#pragma once #include "dragon.h" #include "weapon.h" #include "ninja.h" using namespace std; class FireNinja: public Ninja{ public: FireNinja(string dd, string ww){ d = new Dragon(dd); w = new Weapon(ww); cout<<"Fire ninja is coming!\n"; } void describe(){ cout<<"Fire ninja is with "<get_name()<<" and "<get_name()<<".\n"; } void fire_power(){ cout<<"I will burn the night!\n"; } };