 7c0 Report: turret1.aud Projectile: Bullet Speed: 682 Image: 120MM Warhead@1Dam: SpreadDamage Spread: 128 Damage: 60 Versus: None: 20 Wood: 50 Light: 75 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3EffGround: CreateEffect Explosions: small_explosion ImpactSounds: kaboom12.aud InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: small_splash ImpactSounds: splash9.aud ValidImpactTypes: Water 155mm: ReloadDelay: 85 Range: 12c0 MinRange: 3c0 Report: tank5.aud Projectile: Bullet Speed: 204 Blockable: false LaunchAngle: 62 Inaccuracy: 1c682 Image: 120MM ContrailLength: 30 Warhead@1Dam: SpreadDamage Spread: 426 Damage: 220 Versus: None: 90 Wood: 75 Light: 60 Heavy: 25 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3Eff: CreateEffect Explosions: artillery_explosion ImpactSounds: kaboom15.aud InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: med_splash ImpactSounds: splash9.aud ValidImpactTypes: Water 8Inch: ReloadDelay: 250 Range: 16c0 Burst: 2 Report: turret1.aud Projectile: Bullet Speed: 204 Blockable: false LaunchAngle: 62 Inaccuracy: 2c938 Image: 120MM ContrailLength: 30 Warhead@1Dam: SpreadDamage Spread: 213 Damage: 25 Falloff: 1000, 368, 135, 50, 18, 7, 0 Versus: None: 60 Wood: 75 Light: 60 Heavy: 25 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3Eff: CreateEffect Explosions: artillery_explosion ImpactSounds: kaboom15.aud InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: large_splash ImpactSounds: splash9.aud ValidImpactTypes: Water 2Inch: ReloadDelay: 60 Range: 5c512 Report: cannon2.aud Projectile: Bullet Speed: 426 Image: 120MM Warhead@1Dam: SpreadDamage Spread: 128 Damage: 25 Versus: None: 30 Wood: 75 Light: 75 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3Eff: CreateEffect Explosions: small_explosion ImpactSounds: kaboom12.aud InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: small_splash ImpactSounds: splash9.aud ValidImpactTypes: Water