gametitle=Simpsons Skateboarding, The (NTSC-U) (SLUS-20114) [60 FPS] author=Souzooka description=Removes framerate cap. Simulation runs at 60fps, but some elements such as UI run quick. // First of all, only patch if we're in the game ELF to avoid bugs // (the FMV player is a separate ELF) patch=1,EE,E00EFFF0,extended,00100FF0 // check 00100FF0 matches value xxxxFFF0 (arbitrary code address) // Removes framerate cap patch=1,EE,20508D18,extended,0 // 1 // Sets timestep to 16ms (from 33ms) so the game updates 60 times a second. // This calculates some values as if SetLogicTimeStep(16) (macro?) (at 1266C0) was called; // This is part of the noreturn game loop so it would only get calculated at boot. // The actual timestep values (might not need to get changed) patch=1,EE,203343D0,extended,10 // 2 patch=1,EE,203343D4,extended,10 // 3 patch=1,EE,203343BC,extended,10 // 4 patch=1,EE,203343A0,extended,10 // 5 patch=1,EE,2033439C,extended,10 // 6 // Misc. Gamespeed values (?) patch=1,EE,203343A4,extended,3C83126F // 7 patch=1,EE,203343C4,extended,3C83126F // 8 patch=1,EE,203343A8,extended,3AD1B717 // 9 patch=1,EE,203343C8,extended,3AD1B717 // A // Animation speed patch=1,EE,204EA830,extended,3C872B02 // B // Affects gravity on slopes and such patch=1,EE,204BF1A0,extended,3C872B02 // C // Stationary turn speed patch=1,EE,1017B2C0,extended,3D0E // D patch=1,EE,1017B30C,extended,BD0E // E